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On March 24 2011 09:22 Ferrose wrote: The only thing that ever kills my Skarmory is surprise Fire attacks. And the occasional Electric attack. I'm really liking this CB Scizor. And with Porygon2's Magic Coat for SR, and some Spikes from Skarm, battles are kinda easy.
Why do people even use Volcarona? Every time I face one it just gets neutered by SR. It starts at 50%, then it's usually KO'd after a Quiver Dance.
Volcarona is fast, hits hard, has great offensive typing, bulky on the special side and has one of the best setup moves in the game. It does have some pretty big weaknesses that can't be ignored (4x weak to rock, weak movepool outside of STAB) but it has its place, as long as you get a rapid spinner for support.
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On March 24 2011 09:32 infinitestory wrote:Show nested quote +On March 24 2011 09:32 Ferrose wrote: Maybe I could switch Zapdos out for Heatran...Hmm. What's your team so far? In my own experience, I'm finding that Heatran does me no good but Zapdos is the perfect glue.
+ Show Spoiler [My team] +Porygon2 @ Eviolite Trait: Analytic EVs: 252 HP / 252 Def / 4 SDef Bold Nature (+Def, -Atk) - Ice Beam - Charge Beam - Recover - Magic Coat
Scizor (F) @ Choice Band Trait: Technician EVs: 252 HP / 252 Atk / 4 Def Adamant Nature (+Atk, -SAtk) - U-turn - Bullet Punch - Superpower - Pursuit
Starmie @ Leftovers Trait: Natural Cure EVs: 252 HP / 4 SDef / 252 Spd Timid Nature (+Spd, -Atk) - Rapid Spin - Surf - Thunderbolt - Ice Beam
Zapdos @ Leftovers Trait: Pressure EVs: 248 HP / 228 SDef / 32 Spd Calm Nature (+SDef, -Atk) - Thunderbolt - Roost - Thunder Wave - Heat Wave
Skarmory (F) @ Leftovers Trait: Sturdy EVs: 252 HP / 252 Def / 4 Spd Impish Nature (+Def, -SAtk) - Roost - Spikes - Brave Bird - Whirlwind
Garchomp (F) @ Choice Scarf Trait: Sand Veil EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature (+Spd, -SAtk) - Outrage - Earthquake - Crunch - Stone Edge
I just went up against a Hail team, and lost because Garchomp's Stone Edge missed on Froslass, then I got OHKOed by Blizzard. GG ;_;
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On March 24 2011 09:36 Ferrose wrote:Show nested quote +On March 24 2011 09:32 infinitestory wrote:On March 24 2011 09:32 Ferrose wrote: Maybe I could switch Zapdos out for Heatran...Hmm. What's your team so far? In my own experience, I'm finding that Heatran does me no good but Zapdos is the perfect glue. + Show Spoiler [My team] +Porygon2 @ Eviolite Trait: Analytic EVs: 252 HP / 252 Def / 4 SDef Bold Nature (+Def, -Atk) - Ice Beam - Charge Beam - Recover - Magic Coat
Scizor (F) @ Choice Band Trait: Technician EVs: 252 HP / 252 Atk / 4 Def Adamant Nature (+Atk, -SAtk) - U-turn - Bullet Punch - Superpower - Pursuit
Starmie @ Leftovers Trait: Natural Cure EVs: 252 HP / 4 SDef / 252 Spd Timid Nature (+Spd, -Atk) - Rapid Spin - Surf - Thunderbolt - Ice Beam
Zapdos @ Leftovers Trait: Pressure EVs: 248 HP / 228 SDef / 32 Spd Calm Nature (+SDef, -Atk) - Thunderbolt - Roost - Thunder Wave - Heat Wave
Skarmory (F) @ Leftovers Trait: Sturdy EVs: 252 HP / 252 Def / 4 Spd Impish Nature (+Def, -SAtk) - Roost - Spikes - Brave Bird - Whirlwind
Garchomp (F) @ Choice Scarf Trait: Sand Veil EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature (+Spd, -SAtk) - Outrage - Earthquake - Crunch - Stone Edge I just went up against a Hail team, and lost because Garchomp's Stone Edge missed on Froslass, then I got OHKOed by Blizzard. GG ;_;
Actually not bad. Far different play style than I because I'm not a fan of Stalling but not bad. Personally I believe your team lacks a special attacker. Life Orb 252 SpA/252 Spe Starmie can still run Rapid Spin but in the process rape shit as well. If you do go that route I'd highly recommend running Hydro Pump over Surf. Yea it's got bad accuracy compared to most things but Hydro Pump secures MANY OHKO's and 2HKO's where surf wouldn't do that.
Rotom can't spin block a Hydro Pump starmie for instance.
Do remember though that if you go to tournaments you generally can only use 1 item of a type per Team so that triple left over stuff...ehh.
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United States4053 Posts
On March 24 2011 09:36 Ferrose wrote:Show nested quote +On March 24 2011 09:32 infinitestory wrote:On March 24 2011 09:32 Ferrose wrote: Maybe I could switch Zapdos out for Heatran...Hmm. What's your team so far? In my own experience, I'm finding that Heatran does me no good but Zapdos is the perfect glue. + Show Spoiler [My team] +Porygon2 @ Eviolite Trait: Analytic EVs: 252 HP / 252 Def / 4 SDef Bold Nature (+Def, -Atk) - Ice Beam - Charge Beam - Recover - Magic Coat
Scizor (F) @ Choice Band Trait: Technician EVs: 252 HP / 252 Atk / 4 Def Adamant Nature (+Atk, -SAtk) - U-turn - Bullet Punch - Superpower - Pursuit
Starmie @ Leftovers Trait: Natural Cure EVs: 252 HP / 4 SDef / 252 Spd Timid Nature (+Spd, -Atk) - Rapid Spin - Surf - Thunderbolt - Ice Beam
Zapdos @ Leftovers Trait: Pressure EVs: 248 HP / 228 SDef / 32 Spd Calm Nature (+SDef, -Atk) - Thunderbolt - Roost - Thunder Wave - Heat Wave
Skarmory (F) @ Leftovers Trait: Sturdy EVs: 252 HP / 252 Def / 4 Spd Impish Nature (+Def, -SAtk) - Roost - Spikes - Brave Bird - Whirlwind
Garchomp (F) @ Choice Scarf Trait: Sand Veil EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature (+Spd, -SAtk) - Outrage - Earthquake - Crunch - Stone Edge I just went up against a Hail team, and lost because Garchomp's Stone Edge missed on Froslass, then I got OHKOed by Blizzard. GG ;_;
1) Ditch one of Starmie's attacks for Recover. You've built bulkyish, and Starmie can only abuse that with Recover. You might want to consider moving the Speed EVs to SpDef. Alternatively, change the HP EVs to SpAtk and keep your current set.
2) You can get a lot of walling mileage out of Zapdos if you swap its ability to Lightningrod, which nullifies electric attacks and gives you +1 SpA to boot. You'll have to ditch Heat Wave if you take this option. My personal set is Roost / Substitute / Discharge / HP Ice
3) Garchomp gains next to nothing from having Stone Edge. Fire Fang or Fire Blast tends to be a better option, to combat Bronzong, Ferrothorn, and Skarmory.
4) You don't have a Taunter. This isn't required; my team doesn't have one either, and it does fine.
5) You don't have a setup pokemon. Try to find somewhere to put one in.
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On March 24 2011 06:34 Ferrose wrote: Should I replace Brick Break with Pursuit on my Scizor? Then I'd have no Fighting moves :x
God, building my team is so stressful. I want to be able to counter everything but it's impossible >.< That's what I'd do... not having pursuit on a team feels really awkward to me, but no fighting across the whole team... also awkward.
What are people using for their Battle Tower Subway setup? I'm having a lot of indecision atm, and need a buttload of BP, so I want to set up something that doesn't randomly faceplant vs AI-controlled powerhouses like Slaking or something.
Idea so far:
Suicune Relaxed, Leftovers, max Def and split HP/SpA EVs (252/128/128ish) Scald Ice Beam (1) Rest Sleep Talk (2)
Weavile (3) Adamant, Expert Belt? max Atk and Speed Ice Punch Night Slash Brick Break Swords Dance
Hydregion Timid?, Dragon Claw, Max SPA and speed Draco Meteor Flamethrower Thunder Wave (4)
(1) Ice beam - OK Coverage. In PVP this would be roar, but the AI isn't going to switch in a water-resistant pokemon during rest and start setting up a sweep. Ice covers Dragons and Grass, but doesn't do much about other water pokemon.
(2)Could switch to a calm mind set, but I'm hesitant because once I lose sleep talk, I can't get it back, and the EVs are assuming resttalk (gen4 TM)
(3)If I'm gonna replace a pokemon entirely, it's this one. On the other hand, it's a pretty solid sweeper, if a bit frail (unlikely to ever have a chance to use swords dance when I actually need it) and doesn't have very powerful moves to work with, but I already have it trained.
(4) Not sure what to put in the 4th move here. This set is given trouble by Heatran and that's about it. Dark Pulse only really adds some super effective STAB power against types that Draco Meteor can already obliterate (and at 80 power vs 140, Meteor is actually doing more damage. Ideas: Tri Attack - status nonsense, but I'll probably rarely use it Dragon Pulse - STAB power without the -2 SPA, but when you're only killing 3 pokemon and not 6, that's not that much of a problem - the second draco meteor is only slightly weaker than a dragon pulse in the first place. Focus Blast - Inaccurate, but could use it to murder steels that Flamethrower doesn't kill, particularly since Weavile can't exactly switch IN to heatran. Are there any other steels I actually have to worry about?
Oh, and I'd probably lead with Weavile.
Note that items are all ghetto items, since the whole point of this is to GET choice band/scarf/specs in Black/White.
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On March 24 2011 09:44 infinitestory wrote:Show nested quote +On March 24 2011 09:36 Ferrose wrote:On March 24 2011 09:32 infinitestory wrote:On March 24 2011 09:32 Ferrose wrote: Maybe I could switch Zapdos out for Heatran...Hmm. What's your team so far? In my own experience, I'm finding that Heatran does me no good but Zapdos is the perfect glue. + Show Spoiler [My team] +Porygon2 @ Eviolite Trait: Analytic EVs: 252 HP / 252 Def / 4 SDef Bold Nature (+Def, -Atk) - Ice Beam - Charge Beam - Recover - Magic Coat
Scizor (F) @ Choice Band Trait: Technician EVs: 252 HP / 252 Atk / 4 Def Adamant Nature (+Atk, -SAtk) - U-turn - Bullet Punch - Superpower - Pursuit
Starmie @ Leftovers Trait: Natural Cure EVs: 252 HP / 4 SDef / 252 Spd Timid Nature (+Spd, -Atk) - Rapid Spin - Surf - Thunderbolt - Ice Beam
Zapdos @ Leftovers Trait: Pressure EVs: 248 HP / 228 SDef / 32 Spd Calm Nature (+SDef, -Atk) - Thunderbolt - Roost - Thunder Wave - Heat Wave
Skarmory (F) @ Leftovers Trait: Sturdy EVs: 252 HP / 252 Def / 4 Spd Impish Nature (+Def, -SAtk) - Roost - Spikes - Brave Bird - Whirlwind
Garchomp (F) @ Choice Scarf Trait: Sand Veil EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature (+Spd, -SAtk) - Outrage - Earthquake - Crunch - Stone Edge I just went up against a Hail team, and lost because Garchomp's Stone Edge missed on Froslass, then I got OHKOed by Blizzard. GG ;_; 1) Ditch one of Starmie's attacks for Recover. You've built bulkyish, and Starmie can only abuse that with Recover. You might want to consider moving the Speed EVs to SpDef. Alternatively, change the HP EVs to SpAtk and keep your current set. 2) You can get a lot of walling mileage out of Zapdos if you swap its ability to Lightningrod, which nullifies electric attacks and gives you +1 SpA to boot. You'll have to ditch Heat Wave if you take this option. My personal set is Roost / Substitute / Discharge / HP Ice 3) Garchomp gains next to nothing from having Stone Edge. Fire Fang or Fire Blast tends to be a better option, to combat Bronzong, Ferrothorn, and Skarmory. 4) You don't have a Taunter. This isn't required; my team doesn't have one either, and it does fine. 5) You don't have a setup pokemon. Try to find somewhere to put one in.
1. I had Recover, but replaced it with Ice Beam to help with those damn Gliscors.
2. Yeah, I'm using Pressure so I can have Heat Wave. It really helps with those Ferrothorns, but I guess I wouldn't mind changing it to HP Ice if I gave Fire Fang to Garchomp.
3. See 2
4. I don't know which of my Pokes would be good Taunters D:
5. By setup do you mean a Pokemon that uses Swords Dance or something? That was Scizor. I'll try to find something. :x
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On March 24 2011 09:44 infinitestory wrote:Show nested quote +On March 24 2011 09:36 Ferrose wrote:On March 24 2011 09:32 infinitestory wrote:On March 24 2011 09:32 Ferrose wrote: Maybe I could switch Zapdos out for Heatran...Hmm. What's your team so far? In my own experience, I'm finding that Heatran does me no good but Zapdos is the perfect glue. + Show Spoiler [My team] +Porygon2 @ Eviolite Trait: Analytic EVs: 252 HP / 252 Def / 4 SDef Bold Nature (+Def, -Atk) - Ice Beam - Charge Beam - Recover - Magic Coat
Scizor (F) @ Choice Band Trait: Technician EVs: 252 HP / 252 Atk / 4 Def Adamant Nature (+Atk, -SAtk) - U-turn - Bullet Punch - Superpower - Pursuit
Starmie @ Leftovers Trait: Natural Cure EVs: 252 HP / 4 SDef / 252 Spd Timid Nature (+Spd, -Atk) - Rapid Spin - Surf - Thunderbolt - Ice Beam
Zapdos @ Leftovers Trait: Pressure EVs: 248 HP / 228 SDef / 32 Spd Calm Nature (+SDef, -Atk) - Thunderbolt - Roost - Thunder Wave - Heat Wave
Skarmory (F) @ Leftovers Trait: Sturdy EVs: 252 HP / 252 Def / 4 Spd Impish Nature (+Def, -SAtk) - Roost - Spikes - Brave Bird - Whirlwind
Garchomp (F) @ Choice Scarf Trait: Sand Veil EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature (+Spd, -SAtk) - Outrage - Earthquake - Crunch - Stone Edge I just went up against a Hail team, and lost because Garchomp's Stone Edge missed on Froslass, then I got OHKOed by Blizzard. GG ;_; 1) Ditch one of Starmie's attacks for Recover. You've built bulkyish, and Starmie can only abuse that with Recover. You might want to consider moving the Speed EVs to SpDef. Alternatively, change the HP EVs to SpAtk and keep your current set. 2) You can get a lot of walling mileage out of Zapdos if you swap its ability to Lightningrod, which nullifies electric attacks and gives you +1 SpA to boot. You'll have to ditch Heat Wave if you take this option. My personal set is Roost / Substitute / Discharge / HP Ice 3) Garchomp gains next to nothing from having Stone Edge. Fire Fang or Fire Blast tends to be a better option, to combat Bronzong, Ferrothorn, and Skarmory. 4) You don't have a Taunter. This isn't required; my team doesn't have one either, and it does fine. 5) You don't have a setup pokemon. Try to find somewhere to put one in.
Do you run Discharge on Zapdos over TBolt for the Paralyze support? Just curious on this.
As for the Fire Fang/Fire Blast on Garchomp I think that's more of a personal preference. When Garchomp was Ubers Stone Edge was very worth it to deal with the plethora of flying types there...specifically that asshole physical wall named Lugia. The addition of Ferrotorn may make Fire a better option though... I hadn't thought of that.
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On March 24 2011 09:49 sylverfyre wrote:Show nested quote +On March 24 2011 06:34 Ferrose wrote: Should I replace Brick Break with Pursuit on my Scizor? Then I'd have no Fighting moves :x
God, building my team is so stressful. I want to be able to counter everything but it's impossible >.< That's what I'd do... not having pursuit on a team feels really awkward to me, but no fighting across the whole team... also awkward. What are people using for their Battle Tower Subway setup? I'm having a lot of indecision atm, and need a buttload of BP, so I want to set up something that doesn't randomly faceplant vs AI-controlled powerhouses like Slaking or something. Idea so far: Suicune Relaxed, Leftovers, max Def and split HP/SpA EVs (252/128/128ish) Scald Ice Beam (1) Rest Sleep Talk (2) Weavile (3) Adamant, Expert Belt? max Atk and Speed Ice Punch Night Slash Brick Break Swords Dance Hydregion Timid?, Dragon Claw, Max SPA and speed Draco Meteor Flamethrower Thunder Wave (4) (1) Ice beam - OK Coverage. In PVP this would be roar, but the AI isn't going to switch in a water-resistant pokemon during rest and start setting up a sweep. Ice covers Dragons and Grass, but doesn't do much about other water pokemon. (2)Could switch to a calm mind set, but I'm hesitant because once I lose sleep talk, I can't get it back, and the EVs are assuming resttalk (gen4 TM) (3)If I'm gonna replace a pokemon entirely, it's this one. On the other hand, it's a pretty solid sweeper, if a bit frail (unlikely to ever have a chance to use swords dance when I actually need it) and doesn't have very powerful moves to work with, but I already have it trained. (4) Not sure what to put in the 4th move here. This set is given trouble by Heatran and that's about it. Dark Pulse only really adds some super effective STAB power against types that Draco Meteor can already obliterate (and at 80 power vs 140, Meteor is actually doing more damage. Ideas: Tri Attack - status nonsense, but I'll probably rarely use it Dragon Pulse - STAB power without the -2 SPA, but when you're only killing 3 pokemon and not 6, that's not that much of a problem - the second draco meteor is only slightly weaker than a dragon pulse in the first place. Focus Blast - Inaccurate, but could use it to murder steels that Flamethrower doesn't kill, particularly since Weavile can't exactly switch IN to heatran. Are there any other steels I actually have to worry about? Order, I'd probably lead with Weavile.
Use Focus Blast. Yea it misses often but when it hits it hits really really hard, especially on a Hydregion.
I actually ran a Heatran/Zapdos/Metagross setup that pretty much covered EVERYTHING. Metagross with Brickbreak >>>> stupid random Slaking powerhouses.
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United States4053 Posts
On March 24 2011 09:49 Ferrose wrote:Show nested quote +On March 24 2011 09:44 infinitestory wrote:On March 24 2011 09:36 Ferrose wrote:On March 24 2011 09:32 infinitestory wrote:On March 24 2011 09:32 Ferrose wrote: Maybe I could switch Zapdos out for Heatran...Hmm. What's your team so far? In my own experience, I'm finding that Heatran does me no good but Zapdos is the perfect glue. + Show Spoiler [My team] +Porygon2 @ Eviolite Trait: Analytic EVs: 252 HP / 252 Def / 4 SDef Bold Nature (+Def, -Atk) - Ice Beam - Charge Beam - Recover - Magic Coat
Scizor (F) @ Choice Band Trait: Technician EVs: 252 HP / 252 Atk / 4 Def Adamant Nature (+Atk, -SAtk) - U-turn - Bullet Punch - Superpower - Pursuit
Starmie @ Leftovers Trait: Natural Cure EVs: 252 HP / 4 SDef / 252 Spd Timid Nature (+Spd, -Atk) - Rapid Spin - Surf - Thunderbolt - Ice Beam
Zapdos @ Leftovers Trait: Pressure EVs: 248 HP / 228 SDef / 32 Spd Calm Nature (+SDef, -Atk) - Thunderbolt - Roost - Thunder Wave - Heat Wave
Skarmory (F) @ Leftovers Trait: Sturdy EVs: 252 HP / 252 Def / 4 Spd Impish Nature (+Def, -SAtk) - Roost - Spikes - Brave Bird - Whirlwind
Garchomp (F) @ Choice Scarf Trait: Sand Veil EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature (+Spd, -SAtk) - Outrage - Earthquake - Crunch - Stone Edge I just went up against a Hail team, and lost because Garchomp's Stone Edge missed on Froslass, then I got OHKOed by Blizzard. GG ;_; 1) Ditch one of Starmie's attacks for Recover. You've built bulkyish, and Starmie can only abuse that with Recover. You might want to consider moving the Speed EVs to SpDef. Alternatively, change the HP EVs to SpAtk and keep your current set. 2) You can get a lot of walling mileage out of Zapdos if you swap its ability to Lightningrod, which nullifies electric attacks and gives you +1 SpA to boot. You'll have to ditch Heat Wave if you take this option. My personal set is Roost / Substitute / Discharge / HP Ice 3) Garchomp gains next to nothing from having Stone Edge. Fire Fang or Fire Blast tends to be a better option, to combat Bronzong, Ferrothorn, and Skarmory. 4) You don't have a Taunter. This isn't required; my team doesn't have one either, and it does fine. 5) You don't have a setup pokemon. Try to find somewhere to put one in. 1. I had Recover, but replaced it with Ice Beam to help with those damn Gliscors. 2. Yeah, I'm using Pressure so I can have Heat Wave. It really helps with those Ferrothorns, but I guess I wouldn't mind changing it to HP Ice if I gave Fire Fang to Garchomp. 3. See 2 4. I don't know which of my Pokes would be good Taunters D: 5. By setup do you mean a Pokemon that uses Swords Dance or something? That was Scizor. I'll try to find something. :x
Putting Recover on Starmie, HP Ice on Zapdos, and Fire Fang/Blast on Garchomp keeps everything covered - you'll just have a different go-to pokemon. Zapdos does very well against current Gliscors, which don't run Stone Edge or Ice Fang as often.
I once ran a Spanish Inquisition Taunt Skarmory, basically the standard set with Taunt instead of Brave Bird. You wouldn't believe how many slow pokemon came in to try and set up on me. I'm not saying try this, but Taunt is a pretty versatile move.
The reason I like having at least one setup pokemon is so I can take advantage of an incapacitated enemy pokemon (low HP or statused). I'm a serious opportunist.
On March 24 2011 09:50 Jayme wrote: Do you run Discharge on Zapdos over TBolt for the Paralyze support? Just curious on this.
yes
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On March 24 2011 09:54 Jayme wrote:Show nested quote +On March 24 2011 09:49 sylverfyre wrote:On March 24 2011 06:34 Ferrose wrote: Should I replace Brick Break with Pursuit on my Scizor? Then I'd have no Fighting moves :x
God, building my team is so stressful. I want to be able to counter everything but it's impossible >.< That's what I'd do... not having pursuit on a team feels really awkward to me, but no fighting across the whole team... also awkward. What are people using for their Battle Tower Subway setup? I'm having a lot of indecision atm, and need a buttload of BP, so I want to set up something that doesn't randomly faceplant vs AI-controlled powerhouses like Slaking or something. Idea so far: Suicune Relaxed, Leftovers, max Def and split HP/SpA EVs (252/128/128ish) Scald Ice Beam (1) Rest Sleep Talk (2) Weavile (3) Adamant, Expert Belt? max Atk and Speed Ice Punch Night Slash Brick Break Swords Dance Hydregion Timid?, Dragon Claw, Max SPA and speed Draco Meteor Flamethrower Thunder Wave (4) (1) Ice beam - OK Coverage. In PVP this would be roar, but the AI isn't going to switch in a water-resistant pokemon during rest and start setting up a sweep. Ice covers Dragons and Grass, but doesn't do much about other water pokemon. (2)Could switch to a calm mind set, but I'm hesitant because once I lose sleep talk, I can't get it back, and the EVs are assuming resttalk (gen4 TM) (3)If I'm gonna replace a pokemon entirely, it's this one. On the other hand, it's a pretty solid sweeper, if a bit frail (unlikely to ever have a chance to use swords dance when I actually need it) and doesn't have very powerful moves to work with, but I already have it trained. (4) Not sure what to put in the 4th move here. This set is given trouble by Heatran and that's about it. Dark Pulse only really adds some super effective STAB power against types that Draco Meteor can already obliterate (and at 80 power vs 140, Meteor is actually doing more damage. Ideas: Tri Attack - status nonsense, but I'll probably rarely use it Dragon Pulse - STAB power without the -2 SPA, but when you're only killing 3 pokemon and not 6, that's not that much of a problem - the second draco meteor is only slightly weaker than a dragon pulse in the first place. Focus Blast - Inaccurate, but could use it to murder steels that Flamethrower doesn't kill, particularly since Weavile can't exactly switch IN to heatran. Are there any other steels I actually have to worry about? Order, I'd probably lead with Weavile. Use Focus Blast. Yea it misses often but when it hits it hits really really hard, especially on a Hydregion. I actually ran a Heatran/Zapdos/Metagross setup that pretty much covered EVERYTHING. Metagross with Brickbreak >>>> stupid random Slaking powerhouses. Yeah, the more thought I put into it, the more I lean towards Focus Blast. Fuck Slaking in the Battle Subway. I'll have some random first two, lose a poke to my own stupidity, then slaking shows up and I'm like fuuuuuuuu *tries to kill it and fails*
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United States4053 Posts
i am never trusting Focus Miss again in my life it gives me enough grief in competitive, and I suspect it will be even more of a liability in in-game battle challenges
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All right, I gave Starmie Recover, Calm Nature, and put the Speed EVs in Special Defense. I made the recommended changes to Zapdos and Garchomp.
I'll try the Taunt Skarm, but I'm iffy about using a Poke with no damage dealing moves.
Is the fact that Zapdos' T-Wave is my only status move a weak point at all?
Honestly, I don't think I can work a setup Poke in my team without changing some Pokes around 
But thank you so much for your help guys. I appreciate it
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On March 24 2011 10:01 infinitestory wrote: i am never trusting Focus Miss again in my life it gives me enough grief in competitive, and I suspect it will be even more of a liability in in-game battle challenges
See the funny thing is people always remember the time it missed and they lost the fight because of it.
It's saved my life equally as often if not more so. A special based Fighting move is just beyond invaluable and Focus Blast is the only easily accessible one. I'd prefer Aura Sphere obviously but so few Pokemon learn it that I make do with Focus Blast.
I have raged at it though, god damn the big misses always stick with me longer than the times it's saved my ass >.>
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On March 24 2011 10:16 Jayme wrote:Show nested quote +On March 24 2011 10:01 infinitestory wrote: i am never trusting Focus Miss again in my life it gives me enough grief in competitive, and I suspect it will be even more of a liability in in-game battle challenges See the funny thing is people always remember the time it missed and they lost the fight because of it. It's saved my life equally as often if not more so. A special based Fighting move is just beyond invaluable and Focus Blast is the only easily accessible one. I'd prefer Aura Sphere obviously but so few Pokemon learn it that I make do with Focus Blast. I have raged at it though, god damn the big misses always stick with me longer than the times it's saved my ass >.>
I've had many similar experiences with Stone Edge. Sometimes it feels like its accuracy is 50%.
I've got nothing against Sand teams. Excadrill with Sand Rush got one SD, and swept all six of my Pokes >.<
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On March 24 2011 10:17 Ferrose wrote:Show nested quote +On March 24 2011 10:16 Jayme wrote:On March 24 2011 10:01 infinitestory wrote: i am never trusting Focus Miss again in my life it gives me enough grief in competitive, and I suspect it will be even more of a liability in in-game battle challenges See the funny thing is people always remember the time it missed and they lost the fight because of it. It's saved my life equally as often if not more so. A special based Fighting move is just beyond invaluable and Focus Blast is the only easily accessible one. I'd prefer Aura Sphere obviously but so few Pokemon learn it that I make do with Focus Blast. I have raged at it though, god damn the big misses always stick with me longer than the times it's saved my ass >.> I've had many similar experiences with Stone Edge. Sometimes it feels like its accuracy is 50%. I've got nothing against Sand teams. Excadrill with Sand Rush got one SD, and swept all six of my Pokes >.< Yeah Excadrill is god damn ridiculous in OU, which is why I prefer UU.
OU seems to be centralized around one pokemon far too often for my tastes.
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On March 24 2011 10:17 Ferrose wrote:Show nested quote +On March 24 2011 10:16 Jayme wrote:On March 24 2011 10:01 infinitestory wrote: i am never trusting Focus Miss again in my life it gives me enough grief in competitive, and I suspect it will be even more of a liability in in-game battle challenges See the funny thing is people always remember the time it missed and they lost the fight because of it. It's saved my life equally as often if not more so. A special based Fighting move is just beyond invaluable and Focus Blast is the only easily accessible one. I'd prefer Aura Sphere obviously but so few Pokemon learn it that I make do with Focus Blast. I have raged at it though, god damn the big misses always stick with me longer than the times it's saved my ass >.> I've had many similar experiences with Stone Edge. Sometimes it feels like its accuracy is 50%. I've got nothing against Sand teams. Excadrill with Sand Rush got one SD, and swept all six of my Pokes >.<
Problem is that Sand Rush sandstorm teams are basically your counter. If you don't have your taunt ready to go you better hope you OHKO that Excadrill because +2 Spd/+2 Atk is really really hard to defeat, especially on a Pokemon with 88 Base Spd and 135 Atk.
You know what's coming when you see Tyranitar/Hippowdon...so get ready to predict the switch yourself and kill Excadrill with Garchomp or Starmie. Excadrill is very flimsy so if you hit it with a Super Effective attack you'll likely kill it.
That being said I agree with the above guy, shit like that is why I stick to UU/NU. My Gardevoir team is viable there.
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On March 24 2011 10:25 Jayme wrote:Show nested quote +On March 24 2011 10:17 Ferrose wrote:On March 24 2011 10:16 Jayme wrote:On March 24 2011 10:01 infinitestory wrote: i am never trusting Focus Miss again in my life it gives me enough grief in competitive, and I suspect it will be even more of a liability in in-game battle challenges See the funny thing is people always remember the time it missed and they lost the fight because of it. It's saved my life equally as often if not more so. A special based Fighting move is just beyond invaluable and Focus Blast is the only easily accessible one. I'd prefer Aura Sphere obviously but so few Pokemon learn it that I make do with Focus Blast. I have raged at it though, god damn the big misses always stick with me longer than the times it's saved my ass >.> I've had many similar experiences with Stone Edge. Sometimes it feels like its accuracy is 50%. I've got nothing against Sand teams. Excadrill with Sand Rush got one SD, and swept all six of my Pokes >.< Problem is that Sand Rush sandstorm teams are basically your counter. If you don't have your taunt ready to go you better hope you OHKO that Excadrill because +2 Spd/+2 Atk is really really hard to defeat. You know what's coming when you see Tyranitar/Hippowdon...so get ready to predict the switch yourself and kill Excadrill with Garchomp or Starmie. Excadrill is very flimsy so if you hit it with a Super Effective attack you'll likely kill it.
Yeah. With Sand Rush, Excadrill outsped Starmie and OHKO'd it with X-Scissor. It outsped ScarfChomp and OHKO'd it with EQ. All my other Pokes are slow.
Edit: I need to make a UU team >.>
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On March 24 2011 10:27 Ferrose wrote:Show nested quote +On March 24 2011 10:25 Jayme wrote:On March 24 2011 10:17 Ferrose wrote:On March 24 2011 10:16 Jayme wrote:On March 24 2011 10:01 infinitestory wrote: i am never trusting Focus Miss again in my life it gives me enough grief in competitive, and I suspect it will be even more of a liability in in-game battle challenges See the funny thing is people always remember the time it missed and they lost the fight because of it. It's saved my life equally as often if not more so. A special based Fighting move is just beyond invaluable and Focus Blast is the only easily accessible one. I'd prefer Aura Sphere obviously but so few Pokemon learn it that I make do with Focus Blast. I have raged at it though, god damn the big misses always stick with me longer than the times it's saved my ass >.> I've had many similar experiences with Stone Edge. Sometimes it feels like its accuracy is 50%. I've got nothing against Sand teams. Excadrill with Sand Rush got one SD, and swept all six of my Pokes >.< Problem is that Sand Rush sandstorm teams are basically your counter. If you don't have your taunt ready to go you better hope you OHKO that Excadrill because +2 Spd/+2 Atk is really really hard to defeat. You know what's coming when you see Tyranitar/Hippowdon...so get ready to predict the switch yourself and kill Excadrill with Garchomp or Starmie. Excadrill is very flimsy so if you hit it with a Super Effective attack you'll likely kill it. Yeah. With Sand Rush, Excadrill outsped Starmie and OHKO'd it with X-Scissor. It outsped ScarfChomp and OHKO'd it with EQ. All my other Pokes are slow.
It's only going to OHKO those two when it has an SD up. Gotta kill it before then. People will try to SD with Excadrill in very stupid situations because it's basically an I win button if they get it off. You can abuse this.
You could also Haze/Phaze it but that requires you to use something like Suicune/Vaporeon to fit in with your team, and you'd lose rapid spin. A quick pokemon with Will-O-Wisp will do the trick too.
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I could switch Starmie for Vaporeon. Getting rid of entry hazards is nice, but they aren't game breaking for my team.
What would be a good Vaporeon set for my team? I'll experiment with it.
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On March 24 2011 10:39 Ferrose wrote: I could switch Starmie for Vaporeon. Getting rid of entry hazards is nice, but they aren't game breaking for my team.
What would be a good Vaporeon set for my team? I'll experiment with it.
Maybe something like
Vaporeon @ Leftovers Bold 248 HP/252 Def/8SpD
Surf Protect Wish Roar/Haze
Or you can run a Baton Pass Substitute set because of Vaporeon's monsterous HP state, and pass like Acid armor or something because you're running a particularly bulky team anyway as well as huge ass Substitutes.
Vaporeon @ Leftovers Bold 252 HP/ 128 Def/ 128 Spe
Substitute Baton Pass Acid Armor Surf/Roar
I'm not a good bulky team builder but that may work. Have to experiment with it a bit.
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