• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:04
CEST 09:04
KST 16:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
IntoTheTV X SOOP SC2 League : Weekly & Monthly4Clem: "I don't have that much hope in Blizzard"2ZeroSpace Early Access is Now Live!26Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters2Balance hotfix patch 5.0.16b (July 16)90
StarCraft 2
General
Reynor: GSL Loss Wasn't About Preparation Format What's the best tug of war? Balance hotfix patch 5.0.16b (July 16) How would you feel about frequent/monthly balance patches for SC2? Clem: "I don't have that much hope in Blizzard"
Tourneys
IntoTheTV X SOOP SC2 League : Weekly & Monthly INu's Battles#18 - Cure, herO, Rogue & ByuN RSL Revival: Season 6 - Qualifiers and Main Event Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026
Strategy
[G] Having the right mentality to improve
Custom Maps
[M] (2) Industrial Park New Map Maker - Looking for Advice - Love or Hate
External Content
Mutation # 535 Assembly of Vengeance The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together
Brood War
General
ASL22 General Discussion Making an Online Broodwar Manager Game BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion How Famous was FlaSh before his Debut?
Tourneys
Escore Tournament - Season 3 Small VOD Thread 2.0 [Megathread] Daily Proleagues [IPSL] Spring 2026 Grand Finals - This Weekend!
Strategy
Simple Questions, Simple Answers PvT advise for noobs Fighting Spirit mining rates Creating a full chart of Zerg builds
Other Games
General Games
Path of Exile ZeroSpace Early Access is Now Live! General RTS Discussion Thread Nintendo Switch Thread Diablo IV
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance Vanilla Mini Mafia
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread How to buy a book - shipping from Korea to Europe The Games Industry And ATVI
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Series you have seen recently... Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
How Games can Help with Majo…
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4571 users

Marvel vs Capcom 3 - Page 99

Forum Index > General Games
Post a Reply
Prev 1 97 98 99 100 101 126 Next
Trumpet
Profile Blog Joined October 2007
United States1936 Posts
April 17 2011 00:22 GMT
#1961
On April 17 2011 09:11 KissBlade wrote:
He still has normals with good reach/speed, shield slash that beats most assists and hit confirms into easy BnB's that build good meter. I have yet to see him in ANY matches that's tourney level where the infinite mattered over just building some meter and supering them. He has tools like every other character so I wouldn't rule him out just yet.


The fact that the infinite didn't matter yet even in high level play is why it shouldn't have been removed.

You ban/remove things when they break the game and the game boils down to just the same thing every time. Capcom doesn't seem to realize this =/

His tools suck if you realize how to fight against him. Massive frame disadvantage on everything he does, so I don't think his normals are good at all. Cap just gets wins off of people not knowing the matchup and doing punishable things in his face.

That said, this game lets you get random wins with any character, and not in a good way =P
semantics
Profile Blog Joined November 2009
10040 Posts
Last Edited: 2011-04-17 02:34:35
April 17 2011 02:30 GMT
#1962
It's not that they just removed the infinite it's that you can't really do more then 2 shield slashes you also can't do anything after the 2nd slash becuase they bounce so high now and without a air dash or otg's all his combos relied off the shield slash, i really think cap should give him an otg and give some frame invulnerability to the cartwheel that and a double jump would make cap much more competitive, else why would anyone play the capt when they can play wesker or someone else with much better normals higher priority and faster range attack and shit like a teleport. Lack of long combos wouldn't be an issue if the capt did some great damage in his normals or had great priority but again he doesn't have any of that.
shawster
Profile Blog Joined May 2010
Canada2485 Posts
April 17 2011 03:17 GMT
#1963
i need your guys' advise

i'm thinking of running an ammy/taskmaster/dante team, ammy assists cold shot, taskmaster horizontal arrows, dante not too sure.

any thoughts on the team?
Black0ut
Profile Blog Joined July 2010
United States75 Posts
April 17 2011 03:32 GMT
#1964
@Shawster

solid team with 3 high tier characters.

Here's the "choices" you have to make though.

How reliant on your team's anchor do you want to be? Anchor = last slot on the team (who will probably use the level 3 Xfactor).

Do you feel more comfortable with Taskmaster or Dante on 3rd slot? A lot of people talk about how cool Jam session is, but the metagame has developed different from marvel 2 so that most people don't rely on vertical space control.

Taskmaster's Horizontal shot is a solid all around assist for almost anyone in the game.

I personally use Tasky and he's overall my fav character because he's stupid good and fits my playstyle (and almost got me a win against Marn at the last Wednesday night fights, but my awesomeness at choking 10 times in the match got me a bad loss lol, salllttty)

However, a important thing to consider when putting an anchor is how good are they at opening people up SOLO? If he pops XFC 3 and then your opponent just runs and blocks, you are in trouble.

In this case, I think Dante is overall a better Anchor than Tasky since Dante has stupid mix ups.

So I would suggest Ammy/Tasky/Dante (and possibly giving Dante Weasel shot, though it can be redundant since you already have H.Shot with Tasky).

You can also try Tasky/Ammy/Dante. Don't put Ammy as anchor/3rd slot though, as her x-factor 3 is pretty ass, and her assist is not that great (Though its good for pinning, it's not ultra versitile).

You can also try Dante/Ammy/Task (depending on who you want as Anchor more).

All 3 characters on your team can chew up bar, so there isn't a great dedicated battery slot, so depending on which character you like more to blow meter, I would put 2nd.

Do you use slow and elements super a lot with Amaterasu? IF so, put her 2nd. Do you legion arrow a lot with TAsk? put him 2nd instead, etc.

Hate to shamelessly plug here ahha, but I just wrote an article about this a few hours ago actually directly about team building and assists if you want to check it out

ahblack0ut.tumblr.com (also linked in sig).

www.phantomfist.com - My webcomic!
shawster
Profile Blog Joined May 2010
Canada2485 Posts
April 17 2011 03:49 GMT
#1965
thanks, that helped a lot.

think i'm going to run ammy/task/dante and try out jam session and weasel shot assists and see which one i like.

Black0ut
Profile Blog Joined July 2010
United States75 Posts
April 17 2011 04:21 GMT
#1966
Np man.

And that's the best order IMO for that team. As mentioned, having horizontal shot + weasel could be redundant, but at the same time Weasel shot is faster and opens up more combo potential. You can also put Task on H.shot and dante on weasel instead or something.
www.phantomfist.com - My webcomic!
Qiang1446
Profile Blog Joined August 2010
United States92 Posts
April 17 2011 05:09 GMT
#1967

i've been trying to figure out stuff like frame advantage

what exactly does it mean when it says (in brady guide) "frame advantage on hit" -1/+2,

im guessing a negative # is better??

Black0ut
Profile Blog Joined July 2010
United States75 Posts
Last Edited: 2011-04-17 05:45:04
April 17 2011 05:38 GMT
#1968
Frame advantage makes a lot of sense once you know what it stands for, I'll try to explain here.

Every damaging move has 3 stages

Start up - active frames - recovery

Start up = time it takes for the move to start up before it can hit

active frames = the amount of time the attack can hit someone. Keep in mind that a lot of moves in the game only can hit once regardless of active frames.

Recovery = amount of time it takes for the character to go back to controllable/neutral state.

So for example let's say something like... (this is just an example, don't know exact numbers)

Let's say Wesker's cobra strike has a start up of 4 frames, is active for 5 frames, and recovers in 12 frames, and puts the opponent into hit stun for 22 frames.

So in this case, if you throw out a cobra strike, and it hits on the FIRST active frame, then it means it hits on the FIRST active frame of the active frames, meaning it hits on the 5th frame (4 frames of start up + 1 of the active frames).

So given the numbers above, if you hit on the first active frame (5th frame), then he will hit, and the REST of the active frames will be tacked onto the recovery frames, meaning that he will recover int 16 frames (the 4 active frames after the first one + 12 recovery frames). If the opponent is in hit stun for 22 frames, that means wesker is ADVANTAGED 6 frames or +6 frames (22 - 16).

You need to be advantaged to continue a combo. Now let's say you want to try linking (as opposed to canceling) something like 2 medium punches (pointless most of the time in mvc3, but useful in ssf4 and other fighting games, but just here for example). Now for example let's say medium punch start up = 3 frames, and is active for 4 frames, recovers in 2 frames.=, and puts someone in hit stun for 9 frames.

So on paper, if you hit on the first frame of the medium punch, which is the 4th frame of the medium punch, you will have 3 frames + 2 frames to recover, but it puts the opponent in hit stun for 9 frames, then you will be +4 at this point (5 frames of your own recovery vs 9 frames of the opponent coming out of hit stun). So since medium punch starts up in 3 frames, and you are +4 frames at that point, you CAN combo after that!

negative advantage usually comes into play when you are blocked, to determine safe pressure strings. As far as I know, all moves have a different frame advan/disadvan depending on if your opponent blocks or gets hit. If they block, they are put into guard stun/block stun instead of hit stun.

For example, let's say given the generations above, let's just say (theoretically again) - wesker's medium punch puts him at -2 frame disadvantage.

Now, let's say you are playing against sentinel who has no attack that is faster that 6 frames. This way, you KNOW you are safe as wesker if your medium punch is blocked against a sentinel, EVEN if you are disadvantaged on frames.

So all in all, you want to be advantaged in frames, as you can act quicker than your opponent if you are advantaged. Being at + frames can make your 3 frame move beat your opponents 3 frame move if you have even +1 frame advantage.

There's a lot of tricks here and there to use frame advantage such as frame traps, or using the tail end of the active frames to make combos not normally possible, etc.

www.phantomfist.com - My webcomic!
Wolf
Profile Blog Joined April 2010
Korea (South)3290 Posts
April 17 2011 07:05 GMT
#1969
Another thread about this got closed but that one had much more content, and this one's OP is banned at the moment.. T_T
Commentatorhttp://twitter.com/proxywolf
TL+ Member
Trumpet
Profile Blog Joined October 2007
United States1936 Posts
April 17 2011 08:59 GMT
#1970
lol when did zizou get banned? =( Worst case scenario we can PM a mod to update the OP, but it doesn't seem all that necessary.

@Black0out, good stuff in that article. The main team I play, Sent/Storm/Wesker, definitely fit that archetype of 2 points that work well + an anchor. (Storm wesker can still do the DHC trick as an added bonus, but I leave wesker for lvl 3 XF majority of matches)

Though now I'm switching thanks to capcom patching sentinel out of being a good point char >.<
Task/Storm/Sentinel is my new team in training. Also fits your advice of having the character who you want to burn meter on second, so major +1 on that article!

btw your match against marn wasn't that bad. kinda bad assist call + you choking. I don't blame you for getting baited into that bad xfactor with wesker either, until you play the matchup against a decent zero you won't know not to do that. I don't like the character order switch you did game 2, but I think you just got a bit rattled there by the first game and were desperate to change something instead of trying to figure out the match the hard way with chris.

If you want to see what it's like really like to be dominated by a much better player, go youtube the match I had against evil rahsaan a couple years ago in vanilla sf4 D:
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
Last Edited: 2011-04-18 01:23:58
April 18 2011 01:20 GMT
#1971
Falcomist, decent (but nowhere the top) melee player in Grand Finals, even tho he doesn't the take game seriously




So, for any of you that play smash, and also are involved in other fighting game communities, like tekken, or street fighter, I see that most of the people that play these games seem to have this rediculous notion that because Smash doesnt have a life bar and because the stage is an interactive part of the game, that Smash is 'Not a Real Fighting game'.

Now, I have always been of the notion, that not only is the smash series just a much a competitive fighter as street fighter or soul calibur, but that Smash makes you BETTER at fighting games in general and the increased number of options in smash makes you much smarter and more adept at spacing, reading, and most importantly, MINDGAMES.

To illustrate this point, in Rochester there is a smash scene and a SF scene. Both groups were planning to go very hard in MvC3. So before the game came out, I challenged the SF players to a crew battle. Smash vs Street Fighter, using MvC as a middle ground that both groups would play extensively so there wouldnt be any inherent advantages. The end result was the Smash Crew thoroughly beating the SF players' team 3-0 Hope fully there will be videos of this up in the near future.


http://www.smashboards.com/showpost.php?p=12513897&postcount=1
Lim Yo Hwan forever!
Trumpet
Profile Blog Joined October 2007
United States1936 Posts
April 18 2011 03:21 GMT
#1972
lol. get outta here trying to start a flame war, smashtroll.

cmon, zoler, you're better than this
Demoninja
Profile Blog Joined April 2007
United States1190 Posts
April 18 2011 04:24 GMT
#1973
I heard casual players are good at casual games.
shawster
Profile Blog Joined May 2010
Canada2485 Posts
Last Edited: 2011-04-18 04:27:50
April 18 2011 04:26 GMT
#1974
On April 18 2011 13:24 Demoninja wrote:
I heard casual players are good at casual games.


if you're referring to smash, it ain't casual

well not melee at least, brawl is debatable haha.

but i'd rather not get a smash vs marvel debate going cause it'll go nowhere. smash can't really be compared to any fighter, it's a weird game.
Demoninja
Profile Blog Joined April 2007
United States1190 Posts
April 18 2011 05:00 GMT
#1975
Haha I dislike both Smash and Marvel 3 so I was taking the chance to poke fun at both of them at the same time. But I agree, I had my one pot shot let's go back to talking only about Marvel 3.
KissBlade
Profile Blog Joined October 2004
United States5718 Posts
April 18 2011 05:19 GMT
#1976
Because beating three random people at a scene proves that Smash players are better than SF at fighting games? Lol, if that's the case why don't we see Smash players sweeping through tourneys then?
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
Last Edited: 2011-04-18 13:54:22
April 18 2011 13:47 GMT
#1977
Melee is pretty much the Starcraft of fighting games, if you do not agree to this you've probably never tried it, or seen it played. The game requires immense technical skills, just doing basic moves takes weeks to master.

I'm not saying it's that much harder than other fighting games than SF, but it's definitely not easier. For sure.

On April 18 2011 13:24 Demoninja wrote:
casual




On April 18 2011 14:19 KissBlade wrote:
Because beating three random people at a scene proves that Smash players are better than SF at fighting games? Lol, if that's the case why don't we see Smash players sweeping through tourneys then?


Because MvC3 is a joke and no one likes it
Lim Yo Hwan forever!
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
Last Edited: 2011-04-18 13:52:32
April 18 2011 13:50 GMT
#1978
double post....
Lim Yo Hwan forever!
Demoninja
Profile Blog Joined April 2007
United States1190 Posts
April 18 2011 13:52 GMT
#1979
Why are you pushing so hard to start a smash vs fighting games argument?
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
Last Edited: 2011-04-18 13:56:55
April 18 2011 13:56 GMT
#1980
On April 18 2011 22:52 Demoninja wrote:
Why are you pushing so hard to start a smash vs fighting games argument?


Because as I watched the Grand Finals that I linked earlier the commentators would make fun of smash, and I heard comments such as "You better not lose to a smash brothers player".

I've seen this attitude with quite a few SF players and it only shows a lack of knowledge, so I could try to enlighten some people.
Lim Yo Hwan forever!
Prev 1 97 98 99 100 101 126 Next
Please log in or register to reply.
Live Events Refresh
Afreeca Starleague
04:00
ASL 22 Open, Day 2
Afreeca ASL 6638
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 94
FoxeR 48
StarCraft: Brood War
Britney 805
actioN 395
Dewaltoss 138
ggaemo 100
Larva 54
Hyun 42
Sea.KH 33
Terrorterran 16
Dota 2
NeuroSwarm220
League of Legends
JimRising 716
Other Games
WinterStarcraft612
Happy396
C9.Mang0328
RuFF_SC269
Organizations
Other Games
gamesdonequick1096
StarCraft: Brood War
UltimateBattle 235
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH201
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2237
League of Legends
• Lourlo1344
• Stunt624
• HappyZerGling68
Upcoming Events
RSL Revival
1h 57m
Serral vs SHIN
herO vs Solar
Online Event
7h 57m
RSL Revival
1d 1h
Clem vs ByuN
Rogue vs Lambo
OSC
1d 4h
WardiTV Weekly
2 days
Sparkling Tuna Cup
3 days
INu's Battles
3 days
Cure vs herO
ByuN vs Rogue
PiGosaur Cup
3 days
The PondCast
4 days
Kung Fu Cup
4 days
[ Show More ]
Patches Events
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
5 days
CrankTV Team League
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S3: W4
HSC XXIX
Eternal Conflict S2 E3

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
ASL S22 SEASON OPEN Day 2
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Eternal Conflict S2 Finale
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W5
ASL Season 22: Qualifier #1
ASL Season 22: Qualifier #2
CSLAN 4
ASL Season 22
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Light Tournament 2026
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.