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Civilization V + DLC's, G&K, BNW - Page 24

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D10
Profile Blog Joined December 2007
Brazil3409 Posts
October 10 2010 03:52 GMT
#461
Civ V is the only cure to civ addiction, play that game for a few days and you will be cured!

Srsly tho, I hated it and im playing 4 with mods again.
" We are not humans having spiritual experiences. - We are spirits having human experiences." - Pierre Teilhard de Chardin
andrewlt
Profile Joined August 2009
United States7702 Posts
October 10 2010 04:09 GMT
#462
On October 08 2010 00:47 Monsen wrote:
Yeah, when it comes to tactics, the AI is pretty retarded. Usually you can roll over them even with 30% of their armysize. Attacking single file, not attacking exposed ranged units, ignoring terrain... it's bad. But that's pretty much always been the case with Civ, and it never stopped the game from being ridiculously addictive.



Yeah, the AI has always been retarded in Civ when it comes to battles. SOD managed to hide some of that, though. 1UPT added more tactical depth and the AI is unable to cope with it. It's like programming an AI in checkers vs GO. The add hexes and ranged units and it gets even worse for the AI.
e4e5nf3
Profile Blog Joined October 2007
Canada599 Posts
October 10 2010 04:24 GMT
#463
On October 10 2010 12:52 D10 wrote:
Civ V is the only cure to civ addiction, play that game for a few days and you will be cured!

Srsly tho, I hated it and im playing 4 with mods again.


Same. I still have more fun playing Civ4 with BetterAI mod (along with BAT and BUG). Vanilla Civ5 is just too flawed and a little dull right now. Perhaps in a year or two it'll be better when modders and or Firaxis fix it up a bit, but right now I'm simply not getting that One More Turn feeling I got from the previous civs.
King takes Queen
aidnai
Profile Joined January 2010
United States1159 Posts
October 12 2010 00:34 GMT
#464
Hmm... Well, I've beaten the game twice now, and must say, even though I found it hard to put down (played till 4AM one night), it wasn't very fun. Mostly just time consuming.
The original Civilization was my first game addiction, I was probably 12 and the game was already kinda old, but it sure hooked me. I don't know what exactly I expected from Civ 5, but I was disappointed. (haven't played any other games from the series)

I also felt like there were a lot of unpolished rough spots, not sure if anyone else experienced this, but whenever I rebased an air unit, the tab to select it would stay at the old location and be copied to the new location. Another glitch was 'emarking' land units would first turn into boats at the shore, then travel back to the original location of the unit. When the units went back to land, the opposite would happen. (I played the DX11 version on a GTX470 with latest drivers)

And yeah, the AI's were pretty lousy for combat. I steamrolled a vastly superior army (according to my advisors) by keeping my units near each other, using insta-heal, using terrain advantages, etc.
Fruscainte
Profile Blog Joined December 2009
4596 Posts
October 12 2010 01:39 GMT
#465
What's with the AI in this game? My nation is next to America and the Ottoman's. The Iroquois and Ramses were allies and ready to deat hpush both America and Ottoman's. The latter are my best trading partners, so I quickly raise an army and move out to protect my partners. I completely steamroll Hiawatha, and accept his peace treaty of like 4 cities and 600 gold and completely kill of Ramses. What happens after I beat Ramses? America and Ottoman's declare war on me saying "I'm far too expansive for my own good." I mean, yeah, I beat them down easily but it was so fucking stupid. It was clear that I did that to PROTECT them from the army on their borders, and then that happens. It may be because I'm on Prince, but honestly, that was probably the stupidest thing in the world. I ended up winning domination victory, even though I was going for a Science victory because I effectively killed off 4 people in a 6 player game.
hasuprotoss
Profile Blog Joined March 2004
United States4690 Posts
October 12 2010 03:56 GMT
#466
I've heard that a decent number of mods make the game more fun. However, I must say that just sounds like a terrible game where a bunch of hardwork from numerous people who don't get paid make the game way more fun then the original. I think I'll play Civ 4 for a little while longer while waiting for Civ 5 to be perfected. Hopefully the development team is able to do something with future expansions.

I could go over all of Civ 5's shortcomings but I feel those would be better expressed on Civfanatics since most of those guys have played Civ a lot longer than I have.
http://www.teamliquid.net/forum/index.php?viewdays=0&show_part=5 <--- Articles Section on TL
Manit0u
Profile Blog Joined August 2004
Poland17852 Posts
October 12 2010 09:24 GMT
#467
The major problem with C5 at the moment is the computer AI. It is not only worthless when it comes to combat but also when it comes to politics. What I noticed so far is that AI is unliekely to attack anyone unless it gets at least 1 other civ to participate in a gank and when negotiating peace it becomes even more ridiculous. Either the civ is going to give you everything it has (including some cities, which was very improbable in C4) or it will demand everything you have despite losing the war pretty badly.
All in all, it's way too easy, I have little to no trouble beating it on Noble or King which was not the case in C4 (I would usually lose more than win).
Time is precious. Waste it wisely.
writer22816
Profile Blog Joined September 2008
United States5775 Posts
October 12 2010 10:04 GMT
#468
I agree with all the criticisms mentioned before. I found the game quite fun for 2-3 playthroughs but it got stale really fast. And I'm a really really bad Civ player, I can only imagine what the skilled king+ civ4 players must think of this severely dumbed down game.

At least this game encouraged me to go play some more Civ4 and get better at it.
8/4/12 never forget, never forgive.
Manit0u
Profile Blog Joined August 2004
Poland17852 Posts
Last Edited: 2010-10-12 12:26:26
October 12 2010 12:25 GMT
#469
Oh, by the way. I thought I'd mention the strat some dude found on Civfanatics. So far it seems unbeatable on up to immortal (wasn't tested on deity I guess):

1. Pick Napoleon.
2. Get your core 3-4 cities.
3. Skip on policies until Piety and get to -20% population unhappiness there.
4. Keep skipping on policies and beeline to Industrial Era while pre-training settlers.
5. Upon hitting industrial instantly adopt Order and entire tree up to +5p/city and -50% city number unhappiness.
6. When above point is complete, start spamming cities on every free square of land (doesn't matter if they're going to overlap).
7. Produce army from your new cities.
8. Win.

This lategame ICS (Infinite City Spam) seems unstoppable so far.
Time is precious. Waste it wisely.
Incognitodies
Profile Joined April 2008
United Kingdom184 Posts
Last Edited: 2010-10-12 14:51:04
October 12 2010 13:31 GMT
#470
On October 12 2010 21:25 Manit0u wrote:
Oh, by the way. I thought I'd mention the strat some dude found on Civfanatics. So far it seems unbeatable on up to immortal (wasn't tested on deity I guess):

1. Pick Napoleon.
2. Get your core 3-4 cities.
3. Skip on policies until Piety and get to -20% population unhappiness there.
4. Keep skipping on policies and beeline to Industrial Era while pre-training settlers.
5. Upon hitting industrial instantly adopt Order and entire tree up to +5p/city and -50% city number unhappiness.
6. When above point is complete, start spamming cities on every free square of land (doesn't matter if they're going to overlap).
7. Produce army from your new cities.
8. Win.

This lategame ICS (Infinite City Spam) seems unstoppable so far.

Here's a simpler strategy that was found 3 days in that is unbeatable on immortal:

Fast tech horseback riding
Build 2nd city
Build horsemen
Take Honor policy track
Get 3 horsemen + great general
Steamroll all AIs with ease

I wouldn't say ICS is 'unbeatable' on Immortal, because it depends on your start. If you get an inconvient one it won't work well (although I guess you can always switch to a certain other strategy in that case lol). It really just abuses the same terrible combat AI to ensure that any declaration of war before you are set up really isn't too much of a threat (you often build horsemen just use them for defense instead of offence). I actually think it's quite an interesting strategy, was actually glad to see it as I wasn't sure whether there would be any options apart from straightforward play in civ 5. I think it's more of an abuse of the skipping policy ability than anything else though, not sure if that is a bug or not.

Anyway, patch won't be too long by the sound of it and they are working on the AI apparently so I'm a little hopeful.

http://forums.civfanatics.com/showthread.php?t=390661
Manit0u
Profile Blog Joined August 2004
Poland17852 Posts
October 12 2010 14:16 GMT
#471
http://www.1up.com/do/reviewPage?pager.offset=0&cId=3181540

A great review depicting exactly what's wrong with C5.
Time is precious. Waste it wisely.
Shivaz
Profile Blog Joined March 2009
Canada1783 Posts
October 12 2010 15:09 GMT
#472
On October 12 2010 22:31 Incognitodies wrote:
Show nested quote +
On October 12 2010 21:25 Manit0u wrote:
Oh, by the way. I thought I'd mention the strat some dude found on Civfanatics. So far it seems unbeatable on up to immortal (wasn't tested on deity I guess):

1. Pick Napoleon.
2. Get your core 3-4 cities.
3. Skip on policies until Piety and get to -20% population unhappiness there.
4. Keep skipping on policies and beeline to Industrial Era while pre-training settlers.
5. Upon hitting industrial instantly adopt Order and entire tree up to +5p/city and -50% city number unhappiness.
6. When above point is complete, start spamming cities on every free square of land (doesn't matter if they're going to overlap).
7. Produce army from your new cities.
8. Win.

This lategame ICS (Infinite City Spam) seems unstoppable so far.

Here's a simpler strategy that was found 3 days in that is unbeatable on immortal:

Fast tech horseback riding
Build 2nd city
Build horsemen
Take Honor policy track
Get 3 horsemen + great general
Steamroll all AIs with ease

I wouldn't say ICS is 'unbeatable' on Immortal, because it depends on your start. If you get an inconvient one it won't work well (although I guess you can always switch to a certain other strategy in that case lol). It really just abuses the same terrible combat AI to ensure that any declaration of war before you are set up really isn't too much of a threat (you often build horsemen just use them for defense instead of offence). I actually think it's quite an interesting strategy, was actually glad to see it as I wasn't sure whether there would be any options apart from straightforward play in civ 5. I think it's more of an abuse of the skipping policy ability than anything else though, not sure if that is a bug or not.

Anyway, patch won't be too long by the sound of it and they are working on the AI apparently so I'm a little hopeful.

http://forums.civfanatics.com/showthread.php?t=390661


doesn't work if map is continents and the other continent has a run away ai.
Manit0u
Profile Blog Joined August 2004
Poland17852 Posts
October 12 2010 19:18 GMT
#473
On October 13 2010 00:09 Shivaz wrote:
Show nested quote +
On October 12 2010 22:31 Incognitodies wrote:
On October 12 2010 21:25 Manit0u wrote:
Oh, by the way. I thought I'd mention the strat some dude found on Civfanatics. So far it seems unbeatable on up to immortal (wasn't tested on deity I guess):

1. Pick Napoleon.
2. Get your core 3-4 cities.
3. Skip on policies until Piety and get to -20% population unhappiness there.
4. Keep skipping on policies and beeline to Industrial Era while pre-training settlers.
5. Upon hitting industrial instantly adopt Order and entire tree up to +5p/city and -50% city number unhappiness.
6. When above point is complete, start spamming cities on every free square of land (doesn't matter if they're going to overlap).
7. Produce army from your new cities.
8. Win.

This lategame ICS (Infinite City Spam) seems unstoppable so far.

Here's a simpler strategy that was found 3 days in that is unbeatable on immortal:

Fast tech horseback riding
Build 2nd city
Build horsemen
Take Honor policy track
Get 3 horsemen + great general
Steamroll all AIs with ease

I wouldn't say ICS is 'unbeatable' on Immortal, because it depends on your start. If you get an inconvient one it won't work well (although I guess you can always switch to a certain other strategy in that case lol). It really just abuses the same terrible combat AI to ensure that any declaration of war before you are set up really isn't too much of a threat (you often build horsemen just use them for defense instead of offence). I actually think it's quite an interesting strategy, was actually glad to see it as I wasn't sure whether there would be any options apart from straightforward play in civ 5. I think it's more of an abuse of the skipping policy ability than anything else though, not sure if that is a bug or not.

Anyway, patch won't be too long by the sound of it and they are working on the AI apparently so I'm a little hopeful.

http://forums.civfanatics.com/showthread.php?t=390661


doesn't work if map is continents and the other continent has a run away ai.


It depends, if you have embarkment + ocean crossing you should be fine Eventhough, I'd consider the Four Horsemen of the Apocalypse tactic something more like Quechua Rush in C4, not something you can depend on in all cases (sometimes civs get a lot of spearmen early on for no real reason).
Time is precious. Waste it wisely.
Kleinmuuhg
Profile Blog Joined September 2010
Vanuatu4091 Posts
Last Edited: 2010-10-12 19:29:25
October 12 2010 19:28 GMT
#474
I have the problem with Civ 5 that you cant cancel the intro
thats the most annoying part of the game.

To all those "unbeatable" strategies:
I think that if a game like Civ 5 is this complexe , you can't prevent some combinations from being far supirior, so I wouldnt blame the creators.
This is our town, scrub
FaCE_1
Profile Blog Joined December 2006
Canada6185 Posts
October 12 2010 19:32 GMT
#475
I just had one of the worst setup game ever.
I created a game on Earth map with 6 civilization.
I ended up alone on America and all other nation on the Euro/Asia continent
it suck so much :\
n_n
AntiLegend
Profile Joined September 2010
Germany247 Posts
October 12 2010 19:34 GMT
#476
On October 13 2010 04:28 Kleinmuuhg wrote:
I have the problem with Civ 5 that you cant cancel the intro
thats the most annoying part of the game.


http://forums.civfanatics.com/showpost.php?p=9637767&postcount=2
Felka
Profile Joined April 2010
Netherlands87 Posts
October 12 2010 19:35 GMT
#477
On October 13 2010 04:28 Kleinmuuhg wrote:
I have the problem with Civ 5 that you cant cancel the intro
thats the most annoying part of the game.


You can remove the intro by following the instructions on this page:
http://www.atmaxplorer.com/2010/09/civilization-v-skip-intro-movie/
Daved
Profile Joined September 2010
Great Britain11 Posts
October 12 2010 19:37 GMT
#478
The intro movie is also a loading screen, when it finishes loading, you can skip it.
Kleinmuuhg
Profile Blog Joined September 2010
Vanuatu4091 Posts
October 12 2010 20:09 GMT
#479
Thanks to you both
This is our town, scrub
andrewlt
Profile Joined August 2009
United States7702 Posts
October 12 2010 20:32 GMT
#480
On October 13 2010 00:09 Shivaz wrote:
Show nested quote +
On October 12 2010 22:31 Incognitodies wrote:
On October 12 2010 21:25 Manit0u wrote:
Oh, by the way. I thought I'd mention the strat some dude found on Civfanatics. So far it seems unbeatable on up to immortal (wasn't tested on deity I guess):

1. Pick Napoleon.
2. Get your core 3-4 cities.
3. Skip on policies until Piety and get to -20% population unhappiness there.
4. Keep skipping on policies and beeline to Industrial Era while pre-training settlers.
5. Upon hitting industrial instantly adopt Order and entire tree up to +5p/city and -50% city number unhappiness.
6. When above point is complete, start spamming cities on every free square of land (doesn't matter if they're going to overlap).
7. Produce army from your new cities.
8. Win.

This lategame ICS (Infinite City Spam) seems unstoppable so far.

Here's a simpler strategy that was found 3 days in that is unbeatable on immortal:

Fast tech horseback riding
Build 2nd city
Build horsemen
Take Honor policy track
Get 3 horsemen + great general
Steamroll all AIs with ease

I wouldn't say ICS is 'unbeatable' on Immortal, because it depends on your start. If you get an inconvient one it won't work well (although I guess you can always switch to a certain other strategy in that case lol). It really just abuses the same terrible combat AI to ensure that any declaration of war before you are set up really isn't too much of a threat (you often build horsemen just use them for defense instead of offence). I actually think it's quite an interesting strategy, was actually glad to see it as I wasn't sure whether there would be any options apart from straightforward play in civ 5. I think it's more of an abuse of the skipping policy ability than anything else though, not sure if that is a bug or not.

Anyway, patch won't be too long by the sound of it and they are working on the AI apparently so I'm a little hopeful.

http://forums.civfanatics.com/showthread.php?t=390661


doesn't work if map is continents and the other continent has a run away ai.



Did it as Songhai on archipelago on Immortal difficulty. Granted, my timing was a little off but it wasn't difficult. Though archipelago might be easier than continents since I was able to reach all the other civs without having to do a deep water crossing.
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