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Civilization V + DLC's, G&K, BNW - Page 15

Forum Index > General Games
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Prev 1 13 14 15 16 17 192 Next
semantics
Profile Blog Joined November 2009
10040 Posts
September 21 2010 22:08 GMT
#281
Just finished my 100 turn demo the game has quite changed. Also attack people and then demanding shit from them for peace actually works out in my favor alot lol.
Daniri
Profile Joined May 2007
387 Posts
September 21 2010 23:06 GMT
#282
Am I doing something wrong or do you actually have to download the game even if you have the retail disc?
"you guys are silly lol thats why i hate you people" berserkboar
corpsepose
Profile Blog Joined August 2010
1678 Posts
September 21 2010 23:12 GMT
#283
i was a pretty huge civilization fan back in the day, so ordinarily i should be psyched for this game. and i kind of am, although i won't be buying it. starcraft takes up too much of a role in my life for there to be any other video game at this point, as depressing as that sounds
http://www.twitch.tv/corpsep0se
herve
Profile Joined January 2010
152 Posts
Last Edited: 2010-09-21 23:42:42
September 21 2010 23:21 GMT
#284
Does the box version come with anything special or should I just buy it on steam?

Edit: Looks like there is no printed manual, so steam it is.
snotboogie
Profile Blog Joined August 2009
Australia3550 Posts
Last Edited: 2010-09-22 05:22:37
September 22 2010 05:17 GMT
#285
I'm getting massive lag on the demo (i5-750, 8800gt), how can I fix this?
KittyCat
Profile Joined September 2010
Israel37 Posts
Last Edited: 2010-09-22 05:24:59
September 22 2010 05:24 GMT
#286
buy a better graphics card lol


8800gt is like 4+ years old :S
savior,don't drop the soap
snotboogie
Profile Blog Joined August 2009
Australia3550 Posts
Last Edited: 2010-09-22 05:29:28
September 22 2010 05:29 GMT
#287
On September 22 2010 14:24 KittyCat wrote:
buy a better graphics card lol


8800gt is like 4+ years old :S


I play on 1680x1050. If I can get smooth gameplay on every game that I play at high settings, I don't see how Civ 5 is capable of beating down my machine.

Also I got Civ 5 to run smoothly for a few minutes but I alt tabbed and it's dead again =(
semantics
Profile Blog Joined November 2009
10040 Posts
Last Edited: 2010-09-22 05:56:12
September 22 2010 05:55 GMT
#288
On September 22 2010 14:29 snotboogie wrote:
Show nested quote +
On September 22 2010 14:24 KittyCat wrote:
buy a better graphics card lol


8800gt is like 4+ years old :S


I play on 1680x1050. If I can get smooth gameplay on every game that I play at high settings, I don't see how Civ 5 is capable of beating down my machine.

Also I got Civ 5 to run smoothly for a few minutes but I alt tabbed and it's dead again =(

Are you in DX10 mode, or DX9.

The G92 never did DX10 too well anyways and the benefits are so minor you probably wont notice.
MTF
Profile Blog Joined January 2005
United States1739 Posts
September 22 2010 06:36 GMT
#289
I am enjoying it thus far, though certain aspects of it are annoying to me.

Good Stuff:
  • The combat system is vaaaaastly improved, though not as well as I think it could have been. No more stacks of doom, at least!
  • The new take on cultural expansion, as well as the swap-out of the civic system for social policies feels more fleshed out than in Civ IV. The trees within the policies are more interesting than the set bonuses from civics, as well.
  • The AI seems a good deal more intelligent, and diplomacy feels better in general. AI makes smarter choices in regards to both, and there is a wider array of diplomacy options that I felt were missing in the past.
  • Hexagons felt really strange at first, but in terms of tactics, with the new combat system in place, I think it's a smart choice.
  • I like that leaders talk in their own languages, even if they're not usually saying the text displayed to you.


Bad Stuff:
  • City-States are more annoying than not to me, so far. They provide an interesting distraction from time to time, but I feel like I'm going to limit their numbers by a lot in future games. (Default setting is twice as many city-states as there are actual civs on the map.)
  • Music and technology quotes are really lackluster so far. This was a huge plus in Civilization IV's ambiance that I just haven't felt yet from this iteration.
  • The interface is HUGE. Seriously, I could do without the gigantic portrait of my selected unit. This is with the smaller interface option turned on. Perhaps I just need to hike up my resolution, but for the moment, this is a big pain point.


The combat is definitely the biggest improvement, the interface or the lackluster sound presentation the biggest pain points. I'm definitely still enjoying it and getting the "one more turn" experience, though, so worth my money thus far!
Think. :)
semantics
Profile Blog Joined November 2009
10040 Posts
September 22 2010 06:39 GMT
#290
City states i find are alright in terms of game mechanics ionno if they are worth the trouble to maintain allies with alot of city states.
snotboogie
Profile Blog Joined August 2009
Australia3550 Posts
September 22 2010 06:40 GMT
#291
On September 22 2010 14:55 semantics wrote:
Show nested quote +
On September 22 2010 14:29 snotboogie wrote:
On September 22 2010 14:24 KittyCat wrote:
buy a better graphics card lol


8800gt is like 4+ years old :S


I play on 1680x1050. If I can get smooth gameplay on every game that I play at high settings, I don't see how Civ 5 is capable of beating down my machine.

Also I got Civ 5 to run smoothly for a few minutes but I alt tabbed and it's dead again =(

Are you in DX10 mode, or DX9.

The G92 never did DX10 too well anyways and the benefits are so minor you probably wont notice.


You're right, Dx9 made it 60fps =D Thanks!
Fruscainte
Profile Blog Joined December 2009
4596 Posts
September 22 2010 22:12 GMT
#292
Has anyone noticed that there is a severe lack of Iron/Copper/Etc. on these maps or is it just me? It's getting pretty frustrating that I've played 5 full games so far on Continents and I've had to wait until Industrial Area before I found some freaking Iron or Copper. I only had one lucky game where I spawned near like, 15 nodes lul.
banana
Profile Joined January 2009
Netherlands1189 Posts
Last Edited: 2010-09-22 22:30:21
September 22 2010 22:29 GMT
#293
On September 23 2010 07:12 Fruscainte wrote:
Has anyone noticed that there is a severe lack of Iron/Copper/Etc. on these maps or is it just me? It's getting pretty frustrating that I've played 5 full games so far on Continents and I've had to wait until Industrial Area before I found some freaking Iron or Copper. I only had one lucky game where I spawned near like, 15 nodes lul.


Yep, same issue here. Seems the tactical resources apart from horses are pretty badly devided on the landmass, had a game where toku had the monopoly of 7 iron on our continent with 3 other civs, made for some fun warfare T_T, or better said termination of my plans to partake in it.
Kletus
Profile Blog Joined March 2008
Canada580 Posts
September 22 2010 22:32 GMT
#294
On September 23 2010 07:12 Fruscainte wrote:
Has anyone noticed that there is a severe lack of Iron/Copper/Etc. on these maps or is it just me? It's getting pretty frustrating that I've played 5 full games so far on Continents and I've had to wait until Industrial Area before I found some freaking Iron or Copper. I only had one lucky game where I spawned near like, 15 nodes lul.


Just had a game where I won with the space race victory as Russia. In the end I had about 20 iron, 18oil, 52(HOLY CRAP, SIBERIAN RICHES) horses, 18 aluminum and 2 uranium, so it wasn't that bad.
Your resistance only serves to make my carapace harder.
Tdelamay
Profile Joined October 2009
Canada548 Posts
September 23 2010 01:53 GMT
#295
The resource nod can be adjusted in the advanced creation when you make a game. I didn't have any trouble with them.
This road isn't leading anywhere...
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
September 23 2010 03:02 GMT
#296
I love this game, played the Demo and couldn't get enough back from Wal-Mart and am Installing now
"Smokey, this is not 'Nam, this is bowling. There are rules."
Chro
Profile Joined May 2010
United States240 Posts
September 23 2010 03:18 GMT
#297
Combat is perfect now. Flanking and taking out ranged units (since they're half as strong in melee) is actually important. Once you get optics any unit can go on the water very quickly and easily to flank and reposition. Cities defend themselves and the social policies you choose are really important and you cant go back on them. City-states give bonuses that are at near wonder level once you become allies. Civ bonuses are crazy important as well and since they're all unique it really gives a play style to each country. I've never seen a game improve this much from the last when it already was a solid game.
rezoacken
Profile Joined April 2010
Canada2719 Posts
September 23 2010 03:37 GMT
#298
Yeah its good and the improvement to combat are really interesting.

My main issue would be that they gave up on the religion mechanic which I found very cool in civ4.
Either we are alone in the Universe or we are not. Both are equally terrifying.
Tdelamay
Profile Joined October 2009
Canada548 Posts
September 23 2010 03:46 GMT
#299
My main grudge against the game is visual. I don't like the mini map. It's too blank and I feel it lacks customization. I'm playing at all-high and some details of the game don't fit - like rivers meeting oceans look odd.
This road isn't leading anywhere...
Kletus
Profile Blog Joined March 2008
Canada580 Posts
September 23 2010 03:56 GMT
#300
On September 23 2010 12:18 Chro wrote:
[...]City-states give bonuses that are at near wonder level once you become allies.[...]


This is 100% true. I've had a military city-state give me the giant robot of doom once.
Your resistance only serves to make my carapace harder.
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