
[Mahjong]Tenhou Thread - Page 43
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Hesmyrr
Canada5776 Posts
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Hesmyrr
Canada5776 Posts
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spinesheath
Germany8679 Posts
On May 03 2015 00:46 Hesmyrr wrote: Yeah, they are surprisingly common... that's the worst part. ![]() Seems so. Just dealt into one (he was tenpai on turn 5). Double Ron too. | ||
JSH
United States4109 Posts
On May 05 2015 23:40 Hesmyrr wrote: Is anyone still playing in WAML? Trying to find a game is nightmare for me. Although much flexible, I almost prefer the organizers to set out fixed "playing times" so I can tell for sure my ability to participate instead of coincidentally trying to come across 4~5 people at the same time on IRC (this would not be problem should forum be active, but it seems effectively dead due to poor communication where about half of the participants don't seem to realize it exists). Yeah I dropped out I thin it would've been better if the organizer just set fixed times And then work from there I suppose Still it is tough to get people from all over the place to do things ![]() | ||
KyuuSC
United States36 Posts
On May 06 2015 02:07 JSH wrote: Yeah I dropped out I thin it would've been better if the organizer just set fixed times And then work from there I suppose Still it is tough to get people from all over the place to do things ![]() WAML years ago used to be a more chaotic system, where anyone who plays in the 7447 room ends up getting their points compiled. That old system encouraged a lot of play in there, but to top the point standings, all that required was a lot of game play. Unfortunately, that ends up skewing a lot of results considerably. Now, as for the current system... I can't speak for the organizer; but I'm presuming, that it was intended to produce results in a more "controlled" fashion - where every player has N-games to play. If you ask me, a hybrid system might very well be possible. Players come in at a fixed and pre-arranged time on a weekly basis. Those who come end up participating and getting their records compiled. Oh well, it's something to think about. | ||
Rhaegar99
Australia1190 Posts
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Rhaegar99
Australia1190 Posts
六段 1170 / 2400pt R1975 9+15+8+7 = 39戦 | ||
spinesheath
Germany8679 Posts
![]() Sadly I was durdling around on 2/3 dan for so long that my rating has taken a huge hit. Now I'm around 1700 and at this rate I might hit 5 dan before I get to 1800 rating. | ||
JSH
United States4109 Posts
I'm hovering around 1k points myself Hopefully I'll be in 4Dan at some point Although my rating is like 1670 lol | ||
Hesmyrr
Canada5776 Posts
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KyuuSC
United States36 Posts
Anyways, I'm crazy enough to go on a road trip to Montreal this weekend to play here: http://www.reddit.com/r/Mahjong/comments/36iz57/reminder_1st_north_american_riichi_open_this_june/ Canadian drivers better be nice. ![]() | ||
spinesheath
Germany8679 Posts
On June 11 2015 02:43 KyuuSC wrote: Even I got to 4D and getting comfortable in it. Anyways, I'm crazy enough to go on a road trip to Montreal this weekend to play here: http://www.reddit.com/r/Mahjong/comments/36iz57/reminder_1st_north_american_riichi_open_this_june/ Canadian drivers better be nice. ![]() Are those rules based on some big japanese tourney format or are they as random as they seem to me? What the hell is "no abortive draws", anyways? So what do you do when the 6th kan is declared? | ||
KyuuSC
United States36 Posts
On June 11 2015 03:16 spinesheath wrote:Are those rules based on some big japanese tourney format or are they as random as they seem to me? What the hell is "no abortive draws", anyways? So what do you do when the 6th kan is declared? They're somewhat a modified version of the World Riichi Rules. No abortive draws... they're all turned off. But the extra kan thing -- hope it doesn't happen. But good question. I don't know the answer to that. | ||
spinesheath
Germany8679 Posts
On June 11 2015 16:23 KyuuSC wrote: They're somewhat a modified version of the World Riichi Rules. No abortive draws... they're all turned off. But the extra kan thing -- hope it doesn't happen. But good question. I don't know the answer to that. Don't worry, the chances of that happening are slim. As are the chances of kazoe yakuman (especially without aka dora) and double yakuman... Well, unless everyone is going for super high value hands all the time. | ||
Archon_Wing
United States378 Posts
The rules are pretty bizarre, and touch upon some obscure scenarios seemingly just for the hell of it, such as the kozoe yakuman. Although the one that makes no sense to me is: Last-hand riichi sticks are removed from the game. So does that mean if you declare riichi in the last hand, your 1000 pts is gone even if you win, or does it mean that the riichi sticks that were already deposited are lost if all last ends in a draw and the game ends. And the game ending at south 4 is really vague too. Does it end if dealer wins or is tenpai when they're 1st, or what? | ||
Hesmyrr
Canada5776 Posts
Edit: can't make it unfortunately. | ||
Hesmyrr
Canada5776 Posts
On June 11 2015 02:43 KyuuSC wrote: Even I got to 4D and getting comfortable in it. Anyways, I'm crazy enough to go on a road trip to Montreal this weekend to play here: http://www.reddit.com/r/Mahjong/comments/36iz57/reminder_1st_north_american_riichi_open_this_june/ Canadian drivers better be nice. ![]() So how was the event? ![]() | ||
KyuuSC
United States36 Posts
On June 16 2015 23:21 Hesmyrr wrote:So how was the event? ![]() It was a worthwhile trip - a nice 1,800 mile (almost 3000 km) drive. The drive allowed me access to the Detroit Mahjong Club and the Waterloo Mahjong Club along the way. Good thing I did not book a flight. Now, I'm not sure what part of Canada you're from, but it may be a good worthwhile point to go to next year's. Next year's date is tentatively set already. http://osamuko.com/results-of-the-1st-north-american-riichi-open-in-montreal-ca/ Regrettably, I already declared my absence to next year due to an intent to spreading myself around. My travel per year is very limited, and I'd like to check out other mahjong groups (or events) on this continent. As for the event itself, my only main complaint would be the tournament size of 12-players; but at the very least, the player quality makes up for the low attendance numbers. On the Tenhou scale, the upper level players are well into the 3-dan to 5-dan range. Only a few, I'd classify at 2-dan or below. This assessment is based more on noticeable play-styles rather than results. Competition was tight; and conventional mahjong tactics are considered during the game, including factoring point differences. Being there, it felt like a professional tournament by North American standards. Essentially, I found myself generally playing the style at WRMA: http://arcturus.su/wiki/World_Riichi_Mahjong_League As for the results, they're available here: http://arcturus.su/wiki/1st_North_American_Riichi_Open#Results For other aspects of the event: The hospitality was great. My main regret here is not necessarily talking enough with the Montreal club. Being an Osamuko guy, I ended up leaning more towards the other Osamuko guys. After all, we have our own little circle there. Yet, at the post game dinners on both days, we managed to hang out at a couple of local restaurants to do some nice socializing there. At the very least, it was a pleasure there and then. There was at least one player, who was of particular interest due to his funny antics. It was fun joking around with him at the tournament tables. In the end, we were all happy to be around each other after some fairly played games. The mahjong discussion was great, with a big focus on the effort to providing mahjong information to the general public. After all, most publications are in Japanese. So, access is limited in this department, for those (like me) who are illiterate in Japanese. I wish I had taken notes; but I'll continue the work in the Wiki instead. Overall, I was glad to have gone. Much fun was had; and I felt like I belonged there. If I could, I'd do it again; but once again, I need to spread myself out -- particularly to the West Coast (Seattle and/or San Fran.) Until then, I need to up my game. | ||
Trundle
Canada9 Posts
On June 11 2015 16:23 KyuuSC wrote: They're somewhat a modified version of the World Riichi Rules. No abortive draws... they're all turned off. But the extra kan thing -- hope it doesn't happen. But good question. I don't know the answer to that. There were no abortive draws (9 terminals, 4 initial same winds, 4 riichi, 4 kans) for two reasons: one being the most tournaments disallow them (not just WRC2014), the other being that they are a pain in the ass to deal with. 6 kans is impossible, as is 5. 4 never even happened at the tournament (3 separate was the most): not having abortive draws would increase the chance of sankantsu scoring (somewhat negligeable), and anyone daring to call a fifth would be told to take his tiles back, as nothing more than "broadcasting information" to his own detriment. | ||
Trundle
Canada9 Posts
At least the live tournament last weekend was ambitious but successful. Would have liked to have more than 12 participants though: next year's edition is already (90%) scheduled for June 4-5, 2016. No excuses, show up ![]() | ||
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