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[Mahjong]Tenhou Thread - Page 42

Forum Index > General Games
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Prev 1 40 41 42 43 44 49 Next All
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
Last Edited: 2015-04-07 16:31:42
April 07 2015 16:30 GMT
#821
I'm so jelly, I am having spectacularly bad streak which put my point down to 20 with rating of 1797 (kicked out from upperdan lobby with risk of being demoted to 3 dan). I mean, bad run will happen to everyone eventually - just need to try to mitigate the effect when it strikes.
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
April 07 2015 16:52 GMT
#822
On April 07 2015 21:50 Rhaegar99 wrote:
Show nested quote +
On April 07 2015 04:45 spinesheath wrote:
I just looked into a couple of my bookmarks to see if there were any new articles and saw this again (not new):
http://justanotherjapanesemahjongblog.blogspot.de/2012/01/toitsu-theory-2.html

The first hand there and the comment on it caught my attention:
34789m 11337p 37s ww (notice it's 14 tiles)

From the article:
Discarding the isolated pin of 7 pin, 3 sou or 7 sou are common beginner discards. If it were me, I would bravely discard 1 pin or 3 pin.

Actually when it comes to effective tile loss, the loss of discarding 3 pin will only be the other two 3 pin. However if you discard 3 sou, the loss will be 124 sou, a total of 12 tiles. In a situation with a lack of mentsu, relying on the toitsu in your hand to complete your hand will often result in failure.


Here's why I find that interesting: Currently this hand needs to draw 3 tiles to be completed, for example 2m, 1p and 3p. If you discard the 1p or 3p, you will need 4 tiles. To compensate, you'll have 10 extra tiles you can draw and potentially a much better shape.

So the question is: When are discards like 3p better than discards like 3s? How much do you need to increase your chance to draw a useful tile to make it worth discarding a useful tile?


In a closed hand where you have no yakuhai, you generally don't want more than two pairs in your hand unless your going for a toitoi/chiitoitsu. I think its very easy to see why this is the case if you look through your past games. Its very hard to draw a set and even if you do, your riichi hand will be pretty terrible. Other scenarios are maybe when your 1-shanten and you need to take some risks? or your 3p are doras? Its very hard to think of any scenarios where you would prefer the toitsu shape.

Well, there's got to be some statistics behind it. You need more useful draws, but you have a higher chance to draw them - naturally there's a breakeven point somewhere. Obviously there are many other factors playing into the equation, so you can't follow an absolute rule. But as a rule of thumb, do you need +10 useful tiles, +8, +6? Would you take a pair apart for a single 2 or 1?

This part of the problem brings me right to the next issue: It's not just about the +10 useful tiles right away, but also about the range of tiles that can be used after you drew a tile close to the single tile you kept. If you kept a 3, drawing 2 or 4 is great. If you kept a 1, whether you draw a 1, 2 or 3 it's never great. Still can be better than a pair, but wasted a lot of time moving from a pair to a 12 or 13 shape.
If you have a good reason to disagree with the above, please tell me. Thank you.
Lucumo
Profile Joined January 2010
6850 Posts
Last Edited: 2015-04-08 22:13:36
April 08 2015 22:09 GMT
#823
On April 08 2015 01:30 Hesmyrr wrote:
I'm so jelly, I am having spectacularly bad streak which put my point down to 20 with rating of 1797 (kicked out from upperdan lobby with risk of being demoted to 3 dan). I mean, bad run will happen to everyone eventually - just need to try to mitigate the effect when it strikes.

Happened to me as well...got last place in 5 games out of 13 or something. At least I'm back above 1800 ranking and finally in the dan lobby as well (haven't lost a game there so far).

Judging from my last picture, I went 7-7-4-5
[image loading]
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
April 11 2015 06:59 GMT
#824
I found the end of this one rather funny:
[image loading]
Sucks to be the guy to my left.
If you have a good reason to disagree with the above, please tell me. Thank you.
Benawii
Profile Joined December 2013
United States51 Posts
April 11 2015 19:50 GMT
#825
Sucks to be the toimen. Not sure why he discarded the 2p. There's no point in keeping the 4m at all. Kamicha gets pretty much the best result he could expect (2nd place). If he discarded 6p instead of 3p then he would have a better chance of overtaking you.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
April 13 2015 18:30 GMT
#826
Either I'm on a streak of luck or rereading that piece on taking pairs apart in favor of lone middle tiles has increased my efficiency by a lot. I'm hoping for the latter.
If you have a good reason to disagree with the above, please tell me. Thank you.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
April 28 2015 18:54 GMT
#827
Woo! Finally back to 3rd dan!

Apparently I really had gradually adopted an inefficient style.
If you have a good reason to disagree with the above, please tell me. Thank you.
North2
Profile Joined January 2011
134 Posts
April 28 2015 22:51 GMT
#828
On April 08 2015 01:52 spinesheath wrote:
Show nested quote +
On April 07 2015 21:50 Rhaegar99 wrote:
On April 07 2015 04:45 spinesheath wrote:
I just looked into a couple of my bookmarks to see if there were any new articles and saw this again (not new):
http://justanotherjapanesemahjongblog.blogspot.de/2012/01/toitsu-theory-2.html

The first hand there and the comment on it caught my attention:
34789m 11337p 37s ww (notice it's 14 tiles)

From the article:
Discarding the isolated pin of 7 pin, 3 sou or 7 sou are common beginner discards. If it were me, I would bravely discard 1 pin or 3 pin.

Actually when it comes to effective tile loss, the loss of discarding 3 pin will only be the other two 3 pin. However if you discard 3 sou, the loss will be 124 sou, a total of 12 tiles. In a situation with a lack of mentsu, relying on the toitsu in your hand to complete your hand will often result in failure.


Here's why I find that interesting: Currently this hand needs to draw 3 tiles to be completed, for example 2m, 1p and 3p. If you discard the 1p or 3p, you will need 4 tiles. To compensate, you'll have 10 extra tiles you can draw and potentially a much better shape.

So the question is: When are discards like 3p better than discards like 3s? How much do you need to increase your chance to draw a useful tile to make it worth discarding a useful tile?


In a closed hand where you have no yakuhai, you generally don't want more than two pairs in your hand unless your going for a toitoi/chiitoitsu. I think its very easy to see why this is the case if you look through your past games. Its very hard to draw a set and even if you do, your riichi hand will be pretty terrible. Other scenarios are maybe when your 1-shanten and you need to take some risks? or your 3p are doras? Its very hard to think of any scenarios where you would prefer the toitsu shape.

Well, there's got to be some statistics behind it. You need more useful draws, but you have a higher chance to draw them - naturally there's a breakeven point somewhere. Obviously there are many other factors playing into the equation, so you can't follow an absolute rule. But as a rule of thumb, do you need +10 useful tiles, +8, +6? Would you take a pair apart for a single 2 or 1?

This part of the problem brings me right to the next issue: It's not just about the +10 useful tiles right away, but also about the range of tiles that can be used after you drew a tile close to the single tile you kept. If you kept a 3, drawing 2 or 4 is great. If you kept a 1, whether you draw a 1, 2 or 3 it's never great. Still can be better than a pair, but wasted a lot of time moving from a pair to a 12 or 13 shape.


I think that question is overshadowed by the higher possibility of a double-ended riichi, at least in this scenario. In most other scenarios, I believe it's also overshadowed by higher possibility of multiple waits on riichi since that's what it means when you have more useful tiles to improve your hand.
www.twitch.tv/rnorth2
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
April 29 2015 03:54 GMT
#829
Urgh. Currently waddling around R1800 atm due to I having such different success between lower dan and upper dan lobby.

I don't even mind being stuck on 4 dan, I just wish I had enough rank and points to stop worrying about being kicked out from the latter. In one lower dan lobby game I was forced to play, two people called kan without being in tenpai, with one of them calling third kan AFTER I declared riichi.
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
North2
Profile Joined January 2011
134 Posts
April 29 2015 08:03 GMT
#830
At least you didn't lose your account after being inactive for nearly a year
www.twitch.tv/rnorth2
Rhaegar99
Profile Blog Joined September 2008
Australia1190 Posts
April 29 2015 11:26 GMT
#831
9-13-12-5 this month. 1660/2000 @ R1951. Getting close to 6 dan again
Benawii
Profile Joined December 2013
United States51 Posts
April 30 2015 23:49 GMT
#832
Got to 6 dan thanks to crazy luck this past month. 17+16+17+8 = 58 in April and 2+0+2+0 = 4 today.

[image loading]
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
May 01 2015 14:19 GMT
#833
Nice!
How long did it take?
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2015-05-01 15:58:38
May 01 2015 15:19 GMT
#834
Congratulations!

Also Kukushi:
+ Show Spoiler +
[image loading]
I won that match with a lead of about 2000 points, after fourth place overtook third place with a ron of 2000 points, which was more than third place had.
If you have a good reason to disagree with the above, please tell me. Thank you.
Benawii
Profile Joined December 2013
United States51 Posts
May 01 2015 20:29 GMT
#835
I've played 1551 ranked games in total. 79 games from 5d to 6d.
thekaas
Profile Joined July 2011
Denmark235 Posts
May 01 2015 21:53 GMT
#836
On May 02 2015 00:19 spinesheath wrote:
Congratulations!

Also Kukushi:
+ Show Spoiler +
[image loading]
I won that match with a lead of about 2000 points, after fourth place overtook third place with a ron of 2000 points, which was more than third place had.

I've been on the receiving end of that - except it was on my second discard in the whole game ;_;
My liquibets are slightly better than flipping a coin
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
May 01 2015 23:09 GMT
#837
On May 02 2015 06:53 thekaas wrote:
Show nested quote +
On May 02 2015 00:19 spinesheath wrote:
Congratulations!

Also Kukushi:
+ Show Spoiler +
[image loading]
I won that match with a lead of about 2000 points, after fourth place overtook third place with a ron of 2000 points, which was more than third place had.

I've been on the receiving end of that - except it was on my second discard in the whole game ;_;

What was it that someone said, kokushit? I wouldn't mind that yaku gone since I never even got a chance to go for it in a long long time lol
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
JSH
Profile Blog Joined July 2009
United States4109 Posts
Last Edited: 2015-05-01 23:20:44
May 01 2015 23:20 GMT
#838
I believe I was the one

I encountered so many of those
Kokushit everywhere

I even had a nightmare about dealing into one lol
"It's called a miracle because it doesn't happen" - Just like my chances of reaching C- on ICCUP
KyuuSC
Profile Joined March 2012
United States36 Posts
May 01 2015 23:55 GMT
#839
On May 02 2015 08:20 JSH wrote:
I believe I was the one

I encountered so many of those
Kokushit everywhere

I even had a nightmare about dealing into one lol


[image loading]

Just yesterday, I got to call out: RISING SUN!!
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
May 02 2015 07:04 GMT
#840
On May 02 2015 08:09 Hesmyrr wrote:
Show nested quote +
On May 02 2015 06:53 thekaas wrote:
On May 02 2015 00:19 spinesheath wrote:
Congratulations!

Also Kukushi:
+ Show Spoiler +
[image loading]
I won that match with a lead of about 2000 points, after fourth place overtook third place with a ron of 2000 points, which was more than third place had.

I've been on the receiving end of that - except it was on my second discard in the whole game ;_;

What was it that someone said, kokushit? I wouldn't mind that yaku gone since I never even got a chance to go for it in a long long time lol

I get a LOT of hands full of kokushi tiles. This one started at a low 8 of those tiles, so I had to keep it, but the hand was no good for anything else so I went for it.

Also recently a hand went all the way to a draw and much to my surprise an opponent was tenpai for Kokushi. I had no idea he was going for it...
If you have a good reason to disagree with the above, please tell me. Thank you.
Prev 1 40 41 42 43 44 49 Next All
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