[Mahjong]Tenhou Thread - Page 42
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Hesmyrr
Canada5776 Posts
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spinesheath
Germany8679 Posts
On April 07 2015 21:50 Rhaegar99 wrote: In a closed hand where you have no yakuhai, you generally don't want more than two pairs in your hand unless your going for a toitoi/chiitoitsu. I think its very easy to see why this is the case if you look through your past games. Its very hard to draw a set and even if you do, your riichi hand will be pretty terrible. Other scenarios are maybe when your 1-shanten and you need to take some risks? or your 3p are doras? Its very hard to think of any scenarios where you would prefer the toitsu shape. Well, there's got to be some statistics behind it. You need more useful draws, but you have a higher chance to draw them - naturally there's a breakeven point somewhere. Obviously there are many other factors playing into the equation, so you can't follow an absolute rule. But as a rule of thumb, do you need +10 useful tiles, +8, +6? Would you take a pair apart for a single 2 or 1? This part of the problem brings me right to the next issue: It's not just about the +10 useful tiles right away, but also about the range of tiles that can be used after you drew a tile close to the single tile you kept. If you kept a 3, drawing 2 or 4 is great. If you kept a 1, whether you draw a 1, 2 or 3 it's never great. Still can be better than a pair, but wasted a lot of time moving from a pair to a 12 or 13 shape. | ||
Lucumo
6850 Posts
On April 08 2015 01:30 Hesmyrr wrote: I'm so jelly, I am having spectacularly bad streak which put my point down to 20 with rating of 1797 (kicked out from upperdan lobby with risk of being demoted to 3 dan). I mean, bad run will happen to everyone eventually - just need to try to mitigate the effect when it strikes. Happened to me as well...got last place in 5 games out of 13 or something. At least I'm back above 1800 ranking and finally in the dan lobby as well (haven't lost a game there so far). Judging from my last picture, I went 7-7-4-5 ![]() | ||
spinesheath
Germany8679 Posts
![]() Sucks to be the guy to my left. | ||
Benawii
United States51 Posts
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spinesheath
Germany8679 Posts
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spinesheath
Germany8679 Posts
Apparently I really had gradually adopted an inefficient style. | ||
North2
134 Posts
On April 08 2015 01:52 spinesheath wrote: Well, there's got to be some statistics behind it. You need more useful draws, but you have a higher chance to draw them - naturally there's a breakeven point somewhere. Obviously there are many other factors playing into the equation, so you can't follow an absolute rule. But as a rule of thumb, do you need +10 useful tiles, +8, +6? Would you take a pair apart for a single 2 or 1? This part of the problem brings me right to the next issue: It's not just about the +10 useful tiles right away, but also about the range of tiles that can be used after you drew a tile close to the single tile you kept. If you kept a 3, drawing 2 or 4 is great. If you kept a 1, whether you draw a 1, 2 or 3 it's never great. Still can be better than a pair, but wasted a lot of time moving from a pair to a 12 or 13 shape. I think that question is overshadowed by the higher possibility of a double-ended riichi, at least in this scenario. In most other scenarios, I believe it's also overshadowed by higher possibility of multiple waits on riichi since that's what it means when you have more useful tiles to improve your hand. | ||
Hesmyrr
Canada5776 Posts
I don't even mind being stuck on 4 dan, I just wish I had enough rank and points to stop worrying about being kicked out from the latter. In one lower dan lobby game I was forced to play, two people called kan without being in tenpai, with one of them calling third kan AFTER I declared riichi. ![]() | ||
North2
134 Posts
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Rhaegar99
Australia1190 Posts
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Benawii
United States51 Posts
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Hesmyrr
Canada5776 Posts
![]() How long did it take? | ||
spinesheath
Germany8679 Posts
Also Kukushi: + Show Spoiler + | ||
Benawii
United States51 Posts
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thekaas
Denmark235 Posts
I've been on the receiving end of that - except it was on my second discard in the whole game ;_; | ||
Hesmyrr
Canada5776 Posts
On May 02 2015 06:53 thekaas wrote: I've been on the receiving end of that - except it was on my second discard in the whole game ;_; What was it that someone said, kokushit? I wouldn't mind that yaku gone since I never even got a chance to go for it in a long long time lol | ||
JSH
United States4109 Posts
I encountered so many of those ![]() Kokushit everywhere I even had a nightmare about dealing into one lol | ||
KyuuSC
United States36 Posts
On May 02 2015 08:20 JSH wrote: I believe I was the one I encountered so many of those ![]() Kokushit everywhere I even had a nightmare about dealing into one lol ![]() Just yesterday, I got to call out: RISING SUN!! | ||
spinesheath
Germany8679 Posts
On May 02 2015 08:09 Hesmyrr wrote: What was it that someone said, kokushit? I wouldn't mind that yaku gone since I never even got a chance to go for it in a long long time lol I get a LOT of hands full of kokushi tiles. This one started at a low 8 of those tiles, so I had to keep it, but the hand was no good for anything else so I went for it. Also recently a hand went all the way to a draw and much to my surprise an opponent was tenpai for Kokushi. I had no idea he was going for it... | ||
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