League of Legends - Page 182
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HazMat
United States17077 Posts
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Mogwai
United States13274 Posts
![]() oh well, it was an entertaining and very good game and I wish people could see it, but I was there so I won't lose any sleep over it not being up :p. | ||
Southlight
United States11767 Posts
Edit: Except I think I'm much more sarcastic, which is probably even worse. He just rants and cusses. | ||
Mogwai
United States13274 Posts
<3 | ||
Southlight
United States11767 Posts
Edit: It's also why you hear me sometimes call someone missing... then two seconds later call him missing again, and again, like every two seconds for about ten seconds or until someone goes "we know," as the sense of urgency (missing Twitch etc. especially) and such rises. One day I'm going to grow up and start talking to myself and never notice because I played voice-chat games so much ![]() | ||
Chrispy
Canada5878 Posts
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Mogwai
United States13274 Posts
And I tend to get over shit said in voicechat and done in game pretty quickly. Like, it only took me 10-15 minutes to get over that damn Kat game :p. | ||
Southlight
United States11767 Posts
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Brees
Marshall Islands3404 Posts
team you can tank easily? check team you cant tank easily? farm your carry with your wide assortment of support moves. check playing with baddies/feeders? farm all game and save them with ult. check Survivability of a tank, damage of a soft carry? check lolz | ||
Mogwai
United States13274 Posts
*clink**clink**clink**clink**clink**clink**clink**clink**clink**clink**clink**clink**clink* *clink**clink**clink**clink**clink**clink**clink**clink**clink**clink**clink**clink**clink* *clink**clink**clink**clink**clink**clink**clink**clink**clink**clink**clink**clink**clink* *clink**clink**clink**clink**clink**clink**clink**clink**clink**clink**clink**clink**clink* *clink**clink**clink**clink**clink**clink**clink**clink**clink**clink**clink**clink**clink* *clink**clink**clink**clink**clink**clink**clink**clink**clink**clink**clink**clink**clink* *clink**clink**clink**clink**clink**clink**clink**clink**clink**clink**clink**clink**clink* you take like, 10 damage. lawl, thanks for buffing an already powerful champ riot. good use of balancing time. | ||
ZERG_RUSSIAN
10417 Posts
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Southlight
United States11767 Posts
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Tooplark
United States3977 Posts
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radmax86
United States437 Posts
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Southlight
United States11767 Posts
Edit: To be more specific, she has a number of playstyles based on how you use her skills. I myself play her as a pure nuker, so I tend to level E (the 2x damage nuke), and once I hit level 6 I keep repeating R E R, R E R I also level Q, but I find I don't actually have the chance to use it much until team fights commence, or as a combo continuation after R E R (ideal chain is R E R Q Q E, rinse repeat as per cd). Because of the leveling speed afforded by a solo lane, you get W last, but it's not THAT late. I've seen many people (especially those that lane) perfect the art of Q Q E harass/farm, and they just use Q Q to farm and rush RoA and such. I'm not fully sure what order of skills they level up, but I'm fairly sure they bump up Q really fast so they can clear creep waves with one shot. That way they can take out all 3 ranged creep in one shot, and if you time it right you'll kill one of the melee creep, kill all 3 ranged, and have enough time to last hit at least one of the last ones. There're also people that prefer CC Anivia where they eschew damage (mainly E) in favour of Q (stun) W (wall) and R (snare). Considering how people like to be stupid and fight against teams with Anivia in jungles, abusing W in early jungle team fights can wildly swing fights. Edit: In case you want numbers, as Gozey found out (he had the gall to laugh at my Anivia solo mid vs Ashe when we scrimmed once), At level 6, Anivia's R does 80 damage per second and E does 230 damage assuming you land R E as you should. Q does higher damage, doing 180 at level 2Q. L3E costs 70 mana, and R for 2 seconds costs 100 mana (50/sec), so for 170 mana you do around 390 damage, minus magic resist. Now obviously this is nothing compared to Annie's massive 300 mana for 490 burst from Tibbers Disint Incin (assuming level 1 shield was gotten), you can repeat Anivia's combo every 10 seconds (minus cooldown). Not to mention if you've got the open space to do it, E has a 5 second cooldown, so you can do the aforementioned R E R Q Q E to do another 350 for another 170 mana. Very economical :D Edit2: Though I'd have to be fair and point out a significant amount of damage from Annie's combo comes from Tibbers itself >_> Sorry if that was more info than you wanted :p Just laying out my experience playing and playing against Anivia. | ||
Juicyfruit
Canada5484 Posts
That extra mana really makes her an insane lane-pusher, especially because she's also hard to catch in the jungle and an excellent bait with her egg ability. | ||
Southlight
United States11767 Posts
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Juicyfruit
Canada5484 Posts
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radmax86
United States437 Posts
On May 06 2010 08:05 Southlight wrote: Sorry if that was more info than you wanted :p. nah, it's all helpful, though the annie part was a bit offtopic ![]() rune suggestions? | ||
Southlight
United States11767 Posts
![]() With regards to runes, again it more-or-less depends on your playstyle. I run Mpen marks and Mp5 seal/glyph with flat HP quints. If you open stuff like Tears you're probably able to shift Mp5 to MPen to make up for the assumed lack of Guise. | ||
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