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League of Legends - Page 174

Forum Index > General Games
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Unentschieden
Profile Joined August 2007
Germany1471 Posts
April 30 2010 10:14 GMT
#3461
Banshees as Core item? Yeah it´s great but don´t you usually get it depending on enemy Team composition? Why not go Rod of Ages, after it "charges" for 2 minutes it´s the most cost effective item for the stats it gives.
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
April 30 2010 11:49 GMT
#3462
Jungle Nasus viable? I've been going this route with him anytime I felt my team needed two solo-lanes and I've been doing decently. He's actually a little better at farming the jungle than warwick, which leads to gaining levels really fast, and with his slow and his imba ulti, he makes an "ok" ganker, though admittedly nowhere near as good as warwick. Since you open madred for jungling, you pretty much have to build into a bloodrazor later and make him a DPS-tank, which suits him just fine. Nasus gets a LOT of assists in teamcombat due to his massive AoE damage, so leviathan builds up fast even if he's the first to die. You can solo dragon just fine at level 6 without your ulti if you build madreds, but you can use your ulti to kill him off in under 5 seconds, effectively giving enemies no time to react.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
Last Edited: 2010-04-30 16:29:35
April 30 2010 14:54 GMT
#3463
gems...
gems are outrageous
they are truly...
truly truly...
outrageous

EDIT: I want to try Ez, Nid, Taric, Sivir, WW. I'm still 100% convinced that Ez + Nid + WW is optimal in the heal team and I think Taric + Sivir makes the 10 minute push impossible for most teams to deal with (+ I think it's a nasty fb threat with stun setting up for easy double boomerang hits).
mogwaismusings.wordpress.com
Southlight
Profile Blog Joined August 2007
United States11768 Posts
Last Edited: 2010-04-30 16:43:45
April 30 2010 16:42 GMT
#3464
It might be. I still think Soraka is also optimal for her mana restoration though, which is crucial in keeping up siege combat (so you can pluck down a tower and grind the enemy team down).

Also I feel terrible about that last game, I have no doubt in my mind we were better players, but we were screwing around too much with hero choices, and we learned a big lesson on the necessity of Nidalee for pushing down towers (and to an extent Warwick).
oraoraoraoraoraoraoraora
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
Last Edited: 2010-04-30 16:53:25
April 30 2010 16:47 GMT
#3465
maybe. I dunno, I rarely need mana on Ez since I open Tear of the Godess and run full Mp5pL Glyphs and Seals when I go AP. It is nice sometimes when we push from an outer turret all the way to inhib and having the silence is also nice, but I just wonder if you'd even need to have drawn out sieges when you can just congregate on Sivir's ult, then stack Taric's ult, WW's W, and Ez's W (plus Nid's heal for good measure O_O). I just picture towers dropping in 3 seconds.

EDIT: yea, that last game was really bad. it was definitely past my bed time... I was making so many stupid choices. I feel bad that we dragged Brees down so much on that one :p, though that kill on Janna was probably the most epic thing I've ever seen LOL.

for those who weren't there... Brees was AP Sion, running away from 4 of us dying. Janna and someone else were in pursuit, Janna having just respawned with full health, the other person being lower. Brees is like, at 25% on their side of the river when he puts up shield. about when he hits the river, he just turns around, fires a stun into Janna's fresh wind shield, attacks with a Lich Bane Proc, detonates his shield and she just explodes. I swear, he must've dropped over 2K in raw damage before MR/Armor and her shield came into play cause she dropped from 1.3K health to 0 in about 0.2 seconds.
mogwaismusings.wordpress.com
Southlight
Profile Blog Joined August 2007
United States11768 Posts
Last Edited: 2010-04-30 16:51:46
April 30 2010 16:50 GMT
#3466
On May 01 2010 01:47 Mogwai wrote:
maybe. I dunno, I rarely need mana on Ez since I open Tear of the Godess and run full Mp5pL Glyphs and Seals when I go AP. It is nice sometimes when we push from an outer turret all the way to inhib and having the silence is also nice, but I just wonder if you'd even need to have drawn out sieges when you can just congregate on Sivir's ult, then stack Taric's ult, WW's W, and Ez's W (plus Nid's heal for good measure O_O). I just picture towers dropping in 3 seconds.


Because a taunter and/or an AoE creep-smasher forces the team to whittle down the tower. It's only when the other team screwed up that we leapt on them, killed one with WW/Nid/Ez, and then smashed down the tower. Don't get me wrong I can see Sivir helping in punishing them for screwing up, but in many games (ie. the second xdog/devine/etc. game) the enemy team isn't going to be stupid and get out of position to give us that opportunity, or at least not do it too early. It's why in that second game I was annoyed when Baikin ran in instead of watching for the Fiddle - we were knocking down their overall HP, we just needed to keep at it and keep whittling down their tower. Instead he'd use punt and Fiddle would kill us.

Edit:
It's also why I bemoaned the fact that we didn't have proper ranged DPS - Nidalee woulda let us push down those towers much, much faster due to being able to hit the tower hard. No real biggy though.
oraoraoraoraoraoraoraora
520
Profile Blog Joined April 2009
United States2822 Posts
April 30 2010 17:00 GMT
#3467
What glyphs do you use for a healing hero? Dodge and Mp5/level for yellow/blue, I'm assuming, but what's the best for reds?
Writer
Southlight
Profile Blog Joined August 2007
United States11768 Posts
April 30 2010 17:06 GMT
#3468
I do MPen/ArmorPen and Mp5 Mp5. I don't bother with 6.5% dodge runes. Havem, but I've sworn by Mp5 ever since I noticed the crazy effect they have on regen.
oraoraoraoraoraoraoraora
Brees
Profile Joined January 2010
Marshall Islands3404 Posts
April 30 2010 17:18 GMT
#3469
On April 30 2010 17:28 ComusLoM wrote:
Show nested quote +
On April 30 2010 00:09 Brees wrote:
On April 30 2010 00:07 ComusLoM wrote:
Wow Heart of Gold finally has a use on rammus. Being a rammus main if I ever see anyone stacking them I just die a little inside, but Randuins Omen actually makes it usable. Also anyone getting anything more than 1 point in powerball until they absolutely have to is a total nub, it's ult > taunt > defensive curl >>>> powerball. The damage is negligible even maxed, and built right you'll always win 1v1 if they're stupid enough to stay and you're stupid enough to be wandering around on your own.


AP rammus.

please dont tank vs caster teams lol makes it 5v4

maxed powerball early does insane damage.

zhonya's + tremors = geegee


edit- yesterday was terrible, played with so many braindead morons. one game was actually a 1v5, I shit you not.

shen/kayle/twitch/garen/soraka vs me as nasus. They would just slowly push and attack me but they could never kill me since I was so tanky so I would go heal back at fountain butI couldnt surrender since everyone left...dumbest game Ive ever played.

then they actually trash talked after game winning a 1vs5 0o the nerds you come across

Don't be silly with your little ideas about what would be good. AP rammus? use another hero. With caster heavy you want Aegis into MR, HP5 and some extra health Veil is of course a must, but if they're all casters, you're going to be very farmed up very quickly because rammus demolishes them in lane with a decent partner with early taunts. So throwing in a thornmail (pre patch) or a randuins omen now will come in very handy when pushing towers. Casters can't do much against a rammus that has stacked MR and HP5, but anything will own AP rammus.



lol please dont try to belittle me when you have no idea what you are talking about...AP rammus is amazing. I could be condescending but im too lazy.
Brees on in
Southlight
Profile Blog Joined August 2007
United States11768 Posts
April 30 2010 17:26 GMT
#3470
Early taunts with Rammus hardly do anything to decent enemy lanes. Rammus is a pretty big liability in lanes to be honest, it's what makes him really tough to pull off in good games. I've never tried AP Rammus but considering he's at his best ganking, I can see the early damage buff rocking. He's one of the best chasing heroes in the game; if his AP scale is good enough to let him output the damage to kill people alone, I'd guess it works fine.

HP5 runes are stupid, and regen doesn't help against nukers. As mentioned several times in this thread, MR < max HP, because...

Almost every caster starts out with a base 15% magic penetration.
Most casters will place close to 15 flat magic penetration on top of this.
Further, most casters get Sorc boots for another flat 20.
Some casters get another 20 from Haunting.
And most casters get 40% from Void Staff.

This means the majority of MR is canceled out. Now, couple this with the fact that a tank Rammus won't really do much to a caster team (you'll stun(taunt) one for a bit but that's it), as they'll just ignore you, and you see why tank Rammus is pretty useless vs casters. He's really only fabulous against melee DPS, of which there aren't many.
oraoraoraoraoraoraoraora
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
April 30 2010 17:48 GMT
#3471
HPpL seals are my defensive seals of choice when I'm not running dodge masteries.

I never see AP Rammus, but I'm getting to the point where I'll just take Brees's word on shit like that :p.
mogwaismusings.wordpress.com
Southlight
Profile Blog Joined August 2007
United States11768 Posts
April 30 2010 17:52 GMT
#3472
HPpL are fine, but he said HP5, which means HP regen. Uhhhh.
oraoraoraoraoraoraoraora
Dr.Kill-Joy
Profile Blog Joined June 2007
United States627 Posts
April 30 2010 18:10 GMT
#3473
IM THE BEST
About To Ass Rape That Face Wit Some Words
artofmagic
Profile Blog Joined March 2005
United States1951 Posts
April 30 2010 18:36 GMT
#3474
holy crap.. udyr seems too good? 6 sec delayed stun punch? that's really a 3 second delay..

6 - 2(from the stun itself) -1(from positioning your character) = 3
evolve or die
Southlight
Profile Blog Joined August 2007
United States11768 Posts
April 30 2010 18:45 GMT
#3475
He's pretty good. He definitely outclassed Warwick before IMO (I always jokingly said he had WW's ult on a 6-sec cd), but his stun only lasts 1 second, and he jungles slower. They both have their pros and cons, I prefer Warwick's superior survivability and better team-fight power (area attack-speed buff) at the moment.
oraoraoraoraoraoraoraora
G0dly
Profile Blog Joined October 2008
United States450 Posts
May 01 2010 21:05 GMT
#3476
I had a nice winstreak going, but now I've lost the last 5 games =(

I'm not playing terrible either, but my teammates keep feeding.

I hate solo queue -.-
The Emperor - The Genius - The Cheater - The Maestro
Southlight
Profile Blog Joined August 2007
United States11768 Posts
May 01 2010 21:16 GMT
#3477
I'm 3-26ish over my last few days. Quite fun.
oraoraoraoraoraoraoraora
oberon
Profile Joined May 2009
United States1320 Posts
May 01 2010 21:30 GMT
#3478
I'm learning that jungling in solo queue is really hard. People just blindly wander to their lanes, so I have to give specific directions about guarding me from ganks, making sure the 1v2 is lizard side, etc., etc. Then people push their lanes, even after I've done dragon, making it hard to gank.

I may just start playing more Sivir.
bellweather
Profile Blog Joined April 2009
United States404 Posts
May 01 2010 23:49 GMT
#3479
On May 02 2010 06:16 Southlight wrote:
I'm 3-26ish over my last few days. Quite fun.


Holy shit that sucks. Too much solo queueing?
A mathematician is a blind man in a dark room looking for a black cat which isnt' there. -Charles Darwin
Southlight
Profile Blog Joined August 2007
United States11768 Posts
May 01 2010 23:52 GMT
#3480
Only like 5 of those were solo-queue, and I'm actually 1-4 solo queueing. lol.

Wondering when my Elo will get hammered down to the point that I start winning again, but no luck so far.
oraoraoraoraoraoraoraora
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