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On March 22 2012 07:16 kafkaesque wrote: Just canceled my brother's account again and I have come to one inescapable conclusion:
For me, WoW in it's current state is extremely dull.
In Cataclysm I only bought 2 months of gametime:
The first month being right at the start, nerding 2 days non stop to reach 85, then visit a couple heroics and try raids. That was pretty decent; the new principles of healing and the much larger amount of HP made for a nice change after LK.
The second month having been the one that just expired. I leveled a Druid from one to 85 in a couple of weeks, had neither guild nor contacts. Two days after hitting 85, DS 10 was clear (non heroic, obviously).
The encounters are absolutely trivial. Seriously, what's up with fights like Ultraxion, where you stand perfectly still for 4:30, only hitting a giant purple button and taunt every once in a while?
hmmm calling WoW while only doing normal modes, hmmmm
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So if you don't own Cataclysm you can still get ressurected and see the content? Hmm
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On March 23 2012 11:49 Advocado wrote: So if you don't own Cataclysm you can still get ressurected and see the content? Hmm
Yes, resurrection gives you a free copy of Cataclysm if you do not own it.
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On March 23 2012 11:42 musai wrote:Show nested quote +On March 22 2012 07:16 kafkaesque wrote: Just canceled my brother's account again and I have come to one inescapable conclusion:
For me, WoW in it's current state is extremely dull.
In Cataclysm I only bought 2 months of gametime:
The first month being right at the start, nerding 2 days non stop to reach 85, then visit a couple heroics and try raids. That was pretty decent; the new principles of healing and the much larger amount of HP made for a nice change after LK.
The second month having been the one that just expired. I leveled a Druid from one to 85 in a couple of weeks, had neither guild nor contacts. Two days after hitting 85, DS 10 was clear (non heroic, obviously).
The encounters are absolutely trivial. Seriously, what's up with fights like Ultraxion, where you stand perfectly still for 4:30, only hitting a giant purple button and taunt every once in a while?
hmmm calling WoW while only doing normal modes, hmmmm
Name one interesting encounter in DS, hmmmm.
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just played out my free week of WoW from SOR. Im happy to pay for 1 more month as it is enjoyable but i don't see myself going any further then that. Gearing up is far to easy, i am fully geared after a week..... in level 378 gear or better. There is just no challenge like there was back in the burning crusade days.
I know they want everyone to see content but come on. Making the main boss of this expansion able to be done in a puggable raid with extremely low chance of even wiping is just silly.
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On March 23 2012 13:07 Broodwurst wrote:Show nested quote +On March 23 2012 11:42 musai wrote:On March 22 2012 07:16 kafkaesque wrote: Just canceled my brother's account again and I have come to one inescapable conclusion:
For me, WoW in it's current state is extremely dull.
In Cataclysm I only bought 2 months of gametime:
The first month being right at the start, nerding 2 days non stop to reach 85, then visit a couple heroics and try raids. That was pretty decent; the new principles of healing and the much larger amount of HP made for a nice change after LK.
The second month having been the one that just expired. I leveled a Druid from one to 85 in a couple of weeks, had neither guild nor contacts. Two days after hitting 85, DS 10 was clear (non heroic, obviously).
The encounters are absolutely trivial. Seriously, what's up with fights like Ultraxion, where you stand perfectly still for 4:30, only hitting a giant purple button and taunt every once in a while?
hmmm calling WoW while only doing normal modes, hmmmm Name one interesting encounter in DS, hmmmm.
fyi, raid finder dungeons are about 20 times easier than normal, let alone heroic. jumpin in, doing one raid finder ( which is for introducing people to raiding, hence the easymode ), and pronouncing everything too easy and casual for you is missing the point.
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On March 23 2012 13:43 Onlinejaguar wrote: just played out my free week of WoW from SOR. Im happy to pay for 1 more month as it is enjoyable but i don't see myself going any further then that. Gearing up is far to easy, i am fully geared after a week..... in level 378 gear or better. There is just no challenge like there was back in the burning crusade days.
I know they want everyone to see content but come on. Making the main boss of this expansion able to be done in a puggable raid with extremely low chance of even wiping is just silly.
378 gear is very bad. They made basic gear easy to get ( which is a good thing if you ask me ), but getting the top gear is what separates the cream from the ... not cream.
378 to 410 gear is a huge leap, try get on a heroic DS run or even a normal one and you'll realize you'll have to spend months farming valor points and buying BOE's to be viable.
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Well.. My flatmate raided that last patch.
Raid-Finder is ridiculous. You learn nothing. You just stand still and nuke on most bosses, it's basically not possible to wipe unless your trying hard to... Normal-Mode is a joke. You have to be able to do the bare minimum. Heroic is actually kinda hard... but 99% of the people just don't care anymore after they saw how BUTUGLY the latest raidinstance is in casual/normal mode.
Cataclysm is a failure.
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I has gotten my legendary daggers last week :D
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Well can anyone throw me a key in a PM?
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On March 23 2012 13:07 Broodwurst wrote:Show nested quote +On March 23 2012 11:42 musai wrote:On March 22 2012 07:16 kafkaesque wrote: Just canceled my brother's account again and I have come to one inescapable conclusion:
For me, WoW in it's current state is extremely dull.
In Cataclysm I only bought 2 months of gametime:
The first month being right at the start, nerding 2 days non stop to reach 85, then visit a couple heroics and try raids. That was pretty decent; the new principles of healing and the much larger amount of HP made for a nice change after LK.
The second month having been the one that just expired. I leveled a Druid from one to 85 in a couple of weeks, had neither guild nor contacts. Two days after hitting 85, DS 10 was clear (non heroic, obviously).
The encounters are absolutely trivial. Seriously, what's up with fights like Ultraxion, where you stand perfectly still for 4:30, only hitting a giant purple button and taunt every once in a while?
hmmm calling WoW while only doing normal modes, hmmmm Name one interesting encounter in DS, hmmmm.
In Heroic, most of the encounters are pretty interesting and difficult, but I assume you're probably talking about Normal Mode, in which I kind of agree.
The Zon'Ozz encounter was neat though, in which you have two groups bounce a ball back and forth ala ping pong charging it up and then hitting the boss with it was cool (and if you missed, of course, you wiped, so there's that)
Also the Hagara mechanics were kind of neat as well, although the coordination required for her on heroic makes it even cooler.
What about spine? Flying around on the back of the final boss of the expansion ripping pieces off his back? Not cool? I think it's a cool encounter although it feels weird as a mage to literally hold back on DPS for as long as you have to in that fight. It took our guild the longest to learn that one I believe.
I'm not an oldschool Vanilla or even BC raider so I know the kind of rose glasses people from those days tend to wear but I have to admit I really had a great time in Cata. Even all the FL hate I don't get, I thought that place was great!
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The reason why nobody really cares about heroics is because by the time you get to them, you've already fought the bosses (multiple times), you already know the stories behind them, all the little epic things that make the encounter fun, etc. You're normally just left with a boss that has a couple of extra abilities that make the fight more difficult but not more epic.
And what's your payoff? Slightly better recolored gear. Yeah, it's not worth it.
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On March 23 2012 22:36 deth2munkies wrote: The reason why nobody really cares about heroics is because by the time you get to them, you've already fought the bosses (multiple times), you already know the stories behind them, all the little epic things that make the encounter fun, etc. You're normally just left with a boss that has a couple of extra abilities that make the fight more difficult but not more epic.
And what's your payoff? Slightly better recolored gear. Yeah, it's not worth it. Exactly. "lols but u has not done HEROIC mode" doesn't cut it as a counterargument against the notion that WoW is too easy. I shouldn't need to find a good raiding guild in order to have at least some semblance of a challenge.
Heroic raids are a very little part of WoW, the other 95% of the game is pisseasy.
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On March 24 2012 02:08 Thorakh wrote:Show nested quote +On March 23 2012 22:36 deth2munkies wrote: The reason why nobody really cares about heroics is because by the time you get to them, you've already fought the bosses (multiple times), you already know the stories behind them, all the little epic things that make the encounter fun, etc. You're normally just left with a boss that has a couple of extra abilities that make the fight more difficult but not more epic.
And what's your payoff? Slightly better recolored gear. Yeah, it's not worth it. Exactly. "lols but u has not done HEROIC mode" doesn't cut it as a counterargument against the notion that WoW is too easy. I shouldn't need to find a good raiding guild in order to have at least some semblance of a challenge. Heroic raids are a very little part of WoW, the other 95% of the game is pisseasy. The hardest part of the game has always been the raid content, particularly heroic raids.
Are you trying to say that there should be harder 5 man or solo content so you can get a challenge without a guild? If so, then that seems to be asking for the 5 man heroics at Cata launch, which was too hard for many people that millions quit. I don't think having heroics set that hard was a bad design decision, but it was a bad business decision.
Also note that there is a limit to how hard 5 man or solo content can be before it is only completable using particular class stacking.
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I quit WoW this year. It was pretty sad, since I've played the game from launch. 7 years of WoW. I enjoyed the game all the way through and enjoyed playing with the people I've met. In fact, I probably would still enjoy playing the game now.
But Blizzard legalized gold selling last year with the guardian cub, and I quit the moment I heard about it. I'm not going to support what was once a fair game that now legalizes gold buying so that Blizzard can now profit off of it.
There isn't a single MMO currently out or coming out that doesn't have microtransactions or legalized gold selling that I know of. If there is, I'd like to hear it. But for now, since I quit WoW, I haven't really played any games. Although I've still been keeping up-to-date with news and forums.
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On March 23 2012 13:07 Broodwurst wrote:Show nested quote +On March 23 2012 11:42 musai wrote:On March 22 2012 07:16 kafkaesque wrote: Just canceled my brother's account again and I have come to one inescapable conclusion:
For me, WoW in it's current state is extremely dull.
In Cataclysm I only bought 2 months of gametime:
The first month being right at the start, nerding 2 days non stop to reach 85, then visit a couple heroics and try raids. That was pretty decent; the new principles of healing and the much larger amount of HP made for a nice change after LK.
The second month having been the one that just expired. I leveled a Druid from one to 85 in a couple of weeks, had neither guild nor contacts. Two days after hitting 85, DS 10 was clear (non heroic, obviously).
The encounters are absolutely trivial. Seriously, what's up with fights like Ultraxion, where you stand perfectly still for 4:30, only hitting a giant purple button and taunt every once in a while?
hmmm calling WoW while only doing normal modes, hmmmm Name one interesting encounter in DS, hmmmm.
Thats like looking at Festergut in Wotlk and saying clearly icc is boring since he has no mechanics..
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On March 24 2012 02:32 paralleluniverse wrote:Show nested quote +On March 24 2012 02:08 Thorakh wrote:On March 23 2012 22:36 deth2munkies wrote: The reason why nobody really cares about heroics is because by the time you get to them, you've already fought the bosses (multiple times), you already know the stories behind them, all the little epic things that make the encounter fun, etc. You're normally just left with a boss that has a couple of extra abilities that make the fight more difficult but not more epic.
And what's your payoff? Slightly better recolored gear. Yeah, it's not worth it. Exactly. "lols but u has not done HEROIC mode" doesn't cut it as a counterargument against the notion that WoW is too easy. I shouldn't need to find a good raiding guild in order to have at least some semblance of a challenge. Heroic raids are a very little part of WoW, the other 95% of the game is pisseasy. The hardest part of the game has always been the raid content, particularly heroic raids. Are you trying to say that there should be harder 5 man or solo content so you can get a challenge without a guild? If so, then that seems to be asking for the 5 man heroics at Cata launch, which was too hard for many people that millions quit. I don't think having heroics set that hard was a bad design decision, but it was a bad business decision. Also note that there is a limit to how hard 5 man or solo content can be before it is only completable using particular class stacking. It's not good game design to have the entire game be pisseasy until you hit heroic raids.
And please, the heroics at the start of Cata were pisseasy as well, they just took too long to complete. Blizzard only caters to two groups of people, you're either in bleeding edge content or you're doing drooling monkey mode (yes, this includes normal raids).
The thing that was so great about TBC was that it had content for everyone.
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On March 24 2012 02:08 Thorakh wrote:Show nested quote +On March 23 2012 22:36 deth2munkies wrote: The reason why nobody really cares about heroics is because by the time you get to them, you've already fought the bosses (multiple times), you already know the stories behind them, all the little epic things that make the encounter fun, etc. You're normally just left with a boss that has a couple of extra abilities that make the fight more difficult but not more epic.
And what's your payoff? Slightly better recolored gear. Yeah, it's not worth it. Exactly. "lols but u has not done HEROIC mode" doesn't cut it as a counterargument against the notion that WoW is too easy. I shouldn't need to find a good raiding guild in order to have at least some semblance of a challenge. Heroic raids are a very little part of WoW, the other 95% of the game is pisseasy.
Blizz IS adding challenge mode dungeons in MOP. Basically you can only do them in standardized gear, so no overgearing, and get a medal of either bronze, silver or gold based on your performance.
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On March 24 2012 02:08 Thorakh wrote:Exactly. "lols but u has not done HEROIC mode" doesn't cut it as a counterargument against the notion that WoW is too easy. I shouldn't need to find a good raiding guild in order to have at least some semblance of a challenge.
The ramp up in difficulty is actually pretty decent in DS. Fairly easy normals, Madness being the most difficult, then Morchok HC around Madness level, then Yorsahj, Hagara, Ultraxion (10 man, 25 is different) . None of these require more than 1 or 2 nights of wiping, probably 1-2 hours with the current nerfs. These are moderately challenging for anyone who finds normal mode too easy, the only problem is that many people cant find the will to wipe for an hour or 2 to get a heroic down, and they will leave a group/raid at the first sign of trouble, essentially ruining that run. THAT is why you need a raiding guild.
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On March 24 2012 03:41 absalom86 wrote:Show nested quote +On March 24 2012 02:08 Thorakh wrote:On March 23 2012 22:36 deth2munkies wrote: The reason why nobody really cares about heroics is because by the time you get to them, you've already fought the bosses (multiple times), you already know the stories behind them, all the little epic things that make the encounter fun, etc. You're normally just left with a boss that has a couple of extra abilities that make the fight more difficult but not more epic.
And what's your payoff? Slightly better recolored gear. Yeah, it's not worth it. Exactly. "lols but u has not done HEROIC mode" doesn't cut it as a counterargument against the notion that WoW is too easy. I shouldn't need to find a good raiding guild in order to have at least some semblance of a challenge. Heroic raids are a very little part of WoW, the other 95% of the game is pisseasy. Blizz IS adding challenge mode dungeons in MOP. Basically you can only do them in standardized gear, so no overgearing, and get a medal of either bronze, silver or gold based on your performance. I don't want freaking challenge modes. Challenge modes are still the same, easy dungeons, you just do them in shitty gear. I want fights to be hard because the mechanics are hard, not because I am in greens.
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