• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:58
CET 13:58
KST 21:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview7RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3
StarCraft 2
General
RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced
Tourneys
RSL Offline Finals Info - Dec 13 and 14! Tenacious Turtle Tussle 2025 RSL Offline Finals Dates + Ticket Sales! Sparkling Tuna Cup - Weekly Open Tournament StarCraft2.fi 15th Anniversary Cup
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ [BSL21] RO8 Bracket & Prediction Contest BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle Let's talk about Metropolis
Tourneys
[ASL20] Grand Finals [BSL21] RO8 - Day 2 - Sunday 21:00 CET [BSL21] RO8 - Day 1 - Saturday 21:00 CET Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Fighting Spirit mining rates Current Meta
Other Games
General Games
Dawn of War IV Path of Exile Stormgate/Frost Giant Megathread Awesome Games Done Quick 2026! Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
How Sleep Deprivation Affect…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1850 users

Terran Revolutionist - Page 2

Forum Index > Final Edits
Post a Reply
Prev 1 2 3 4 5 9 10 11 Next All
Felagund
Profile Blog Joined December 2007
Philippines504 Posts
October 18 2008 02:34 GMT
#21
On October 18 2008 10:15 Day[9] wrote:
shit i guess this is the wrong forum

whatever t.t

Yeah should be in featured.
TL CJ Entusman #5 "now she is unarmed, u shall go gather ur army, siege ur tanks and her choke and send some vessels to spot her lurkers, at this time she may have defilers so, if u spot some, unsiege and bring fbs" -Ki_Do
mahnini
Profile Blog Joined October 2005
United States6862 Posts
October 18 2008 02:36 GMT
#22
wow great insight!
the world's a playground. you know that when you're a kid, but somewhere along the way everyone forgets it.
SK.Testie
Profile Blog Joined January 2007
Canada11084 Posts
Last Edited: 2008-10-18 02:40:51
October 18 2008 02:36 GMT
#23
You counter it by screwing over the fact that it isn't very mobile. It is one of the reasons people used to sacrifice an overlord to scout a terrans base. If you know it's coming, and you're used to playing against mech and have a keen sense of game control, you will not be bothered by it.

If it does not hurt you early and you play a heavy drone style, you will over-run it. Likewise, if there is no early expansion you can 2 hatch muta with well placed sunkens and muta-drone with well-placed overlords to completely obliterate it. Often being able to face the army and simply crush it repeatedly (not pushing into his base) while starving him.

The valkyries are not normally an issue due to the fact they take a long time to build and scourge are so very useful against them early. After a certain amount of mutas you can often cut all muta production together for a while and just hard drone+hard expand. So he cannot come out of his base. With this knowledge you must make sure drones going to expansions all over the map are not sniped. AKA overlord speed and no wasteful movements with your mutas. So essentially, in this slow to build strategy (the terrans), you can literally take the map with well placed overlords - muta - scourge - drone while eventually switching to mass hydras while the terran has likely not built enough tanks after scanning your mass air-drone build. You should have quite an economic advantage once he is able to really mobilize and finally come out. But by then, it should always be too late and you will crush the mech force repeatedly, or in the event you can't, have bought enough time to keep him running back and forth and starving him out through a mass econ style of guerrila warfare. i.e. muta+hydradrops around his armies.

While this can be said for all strategies, and there are some truly solid mech strategies out there, mech has always worked best as a surprise. Again, like most strategies, with small timing tweaks you can make mech seem nearly invincible. It is something you every Terran should have in their arsenal, and they need to know when and why to use it. From maps - to positions - even opponent can be a factor.

Defilers are also very good against it, very laaaaate game. Why late game? Most builds against mech don't have a proper transition period to defilers. As in, it leaves a weakness to be exploited to tech up to those units which take quite a while before they can be put into use effectively with plague. I recall beating a good mech terran with equal money in the past with muta-hydra turned into queen-broodling-hydra as well. So there are other options.
Social Justice is a fools errand. May all the adherents at its church be thwarted. Of all the religions I have come across, it is by far the most detestable.
SuperJongMan
Profile Blog Joined March 2003
Jamaica11586 Posts
October 18 2008 02:38 GMT
#24
Well, Fantasy thanked Oov for the Mech ideas, crediting the strategies to his coach in post game interviews.
POWER OVERWHELMING ! ! ! KRUU~ KRUU~
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17731 Posts
October 18 2008 02:46 GMT
#25
Oov changing sc even after he retired
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
t_co
Profile Blog Joined July 2007
United States702 Posts
October 18 2008 02:52 GMT
#26
Finally, TvZ is no longer the one BO staple it once was...
"Look, don't congratulate us when we buy a company, congratulate us when we sell it. Because any fool can overpay and buy a company, so long as there is money to buy it." --Henry Kravis
SK.Testie
Profile Blog Joined January 2007
Canada11084 Posts
October 18 2008 02:54 GMT
#27
Just bring back Lost Temple.
You'll see some cool shit again.
;p
Social Justice is a fools errand. May all the adherents at its church be thwarted. Of all the religions I have come across, it is by far the most detestable.
IdrA
Profile Blog Joined July 2004
United States11541 Posts
Last Edited: 2008-10-18 02:57:08
October 18 2008 02:55 GMT
#28
On October 18 2008 11:36 MYM.Testie wrote:
You counter it by screwing over the fact that it isn't very mobile. It is one of the reasons people used to sacrifice an overlord to scout a terrans base. If you know it's coming, and you're used to playing against mech and have a keen sense of game control, you will not be bothered by it.

If it does not hurt you early and you play a heavy drone style, you will over-run it. Likewise, if there is no early expansion you can 2 hatch muta with well placed sunkens and muta-drone with well-placed overlords to completely obliterate it. Often being able to face the army and simply crush it repeatedly (not pushing into his base) while starving him.

The valkyries are not normally an issue due to the fact they take a long time to build and scourge are so very useful against them early. After a certain amount of mutas you can often cut all muta production together for a while and just hard drone+hard expand. So he cannot come out of his base. With this knowledge you must make sure drones going to expansions all over the map are not sniped. AKA overlord speed and no wasteful movements with your mutas. So essentially, in this slow to build strategy (the terrans), you can literally take the map with well placed overlords - muta - scourge - drone while eventually switching to mass hydras while the terran has likely not built enough tanks after scanning your mass air-drone build. You should have quite an economic advantage once he is able to really mobilize and finally come out. But by then, it should always be too late and you will crush the mech force repeatedly, or in the event you can't, have bought enough time to keep him running back and forth and starving him out through a mass econ style of guerrila warfare. i.e. muta+hydradrops around his armies.

While this can be said for all strategies, and there are some truly solid mech strategies out there, mech has always worked best as a surprise. Again, like most strategies, with small timing tweaks you can make mech seem nearly invincible. It is something you every Terran should have in their arsenal, and they need to know when and why to use it. From maps - to positions - even opponent can be a factor.

Defilers are also very good against it, very laaaaate game. Why late game? Most builds against mech don't have a proper transition period to defilers. As in, it leaves a weakness to be exploited to tech up to those units which take quite a while before they can be put into use effectively with plague. I recall beating a good mech terran with equal money in the past with muta-hydra turned into queen-broodling-hydra as well. So there are other options.

2 hat muta fails hard vs it if you know its coming, z cant overpower turrets before 2+ valks are up, and once you have decent valk count their mutas are useless and they die to the first mech push.

and you arent gonna be able to deal with it just with muta/scourge, cuz t isnt gonna be using the valks on their own unless you're underdefended vs them anyway. theyre used in combination with the gol/tank army or with turrets to stop counters, and 4 valks + goliath or turret support isnt gonna be beat by any practical number of mutas.

its pretty easy to deal with defilers late game mech unless z has an overwhelming economy in which case it doesnt really matter what units theyre using. just cut goliath count for vultures and lay mines..everywhere while mixing in vessels with the extra gas.

obviously not invincible, but mech is way better as a standard strategy than most people give it credit for.
best way to deal with it is just taking the map and overwhelm t, but with vultures preventing expos until ovie speed/mutas your economy is delayed quite a bit, which usually gives t a window to secure a massive econ of their own or to timing push.

fantasy's vulture drop is really a nice touch though. ggplay defended it completely on medusa and was still way behind in econ just cuz to get enough hydras to cover everything he had to cut alot of drones.
http://www.splitreason.com/product/1152 release the gracken tshirt now available
SilverSkyLark
Profile Blog Joined April 2008
Philippines8437 Posts
October 18 2008 02:59 GMT
#29
The Jaedong Flash game was like Jaedong sending his lings to siege tanks to get them slaughtered. Maybe Dark Swarm + Plague would have been better.
"If i lost an arm, I would play w3." -IntoTheWow || "Member of Hyuk Hyuk Hyuk cafe. He's the next Jaedong, baby!"
Xusneb
Profile Blog Joined November 2006
Canada612 Posts
October 18 2008 03:17 GMT
#30
This was a great read. It's very refreshing to see a well explained analysis made by someone with an exceptional understanding of the game. Thanks, DAy[9]
If you want to be happy, be. - Leo Tolstoy
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
October 18 2008 03:26 GMT
#31
gawd, good read. Feature this asaply. Has some great insight to the current metagame of TvZ.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
thunk
Profile Blog Joined March 2008
United States6233 Posts
October 18 2008 03:46 GMT
#32
It was a really nice write up. I thought the maps bit and the threat bit was really relevant and needed to be expressed in words.
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
fanatacist
Profile Blog Joined August 2007
10319 Posts
October 18 2008 04:01 GMT
#33
Awesome post. I love your analysis and attention to detail. Simply a 10/10 thread.
Peace~
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
October 18 2008 04:05 GMT
#34
GGplay did fine. Had he not counter the expo and lost a lot of units he would've been in good shape still.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Bob_Doyle
Profile Blog Joined August 2008
Korea (South)35 Posts
Last Edited: 2008-10-18 04:12:17
October 18 2008 04:07 GMT
#35
according to interview , Fantasy says ' iloveoov made build and gave me All of mech build order ' then Fantasy is not revolutionist but iloveoov is revolutionist!!!!!!!!!!!! If iloveoov were not coach, he would not win ggplay with mech build
MrHoon *
Profile Blog Joined April 2008
10183 Posts
October 18 2008 04:16 GMT
#36
very nice writeup! <3 flash
dats racist
SpiralArchitect
Profile Blog Joined December 2006
United States2116 Posts
October 18 2008 04:16 GMT
#37
Great read man. I definitely agree on your analysis of Fantasys strategy, I just wish GGPlay could have handled it.
TeamLiquids #1 illiterate writer, writin dem wordz is de hardz.
SK.Testie
Profile Blog Joined January 2007
Canada11084 Posts
October 18 2008 04:20 GMT
#38
On October 18 2008 11:55 IdrA wrote:
Show nested quote +
On October 18 2008 11:36 MYM.Testie wrote:
You counter it by screwing over the fact that it isn't very mobile. It is one of the reasons people used to sacrifice an overlord to scout a terrans base. If you know it's coming, and you're used to playing against mech and have a keen sense of game control, you will not be bothered by it.

If it does not hurt you early and you play a heavy drone style, you will over-run it. Likewise, if there is no early expansion you can 2 hatch muta with well placed sunkens and muta-drone with well-placed overlords to completely obliterate it. Often being able to face the army and simply crush it repeatedly (not pushing into his base) while starving him.

The valkyries are not normally an issue due to the fact they take a long time to build and scourge are so very useful against them early. After a certain amount of mutas you can often cut all muta production together for a while and just hard drone+hard expand. So he cannot come out of his base. With this knowledge you must make sure drones going to expansions all over the map are not sniped. AKA overlord speed and no wasteful movements with your mutas. So essentially, in this slow to build strategy (the terrans), you can literally take the map with well placed overlords - muta - scourge - drone while eventually switching to mass hydras while the terran has likely not built enough tanks after scanning your mass air-drone build. You should have quite an economic advantage once he is able to really mobilize and finally come out. But by then, it should always be too late and you will crush the mech force repeatedly, or in the event you can't, have bought enough time to keep him running back and forth and starving him out through a mass econ style of guerrila warfare. i.e. muta+hydradrops around his armies.

While this can be said for all strategies, and there are some truly solid mech strategies out there, mech has always worked best as a surprise. Again, like most strategies, with small timing tweaks you can make mech seem nearly invincible. It is something you every Terran should have in their arsenal, and they need to know when and why to use it. From maps - to positions - even opponent can be a factor.

Defilers are also very good against it, very laaaaate game. Why late game? Most builds against mech don't have a proper transition period to defilers. As in, it leaves a weakness to be exploited to tech up to those units which take quite a while before they can be put into use effectively with plague. I recall beating a good mech terran with equal money in the past with muta-hydra turned into queen-broodling-hydra as well. So there are other options.

2 hat muta fails hard vs it if you know its coming, z cant overpower turrets before 2+ valks are up, and once you have decent valk count their mutas are useless and they die to the first mech push.

and you arent gonna be able to deal with it just with muta/scourge, cuz t isnt gonna be using the valks on their own unless you're underdefended vs them anyway. theyre used in combination with the gol/tank army or with turrets to stop counters, and 4 valks + goliath or turret support isnt gonna be beat by any practical number of mutas.

its pretty easy to deal with defilers late game mech unless z has an overwhelming economy in which case it doesnt really matter what units theyre using. just cut goliath count for vultures and lay mines..everywhere while mixing in vessels with the extra gas.

obviously not invincible, but mech is way better as a standard strategy than most people give it credit for.
best way to deal with it is just taking the map and overwhelm t, but with vultures preventing expos until ovie speed/mutas your economy is delayed quite a bit, which usually gives t a window to secure a massive econ of their own or to timing push.

fantasy's vulture drop is really a nice touch though. ggplay defended it completely on medusa and was still way behind in econ just cuz to get enough hydras to cover everything he had to cut alot of drones.


As usual, it is all dependent on maps-scouting etc. i.e. if you denied scouting with drones on a ramp etc so that they are essentially in the dark and will do their build not knowing what is coming the strategy I outlaid will usually result in an overwhelming defeat for Terran while being versatile enough to switch if needed with +1-+2 carapace mutas - overlords - scourge securing map control.
Social Justice is a fools errand. May all the adherents at its church be thwarted. Of all the religions I have come across, it is by far the most detestable.
Day[9]
Profile Blog Joined April 2003
United States7366 Posts
October 18 2008 04:51 GMT
#39
On October 18 2008 10:51 IdrA wrote:
he opened +1 armor, not weapon
at least on chupung (and plasma though that was a different build)
didnt see on medusa


ah sorry i couldn't tell because my resolution was too crappy. i just chose one and went w/ it hehe

i'll update it in a sec : ]
Whenever I encounter some little hitch, or some of my orbs get out of orbit, nothing pleases me so much as to make the crooked straight and crush down uneven places. www.day9.tv
sixghost
Profile Blog Joined November 2007
United States2096 Posts
October 18 2008 05:06 GMT
#40
Correct me if i'm wrong but it seems like this strategy has some definate holes in it for Z to take advantage of, especially if it starts to become more common. GGPlay had likely never seen something like this more than a few times and still was extremely close to taking game 4, and had a nice advantage in game 2 before he attacked into fantasy's natural with 4-5 tanks. It seemed like alot of it was due to inexperience controlling vs the valks, a few times if he had maybe 2 more pairs of scourge the game would have been turned around.

I think we definately saw that it can be a hard thing to deal with if you are taken off guard by it, but do are you sold yet that it will be a legitmate build if it starts to see regular use day?
mG.sixghost @ iCCup || One ling, two ling, three ling, four... Camp four gas, then ultra-whore . -Saracen
Prev 1 2 3 4 5 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
trigger 44
StarCraft: Brood War
Britney 42133
Calm 4386
Bisu 1491
Horang2 1406
Hyuk 982
Jaedong 807
Stork 415
EffOrt 393
actioN 289
ZerO 238
[ Show more ]
firebathero 222
Last 214
Sharp 207
Hyun 153
Pusan 117
sorry 90
Killer 88
Aegong 78
ToSsGirL 58
scan(afreeca) 31
Mong 31
Oya187 28
Movie 24
ajuk12(nOOB) 18
Icarus 5
Terrorterran 1
Dota 2
singsing4488
Dendi965
XcaliburYe391
League of Legends
C9.Mang0308
Counter-Strike
x6flipin832
Super Smash Bros
Westballz25
Heroes of the Storm
Khaldor253
Other Games
FrodaN2171
B2W.Neo1556
Fuzer 252
XaKoH 147
KnowMe95
Mew2King40
ZerO(Twitch)20
Organizations
StarCraft: Brood War
CasterMuse 21
lovetv 8
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH206
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra835
Upcoming Events
WardiTV 2025
3m
herO vs ShoWTimE
SHIN vs herO
Clem vs herO
SHIN vs Clem
SHIN vs ShoWTimE
Clem vs ShoWTimE
ComeBackTV 844
WardiTV210
TaKeTV 128
IPSL
4h 3m
Sziky vs JDConan
BSL 21
7h 3m
Tech vs Cross
Bonyth vs eOnzErG
Replay Cast
20h 3m
Wardi Open
23h 3m
Monday Night Weeklies
1d 4h
Sparkling Tuna Cup
1d 21h
Replay Cast
3 days
The PondCast
3 days
CranKy Ducklings
5 days
[ Show More ]
SC Evo League
5 days
BSL 21
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Revival: Season 3
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.