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Comparing SC2 to high school football is pretty dumb. For one, no one older than 17 finds high school football exciting. And even then only your own school seemed exciting.
I would compare SC2 to CS: source, where SC1 is CS 1.6. There's a rabid fan base that considers source (SC2) to be noobish and not as competitive as what came before. However, the masses will speak up and the tournaments and prize money will dwindle. SC1 may limp on for years like CS has done, but the rest of the world will move on.
And one day BW is going to be left with nothing, while everyone else is enjoying the updated graphics and mechanics of SC2.
So long as I enjoy what I'm watching, I don't really care if Mvp and NesTea sucked at 12 unit groups and individual building selection.
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good writeup shown why sc bw is supirior to sc2. Exactly my thoughts.
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On May 13 2011 03:09 Dakorok wrote: It's an interesting take, but I maintain that SC2 is a fresh, new game. The metagame is nowhere near as defined as it was in Brood War yet.
You can't compare the development stage of SC2 to BW. When BW just came out, nobody knows how to play RTS. Even Boxer did not have a good idea about how to play RTS compared to today's players.
On the other hand, the people who plays SC2 now knows everything about RTS, they should be able to play SC2 to the current BW level within one year if there were no patches from Blizzard.
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On May 13 2011 03:11 LemOn wrote:Show nested quote +On May 13 2011 03:08 Kich wrote:On May 13 2011 02:56 MiniRoman wrote:On May 13 2011 02:53 Ribbon wrote:On May 13 2011 02:50 MiniRoman wrote:On May 13 2011 02:39 Ribbon wrote:On May 13 2011 02:37 MiniRoman wrote: What are pro sc2 players? like 200 including some bw spamming from the past?
300-400. Whaaa? Proof? All of them are 300-400? Un-fucking-likely They show the APM tab during games sometime in GSLs. I've seen one instance of san having 150 APM at that point in the game (and a flamewar resulted in the LR thread because Nestea had 300 at that point), but he was averaging 300. 300ish is common, and 400 isn't unheard of (Nada). And that's Actions-Per-Blizzard-Minute Hope jc got some royalties on inventing APM~ Leave it to Blizzard to fuck it up. I don't watch enough sc2 to know why they need that many actions. Most games I see contain like 10-20 units for either player and thats about it "Man, I don't know enough about a topic to get a legitimate response to it, but that won't stop me from shitting all over it." Select, a terran player, has had games where his average APM in SC2 was 450. Translate that into Brood War APM. The games are just different, that's it. (SC2 players are more prone to reaching max food just given the nature of the game, I'm curious to see the games you've watched, were they bronze league?) apm means shit, in both games. Broodway has EAPM which is a lot more accurate, the top players are at 200-240 usually, I seriously can't see how that would be needed in SC2.
Right, that's understood. It was a response to someone trying to say that BW was a better game because it's pro players had high APM and tried to justify it by claiming that SC2 pro's have low APM, which is untrue--I gave an example of Select who is almost constantly at 350-450 SC2 APM every game.
Is it needed? No, it's just possible and he puts it to great effect, his aggression and micro is fucking beautiful.
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On May 13 2011 03:15 hydraden wrote:Show nested quote +On May 13 2011 03:09 Dakorok wrote: It's an interesting take, but I maintain that SC2 is a fresh, new game. The metagame is nowhere near as defined as it was in Brood War yet. You can't compare the development stage of SC2 to BW. When BW just came out, nobody knows how to play RTS. Even Boxer did not have a good idea about how to play RTS compared to today's players. On the other hand, the people who plays SC2 now knows everything about RTS, they should be able to play SC2 to the current BW level within one year if there were no patches from Blizzard.
I wouldn't bother to explain this. I've literally seen the same argument destroyed about 1000 times on here and they still parrot it, unable to understand that BW experience directly translates over to SC2 and things will get worked out FAR quicker.
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Northern Ireland2557 Posts
On May 13 2011 03:15 hydraden wrote:Show nested quote +On May 13 2011 03:09 Dakorok wrote: It's an interesting take, but I maintain that SC2 is a fresh, new game. The metagame is nowhere near as defined as it was in Brood War yet. You can't compare the development stage of SC2 to BW. When BW just came out, nobody knows how to play RTS. Even Boxer did not have a good idea about how to play RTS compared to today's players. On the other hand, the people who plays SC2 now knows everything about RTS, they should be able to play SC2 to the current BW level within one year if there were no patches from Blizzard. This is very ignorant. Some of the best BW players were WC2 players back in the day. Back when BW was a fresh new game.
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On May 13 2011 03:11 LemOn wrote:Show nested quote +On May 13 2011 03:08 Kich wrote:On May 13 2011 02:56 MiniRoman wrote:On May 13 2011 02:53 Ribbon wrote:On May 13 2011 02:50 MiniRoman wrote:On May 13 2011 02:39 Ribbon wrote:On May 13 2011 02:37 MiniRoman wrote: What are pro sc2 players? like 200 including some bw spamming from the past?
300-400. Whaaa? Proof? All of them are 300-400? Un-fucking-likely They show the APM tab during games sometime in GSLs. I've seen one instance of san having 150 APM at that point in the game (and a flamewar resulted in the LR thread because Nestea had 300 at that point), but he was averaging 300. 300ish is common, and 400 isn't unheard of (Nada). And that's Actions-Per-Blizzard-Minute Hope jc got some royalties on inventing APM~ Leave it to Blizzard to fuck it up. I don't watch enough sc2 to know why they need that many actions. Most games I see contain like 10-20 units for either player and thats about it "Man, I don't know enough about a topic to get a legitimate response to it, but that won't stop me from shitting all over it." Select, a terran player, has had games where his average APM in SC2 was 450. Translate that into Brood War APM. The games are just different, that's it. (SC2 players are more prone to reaching max food just given the nature of the game, I'm curious to see the games you've watched, were they bronze league?) apm means shit, in both games. Broodway has EAPM which is a lot more accurate, the top players are at 200-240 usually, I seriously can't see how that would be needed in SC2.
My desktop background is an idra quote:
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On May 13 2011 03:12 infinity2k9 wrote:Show nested quote +On May 13 2011 03:05 Requizen wrote:On May 13 2011 03:00 infinity2k9 wrote:On May 13 2011 02:55 Requizen wrote:On May 13 2011 02:50 I)etox wrote:On May 13 2011 02:45 Requizen wrote:On May 13 2011 02:40 Legatus Lanius wrote:On May 13 2011 02:38 stratmatt wrote: as somebody who never followed the bw scene and only bothered to check it out after watching lots of sc2.... i hav to say that bw is BORING. its only appealing to people who have been following it since it was the only thing around. the truth is that the graphics are terrible, the units look dinky, and the micro looks redundant and tedious. sc2 is way more entertaining to newcomers and pretty much just more fun to watch through and through. seriously, bw graphics are SO BAD. imo posts like this are much worse than the OP To be fair, he is correct in saying that SC2 is much more enjoyable (on the whole) from a spectator's standpoint. It is much prettier, there are more observer options, and for the most part, it is more understandable for people who aren't players themselves. I watch SC2 tournaments with my friends and roommates, and we all get together to watch Funday Mondays. If I tried to sit them down to watch the grainy, dim BW games, they'd lose interest immediately. From the standpoint of making the game a spectator sport, SC2 is likely the stronger contender. And yes, making it more spectator-friendly is a good thing. More spectators means more coverage, more money for the pros, and making e-sports a legitimate past-time. I'd love to see the day when, say, MLG has a spot on ESPN or another well known and respected channel and watching Starcraft matches won't make me a social outcast. Wrong wrong wrong wrong. BW is definitely the superior spectator sport. The tension created between the units is incredible high, stuff like reavers + shuttle micro, scourge vs. dropships, spider mines and siege tank lines, etc. What does SC2 have that has high tension? Everyone says marine splitting vs. banelings but bio splits vs. lurkers was already standard in bw. The only thing sc2 has on bw is better graphics and a friendlier observer interface (<-- speaking in terms of qualities as a spectator sport). Well, you say those things as a long-time BW fan and (I assume) player. To most people who are new to watching it, it's not "Oh, those Tanks are just out of range" or "Oh man, so close to those Lurkers/Spider Mines", they just see outdated, 2D models standing there. Micro and even Macro looks much more flashy and newbie friendly in SC2 than in BW. I'm not saying it's better for knowledgeable folks. I really like watching BW. I know how much time and energy are going into everything and how complex things like Reaver drops are, but, say, my cousin wouldn't. To him a Reaver drop wouldn't seem more complex than a stimmed Marine/Marauder drop, even though the Reaver takes a crapload more micro. BW is watched by a large casual audience in Korea as well as hardcore fans. If it was hard to understand like you suggest then it would have never been popular. I dunno what people's constant reference to 2D like it's a bad thing comes from, when Starcraft 2 is from a 2D perspective anyway, it could literally be identically the same gameplay-wise if it was 2D. No one's going to consistently watch SC2 solely because it's got 3D graphics, you think people are gonna watch eSports and become fans because Collosi shoot big lasers? For a start it's not THAT impressive even, it's pretty dated looking already. Sprites are clear and represent what they need to perfectly fine. And that's fine for you and me, as gamers. I'm talking about mass appeal. In America, anyway. We're talking about a society where people will pay $5 extra on their movie ticket for flimsy pieces of plastic to watch it in 3D. Where you upgrade your TV almost every other year if you can afford it. Where a PC is outdated as soon as you open up the box. So yes, I stand by my reasoning that for a non-gamer and non-tech person (by any stretch of the word), the better graphics and easier to understand interface and HUD make SC2 much, much more understandable. It's never going to have mass appeal in America it's a fucking real-team strategy game lol Seriously when are people gonna stop exaggerating about eSports getting 'big'? It's not going to reach the mainstream in the USA ever. The suggestion is ridiculous itself. Why pander to a market that has zero interest. The most you'll get interested is simply gamers who don't play the game, even then it's going to probably get less and less interesting as the majority of games in both BW/SC2 are very similar each time.
That's the kind of attitude that prevents it from happening :\
Gaming is mostly dominated by people in the 18-35 age range. What happens when this generation stops being the "young" group and starts being the dominant group of people in society? Our interests and hobbies will become the forefront of media.
Do you think modern professional sports (like football and baseball) just popped up and became super popular in just 10 years? Heck no, things like that take time. Why do you think Anime, Manga and Comics are getting more mass appeal? Because the people that grew up with them are coming into power in society.
I tell everyone I know that I love and watch e-sports, specifically SC2. I don't hide it out of fear of being shunned, though I know that sometimes that's what's going to happen. People like Day9 are doing so much to make the Starcraft community bigger and bigger. It isn't going to happen overnight, but someday I think that yes, e-sports will be, maybe not as big as Football or Baseball, but definately prevalant in society.
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On May 13 2011 03:18 Maliris wrote:Show nested quote +On May 13 2011 03:15 hydraden wrote:On May 13 2011 03:09 Dakorok wrote: It's an interesting take, but I maintain that SC2 is a fresh, new game. The metagame is nowhere near as defined as it was in Brood War yet. You can't compare the development stage of SC2 to BW. When BW just came out, nobody knows how to play RTS. Even Boxer did not have a good idea about how to play RTS compared to today's players. On the other hand, the people who plays SC2 now knows everything about RTS, they should be able to play SC2 to the current BW level within one year if there were no patches from Blizzard. This is very ignorant. Some of the best BW players were WC2 players back in the day. Back when BW was a fresh new game.
Geez, you think I do not know those games? I am an old guy. Ages of Empires, red alert, WC2, I played all of them over 10 years ago. they were never professional games. How can you compare?
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[+ Show Spoiler +QUOTE] On May 13 2011 03:20 Requizen wrote:On May 13 2011 03:12 infinity2k9 wrote:Show nested quote +On May 13 2011 03:05 Requizen wrote:On May 13 2011 03:00 infinity2k9 wrote:On May 13 2011 02:55 Requizen wrote:On May 13 2011 02:50 I)etox wrote:On May 13 2011 02:45 Requizen wrote:On May 13 2011 02:40 Legatus Lanius wrote:On May 13 2011 02:38 stratmatt wrote: as somebody who never followed the bw scene and only bothered to check it out after watching lots of sc2.... i hav to say that bw is BORING. its only appealing to people who have been following it since it was the only thing around. the truth is that the graphics are terrible, the units look dinky, and the micro looks redundant and tedious. sc2 is way more entertaining to newcomers and pretty much just more fun to watch through and through. seriously, bw graphics are SO BAD. imo posts like this are much worse than the OP To be fair, he is correct in saying that SC2 is much more enjoyable (on the whole) from a spectator's standpoint. It is much prettier, there are more observer options, and for the most part, it is more understandable for people who aren't players themselves. I watch SC2 tournaments with my friends and roommates, and we all get together to watch Funday Mondays. If I tried to sit them down to watch the grainy, dim BW games, they'd lose interest immediately. From the standpoint of making the game a spectator sport, SC2 is likely the stronger contender. And yes, making it more spectator-friendly is a good thing. More spectators means more coverage, more money for the pros, and making e-sports a legitimate past-time. I'd love to see the day when, say, MLG has a spot on ESPN or another well known and respected channel and watching Starcraft matches won't make me a social outcast. Wrong wrong wrong wrong. BW is definitely the superior spectator sport. The tension created between the units is incredible high, stuff like reavers + shuttle micro, scourge vs. dropships, spider mines and siege tank lines, etc. What does SC2 have that has high tension? Everyone says marine splitting vs. banelings but bio splits vs. lurkers was already standard in bw. The only thing sc2 has on bw is better graphics and a friendlier observer interface (<-- speaking in terms of qualities as a spectator sport). Well, you say those things as a long-time BW fan and (I assume) player. To most people who are new to watching it, it's not "Oh, those Tanks are just out of range" or "Oh man, so close to those Lurkers/Spider Mines", they just see outdated, 2D models standing there. Micro and even Macro looks much more flashy and newbie friendly in SC2 than in BW. I'm not saying it's better for knowledgeable folks. I really like watching BW. I know how much time and energy are going into everything and how complex things like Reaver drops are, but, say, my cousin wouldn't. To him a Reaver drop wouldn't seem more complex than a stimmed Marine/Marauder drop, even though the Reaver takes a crapload more micro. BW is watched by a large casual audience in Korea as well as hardcore fans. If it was hard to understand like you suggest then it would have never been popular. I dunno what people's constant reference to 2D like it's a bad thing comes from, when Starcraft 2 is from a 2D perspective anyway, it could literally be identically the same gameplay-wise if it was 2D. No one's going to consistently watch SC2 solely because it's got 3D graphics, you think people are gonna watch eSports and become fans because Collosi shoot big lasers? For a start it's not THAT impressive even, it's pretty dated looking already. Sprites are clear and represent what they need to perfectly fine. And that's fine for you and me, as gamers. I'm talking about mass appeal. In America, anyway. We're talking about a society where people will pay $5 extra on their movie ticket for flimsy pieces of plastic to watch it in 3D. Where you upgrade your TV almost every other year if you can afford it. Where a PC is outdated as soon as you open up the box. So yes, I stand by my reasoning that for a non-gamer and non-tech person (by any stretch of the word), the better graphics and easier to understand interface and HUD make SC2 much, much more understandable. It's never going to have mass appeal in America it's a fucking real-team strategy game lol Seriously when are people gonna stop exaggerating about eSports getting 'big'? It's not going to reach the mainstream in the USA ever. The suggestion is ridiculous itself. Why pander to a market that has zero interest. The most you'll get interested is simply gamers who don't play the game, even then it's going to probably get less and less interesting as the majority of games in both BW/SC2 are very similar each time. That's the kind of attitude that prevents it from happening :\ Gaming is mostly dominated by people in the 18-35 age range. What happens when this generation stops being the "young" group and starts being the dominant group of people in society? Our interests and hobbies will become the forefront of media. Do you think modern professional sports (like football and baseball) just popped up and became super popular in just 10 years? Heck no, things like that take time. Why do you think Anime, Manga and Comics are getting more mass appeal? Because the people that grew up with them are coming into power in society. I tell everyone I know that I love and watch e-sports, specifically SC2. I don't hide it out of fear of being shunned, though I know that sometimes that's what's going to happen. People like Day9 are doing so much to make the Starcraft community bigger and bigger. It isn't going to happen overnight, but someday I think that yes, e-sports will be, maybe not as big as Football or Baseball, but definately prevalant in society. [/QUOTE]
Pretty much bang on, to say that E-sports will NEVER be big is pretty ignorant to an already growing trend.
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On May 13 2011 03:17 infinity2k9 wrote:Show nested quote +On May 13 2011 03:15 hydraden wrote:On May 13 2011 03:09 Dakorok wrote: It's an interesting take, but I maintain that SC2 is a fresh, new game. The metagame is nowhere near as defined as it was in Brood War yet. You can't compare the development stage of SC2 to BW. When BW just came out, nobody knows how to play RTS. Even Boxer did not have a good idea about how to play RTS compared to today's players. On the other hand, the people who plays SC2 now knows everything about RTS, they should be able to play SC2 to the current BW level within one year if there were no patches from Blizzard. I wouldn't bother to explain this. I've literally seen the same argument destroyed about 1000 times on here and they still parrot it, unable to understand that BW experience directly translates over to SC2 and things will get worked out FAR quicker.
So the RTS genre is so developed that SC2 will be solved very quickly. BW is further developed, and exists at the same time, and new strategies are still evolving.
Because BW is closer to the end of its development than SC2 is, and because RTS games are developing at the same rate, SC2 will be solved before BW.
Parroting indeed.
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On May 13 2011 03:21 hydraden wrote:Show nested quote +On May 13 2011 03:18 Maliris wrote:On May 13 2011 03:15 hydraden wrote:On May 13 2011 03:09 Dakorok wrote: It's an interesting take, but I maintain that SC2 is a fresh, new game. The metagame is nowhere near as defined as it was in Brood War yet. You can't compare the development stage of SC2 to BW. When BW just came out, nobody knows how to play RTS. Even Boxer did not have a good idea about how to play RTS compared to today's players. On the other hand, the people who plays SC2 now knows everything about RTS, they should be able to play SC2 to the current BW level within one year if there were no patches from Blizzard. This is very ignorant. Some of the best BW players were WC2 players back in the day. Back when BW was a fresh new game. Geez, you think I do not know those games? Ages of Empires, red alert, WC2, I played all of them 10 years ago. they were never professional games. How can you compare?
Because playing those games even for fun gives you a fundamental idea of how to play RTS at even the most basic level. You don't need to do something professionally to get good at it. This goes in to saying no one knew how to play RTS games before BW which is false.
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On May 13 2011 03:09 Dakorok wrote: It's an interesting take, but I maintain that SC2 is a fresh, new game. The metagame is nowhere near as defined as it was in Brood War yet.
The argument is a fallacy.
At its core, SC2's playstyle is no different that BW's. Yes, there are different units to use, a different damage model, and an easier interface, but at its core, there are still command centers, barracks, and control groups.
This is the entire point of the OP. That an SC2-only player would find no difficulty in opening BW for the first time and easily skimming through the game; so what is the explanation for the discrepancy between bw versus sc2?
b-tier players taking on b-tier players - thusly why sc2 in its current form is indeed a farce.
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I'm not sure if this has been mentioned yet (the thread is 90 pages long already) but, unless we're going to seriously argue that the skill ceiling in BW is miles higher than in WC3, shouldn't we also consider Moon, Grubby, ToD? I don't think that Grubby was ever a better player (by whatever cross-game metric we can use to evaluate player skill) than is Flash, but surely he was as good or better than was IrOn. The point is, the WC3 legends actually did switch to SC2 and are conspicuously failing to dominate. Doesn't this fatally undermine the whole post?
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Northern Ireland2557 Posts
On May 13 2011 03:24 Vendor wrote:Show nested quote +On May 13 2011 03:21 hydraden wrote:On May 13 2011 03:18 Maliris wrote:On May 13 2011 03:15 hydraden wrote:On May 13 2011 03:09 Dakorok wrote: It's an interesting take, but I maintain that SC2 is a fresh, new game. The metagame is nowhere near as defined as it was in Brood War yet. You can't compare the development stage of SC2 to BW. When BW just came out, nobody knows how to play RTS. Even Boxer did not have a good idea about how to play RTS compared to today's players. On the other hand, the people who plays SC2 now knows everything about RTS, they should be able to play SC2 to the current BW level within one year if there were no patches from Blizzard. This is very ignorant. Some of the best BW players were WC2 players back in the day. Back when BW was a fresh new game. Geez, you think I do not know those games? Ages of Empires, red alert, WC2, I played all of them 10 years ago. they were never professional games. How can you compare? Because playing those games even for fun gives you a fundamental idea of how to play RTS at even the most basic level. You don't need to do something professionally to get good at it. This goes in to saying no one knew how to play RTS games before BW which is false. Indeed.
Sorry to burst your bubble, but BW was not always this hardcore RTS for god's of gaming. Saying no one knew how to play RTS when BW was released is silly.
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On May 13 2011 02:21 Samhax wrote:Show nested quote +On May 13 2011 01:55 jdseemoreglass wrote:On May 13 2011 01:52 stratmatt wrote: damn are you guys serious? you mean a game that has been played through and through for like a decade is played at a higher level than one thats been out only a year? why didnt i think of that? thats it, im done wit sc2. lol Chess has been around for hundreds of years, and is played at a level that Starcraft could never even hope to reach. You could practice and study for 16 hours a day and you would still be crushed by grandmasters because they have so much innate talent and intelligence you could never overcome it. Time to quit broodwar now. Go has been around for thousands of years, and even the best super computers can't take a game from top players, time to quit chess.
Running has been around since humans first climbed down from the trees, and even today no robot can beat even my 8 year old brother at running, time to quit go.
This is fun
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On May 13 2011 03:25 Elenian wrote: I'm not sure if this has been mentioned yet (the thread is 90 pages long already) but, unless we're going to seriously argue that the skill ceiling in BW is miles higher than in WC3, shouldn't we also consider Moon, Grubby, ToD? I don't think that Grubby was ever a better player (by whatever cross-game metric we can use to evaluate player skill) than is Flash, but surely he was as good or better than was IrOn. The point is, the WC3 legends actually did switch to SC2 and are conspicuously failing to dominate. Doesn't this fatally undermine the whole post?
No, obviously WC3 was also a farce. Only BW master race is true e-sports here.
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On May 13 2011 03:24 Vendor wrote:Show nested quote +On May 13 2011 03:21 hydraden wrote:On May 13 2011 03:18 Maliris wrote:On May 13 2011 03:15 hydraden wrote:On May 13 2011 03:09 Dakorok wrote: It's an interesting take, but I maintain that SC2 is a fresh, new game. The metagame is nowhere near as defined as it was in Brood War yet. You can't compare the development stage of SC2 to BW. When BW just came out, nobody knows how to play RTS. Even Boxer did not have a good idea about how to play RTS compared to today's players. On the other hand, the people who plays SC2 now knows everything about RTS, they should be able to play SC2 to the current BW level within one year if there were no patches from Blizzard. This is very ignorant. Some of the best BW players were WC2 players back in the day. Back when BW was a fresh new game. Geez, you think I do not know those games? Ages of Empires, red alert, WC2, I played all of them 10 years ago. they were never professional games. How can you compare? Because playing those games even for fun gives you a fundamental idea of how to play RTS at even the most basic level. You don't need to do something professionally to get good at it. This goes in to saying no one knew how to play RTS games before BW which is false.
If that's so, you can also claim that bronze league players knows how to play RTS, but what's the point of that kind of skill impact professional games. In my opinion, bronze league players do not know how to play RTS games.
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On May 13 2011 02:55 Mailing wrote:Show nested quote +On May 13 2011 02:51 Canadium wrote: I don't know if any of the current top BW players will ever change over.... And I can't really blame them. SC2 is so easy they would be bored within the first month. Besides I don't see BW dying for quite some time (which is nice) so we're all just gonna have to live what we have for now.... This sounds so IGNORANT. Their CAREER is Starcraft. If A-teamers are soooooooo much better than "shitty mc and mvp" why not switch? They are NOT making more money. Flash, Jaedong, Stork, Bisu, etc may be, but they are outliers. MC has already made something like 130,000 USD just 5 months into 2011. If SC2 is so damn easy, why don't the middle-tier BW pros switch over as soon as possible while the wins are "free"? The only argument I have seen against this is "well........ they don't find sc2 fun!!!!!!1"
They don't switch because SC2 in Korea is a total joke. No audiances, no fanclubs, no big sponsors, no stability, no salary, no prestige. People need to get over this idea of money. Most progamers care very little of the money, earnings usually go to the betterment of the team as a whole. That they may truly not enjoy the came is a legitimate reason to not play it.
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It is too bad. A lot of people seem too inflexible to give this idea a proper contemplation. It seems that a significant portion of people who posted, made up their minds before they read the write-up.
On May 12 2011 18:01 valaki wrote:
Lol at the haters. The article only said that:
1.) Current SC2 scene are dominated by ex BW players 2.) These players were average at bw at most 3.) IF some of the current bw pros who are average would transfer, they MIGHT dominate 4.) Flash and JD WOULD dominate no question 5.) The current pros need to practice in a more organised fashion
On May 12 2011 18:12 Mailing wrote: Actually, it was more like this.
1.) Also : Because BW is a better game. 2.) Also : Your favorite players sucked in "the real game" 3.) Also : Because they are actually good at "the real game" 4.) Also : Flash and JD are gods compared to your shitty favorite players. 5.) Also : I am going to assume your favorite players don't know how to practice, since they play 8hrs a day and still suck compared to BW b-teamers.
That's why people are pissed. He took something that could of been educational to newer fans and turned it into SC2 bashing. No. Stop putting words into the OP's mouth please.
(1) He didn't say BW is a better game. (2) "Your favorite players sucked at "the real game" BW" - although a crude translation, he did imply that, true. However, don't replace it with the inflammatory, "the real game", to suit your purpose of shooting down a thought-out and organized post (sure his effort wasn't enough, but nevertheless it was well-articulated and he provided evidence for his opinion). (3) Again with "the real game". The problem is you, not the OP. If you don't approach the information with a tolerant mind (maintaining a balance between your bias and your reason), you cannot provide good criticism. (4) Flash and JD are the players with the greatest work ethic and focused mindset. Many other A-team players have a level of discipline that is lower than theirs, but still relatively higher than (5) Why are you bringing up BW b-teamers? Top BW players practice more, practice in a more organized fashion. Their willingness follow strict schedules, all the while playing with a constructive mindset, allows them to gain the highest level of micro, macro, and decision-making (including anticipating their opponent's next moves and countering them as soon as possible).
The distasteful part of intrigue's post was when he described the current SC2 (GSL) scene as a farce. It was not a good choice to used that term, which doesn't do his opinion justice. He cannot fully enjoy it because there are a group of candidates from a closely-related game who have the skills to improve the current level of competitive play in SC2.
Even if people disagree with certain parts of the OP, they should not solely focus on those points to dismiss the entire write-up. Give and take please.
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