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The Elephant in the Room - Page 97

Forum Index > Final Edits
6514 CommentsPost a Reply
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GeneticToss
Profile Joined December 2010
Canada188 Posts
May 12 2011 18:05 GMT
#1921
On May 13 2011 02:58 Fanatic-Templar wrote:
Wait, if the argument goes "Flash could crush the StarCraft 2 competitive scene and that scene is therefore a sham", then we can hypothesise that, according to that logic, the SC2 scene is as he says. But following that same logic, wouldn't it be proving that the Brood War competitive scene is a sham? Because Flash actually is crushing that competitive scene.

I don't understand this article at all.


Flash is crushing a scene that used to crush the players that are crushing the current sc2 scene.

nFo on KGS
Requizen
Profile Blog Joined March 2011
United States33802 Posts
May 12 2011 18:05 GMT
#1922
On May 13 2011 03:00 infinity2k9 wrote:
Show nested quote +
On May 13 2011 02:55 Requizen wrote:
On May 13 2011 02:50 I)etox wrote:
On May 13 2011 02:45 Requizen wrote:
On May 13 2011 02:40 Legatus Lanius wrote:
On May 13 2011 02:38 stratmatt wrote:
as somebody who never followed the bw scene and only bothered to check it out after watching lots of sc2.... i hav to say that bw is BORING. its only appealing to people who have been following it since it was the only thing around. the truth is that the graphics are terrible, the units look dinky, and the micro looks redundant and tedious. sc2 is way more entertaining to newcomers and pretty much just more fun to watch through and through. seriously, bw graphics are SO BAD.


imo posts like this are much worse than the OP



To be fair, he is correct in saying that SC2 is much more enjoyable (on the whole) from a spectator's standpoint. It is much prettier, there are more observer options, and for the most part, it is more understandable for people who aren't players themselves.

I watch SC2 tournaments with my friends and roommates, and we all get together to watch Funday Mondays. If I tried to sit them down to watch the grainy, dim BW games, they'd lose interest immediately. From the standpoint of making the game a spectator sport, SC2 is likely the stronger contender.

And yes, making it more spectator-friendly is a good thing. More spectators means more coverage, more money for the pros, and making e-sports a legitimate past-time. I'd love to see the day when, say, MLG has a spot on ESPN or another well known and respected channel and watching Starcraft matches won't make me a social outcast.


Wrong wrong wrong wrong. BW is definitely the superior spectator sport. The tension created between the units is incredible high, stuff like reavers + shuttle micro, scourge vs. dropships, spider mines and siege tank lines, etc. What does SC2 have that has high tension? Everyone says marine splitting vs. banelings but bio splits vs. lurkers was already standard in bw. The only thing sc2 has on bw is better graphics and a friendlier observer interface (<-- speaking in terms of qualities as a spectator sport).



Well, you say those things as a long-time BW fan and (I assume) player. To most people who are new to watching it, it's not "Oh, those Tanks are just out of range" or "Oh man, so close to those Lurkers/Spider Mines", they just see outdated, 2D models standing there. Micro and even Macro looks much more flashy and newbie friendly in SC2 than in BW.

I'm not saying it's better for knowledgeable folks. I really like watching BW. I know how much time and energy are going into everything and how complex things like Reaver drops are, but, say, my cousin wouldn't. To him a Reaver drop wouldn't seem more complex than a stimmed Marine/Marauder drop, even though the Reaver takes a crapload more micro.


BW is watched by a large casual audience in Korea as well as hardcore fans. If it was hard to understand like you suggest then it would have never been popular. I dunno what people's constant reference to 2D like it's a bad thing comes from, when Starcraft 2 is from a 2D perspective anyway, it could literally be identically the same gameplay-wise if it was 2D.

No one's going to consistently watch SC2 solely because it's got 3D graphics, you think people are gonna watch eSports and become fans because Collosi shoot big lasers? For a start it's not THAT impressive even, it's pretty dated looking already. Sprites are clear and represent what they need to perfectly fine.


And that's fine for you and me, as gamers. I'm talking about mass appeal. In America, anyway.

We're talking about a society where people will pay $5 extra on their movie ticket for flimsy pieces of plastic to watch it in 3D. Where you upgrade your TV almost every other year if you can afford it. Where a PC is outdated as soon as you open up the box. So yes, I stand by my reasoning that for a non-gamer and non-tech person (by any stretch of the word), the better graphics and easier to understand interface and HUD make SC2 much, much more understandable.
It's your boy Guzma!
Bobster
Profile Joined January 2011
Germany3075 Posts
Last Edited: 2011-05-12 18:08:42
May 12 2011 18:05 GMT
#1923
The worst part about this article is that it provides a soapbox for guys like this:

On May 13 2011 02:51 Canadium wrote:
I don't know if any of the current top BW players will ever change over.... And I can't really blame them. SC2 is so easy they would be bored within the first month. Besides I don't see BW dying for quite some time (which is nice) so we're all just gonna have to live what we have for now....

Obvious flamebait and a terrible contribution to the topic at hand.
gurrpp
Profile Blog Joined October 2009
United States437 Posts
May 12 2011 18:06 GMT
#1924
On May 13 2011 02:55 Mailing wrote:
MC has already made something like 130,000 USD just 5 months into 2011. If SC2 is so damn easy, why don't the middle-tier BW pros switch over as soon as possible while the wins are "free"?

The only argument I have seen against this is "well........ they don't find sc2 fun!!!!!!1"



The main reason I can see for them not switching over is they hope they can make it big. A lot of them hope they can make it big like any of the code s players if they just work harder. A lot of them just enjoy the game. Starcraft 2 doesn't really have the same starpower as scbw right now. That starpower is to some extent what keeps so many players trying to make a name for themselves in broodwar. Its not just about the money. Its also about publicity, fame, and respect. Every broodwar player wants to be the next bonjwa.
hot fuh days
Original exxo
Profile Joined April 2011
United States257 Posts
May 12 2011 18:06 GMT
#1925
On May 13 2011 02:56 MiniRoman wrote:
Show nested quote +
On May 13 2011 02:53 Ribbon wrote:
On May 13 2011 02:50 MiniRoman wrote:
On May 13 2011 02:39 Ribbon wrote:
On May 13 2011 02:37 MiniRoman wrote:
What are pro sc2 players? like 200 including some bw spamming from the past?


300-400.


Whaaa? Proof? All of them are 300-400?

Un-fucking-likely


They show the APM tab during games sometime in GSLs. I've seen one instance of san having 150 APM at that point in the game (and a flamewar resulted in the LR thread because Nestea had 300 at that point), but he was averaging 300. 300ish is common, and 400 isn't unheard of (Nada). And that's Actions-Per-Blizzard-Minute


Hope jc got some royalties on inventing APM~ Leave it to Blizzard to fuck it up.

I don't watch enough sc2 to know why they need that many actions. Most games I see contain like 10-20 units for either player and thats about it


Ignorance is bliss
Canadium
Profile Joined November 2010
Canada171 Posts
May 12 2011 18:07 GMT
#1926
On May 13 2011 02:55 Mailing wrote:
Show nested quote +
On May 13 2011 02:51 Canadium wrote:
I don't know if any of the current top BW players will ever change over.... And I can't really blame them. SC2 is so easy they would be bored within the first month. Besides I don't see BW dying for quite some time (which is nice) so we're all just gonna have to live what we have for now....


This sounds so IGNORANT.

Their CAREER is Starcraft. If A-teamers are soooooooo much better than "shitty mc and mvp" why not switch? They are NOT making more money. Flash, Jaedong, Stork, Bisu, etc may be, but they are outliers.

MC has already made something like 130,000 USD just 5 months into 2011. If SC2 is so damn easy, why don't the middle-tier BW pros switch over as soon as possible while the wins are "free"?

The only argument I have seen against this is "well........ they don't find sc2 fun!!!!!!1"



About the ignorant comment: No u.

I'm not sure if you read the OP but these players make SALARIES. That is, they still get paid even when they don't win tournaments. Not to mention sponsorship incentives they recieve on a regular basis. I'm saying that it would be an insult to the hard work and dedication these players have put into BW to switch to SC2 because it's so damn easy. Now that's my opinion and you can respectfully disagree or you can take a walk.....
You better run Charles....
Devise
Profile Joined July 2010
Canada1131 Posts
May 12 2011 18:07 GMT
#1927
Whats the point of this thread? To basically say the current SC2 players are not actually good compared to what could come? I hope your right, I want Jaedong to switch destroy the scene because he is my favorite player, but honestly I don't think it will happen. I'm sure they will be good but SC2 and BW are completely different games with completely different feel. And the arguments about BW apm "spam" blah blah, other than at the start of the game the APM is needed, BW is a harder game to multimanage, you can't just select your control group of barracks and spam marines on all of them, you must click each one and you can only have 12 units per group, not 150 or w/e it is now, there is no automine or can't select all your High templar and click each storm in a different spot, if you do that they all storm together, you have to do it separately , etc. I think ultimately this thread was pointless and it's just trying to be little the SC2 scene by saying that there are players who could easily destroy them all, can't we just enjoy both SC2 and BW for what they are and stop comparing the two so much, SC2 has been out long enough for it to be it's on game with it's own pros, why should MC's BW play 4 years ago matter about his SC2 play now?
archangel967
Profile Joined November 2010
Canada111 Posts
May 12 2011 18:07 GMT
#1928
On May 13 2011 03:01 windsupernova wrote:
Show nested quote +
On May 13 2011 02:53 RushWifDietCoke wrote:
On May 13 2011 02:45 Requizen wrote:
On May 13 2011 02:40 Legatus Lanius wrote:
On May 13 2011 02:38 stratmatt wrote:
as somebody who never followed the bw scene and only bothered to check it out after watching lots of sc2.... i hav to say that bw is BORING. its only appealing to people who have been following it since it was the only thing around. the truth is that the graphics are terrible, the units look dinky, and the micro looks redundant and tedious. sc2 is way more entertaining to newcomers and pretty much just more fun to watch through and through. seriously, bw graphics are SO BAD.


imo posts like this are much worse than the OP



To be fair, he is correct in saying that SC2 is much more enjoyable (on the whole) from a spectator's standpoint. It is much prettier, there are more observer options, and for the most part, it is more understandable for people who aren't players themselves.

I watch SC2 tournaments with my friends and roommates, and we all get together to watch Funday Mondays. If I tried to sit them down to watch the grainy, dim BW games, they'd lose interest immediately. From the standpoint of making the game a spectator sport, SC2 is likely the stronger contender.

And yes, making it more spectator-friendly is a good thing. More spectators means more coverage, more money for the pros, and making e-sports a legitimate past-time. I'd love to see the day when, say, MLG has a spot on ESPN or another well known and respected channel and watching Starcraft matches won't make me a social outcast.


It's completely subjective in saying which is more enjoyable from a spectators standpoint. You will find people who enjoy watching SC2 and hate watching Broodwar, and you will find people who enjoy watching BW and hate watching SC2. Using your own viewpoint as evidence in terms of something subjective doesn't really work. As for me, I enjoy watching BW more but I don't find SC2 boring at all, it's also very enjoyable to watch, just not as much as BW. I will agree though that in terms of the future, SC2 has more potential to become a more popular spectator sport than BW.


Yup, I can't believe some people just can't get on their heads that some people may like another stuff than them. Personally I love watching both of them, I like playing SC2 more but I love BW too. As for what has the bigger potential to make e sports grow on the West I'd say you are right in that SC2 has much more potential.

I think this game should be mandatory to complete tbqh:

http://pbskids.org/arthur/games/factsopinions/factsopinions.html\

Hardest game ever


Quoting and fixing the link because I agree:

http://pbskids.org/arthur/games/factsopinions/
When you're ahead, get further ahead.
Kich
Profile Joined April 2011
United States339 Posts
Last Edited: 2011-05-12 18:09:37
May 12 2011 18:08 GMT
#1929
On May 13 2011 02:56 MiniRoman wrote:
Show nested quote +
On May 13 2011 02:53 Ribbon wrote:
On May 13 2011 02:50 MiniRoman wrote:
On May 13 2011 02:39 Ribbon wrote:
On May 13 2011 02:37 MiniRoman wrote:
What are pro sc2 players? like 200 including some bw spamming from the past?


300-400.


Whaaa? Proof? All of them are 300-400?

Un-fucking-likely


They show the APM tab during games sometime in GSLs. I've seen one instance of san having 150 APM at that point in the game (and a flamewar resulted in the LR thread because Nestea had 300 at that point), but he was averaging 300. 300ish is common, and 400 isn't unheard of (Nada). And that's Actions-Per-Blizzard-Minute


Hope jc got some royalties on inventing APM~ Leave it to Blizzard to fuck it up.

I don't watch enough sc2 to know why they need that many actions. Most games I see contain like 10-20 units for either player and thats about it


"Man, I don't know enough about a topic to give a legitimate response to it, but that won't stop me from shitting all over it."

Select, a terran player, has had games where his average APM in SC2 was 450. Translate that into Brood War APM.

The games are just different, that's it. (SC2 players are more prone to reaching max food just given the nature of the game, I'm curious to see the games you've watched, were they bronze league?)
d(O.o)a
Profile Blog Joined June 2008
Canada5066 Posts
May 12 2011 18:08 GMT
#1930
On May 13 2011 02:55 Mailing wrote:
Show nested quote +
On May 13 2011 02:51 Canadium wrote:
I don't know if any of the current top BW players will ever change over.... And I can't really blame them. SC2 is so easy they would be bored within the first month. Besides I don't see BW dying for quite some time (which is nice) so we're all just gonna have to live what we have for now....


This sounds so IGNORANT.

Their CAREER is Starcraft. If A-teamers are soooooooo much better than "shitty mc and mvp" why not switch? They are NOT making more money. Flash, Jaedong, Stork, Bisu, etc may be, but they are outliers.

MC has already made something like 130,000 USD just 5 months into 2011. If SC2 is so damn easy, why don't the middle-tier BW pros switch over as soon as possible while the wins are "free"?

The only argument I have seen against this is "well........ they don't find sc2 fun!!!!!!1"



Because they are on contracts with their teams right now...
Hi.
Dakorok
Profile Joined March 2011
United States4 Posts
May 12 2011 18:09 GMT
#1931
It's an interesting take, but I maintain that SC2 is a fresh, new game. The metagame is nowhere near as defined as it was in Brood War yet.
hydraden
Profile Joined April 2010
United States719 Posts
May 12 2011 18:10 GMT
#1932
On May 13 2011 02:38 stratmatt wrote:
as somebody who never followed the bw scene and only bothered to check it out after watching lots of sc2.... i hav to say that bw is BORING. its only appealing to people who have been following it since it was the only thing around. the truth is that the graphics are terrible, the units look dinky, and the micro looks redundant and tedious. sc2 is way more entertaining to newcomers and pretty much just more fun to watch through and through. seriously, bw graphics are SO BAD.


In my opinion, even for graphics, BW is better than SC2.
SC2 is too cartoonish, everything is cute, that's not warlike.
Reborn8u
Profile Blog Joined January 2010
United States1761 Posts
May 12 2011 18:11 GMT
#1933
On May 13 2011 03:03 Ribbon wrote:
Show nested quote +
On May 13 2011 02:58 Reborn8u wrote:
First I'd like to say kudos to you for having the balls to state an opinion that would be very unpopular to the swarms of new fans that have flocked to sc2 and have no sense of BW, its history and its elite. I very much agree. Although I'm no amazing starcraft or rts player, I do have a strong analytical mind. In so many "top level" games of sc2 I see countless instances of laziness and poor multitasking (relative to being "top level") Kinds of things that players would simply get laughed at for in BW and criticized harshly for, seem to get brushed over in sc2.

When I see players in 1a mode, spell casters running out in front of armies to die, dropships forgotten about. It's just carelessness, inadequate multitasking, and mental laziness much of the time. In BW if you do a drop, sometimes the drop gets crushed, but you do everything you can to keep that dropship alive and conserve your precious resources. In sc2 far too often, I see dropships simply left to die after drops or big battles. It's these kinds of things that top BW players will bring to sc2 that will simply put todays best of sc2 to shame. When I see gsl semi final matches and nexus, queens, and OC's have extra energy (sometimes pretty early in the game) for no good reason, I realize that a storm is coming.

The real difference besides practice, and discipline is perfection. Flash and Jaedong are not trying to be the best BW player. They are striving to be PERFECT BW players. That is making 0 blunders and mistakes. Making 0 bad decisions, having uncanny "star sense". Being tipped off by the tiniest of clues.

If sc2 players don't start pushing themselves this hard with perfection as their standard and actively seeking out every micron of inefficiency and eliminating anything left to chance in their play, They will simply be brushed aside when today's top BW players arrive in sc2


I agree with all of this except the idea that BW players will be good at SC2 because they're just inherently better human beings, which has always been the subtext of pro-BW arguments, and drifted a little to close to "text" in the OP.

New players are going to show up, and the current best SC2 players are going to have to either step up or step aside. I think the SC2 greats will be people who are SC2 players, instead of "BW players taking an easy check". People who came out of nowhere.


It's not that they are " just inherently better human beings". It's that their practice regiments are at least 2x more disciplined than top SC2 players.(I realize this is an abstract thing to measure) This is really what it is all about, Jaedong and Flash strive for absolute perfection and put in almost every waking hour towards that goal for years on end. That is why they are where they are in BW. Practice and discipline are probably more important than inherent talent.
:)
space_yes
Profile Joined April 2010
United States548 Posts
Last Edited: 2011-05-12 18:12:19
May 12 2011 18:11 GMT
#1934
BW pros or not, the skill level in SC2 WILL continue to increase. The OP suggests the possible switch over by a lot of BW pros will help this, not b/c BW is intrinsically better, but b/c BW pros are likely to practice harder and execute better mechanically play than the current SC2 pros. There is a lot of individual cases that support this that he mentions in the OP. Additionally, current SC2 pros themselves will ALSO continue to get better.

Travis mentioned NesTea is clearly a SC2 player but let's not forget ZergBong was a coach for KT... I agree he's a better SC2 player, but his decision making is ridiculously good and I think part of that comes from his BW experience.
LemOn
Profile Blog Joined July 2005
United Kingdom8629 Posts
May 12 2011 18:11 GMT
#1935
On May 13 2011 03:08 Kich wrote:
Show nested quote +
On May 13 2011 02:56 MiniRoman wrote:
On May 13 2011 02:53 Ribbon wrote:
On May 13 2011 02:50 MiniRoman wrote:
On May 13 2011 02:39 Ribbon wrote:
On May 13 2011 02:37 MiniRoman wrote:
What are pro sc2 players? like 200 including some bw spamming from the past?


300-400.


Whaaa? Proof? All of them are 300-400?

Un-fucking-likely


They show the APM tab during games sometime in GSLs. I've seen one instance of san having 150 APM at that point in the game (and a flamewar resulted in the LR thread because Nestea had 300 at that point), but he was averaging 300. 300ish is common, and 400 isn't unheard of (Nada). And that's Actions-Per-Blizzard-Minute


Hope jc got some royalties on inventing APM~ Leave it to Blizzard to fuck it up.

I don't watch enough sc2 to know why they need that many actions. Most games I see contain like 10-20 units for either player and thats about it


"Man, I don't know enough about a topic to get a legitimate response to it, but that won't stop me from shitting all over it."

Select, a terran player, has had games where his average APM in SC2 was 450. Translate that into Brood War APM.

The games are just different, that's it. (SC2 players are more prone to reaching max food just given the nature of the game, I'm curious to see the games you've watched, were they bronze league?)


apm means shit, in both games. Broodway has EAPM which is a lot more accurate, the top players are at 200-240 usually, I seriously can't see how that would be needed in SC2.
Much is the father figure that I miss in my life. Go Daddy! DoC.LemOn, LemOn[5thF]
SovSov
Profile Joined September 2010
United States755 Posts
May 12 2011 18:12 GMT
#1936
cool, some huge drawn out article written by an angst filled Brood War elitist. just what we needed on TL!

it's not an elephant in the room, people are okay with talking about it.. but people don't care. it's been discussed to death, it's NOT an elephant.

why is this featured again?
infinity2k9
Profile Blog Joined January 2009
United Kingdom2397 Posts
May 12 2011 18:12 GMT
#1937
On May 13 2011 03:05 Requizen wrote:
Show nested quote +
On May 13 2011 03:00 infinity2k9 wrote:
On May 13 2011 02:55 Requizen wrote:
On May 13 2011 02:50 I)etox wrote:
On May 13 2011 02:45 Requizen wrote:
On May 13 2011 02:40 Legatus Lanius wrote:
On May 13 2011 02:38 stratmatt wrote:
as somebody who never followed the bw scene and only bothered to check it out after watching lots of sc2.... i hav to say that bw is BORING. its only appealing to people who have been following it since it was the only thing around. the truth is that the graphics are terrible, the units look dinky, and the micro looks redundant and tedious. sc2 is way more entertaining to newcomers and pretty much just more fun to watch through and through. seriously, bw graphics are SO BAD.


imo posts like this are much worse than the OP



To be fair, he is correct in saying that SC2 is much more enjoyable (on the whole) from a spectator's standpoint. It is much prettier, there are more observer options, and for the most part, it is more understandable for people who aren't players themselves.

I watch SC2 tournaments with my friends and roommates, and we all get together to watch Funday Mondays. If I tried to sit them down to watch the grainy, dim BW games, they'd lose interest immediately. From the standpoint of making the game a spectator sport, SC2 is likely the stronger contender.

And yes, making it more spectator-friendly is a good thing. More spectators means more coverage, more money for the pros, and making e-sports a legitimate past-time. I'd love to see the day when, say, MLG has a spot on ESPN or another well known and respected channel and watching Starcraft matches won't make me a social outcast.


Wrong wrong wrong wrong. BW is definitely the superior spectator sport. The tension created between the units is incredible high, stuff like reavers + shuttle micro, scourge vs. dropships, spider mines and siege tank lines, etc. What does SC2 have that has high tension? Everyone says marine splitting vs. banelings but bio splits vs. lurkers was already standard in bw. The only thing sc2 has on bw is better graphics and a friendlier observer interface (<-- speaking in terms of qualities as a spectator sport).



Well, you say those things as a long-time BW fan and (I assume) player. To most people who are new to watching it, it's not "Oh, those Tanks are just out of range" or "Oh man, so close to those Lurkers/Spider Mines", they just see outdated, 2D models standing there. Micro and even Macro looks much more flashy and newbie friendly in SC2 than in BW.

I'm not saying it's better for knowledgeable folks. I really like watching BW. I know how much time and energy are going into everything and how complex things like Reaver drops are, but, say, my cousin wouldn't. To him a Reaver drop wouldn't seem more complex than a stimmed Marine/Marauder drop, even though the Reaver takes a crapload more micro.


BW is watched by a large casual audience in Korea as well as hardcore fans. If it was hard to understand like you suggest then it would have never been popular. I dunno what people's constant reference to 2D like it's a bad thing comes from, when Starcraft 2 is from a 2D perspective anyway, it could literally be identically the same gameplay-wise if it was 2D.

No one's going to consistently watch SC2 solely because it's got 3D graphics, you think people are gonna watch eSports and become fans because Collosi shoot big lasers? For a start it's not THAT impressive even, it's pretty dated looking already. Sprites are clear and represent what they need to perfectly fine.


And that's fine for you and me, as gamers. I'm talking about mass appeal. In America, anyway.

We're talking about a society where people will pay $5 extra on their movie ticket for flimsy pieces of plastic to watch it in 3D. Where you upgrade your TV almost every other year if you can afford it. Where a PC is outdated as soon as you open up the box. So yes, I stand by my reasoning that for a non-gamer and non-tech person (by any stretch of the word), the better graphics and easier to understand interface and HUD make SC2 much, much more understandable.


It's never going to have mass appeal in America it's a fucking real-team strategy game lol

Seriously when are people gonna stop exaggerating about eSports getting 'big'? It's not going to reach the mainstream in the USA ever. The suggestion is ridiculous itself. Why pander to a market that has zero interest. The most you'll get interested is simply gamers who don't play the game, even then it's going to probably get less and less interesting as the majority of games in both BW/SC2 are very similar each time.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
May 12 2011 18:12 GMT
#1938
On May 13 2011 03:11 Reborn8u wrote:
Show nested quote +
On May 13 2011 03:03 Ribbon wrote:
On May 13 2011 02:58 Reborn8u wrote:
First I'd like to say kudos to you for having the balls to state an opinion that would be very unpopular to the swarms of new fans that have flocked to sc2 and have no sense of BW, its history and its elite. I very much agree. Although I'm no amazing starcraft or rts player, I do have a strong analytical mind. In so many "top level" games of sc2 I see countless instances of laziness and poor multitasking (relative to being "top level") Kinds of things that players would simply get laughed at for in BW and criticized harshly for, seem to get brushed over in sc2.

When I see players in 1a mode, spell casters running out in front of armies to die, dropships forgotten about. It's just carelessness, inadequate multitasking, and mental laziness much of the time. In BW if you do a drop, sometimes the drop gets crushed, but you do everything you can to keep that dropship alive and conserve your precious resources. In sc2 far too often, I see dropships simply left to die after drops or big battles. It's these kinds of things that top BW players will bring to sc2 that will simply put todays best of sc2 to shame. When I see gsl semi final matches and nexus, queens, and OC's have extra energy (sometimes pretty early in the game) for no good reason, I realize that a storm is coming.

The real difference besides practice, and discipline is perfection. Flash and Jaedong are not trying to be the best BW player. They are striving to be PERFECT BW players. That is making 0 blunders and mistakes. Making 0 bad decisions, having uncanny "star sense". Being tipped off by the tiniest of clues.

If sc2 players don't start pushing themselves this hard with perfection as their standard and actively seeking out every micron of inefficiency and eliminating anything left to chance in their play, They will simply be brushed aside when today's top BW players arrive in sc2


I agree with all of this except the idea that BW players will be good at SC2 because they're just inherently better human beings, which has always been the subtext of pro-BW arguments, and drifted a little to close to "text" in the OP.

New players are going to show up, and the current best SC2 players are going to have to either step up or step aside. I think the SC2 greats will be people who are SC2 players, instead of "BW players taking an easy check". People who came out of nowhere.


It's not that they are " just inherently better human beings". It's that their practice regiments are at least 2x more disciplined than top SC2 players.(I realize this is an abstract thing to measure) This is really what it is all about, Jaedong and Flash strive for absolute perfection and put in almost every waking hour towards that goal for years on end. That is why they are where they are in BW. Practice and discipline are probably more important than inherent talent.


That's true, but then again they get paid to practice that much day in day out, and they have managers watching them. Once SC2 gets to that point, we'll see the same level of dedication. Just because it isn't there yet, doesn't mean it will never be.
It's your boy Guzma!
RHMVNovus
Profile Joined October 2010
United States738 Posts
May 12 2011 18:14 GMT
#1939
On May 13 2011 03:07 archangel967 wrote:
Show nested quote +
On May 13 2011 03:01 windsupernova wrote:
On May 13 2011 02:53 RushWifDietCoke wrote:
On May 13 2011 02:45 Requizen wrote:
On May 13 2011 02:40 Legatus Lanius wrote:
On May 13 2011 02:38 stratmatt wrote:
as somebody who never followed the bw scene and only bothered to check it out after watching lots of sc2.... i hav to say that bw is BORING. its only appealing to people who have been following it since it was the only thing around. the truth is that the graphics are terrible, the units look dinky, and the micro looks redundant and tedious. sc2 is way more entertaining to newcomers and pretty much just more fun to watch through and through. seriously, bw graphics are SO BAD.


imo posts like this are much worse than the OP



To be fair, he is correct in saying that SC2 is much more enjoyable (on the whole) from a spectator's standpoint. It is much prettier, there are more observer options, and for the most part, it is more understandable for people who aren't players themselves.

I watch SC2 tournaments with my friends and roommates, and we all get together to watch Funday Mondays. If I tried to sit them down to watch the grainy, dim BW games, they'd lose interest immediately. From the standpoint of making the game a spectator sport, SC2 is likely the stronger contender.

And yes, making it more spectator-friendly is a good thing. More spectators means more coverage, more money for the pros, and making e-sports a legitimate past-time. I'd love to see the day when, say, MLG has a spot on ESPN or another well known and respected channel and watching Starcraft matches won't make me a social outcast.


It's completely subjective in saying which is more enjoyable from a spectators standpoint. You will find people who enjoy watching SC2 and hate watching Broodwar, and you will find people who enjoy watching BW and hate watching SC2. Using your own viewpoint as evidence in terms of something subjective doesn't really work. As for me, I enjoy watching BW more but I don't find SC2 boring at all, it's also very enjoyable to watch, just not as much as BW. I will agree though that in terms of the future, SC2 has more potential to become a more popular spectator sport than BW.


Yup, I can't believe some people just can't get on their heads that some people may like another stuff than them. Personally I love watching both of them, I like playing SC2 more but I love BW too. As for what has the bigger potential to make e sports grow on the West I'd say you are right in that SC2 has much more potential.

I think this game should be mandatory to complete tbqh:

http://pbskids.org/arthur/games/factsopinions/factsopinions.html\

Hardest game ever


Quoting and fixing the link because I agree:

http://pbskids.org/arthur/games/factsopinions/


God damn it, that game is useless.

'Everyone thinks that chair is comfortable' is an assertion of fact. Whether 'Everyone thinks that chair is comfortable' can be proven, and whether the chair is comfortable is immaterial. 'That chair is comfortable' is an opinion.

Direct and indirect speech, PBS. Learn the difference.

That game is bad and the makers should feel bad. Whatever you think of SC2/BW, they are each better than this game.
Droning his sorrows in massive amounts of macro
s3raph
Profile Joined June 2007
58 Posts
May 12 2011 18:14 GMT
#1940
Despite the disclaimer, a thread like this being featured is kind of unprofessional.

Spotlighting such a biased article is as bad as TL.net putting up a giant article on the front page that says 'SC2 is the new king of RTS and is SO MUCH BETTER than BW.' This isn't exactly a high risk environment, so the risk of repercussion is low, but still, not very appealing.

The article itself is, as other people brought up, dumping gasoline into the ol' BW vs SC2 debate and just causing more conflict and less dialogue. Woo....
La.
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