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The Elephant in the Room - Page 84

Forum Index > Final Edits
6514 CommentsPost a Reply
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MiniRoman
Profile Blog Joined September 2003
Canada3953 Posts
May 12 2011 16:08 GMT
#1661
Good post. RTS in 3d is silly and distracting ;9~
Nak Allstar.
War Horse
Profile Joined January 2011
United States247 Posts
May 12 2011 16:08 GMT
#1662
On May 13 2011 00:58 mmdmmd wrote:
Show nested quote +
On May 13 2011 00:49 spinnaker wrote:
On May 12 2011 23:27 kardinal wrote:
All the starcraft 1 players will read this while nodding their heads and humming agreements that they were right all along, that starcraft 2 was, is and forever will be trash until it gets more of the starcraft 1 influence.

Starcraft 2 players will read this and be offended by the starcraft 1 elitist saying their game is trash, watching trashy players play trashy games and in effect make the viewers trash too.

When I first clicked on the link I thought I would get to read a well thought out interesting article but what a disappointing flame bait. Maybe the author intended it to sound less horribly biased and more neutral but if that's the case, he failed miserably.

There is a reason why there's a SC2 section and a SC1 section of the forum.
quoted for truth. For my personal taste, it's way too much speculation. For example, people like Jaedong and Flash can draw from a pool of experience that covers easily more than a decade of intense playing. There is just no such thing for starcraft 2 to yet. There's still so much to explore and refine. Keeping that in mind, i think that these BW-Elites might dominate in SC2, but don't necessarly have to.


It seems that to the OP, there are only 2 types of people, SC1 players and SC2 players. What about the "majority" here on TL that supports both game (or at least doesn't "hate" the other game)?

I love both games, its just way harder to keep up on everything now. So many events, and no english commentary for the Korean leagues. I remember even for big OSL finals, the most we'd get is 4-5000 viewers on a livestream and if we were lucky, someone translating the commentators.
Why appeal to God when you can appeal to Apaches?
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
May 12 2011 16:09 GMT
#1663
On May 13 2011 00:26 IntoTheWow wrote:
Show nested quote +
On May 13 2011 00:09 Eko200 wrote:
The agenda of its senior staff being constantly pushed to the forefront; through constant warnings to its users, temp bans of contributing community members (Idra), and abrasive editorial front page articles. I have come to believe that if I want to read anyones post with a strong opinion contrary to this agenda has been marked in red at the end of their post.


Oh god, he discovered us...

Quick, ban the evidence!!

FTFY ;]

Back on topic, I doubt we'll ever see TBLS and the other top level BW players make it big on the SC2 scene. They will probably be amongst the last progamers to switch from BW to SC2, if at all, since their positions right now are just too lucrative to risk losing. BW won't die off for many a season to come, despite the dearth of new blood amongst the players and the fans.

This gives SC2 at least a few years to develop its own breed of truly S-class players and S-class training environments, as the sheer money being pumped into SC2 can't do anything but drive up the competition.

By the time the last guard of the BW scene feels tempted to switch to SC2, the SC2 barrier to entry will be too high for them to simply sweep everyone else aside and dominate.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50898 Posts
May 12 2011 16:10 GMT
#1664
On May 13 2011 01:08 MiniRoman wrote:
Good post. RTS in 3d is silly and distracting ;9~


ha,thats a new way of look at things.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
bgx
Profile Joined August 2010
Poland6595 Posts
May 12 2011 16:10 GMT
#1665
On May 13 2011 00:57 PHedemark wrote:
So what you're basically saying is that Flash and JaeDong has something (I suspect it's raw talent, since everything else can be trained) that no one can fight against. It obviously isn't so. It's however quite ironic that while writing the biggest (and most one sided) SC2 rant in the history of the game, you discover the actual difference by chance.

What the South Korean SC1 model is meant to do is to bring forth the players with an iron will. You say it yourself, most people never rise to the top, most players never get to play Pro League. So what the system does, is to filter out anyone but the few very determined players who can set everything else aside. Granted talent and other skillsets have an implication on it, but that doesn't take anything away from the fact that a bigger part of the things you need to do to become a good SC1 player is to practice mechanisms. And that is highly trainable.

I don't even want to go into the discussion about comparing players with 100 games to players with 500 games. That's just too dumb.


To make analogy. Not everyone can go olympics,further win it. So why people even try?

Article is not bashing players but rather twisted foreigners view on sc2 scene. I guess in Korea its crystal clear.
Stork[gm]
chaoser
Profile Blog Joined November 2008
United States5541 Posts
Last Edited: 2011-05-12 16:12:18
May 12 2011 16:10 GMT
#1666
On May 13 2011 01:03 Keype wrote:
Wow that was an hell of an write-up !:D I really enjoyed reading it!
I aggree to some extent and really feels the level of practice have really lowered .. a looot since ppl switched from bw to sc2. Even tho I have heard ppl like Idra saying their mechanics doesnt need that much practice in sc2, I still feel ppl isnt close to the level they could be if the practice would be as in bw.


Agreed. I consistently see "pros" floating upwards of 1k minerals and almost equal amount of gas mid game, queuing up multiple units in the same production facility, missing warp-ins/larva injects/mules/letting chronoboost build up. Supply blocks happen all the time, sometimes for many minutes on end and I constantly see people throwing down 4 rax at the same time and then the casters calling them "macro monsters". That's not being a macro monster, that's called banking ludicrous amounts of minerals, noticing it and going on crap. So yeah, if "pros" can't even get those things right, they'll get crushed if SC pros switch over.
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
ZeaL.
Profile Blog Joined April 2009
United States5955 Posts
May 12 2011 16:11 GMT
#1667
On May 13 2011 01:03 BLinD-RawR wrote:
Show nested quote +
On May 13 2011 00:59 DreamOen wrote:
I completely agree the fact that one of the trio of death like Flash, Jaedong, or Bisu. Transfer over, even if its no the same game, their talent still is, and they will dominate with no problem.


its not the trio is actually 4 people theres stork in there too.


I never understood TBLS, or at least it seems really outdated. It should just be LS.

And it would be a treat to see Flash or Jaedong play SC2. If they can attain the same level of understanding of SC2 that they did in BW it would be beautiful to watch, unfortunately I don't see that happening until they're past their prime. Maybe SC2 will have an influx of people once the free agency period is over.
Skwid1g
Profile Joined April 2011
United States953 Posts
May 12 2011 16:11 GMT
#1668
I don't understand.

Using that logic TheWind, SangHo, Tester, etc. should be better than MC, since they were better in BW. However, we all know that isn't true.

Don't get me wrong, there are definitely BW pros that could transfer over and do well, but saying "X was better at BW, so he'll be better at SC2" is an extremely stupid thing to say. Kind of surprised something like this is on the front page.
NaDa/Fantasy/Zero/Soulkey pls
jacobmarlow
Profile Joined March 2008
Canada100 Posts
May 12 2011 16:11 GMT
#1669
Anyone who agrees with the article is brood war biased. I agree with Artosis 100% in saying the article is ignorant and comes to over simplified conclusions.

Saying a brood war player is superior to a starcraft player simply becuase broodwar requires more mechanics is like saying, someone who could operate windows 95 at a high level would surpass anyones ability to use windows 7. They are two different games plain and simple.
mmdmmd
Profile Joined June 2007
722 Posts
May 12 2011 16:12 GMT
#1670
On May 13 2011 01:09 Jyvblamo wrote:
Show nested quote +
On May 13 2011 00:26 IntoTheWow wrote:
On May 13 2011 00:09 Eko200 wrote:
The agenda of its senior staff being constantly pushed to the forefront; through constant warnings to its users, temp bans of contributing community members (Idra), and abrasive editorial front page articles. I have come to believe that if I want to read anyones post with a strong opinion contrary to this agenda has been marked in red at the end of their post.


Oh god, he discovered us...

Quick, ban the evidence!!

FTFY ;]

This gives SC2 at least a few years to develop its own breed of truly S-class players and S-class training environments.


But as the OP stated, there is a worrying trend that some of the current top sc2 players are practising less and less.
War Horse
Profile Joined January 2011
United States247 Posts
May 12 2011 16:13 GMT
#1671
On May 13 2011 00:59 Bluefish wrote:
Korean sc2 is sort of like Japan for baseball; The top few players compete near the top level at the world scene (Ichiro, Matsui, etc), but overall the league does not have the number of top players that MLB in the US has. Korean sc2's top players, MC and I propose Bomber, can compete near or at the highest level in the world, but overall international tournaments have more players playing near the top level than GSL.

No, no they do not.

Idra couldn't even get past the round of 8.
Why appeal to God when you can appeal to Apaches?
chaoser
Profile Blog Joined November 2008
United States5541 Posts
May 12 2011 16:14 GMT
#1672
On May 13 2011 01:11 jacobmarlow wrote:
Anyone who agrees with the article is brood war biased. I agree with Artosis 100% in saying the article is ignorant and comes to over simplified conclusions.

Saying a brood war player is superior to a starcraft player simply becuase broodwar requires more mechanics is like saying, someone who could operate windows 95 at a high level would surpass anyones ability to use windows 7. They are two different games plain and simple.


What a horrible analogy...
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
jacobmarlow
Profile Joined March 2008
Canada100 Posts
May 12 2011 16:14 GMT
#1673
I cannot wait until "top" bw players move over to Sc2 and get stomped just to shut up the OP. Just like WC3 fanboys believed Moon and Grubby would dominate SC2. It simply does not hold true that skills transfer over seemlessly. There are so many variables to consider such as a player's passion/motivation for the game for one.
stratmatt
Profile Joined April 2011
United States913 Posts
May 12 2011 16:14 GMT
#1674
meh, until these hundreds of broodwar pros win a sc2 tournament what does it matter? saying "oh but they would if tried" when they dont even try is kinda pointless and really only bought up to enforce the author's already made up mind. i dont want to watch broodwar, i want to watch sc2, and these players are exciting enough for me at the moment. and of course I welcome any great gamers who want to make the switch and up the level of competition because that only makes it better to watch.
jdseemoreglass
Profile Blog Joined July 2010
United States3773 Posts
May 12 2011 16:15 GMT
#1675
On May 13 2011 01:14 jacobmarlow wrote:
I cannot wait until "top" bw players move over to Sc2 and get stomped just to shut up the OP. Just like WC3 fanboys believed Moon and Grubby would dominate SC2. It simply does not hold true that skills transfer over seemlessly. There are so many variables to consider such as a player's passion/motivation for the game for one.


go back a page and read my post please
"If you want this forum to be full of half-baked philosophy discussions between pompous faggots like yourself forever, stay the course captain vanilla" - FakeSteve[TPR], 2006
windsupernova
Profile Joined October 2010
Mexico5280 Posts
May 12 2011 16:16 GMT
#1676
On May 13 2011 00:43 ak1knight wrote:
Show nested quote +
On May 13 2011 00:35 War Horse wrote:
On May 13 2011 00:30 ak1knight wrote:
On May 13 2011 00:23 omegaslast wrote:

I am saying that there are 300 current pros and semi-pros that have the potential to come in and dominate SC2 at any moment, with a latency of a few months from the day they switch.


is to get a list of the salaries of the top 300 sc2 players. Anyone got that?

I have a feeling its not 70k-80k (or more) for more than 50 of the 300 players... which leads to why arent the other 250 jumping on the chance to make $450k a year in CRUSHING defeats?

There's too much volatility right now where the most skilled players aren't winning every game. By measurement of skill, Idra should be winning pretty much every NA tourny, but he isn't. Players like MC and Inca can 4-gate to victory and MKP with his marines. SC2 is too much of a risk, even if they're making 50k$ a year.

Come on

You act like the most skilled BW player wins every game. Flash was knocked out by CLASSIC and SSAK. JD has lost plenty of times. Starcraft is a game of imperfect information, so the best player WILL not win every time. There's too much variance in the game for that to happen, too much Clausewitzian friction, and THATS what makes it a good game to watch.

Chess is a game where the more skilled player will win nearly every time, and its as interesting as watching paint dry.


The variance in SC2 is just ridiculous though. Even I (a gold leaguer) could probably knock a game off Idra by cannon rushing or proxy 2 gate that he doesn't scout. In BW I could play a million games against Flash and not win once.

SC2 players people consider the top in the world are dropping to up/downs in GSL, while players like Naniwa and Inca are getting to finals. Something like that rarely happens in BW.


LOL, no. Even if you executed a non noob cannon rush(ie blocking his ramp) you wouldn't know how to cash in the advantage and besides if idra loses to an unscouted cheese that would only tell us that his scouting is crappy.

Seriously, the variance in SC2 is not as bad as people make it seem. Even in BW the dominant players didn't have a super high 95% winrate on their careers because both games are games of imperfect information.

And lets not get into the fact that the game is indeed more volatile due to the on going patching progress and new timmings still being discovered.Yeah the game is more volatile, but its not that much more volatile than BW. Hell, the good players in torunaments have been pretty consistent
"Its easy, just trust your CPU".-Boxer on being good at games
HaFnium
Profile Blog Joined December 2006
United Kingdom1077 Posts
May 12 2011 16:16 GMT
#1677
BW for life!
BW forever!
Istvan
Profile Joined March 2011
22 Posts
May 12 2011 16:17 GMT
#1678
On May 13 2011 01:01 ak1knight wrote:
Show nested quote +
On May 13 2011 00:44 Istvan wrote:
On May 13 2011 00:30 ak1knight wrote:
On May 13 2011 00:23 omegaslast wrote:

I am saying that there are 300 current pros and semi-pros that have the potential to come in and dominate SC2 at any moment, with a latency of a few months from the day they switch.


is to get a list of the salaries of the top 300 sc2 players. Anyone got that?

I have a feeling its not 70k-80k (or more) for more than 50 of the 300 players... which leads to why arent the other 250 jumping on the chance to make $450k a year in CRUSHING defeats?

There's too much volatility right now where the most skilled players aren't winning every game. By measurement of skill, Idra should be winning pretty much every NA tourny, but he isn't. Players like MC and Inca can 4-gate to victory and MKP with his marines. SC2 is too much of a risk, even if they're making 50k$ a year.


Too much volatility? How much is too much.

Why should the most skilled players win every game? If they play well, they win. If they fall to some cheese or fail to punish risky openings, that's too goddamned bad. No one is going to watch a sport where the games are predictable. It's 6 scvs and 50 minerals against 6 probes and 50 minerals; after that, whatever happens is anyones' guess.

MC, Inca and MKP are all top players. I would expect that their 4-gates and marine all-ins be pretty hard to hold against. I don't understand your point in bringing them into the argument. If you think that they are winning despite dubious strategies, then it goes against your point that the performance of the "most skilled players" is violatile.

How did you measure Idra's skill, rofl.

A) Actually tons of people watch sports where a few teams dominate. In pretty much every soccer league in Europe there's no more than 5-6 teams you could pencil in as champions. In the NFL and NBA a select few generally dominate the league. The popularity of tennis went up when Federer was winning so much.

B) Dominance does increase interest, because it creates storylines. Say someone has won 20 matches in a row, more people are going to watch because they want to see if that player could get knocked off. It also gets fans to start loving/hating players which increases general fandom.

C) Builds like those are much more percentage based. If you can prevent scouting (or getting blind countered) you win, if you can't you lose. I agree there's some skill in coming up with the BO and executing, but there isn't enough skill to say it isn't a huge blunder when they mess it up.


Code S is equivalent in some sense to UEFA champions league, because they deal with the best of the best. Inter Milan, AC Milan, Man Utd, Chelsea, Barcelona, Real Madrid, Porto, Arsenal, Liverpool and Bayern Munich are had pretty legit shots at the title for the past decade. That's more than just a few teams IMO.

Dominance does not increase interest. Rivalry increases interest.

What on earth are you saying with your point C? For example, I cannot conceive of any meaning behind "Builds like those are much more percentage based."
chaoser
Profile Blog Joined November 2008
United States5541 Posts
May 12 2011 16:17 GMT
#1679
On May 13 2011 01:14 jacobmarlow wrote:
I cannot wait until "top" bw players move over to Sc2 and get stomped just to shut up the OP. Just like WC3 fanboys believed Moon and Grubby would dominate SC2. It simply does not hold true that skills transfer over seemlessly. There are so many variables to consider such as a player's passion/motivation for the game for one.


"non-top" bw players have moved over to SC2 and stomped the competition? Did you even read the OP? If "non-top" bw player can do it with subpar mechanics and game sense, I'm pretty damn sure "top" bw players can too.
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50898 Posts
May 12 2011 16:18 GMT
#1680
On May 13 2011 01:11 jacobmarlow wrote:
Anyone who agrees with the article is brood war biased. I agree with Artosis 100% in saying the article is ignorant and comes to over simplified conclusions.

Saying a brood war player is superior to a starcraft player simply becuase broodwar requires more mechanics is like saying, someone who could operate windows 95 at a high level would surpass anyones ability to use windows 7. They are two different games plain and simple.


terrible terrible analogy.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
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