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The Elephant in the Room - Page 319

Forum Index > Final Edits
6513 CommentsPost a Reply
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sc14s
Profile Joined March 2011
United States5052 Posts
July 14 2013 04:01 GMT
#6361
not this thread again
j4vz
Profile Joined March 2010
Canada976 Posts
July 14 2013 04:34 GMT
#6362
this thread is now a farce, SC2 is a different game from SCBW.
someone_elses_lies@live.fr
Vindicare605
Profile Blog Joined August 2011
United States16089 Posts
Last Edited: 2013-07-14 08:17:17
July 14 2013 08:13 GMT
#6363
On July 14 2013 12:41 SiskosGoatee wrote:
Show nested quote +
On July 14 2013 12:34 6NR wrote:
Did blizzard unwittingly ruin the professional scene, by choosing to release 3 staggered and incomplete expansions instead of releasing a single complete and solid one. This is the reason why I think the level of skill is impossible to determine. There are just too many additions still on going in the game that the fundamental strategy as well as the meta game is forever fluid.
You think it's a bad thing that new strategies are popping up and the game strays fresh?

Since the mapping community flat out refuses to keep the metagame fresh Blizzard has got to do it honestly.


Woah now, don't blame this on the mapping community.

There are a ton of non-standard maps waiting to be played in the Custom Games section on B.Net with all kinds of wonky and crazy shit.

No tournament will use them though because they are just that, "Not standard Maps."

Tournaments need to be the ones that force new maps into the rotation, players will never push for it and the mapmaking community itself has no power over whether or not their maps actually get picked up or not.

blame the tournaments, blame the pro-players for being so stubborn about playing on standard maps, but don't blame the map makers because it definitely isn't their fault.

Perfect example of this? Frost was part of the MLG Anaheim map pool but you hardly saw it played at all. Why? Players got to pick their own maps besides their starting map and nearly always chose the same 3-4 maps completely neglecting the new ones.

Is that Frost's creator's fault? Or is that the fault of the players just simply wanting to play on maps they've practiced over ones they haven't? Or is it the fault of MLG for leaving that choice up to the players in the first place?

Arguments can be made for MLG or the Players but definitely not for the mapmaker. They can't force people to play their maps, only tournaments can do that.
aka: KTVindicare the Geeky Bartender
Die4Ever
Profile Joined August 2010
United States17683 Posts
July 14 2013 09:15 GMT
#6364
On July 14 2013 17:13 Vindicare605 wrote:
Show nested quote +
On July 14 2013 12:41 SiskosGoatee wrote:
On July 14 2013 12:34 6NR wrote:
Did blizzard unwittingly ruin the professional scene, by choosing to release 3 staggered and incomplete expansions instead of releasing a single complete and solid one. This is the reason why I think the level of skill is impossible to determine. There are just too many additions still on going in the game that the fundamental strategy as well as the meta game is forever fluid.
You think it's a bad thing that new strategies are popping up and the game strays fresh?

Since the mapping community flat out refuses to keep the metagame fresh Blizzard has got to do it honestly.


Woah now, don't blame this on the mapping community.

There are a ton of non-standard maps waiting to be played in the Custom Games section on B.Net with all kinds of wonky and crazy shit.

No tournament will use them though because they are just that, "Not standard Maps."

Tournaments need to be the ones that force new maps into the rotation, players will never push for it and the mapmaking community itself has no power over whether or not their maps actually get picked up or not.

blame the tournaments, blame the pro-players for being so stubborn about playing on standard maps, but don't blame the map makers because it definitely isn't their fault.

Perfect example of this? Frost was part of the MLG Anaheim map pool but you hardly saw it played at all. Why? Players got to pick their own maps besides their starting map and nearly always chose the same 3-4 maps completely neglecting the new ones.

Is that Frost's creator's fault? Or is that the fault of the players just simply wanting to play on maps they've practiced over ones they haven't? Or is it the fault of MLG for leaving that choice up to the players in the first place?

Arguments can be made for MLG or the Players but definitely not for the mapmaker. They can't force people to play their maps, only tournaments can do that.

It's really sad how similar all the maps are, we used to get different openings for different maps, now it's almost always the same. It's also made obvious when you read recaps of games they often don't even say what map it was or what spawning positions cause it really doesn't matter.
"Expert" mods4ever.com
Elroi
Profile Joined August 2009
Sweden5599 Posts
Last Edited: 2013-07-14 09:54:51
July 14 2013 09:51 GMT
#6365
Unnecessary
"To all eSports fans, I want to be remembered as a progamer who can make something out of nothing, and someone who always does his best. I think that is the right way of living, and I'm always doing my best to follow that." - Jaedong. /watch?v=jfghAzJqAp0
MasterOfPuppets
Profile Blog Joined March 2011
Romania6942 Posts
July 14 2013 10:03 GMT
#6366
On July 14 2013 17:13 Vindicare605 wrote:
Show nested quote +
On July 14 2013 12:41 SiskosGoatee wrote:
On July 14 2013 12:34 6NR wrote:
Did blizzard unwittingly ruin the professional scene, by choosing to release 3 staggered and incomplete expansions instead of releasing a single complete and solid one. This is the reason why I think the level of skill is impossible to determine. There are just too many additions still on going in the game that the fundamental strategy as well as the meta game is forever fluid.
You think it's a bad thing that new strategies are popping up and the game strays fresh?

Since the mapping community flat out refuses to keep the metagame fresh Blizzard has got to do it honestly.


Woah now, don't blame this on the mapping community.

There are a ton of non-standard maps waiting to be played in the Custom Games section on B.Net with all kinds of wonky and crazy shit.

No tournament will use them though because they are just that, "Not standard Maps."

Tournaments need to be the ones that force new maps into the rotation, players will never push for it and the mapmaking community itself has no power over whether or not their maps actually get picked up or not.

blame the tournaments, blame the pro-players for being so stubborn about playing on standard maps, but don't blame the map makers because it definitely isn't their fault.

Perfect example of this? Frost was part of the MLG Anaheim map pool but you hardly saw it played at all. Why? Players got to pick their own maps besides their starting map and nearly always chose the same 3-4 maps completely neglecting the new ones.

Is that Frost's creator's fault? Or is that the fault of the players just simply wanting to play on maps they've practiced over ones they haven't? Or is it the fault of MLG for leaving that choice up to the players in the first place?

Arguments can be made for MLG or the Players but definitely not for the mapmaker. They can't force people to play their maps, only tournaments can do that.


As far as I know, SiskosGoatee is a map-maker, and back when I browsed the mapping sub-forum regularly I noticed him posting some pretty cool maps, only to be met with responses that it's not similar enough with the boring ol' Ohana/Daybreak etc that every other mapper was making.

I think he knows a little bit more about this issue than either of us, to be frank.

Also wow, how is this thread still going on.
"my shaft scares me too" - strenx 2014
SiroKO
Profile Joined February 2012
France721 Posts
Last Edited: 2013-07-14 10:52:35
July 14 2013 10:48 GMT
#6367
On July 14 2013 18:51 Elroi wrote:
Show nested quote +
On July 14 2013 10:50 HolyArrow wrote:
On July 14 2013 10:18 GinDo wrote:
On July 14 2013 10:02 Shiori wrote:
To be fair, almost none of the esF players who were champions/top level back when this thread was written are still forces today, compared to KeSPA or anyone else :/.


Wow, never thought of that. Great point. Those past champs kind of disappeared. And yet we see how strong BW players in Kespa are able to transfer their skills into SC2 and currently dominate the scene. Of course, there are those exemptions, such as Bogus(aka Innovation), who weren't top Tier in BW, but are such a threat in SC2.

Personally, I think the power of Kespa players is in their organization and practice. Could esF perform better? Yes, but they need to adopt Kespa level organization in regards to practice. Unfortunately, many players do not like the stress of that style of life, but if you want to be the best you are obligated to make sacrifices.


Which strong Kespa BW players transferred their skills into SC2 and are currently dominating the scene? Only one: Soulkey. By your own admission Innovation wasn't top-tier in BW, but neither were Rain or sOs, the only other two BW players whose SC2 performances are deserving of the term "dominant" (and right now, Rain and sOs aren't exactly dominating right now, one already eliminated from the OSL and the other with a pretty big string of losses, particularly PvP). You make it sound like there's a healthy amount of strong BW players whose skills transferred into SC2 and are dominating, but I don't see how that's the case. Perhaps you could name some specifics?

And also: How exactly is Shiori's point even relevant to this article's message? Even though a lot of the old guard has fallen off, a lot of newer ESF and non-ESF/non-Kespa Koreans are still going strong, such as Polt, First, Hyun, and Bomber, just to name a few. It's not like the old guard has fallen off because Kespa players came along and beat them down at their best (if that were the case then Shiori's point would indeed support the article's message, but that's not the case). A lot of them went into slumps unrelated to the Kespa switch. MC's always had his ups and downs. MMA's fall began before the Kespa switch, and so did DRG's and Nestea's. Life's in a slump right now, but it's not like he's only being beaten by Kespa players while he beats everyone else (which would indeed imply that Kespa is truly dominating, but that isn't the case).


Sorry but Bogus and Rain were insanely strong BW players. sOs too, once he got away from OZ he started showing some really strong play in BW. Rain and sOs were two of the most promising young protoss players at the time, both of them winning rookie of the year award iirc. And Bogus definitely was the best up and coming terran player and already the ace of STX soul.

Did you even follow BW at all?


Now let's get down to the facts.
Innovation's only notorious achievement in BW is a 2-1 victory over Bisu in one MSL.
Otherwise, in 2 years of Proleague he was plaid less than 10 times and had a 50% WR. He wasn't the ACE player of STX soul, this is a flat out lie. According to the facts and Innovation himself in one of his interview, he wasn't an insanely strong player.

Rain was a promising upcoming rookie. He had very good records in 2010-2011, though not playing that much. Since he only plaid few games, an all-kill of OZ grossly over-buffed his stats. According to him, he wasn't a very good player in BW and was most of the times getting his ass kicked in training against better players.

sOs, I briefly checked his liquipedia results. No individual league achievment.
During the last 3 rounds of Proleague 2010-2011 he was 3-5. Even during the 2011-2012 hybrid proleague, he was losing more than half of his BW games. Besides, he never got the rookie of the year award in BW, this is once again a flat out lie.

All in all, these 3 players wouldn't have better BW results than 3 players randomly taken out of the Kespa pool.

On July 14 2013 18:51 Elroi wrote:
Unnecessary

Too late.


Our envy always last longer than the happiness of those we envy
bittman
Profile Joined February 2011
Australia8759 Posts
July 14 2013 10:50 GMT
#6368
On July 14 2013 19:03 MasterOfPuppets wrote:
Show nested quote +
On July 14 2013 17:13 Vindicare605 wrote:
On July 14 2013 12:41 SiskosGoatee wrote:
On July 14 2013 12:34 6NR wrote:
Did blizzard unwittingly ruin the professional scene, by choosing to release 3 staggered and incomplete expansions instead of releasing a single complete and solid one. This is the reason why I think the level of skill is impossible to determine. There are just too many additions still on going in the game that the fundamental strategy as well as the meta game is forever fluid.
You think it's a bad thing that new strategies are popping up and the game strays fresh?

Since the mapping community flat out refuses to keep the metagame fresh Blizzard has got to do it honestly.


Woah now, don't blame this on the mapping community.

There are a ton of non-standard maps waiting to be played in the Custom Games section on B.Net with all kinds of wonky and crazy shit.

No tournament will use them though because they are just that, "Not standard Maps."

Tournaments need to be the ones that force new maps into the rotation, players will never push for it and the mapmaking community itself has no power over whether or not their maps actually get picked up or not.

blame the tournaments, blame the pro-players for being so stubborn about playing on standard maps, but don't blame the map makers because it definitely isn't their fault.

Perfect example of this? Frost was part of the MLG Anaheim map pool but you hardly saw it played at all. Why? Players got to pick their own maps besides their starting map and nearly always chose the same 3-4 maps completely neglecting the new ones.

Is that Frost's creator's fault? Or is that the fault of the players just simply wanting to play on maps they've practiced over ones they haven't? Or is it the fault of MLG for leaving that choice up to the players in the first place?

Arguments can be made for MLG or the Players but definitely not for the mapmaker. They can't force people to play their maps, only tournaments can do that.


As far as I know, SiskosGoatee is a map-maker, and back when I browsed the mapping sub-forum regularly I noticed him posting some pretty cool maps, only to be met with responses that it's not similar enough with the boring ol' Ohana/Daybreak etc that every other mapper was making.

I think he knows a little bit more about this issue than either of us, to be frank.

Also wow, how is this thread still going on.


Yeah the map-making community even discusses it a fair bit. I mean there was this time a thing called Daybreak got introduced and then every map was basically Daybreak.

Sure, you can say Cloud Kingdom wasn't Daybreak, but it was. Just with a more annoying 3rd, bigger mid-area, and a skyshark.

I slammed proleague maps originally for balance, but I mean they still looked so fun.
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
malaan
Profile Joined September 2010
365 Posts
July 14 2013 10:57 GMT
#6369
SC2 is going to be a small fart from the butt of the beasts that are Dota 2 and LoL. As soon as dota 2 takes off in Korea (which it already is thanks to the LoL devs fucking up the internet cafe popularity over there) SC2 is as good as dead in the eyes of sponsors.

I love sc2 though and I am sad to say this.
MasterOfPuppets
Profile Blog Joined March 2011
Romania6942 Posts
Last Edited: 2013-07-14 11:05:53
July 14 2013 11:05 GMT
#6370
On July 14 2013 19:48 SiroKO wrote:
Now let's get down to the facts.
Innovation's only notorious achievement in BW is a 2-1 victory over Bisu in one MSL.
Otherwise, in 2 years of Proleague he was plaid less than 10 times and had a 50% WR.


I have no idea how you got those numbers....



Record: 61 wins - 52 losses (53.98%) = played less than 10 times?
"my shaft scares me too" - strenx 2014
SiroKO
Profile Joined February 2012
France721 Posts
Last Edited: 2013-07-14 11:19:27
July 14 2013 11:14 GMT
#6371
On July 14 2013 20:05 MasterOfPuppets wrote:
Show nested quote +
On July 14 2013 19:48 SiroKO wrote:
Now let's get down to the facts.
Innovation's only notorious achievement in BW is a 2-1 victory over Bisu in one MSL.
Otherwise, in 2 years of Proleague he was plaid less than 10 times and had a 50% WR.


I have no idea how you got those numbers....



Record: 61 wins - 52 losses (53.98%) = played less than 10 times?


I've no idea why you refer me to a 4 year interval with "All Team League games" checked when I was specifically talking about 2 years of BW Proleague.
My stats are based on pure BW proleague games prior to the Hybrid League Proleague 2012.
That's around 10 games, maybe a bit less or more.
Our envy always last longer than the happiness of those we envy
MasterOfPuppets
Profile Blog Joined March 2011
Romania6942 Posts
Last Edited: 2013-07-14 11:18:32
July 14 2013 11:17 GMT
#6372
On July 14 2013 20:14 SiroKO wrote:
Show nested quote +
On July 14 2013 20:05 MasterOfPuppets wrote:
On July 14 2013 19:48 SiroKO wrote:
Now let's get down to the facts.
Innovation's only notorious achievement in BW is a 2-1 victory over Bisu in one MSL.
Otherwise, in 2 years of Proleague he was plaid less than 10 times and had a 50% WR.


I have no idea how you got those numbers....



Record: 61 wins - 52 losses (53.98%) = played less than 10 times?


Only pure BW proleague games prior to the Hybrid League Proleague 2011.
That's around 10 games, maybe a bit more.


What are you talking about? Hybrid ProLeague was mid-2012. The last pure BW ProLeague season ended in April 2012.

2011–2012 Proleague Season 1
"my shaft scares me too" - strenx 2014
SiroKO
Profile Joined February 2012
France721 Posts
Last Edited: 2013-07-14 11:22:34
July 14 2013 11:20 GMT
#6373
On July 14 2013 20:17 MasterOfPuppets wrote:
Show nested quote +
On July 14 2013 20:14 SiroKO wrote:
On July 14 2013 20:05 MasterOfPuppets wrote:
On July 14 2013 19:48 SiroKO wrote:
Now let's get down to the facts.
Innovation's only notorious achievement in BW is a 2-1 victory over Bisu in one MSL.
Otherwise, in 2 years of Proleague he was plaid less than 10 times and had a 50% WR.


I have no idea how you got those numbers....



Record: 61 wins - 52 losses (53.98%) = played less than 10 times?


Only pure BW proleague games prior to the Hybrid League Proleague 2011.
That's around 10 games, maybe a bit more.


What are you talking about? Hybrid ProLeague was mid-2012. The last pure BW ProLeague season ended in April 2012.

2011–2012 Proleague Season 1


Stop using logical fallacies, I was obviously talking about the 2 last years of pure BW (2009-2011) (starting period 2009-2010,2011-2012).
Our envy always last longer than the happiness of those we envy
MasterOfPuppets
Profile Blog Joined March 2011
Romania6942 Posts
Last Edited: 2013-07-14 11:22:15
July 14 2013 11:21 GMT
#6374
On July 14 2013 20:20 SiroKO wrote:
Show nested quote +
On July 14 2013 20:17 MasterOfPuppets wrote:
On July 14 2013 20:14 SiroKO wrote:
On July 14 2013 20:05 MasterOfPuppets wrote:
On July 14 2013 19:48 SiroKO wrote:
Now let's get down to the facts.
Innovation's only notorious achievement in BW is a 2-1 victory over Bisu in one MSL.
Otherwise, in 2 years of Proleague he was plaid less than 10 times and had a 50% WR.


I have no idea how you got those numbers....



Record: 61 wins - 52 losses (53.98%) = played less than 10 times?


Only pure BW proleague games prior to the Hybrid League Proleague 2011.
That's around 10 games, maybe a bit more.


What are you talking about? Hybrid ProLeague was mid-2012. The last pure BW ProLeague season ended in April 2012.

2011–2012 Proleague Season 1


Stop using logical fallacies, I was obviously talking about the 2 last years of pure BW (2009-2011).


Are you on PCP or something? What the fuck are you talking about...

So when I have stats to back up my claim, which you don't, you call it a logical fallacy? w0t.

I'd also like to point out how a guy who joined in 2012 claims to know so much about "pure BW". Rofl.

User was warned for this post
"my shaft scares me too" - strenx 2014
SiroKO
Profile Joined February 2012
France721 Posts
Last Edited: 2013-07-14 11:28:32
July 14 2013 11:27 GMT
#6375
On July 14 2013 20:21 MasterOfPuppets wrote:
Show nested quote +
On July 14 2013 20:20 SiroKO wrote:
On July 14 2013 20:17 MasterOfPuppets wrote:
On July 14 2013 20:14 SiroKO wrote:
On July 14 2013 20:05 MasterOfPuppets wrote:
On July 14 2013 19:48 SiroKO wrote:
Now let's get down to the facts.
Innovation's only notorious achievement in BW is a 2-1 victory over Bisu in one MSL.
Otherwise, in 2 years of Proleague he was plaid less than 10 times and had a 50% WR.


I have no idea how you got those numbers....



Record: 61 wins - 52 losses (53.98%) = played less than 10 times?


Only pure BW proleague games prior to the Hybrid League Proleague 2011.
That's around 10 games, maybe a bit more.


What are you talking about? Hybrid ProLeague was mid-2012. The last pure BW ProLeague season ended in April 2012.

2011–2012 Proleague Season 1


Stop using logical fallacies, I was obviously talking about the 2 last years of pure BW (2009-2011).


Are you on PCP or something? What the fuck are you talking about...

So when I have stats to back up my claim, which you don't, you call it a logical fallacy? w0t.

I'd also like to point out how a guy who joined in 2012 claims to know so much about "pure BW". Rofl.


I talked about 2 years of pure BW progaming and you try to disproof me with a 4 years stats with "all team games" checked, then you try to make up an error which isn't there referring to the hybrid league as "2012" though it is referred to as the "2011-2012" Proleague in liquipedia, and fallowing all that ? an ad hominem based on the number of my posts.
That's just pitiful.
Our envy always last longer than the happiness of those we envy
MasterOfPuppets
Profile Blog Joined March 2011
Romania6942 Posts
July 14 2013 11:30 GMT
#6376
On July 14 2013 20:27 SiroKO wrote:
Show nested quote +
On July 14 2013 20:21 MasterOfPuppets wrote:
On July 14 2013 20:20 SiroKO wrote:
On July 14 2013 20:17 MasterOfPuppets wrote:
On July 14 2013 20:14 SiroKO wrote:
On July 14 2013 20:05 MasterOfPuppets wrote:
On July 14 2013 19:48 SiroKO wrote:
Now let's get down to the facts.
Innovation's only notorious achievement in BW is a 2-1 victory over Bisu in one MSL.
Otherwise, in 2 years of Proleague he was plaid less than 10 times and had a 50% WR.


I have no idea how you got those numbers....



Record: 61 wins - 52 losses (53.98%) = played less than 10 times?


Only pure BW proleague games prior to the Hybrid League Proleague 2011.
That's around 10 games, maybe a bit more.


What are you talking about? Hybrid ProLeague was mid-2012. The last pure BW ProLeague season ended in April 2012.

2011–2012 Proleague Season 1


Stop using logical fallacies, I was obviously talking about the 2 last years of pure BW (2009-2011).


Are you on PCP or something? What the fuck are you talking about...

So when I have stats to back up my claim, which you don't, you call it a logical fallacy? w0t.

I'd also like to point out how a guy who joined in 2012 claims to know so much about "pure BW". Rofl.


I talked about 2 years of pure BW progaming and you try to disproof me with a 4 years stats with "all team games" checked, then you try to refer to the hybrid league as "2012" though it is referred to as the "2011-2012" Proleague in liquipedia, and fallowing all that ? an ad hominem based on the number of my posts.
That's just pitiful.


Hybrid ProLeague was 2011-2012 Season 2 started May 20th 2012 ended September 22nd 2012.

You can find it here.

And I'm sure if you had the mental capacity to count them yourself, disregarding STX Masters and SWL 2011, you would still find a lot more than 10 ProLeague matches played.... Hell, you would find a lot more than 10 matches just by looking at the first page of that TLPD link.

As for "4 years", I'm sorry, Bogus started his career in 2008, if you don't accept that it's your problem.

You lose. Good day sir.
"my shaft scares me too" - strenx 2014
SiroKO
Profile Joined February 2012
France721 Posts
July 14 2013 11:35 GMT
#6377
On July 14 2013 20:30 MasterOfPuppets wrote:
Show nested quote +
On July 14 2013 20:27 SiroKO wrote:
On July 14 2013 20:21 MasterOfPuppets wrote:
On July 14 2013 20:20 SiroKO wrote:
On July 14 2013 20:17 MasterOfPuppets wrote:
On July 14 2013 20:14 SiroKO wrote:
On July 14 2013 20:05 MasterOfPuppets wrote:
On July 14 2013 19:48 SiroKO wrote:
Now let's get down to the facts.
Innovation's only notorious achievement in BW is a 2-1 victory over Bisu in one MSL.
Otherwise, in 2 years of Proleague he was plaid less than 10 times and had a 50% WR.


I have no idea how you got those numbers....



Record: 61 wins - 52 losses (53.98%) = played less than 10 times?


Only pure BW proleague games prior to the Hybrid League Proleague 2011.
That's around 10 games, maybe a bit more.


What are you talking about? Hybrid ProLeague was mid-2012. The last pure BW ProLeague season ended in April 2012.

2011–2012 Proleague Season 1


Stop using logical fallacies, I was obviously talking about the 2 last years of pure BW (2009-2011).


Are you on PCP or something? What the fuck are you talking about...

So when I have stats to back up my claim, which you don't, you call it a logical fallacy? w0t.

I'd also like to point out how a guy who joined in 2012 claims to know so much about "pure BW". Rofl.


I talked about 2 years of pure BW progaming and you try to disproof me with a 4 years stats with "all team games" checked, then you try to refer to the hybrid league as "2012" though it is referred to as the "2011-2012" Proleague in liquipedia, and fallowing all that ? an ad hominem based on the number of my posts.
That's just pitiful.


Hybrid ProLeague was 2011-2012 Season 2 started May 20th 2012 ended September 22nd 2012.

You can find it here.

And I'm sure if you had the mental capacity to count them yourself, disregarding STX Masters and SWL 2011, you would still find a lot more than 10 ProLeague matches played.... Hell, you would find a lot more than 10 matches just by looking at the first page of that TLPD link.

As for "4 years", I'm sorry, Bogus started his career in 2008, if you don't accept that it's your problem.

You lose. Good day sir.


I don't waste my time using logical fallacies on the internet.
Only truth matters to me.
Good day sir.

User was temp banned for this post.
Our envy always last longer than the happiness of those we envy
Daswollvieh
Profile Blog Joined October 2009
5553 Posts
July 14 2013 12:28 GMT
#6378
Why, you two gentlemen certainly had a most pleasant dispute. Good day, to both of you.
RPR_Tempest
Profile Blog Joined February 2011
Australia7798 Posts
July 14 2013 12:45 GMT
#6379
Why was this bumped again? It's already been proven hilariously wrong.
Soundwave, Zerg player from Canberra, Australia. @SoundwaveSC
Elroi
Profile Joined August 2009
Sweden5599 Posts
July 14 2013 13:12 GMT
#6380
On July 14 2013 19:48 SiroKO wrote:
Show nested quote +
On July 14 2013 18:51 Elroi wrote:
On July 14 2013 10:50 HolyArrow wrote:
On July 14 2013 10:18 GinDo wrote:
On July 14 2013 10:02 Shiori wrote:
To be fair, almost none of the esF players who were champions/top level back when this thread was written are still forces today, compared to KeSPA or anyone else :/.


Wow, never thought of that. Great point. Those past champs kind of disappeared. And yet we see how strong BW players in Kespa are able to transfer their skills into SC2 and currently dominate the scene. Of course, there are those exemptions, such as Bogus(aka Innovation), who weren't top Tier in BW, but are such a threat in SC2.

Personally, I think the power of Kespa players is in their organization and practice. Could esF perform better? Yes, but they need to adopt Kespa level organization in regards to practice. Unfortunately, many players do not like the stress of that style of life, but if you want to be the best you are obligated to make sacrifices.


Which strong Kespa BW players transferred their skills into SC2 and are currently dominating the scene? Only one: Soulkey. By your own admission Innovation wasn't top-tier in BW, but neither were Rain or sOs, the only other two BW players whose SC2 performances are deserving of the term "dominant" (and right now, Rain and sOs aren't exactly dominating right now, one already eliminated from the OSL and the other with a pretty big string of losses, particularly PvP). You make it sound like there's a healthy amount of strong BW players whose skills transferred into SC2 and are dominating, but I don't see how that's the case. Perhaps you could name some specifics?

And also: How exactly is Shiori's point even relevant to this article's message? Even though a lot of the old guard has fallen off, a lot of newer ESF and non-ESF/non-Kespa Koreans are still going strong, such as Polt, First, Hyun, and Bomber, just to name a few. It's not like the old guard has fallen off because Kespa players came along and beat them down at their best (if that were the case then Shiori's point would indeed support the article's message, but that's not the case). A lot of them went into slumps unrelated to the Kespa switch. MC's always had his ups and downs. MMA's fall began before the Kespa switch, and so did DRG's and Nestea's. Life's in a slump right now, but it's not like he's only being beaten by Kespa players while he beats everyone else (which would indeed imply that Kespa is truly dominating, but that isn't the case).


Sorry but Bogus and Rain were insanely strong BW players. sOs too, once he got away from OZ he started showing some really strong play in BW. Rain and sOs were two of the most promising young protoss players at the time, both of them winning rookie of the year award iirc. And Bogus definitely was the best up and coming terran player and already the ace of STX soul.

Did you even follow BW at all?


Now let's get down to the facts.
Innovation's only notorious achievement in BW is a 2-1 victory over Bisu in one MSL.
Otherwise, in 2 years of Proleague he was plaid less than 10 times and had a 50% WR. He wasn't the ACE player of STX soul, this is a flat out lie. According to the facts and Innovation himself in one of his interview, he wasn't an insanely strong player.

Rain was a promising upcoming rookie. He had very good records in 2010-2011, though not playing that much. Since he only plaid few games, an all-kill of OZ grossly over-buffed his stats. According to him, he wasn't a very good player in BW and was most of the times getting his ass kicked in training against better players.

sOs, I briefly checked his liquipedia results. No individual league achievment.
During the last 3 rounds of Proleague 2010-2011 he was 3-5. Even during the 2011-2012 hybrid proleague, he was losing more than half of his BW games. Besides, he never got the rookie of the year award in BW, this is once again a flat out lie.

All in all, these 3 players wouldn't have better BW results than 3 players randomly taken out of the Kespa pool.

Show nested quote +
On July 14 2013 18:51 Elroi wrote:
Unnecessary

Too late.



haha I can't believe you are lecturing me (or anyone) on the skill of the BW players...
"To all eSports fans, I want to be remembered as a progamer who can make something out of nothing, and someone who always does his best. I think that is the right way of living, and I'm always doing my best to follow that." - Jaedong. /watch?v=jfghAzJqAp0
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