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Personal attacks in this thread will draw a temp ban. |
On June 20 2011 07:57 Oldern wrote: Wow at this 100% focus and Girlfriend canceling each other bullshit. Wow. Reality is this, guys: pro sportsmen all over the world has girlfriends. Yes, they have sex. Yes, that takes time. Yes, they even go to see a movie every once in a while. Yes, even SCII pro players need to stand up and go to the store to buy food.
BW is a result of putting youths in near-prisonlike situations and enforcing them to become mechanical monsters. SCII is not that game. Idra does not need to abandon his GF -in fact, I think his playstyle chang is partially thanks to her influence. In MLG, I saw a new Idra in the group plays, but his old style has been staying so long that it crept back. Same in this event. In time, he will stop the old habits, but having a GF can only help by providing a solid background in real life.
Also, I hate myself for GF-ing girlfriends when GF automatically activates the braincells of mine where FFVIII data is "stored". Damn. SC2 might be a different game but that culture of extremely strict practice regimens still exists in korean teams. Of course you're going to have a hard time going up against someone that prioritizes sc2 above every thing else and squeezes in 2-3 hours of more practice each day. Doesn't matter how unhealthy that is, it's just reality.
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On June 20 2011 08:03 isleyofthenorth wrote:Show nested quote +On June 20 2011 05:33 j4ckd4v13z wrote: what the fuck was that.. dt rush fails --> blink stalker beats everything
fuck you blizzard
User was temp banned for this post. he has a point though. the cost effectiveness of blink stalkers against pretty much every lair tech is kinda ourageous. you cant even win with hydra ling in a lot of cases E: he didnt play well in game 2 just speaking generally
Infestors are lair tech and they deal with stalkers quite fine.
Anyway I do agree to some degree, IdrA was up about 60 supply at some point and for a gateway only army (stalker only, to be precise) to roll a 60 supply advantage that hard is pretty ridiculous in my opinion.
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I'm just glad IdrA didn't fail-all-in every game. Go IdrA go! ^^
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On June 20 2011 08:21 drlame wrote:Show nested quote +On June 20 2011 08:03 isleyofthenorth wrote:On June 20 2011 05:33 j4ckd4v13z wrote: what the fuck was that.. dt rush fails --> blink stalker beats everything
fuck you blizzard
User was temp banned for this post. he has a point though. the cost effectiveness of blink stalkers against pretty much every lair tech is kinda ourageous. you cant even win with hydra ling in a lot of cases E: he didnt play well in game 2 just speaking generally Infestors are lair tech and they deal with stalkers quite fine. Anyway I do agree to some degree, IdrA was up about 60 supply at some point and for a gateway only army (stalker only, to be precise) to roll a 60 supply advantage that hard is pretty ridiculous in my opinion. blink stalkers are excellent at taking a slight army advantage and stretching it into a huge army advantage. idra didnt have quite enough roaches or quite enough upgrades, and that meant that almost no stalkers died.
(this works because if you have just a little more units, upgrades, etc then you break through the unblinked, high health stalkers and start hitting the low health ones and it becomes a massacre. but if you aren't able to reach that point, you kill almost nothing)
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On June 20 2011 08:21 drlame wrote:Show nested quote +On June 20 2011 08:03 isleyofthenorth wrote:On June 20 2011 05:33 j4ckd4v13z wrote: what the fuck was that.. dt rush fails --> blink stalker beats everything
fuck you blizzard
User was temp banned for this post. he has a point though. the cost effectiveness of blink stalkers against pretty much every lair tech is kinda ourageous. you cant even win with hydra ling in a lot of cases E: he didnt play well in game 2 just speaking generally Anyway I do agree to some degree, IdrA was up about 60 supply at some point and for a gateway only army (stalker only, to be precise) to roll a 60 supply advantage that hard is pretty ridiculous in my opinion.
sry, but just by seeing the battle you can tell that Idra was nowhere near fighting with 60 more supply than MC, I actually think the supply was even in the fight.
just remove the supply of queens/+drones/roaches in production/little army that was sitting in MC's third.
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it was pretty obvious that Idra lost both games because of bad engagements / angles (though MC's forcefields were the reason a "good" angle turned bad in game 2). Personally i think he should have gone for a doom drop on metal, forcing MC to filter his army up past his buildings instead of trying to ram his advantadge down MCs throat.
Aside from that, his only mistake in game 2 was not to build infestors, and honestly thats something i just don't get. 3 infestors add so much firepower for so little food that i really don't get why he doesn't build them very often.
Anyway, sad to see Idra loose, but honestly MC played very well in both games, it was close but against a lategame army a single bad position (game 1) can mean the end.
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On June 20 2011 08:59 Tula wrote: it was pretty obvious that Idra lost both games because of bad engagements / angles (though MC's forcefields were the reason a "good" angle turned bad in game 2). Personally i think he should have gone for a doom drop on metal, forcing MC to filter his army up past his buildings instead of trying to ram his advantadge down MCs throat.
Aside from that, his only mistake in game 2 was not to build infestors, and honestly thats something i just don't get. 3 infestors add so much firepower for so little food that i really don't get why he doesn't build them very often.
Anyway, sad to see Idra loose, but honestly MC played very well in both games, it was close but against a lategame army a single bad position (game 1) can mean the end.
After losing so many roaches trying to burrow past the force field at MC's natural, he had to make a decision
1. Take a 4th and make infestors 2. Make more lings/speed roaches to keep MC on 2 base while you stall for hydra/infestor
He probably did not want to face a 3-base MC and decided to go the mass-unit route
MC saw that he could not easily take his third because of this and decided to do a 2-base mas blink stalker all-in.
IdrA needed ~20 hydra or ~5 infestors or 5-10 spines to hold that push and he had the game won.
It was a lot closer than it looked actually. Had MC waited 30-60s more, idras roach army would have had hydra or infestor (I think he had hydras making) to support the roaches and he might have held.
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Is there a link to the games against MC?
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vods just up on day9's bliptv;D game :http://blip.tv/day9tv/idra-z-vs-mc-p-g1-dreamhack-summer-ro16-5293246
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At least he tried that's all i can ask for. Still that he lost.
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On June 20 2011 02:48 Warrice wrote:Idra has a hard way ahead of him.. mc sen and sase, all of which he has lost to recently. but I BELIEVE + Show Spoiler +
i ROFL at that. that was good and its from my fav movie
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I don't think IdrA's GF is affecting him as much as lack of practice. Lets wait until the EG's house to see if his GF will affect him or not.
also only 2 interviews at dreamhack so far?
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On June 20 2011 05:53 SENKi wrote: Im so disgusted seeing people still complaining about that protoss isnt really OP , after what we just saw in game 2. Ok, Idra maybe didnt respond well vs blink stalkers, he should have those infestors BUT in that last battle he lost his whole army and MC didnt lose even 10 supply, also for example that battle 170 vs 100 supply.
Sen, July, and Moon all managed to take out high-end toss today. Note: all KR ladder zergs. I hope Idra at least spends some time on the Korean ladder every once in a while just to keep up with the metagame, since his ZvP and ZvZ builds look like they're a bit behind: the roach-ling allins vs. MC, being behind Zenio in first roach/infestor and then in the muta timing window in ZvZ...
Either that, or spend the 5 hours of his work day that he isn't practicing zerg playing toss. Like he said, he doesn't enjoy zerg now and if he had switched to toss in Jan, he'd be as good or better at toss by now. If he isn't spending much of his time practicing his main, he might was well get up to speed, and maybe race pick. Hell, Sen does it every once in a while. An Idra playing zerg and toss at high levels would be pretty scary.
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On June 20 2011 10:46 Grantiere wrote:Show nested quote +On June 20 2011 05:53 SENKi wrote: Im so disgusted seeing people still complaining about that protoss isnt really OP , after what we just saw in game 2. Ok, Idra maybe didnt respond well vs blink stalkers, he should have those infestors BUT in that last battle he lost his whole army and MC didnt lose even 10 supply, also for example that battle 170 vs 100 supply. Sen, July, and Moon all managed to take out high-end toss today. Note: all KR ladder zergs. I hope Idra at least spends some time on the Korean ladder every once in a while just to keep up with the metagame, since his ZvP and ZvZ builds look like they're a bit behind: the roach-ling allins vs. MC, being behind Zenio in first roach/infestor and then in the muta timing window in ZvZ... Either that, or spend the 5 hours of his work day that he isn't practicing zerg playing toss. Like he said, he doesn't enjoy zerg now and if he had switched to toss in Jan, he'd be as good or better at toss by now. If he isn't spending much of his time practicing his main, he might was well get up to speed, and maybe race pick. Hell, Sen does it every once in a while. An Idra playing zerg and toss at high levels would be pretty scary.
What idra did didn't work because it was MC, not because it was a bad strategy.
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Take a look at MC vs Sen then shit on IdrA...........................................................................
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On June 20 2011 10:52 Mailing wrote:Show nested quote +On June 20 2011 10:46 Grantiere wrote:On June 20 2011 05:53 SENKi wrote: Im so disgusted seeing people still complaining about that protoss isnt really OP , after what we just saw in game 2. Ok, Idra maybe didnt respond well vs blink stalkers, he should have those infestors BUT in that last battle he lost his whole army and MC didnt lose even 10 supply, also for example that battle 170 vs 100 supply. Sen, July, and Moon all managed to take out high-end toss today. Note: all KR ladder zergs. I hope Idra at least spends some time on the Korean ladder every once in a while just to keep up with the metagame, since his ZvP and ZvZ builds look like they're a bit behind: the roach-ling allins vs. MC, being behind Zenio in first roach/infestor and then in the muta timing window in ZvZ... Either that, or spend the 5 hours of his work day that he isn't practicing zerg playing toss. Like he said, he doesn't enjoy zerg now and if he had switched to toss in Jan, he'd be as good or better at toss by now. If he isn't spending much of his time practicing his main, he might was well get up to speed, and maybe race pick. Hell, Sen does it every once in a while. An Idra playing zerg and toss at high levels would be pretty scary. What idra did didn't work because it was MC, not because it was a bad strategy.
For today's games, that's correct. Also not because it was protoss, but because it was MC.
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idra wasted about 50 roaches near mcs base which killed about 6 sentries and a few stalkers, if he wasn't so indecisive with them he would have won easily
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I really wish Idra would go back to the heavy drop-harass play that won him the IPL and beat MC in game one at Columbus...
GG's nonetheless, Idra will get MC eventually
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Good try by Idra, it kinda sucks getting the best protoss in the world as your first oppenent in the playoffs. I definetely though at multiple times in those games that Idra was about to win. Ehh, I think he just needs some good protoss practice partners. Axslav doesn't play the really micro/apm heavy style the koreans do
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