luckily idra has a terran filled lower bracket, hes just got hero to worry about down the line!... seeing the amount of protosses in the top 4 though... im going to go ahead and pin idra at around 6th place for this MLG
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xUraharaX
United States72 Posts
luckily idra has a terran filled lower bracket, hes just got hero to worry about down the line!... seeing the amount of protosses in the top 4 though... im going to go ahead and pin idra at around 6th place for this MLG | ||
UBavarice
Sweden358 Posts
On November 20 2011 13:03 Aocowns wrote: Because void rays do extra damage to massive. It would make the stargate into warp prism sentry drop OP. Oh wait... then just make it so that they can break ffs w/o being massive. | ||
Korean-MILF
Norway65 Posts
On November 20 2011 13:03 Aocowns wrote: Because void rays do extra damage to massive. It would make the stargate into warp prism sentry drop OP. Oh wait... this is true! sad that zerg have to go to hive to deal with forcefields on ramps, while toss have robo+bay, and terran fact+armory...sad | ||
JuuMeijin
Sweden164 Posts
On November 20 2011 13:02 Etra wrote: You never know if it's a Colossus followup or not :/I hate to blame the race, but seriously.. only way to beat it is to KNOW he is doing it. in which case you need hydras, and lots of them because of the air as well. Also why is everyone whining about the forcefields themself when clearly the warp-in mechanic is the one to blame. | ||
Khazroul
United Kingdom206 Posts
harrass later with prism etc.. even if he loses the sentries to workers or w.e or reinforcements at the exact right time.. as long as he doesnt warp in too much to lose it, he only lost a bit, while the zerg can instantly lose right there | ||
AgentChaos
United Kingdom4569 Posts
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EsMuyVien
United States408 Posts
On November 20 2011 13:02 MrDudeMan wrote: So why aren't queens massive? Was there ever a reason given? Its not like you'll be pushing into your opponents base with your queens. That would just be a bad move. Phoenix would be useless. Heavy void switch would be harder to stop. Gateway pushes would be terrible as well. | ||
Cosmology
Canada360 Posts
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HappyChris
1534 Posts
On November 20 2011 13:05 xUraharaX wrote: ... that was clearly a broken strat... as if FFE wasnt hard enough to deal with on most maps as it is... luckily idra has a terran filled lower bracket, hes just got hero to worry about down the line!... seeing the amount of protosses in the top 4 though... im going to go ahead and pin idra at around 6th place for this MLG Nothing broken about that strat been used for quite some time now. White-ra and Hero does it alot. Idra just need to work on his ZvP its very suspect | ||
Ravnemesteren
224 Posts
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Chewbacca.
United States3634 Posts
On November 20 2011 13:02 MrDudeMan wrote: So why aren't queens massive? Was there ever a reason given? Its not like you'll be pushing into your opponents base with your queens. The problem is if queens were massive then VR would do extra damage to them and early stargate play would be impossible to hold off unless hydras were moved to tier 1 | ||
Mzimzim
United States221 Posts
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NerZhuL
United States57 Posts
On November 20 2011 13:05 Korean-MILF wrote: this is true! sad that zerg have to go to hive to deal with forcefields on ramps, while toss have robo+bay, and terran fact+armory...sad He just needed to have a portion of his army at the top of the ramp, along with maybe a single spore. He has creep and watchtower control to watch for any frontal attacks. It is abusive, but it can be easily defended. Much harder for terran gasless fe to deal with sentry ramp abuse. | ||
hysterial
United States2044 Posts
On November 20 2011 13:06 Khazroul wrote: I think the saddest part of all i that it isnt all-in.. he can easily escape with the prism if idra had spines over his ramp and transition harrass later with prism etc.. even if he loses the sentries to workers or w.e or reinforcements at the exact right time.. as long as he doesnt warp in too much to lose it, he only lost a bit, while the zerg can instantly lose right there Pretty sure if Idra has half his army in the main and half in his natural, he can crush that and be WAAAY ahead since taking a third on dual site is near impossible. The whole strat has a very simple counter, however the main thing is knowing its coming and reacting properly, OR YOU LOSE. That is just bad design, its almost coinflippy, with a weighted coin. | ||
Stiluz
Norway688 Posts
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IVN
534 Posts
On November 20 2011 13:00 PandaMonk wrote: MC THE 2 BASE HERO, NO NEED TO EXPO AGAIN, JUST 2 BASE ALLLLL DAY Protoss cant take a 3rd on dual sight. You should know that by now. And on XNC? Well what did you expact, after a well defended all in? ----------> counter attack | ||
MrDudeMan
Canada973 Posts
On November 20 2011 13:06 EsMuyVien wrote: That would just be a bad move. Phoenix would be useless. Heavy void switch would be harder to stop. Gateway pushes would be terrible as well. Not really. A heavy void switch is already hard to stop if you don't know its coming, granted it would be a bit harder, but I think every zerg would take the threat of voids for massive queen. Gateway pushes also would not be that terrible. First of all, queens are incredibly slow off creep, so defensive forcefields would still be fine. And the pathing is not good enough to make it so that a queen can move fluently in a roach clump. The only thing it would stop would be early game heavy sentry all ins (i.e 4 gate). | ||
Hnnngg
United States1101 Posts
On November 20 2011 13:09 hysterial wrote: Pretty sure if Idra has half his army in the main and half in his natural, he can crush that and be WAAAY ahead since taking a third on dual site is near impossible. The whole strat has a very simple counter, however the main thing is knowing its coming and reacting properly, OR YOU LOSE. That is just bad design, its almost coinflippy, with a weighted coin. On November 20 2011 12:58 Silver777 wrote: Warprism Checklist 1. Army outside main? Drop inside main ramp 2. Army inside main? Drop outside main ramp 3. Win It's not that Protoss can't go against Zerg in a "good" game, but MC just flat out refuses it. I don't like him. On November 20 2011 13:12 PandaMonk wrote: oh well, idra lost ![]() True, he was in the same position last MLG and got 4th, and his bracket is 0% protoss until I think top 4-6. So gonna see some sick games, a la Idra vs. Nestea or Idra vs. Bomber. I actually wanna see Idra vs. MMA/MVP for a real real real realllll good game. None of this FF on the ramp that can't be blocked statically. | ||
PandaMonk
United States300 Posts
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Aocowns
Norway6070 Posts
On November 20 2011 13:09 NerZhuL wrote: He just needed to have a portion of his army at the top of the ramp, along with maybe a single spore. He has creep and watchtower control to watch for any frontal attacks. It is abusive, but it can be easily defended. Much harder for terran gasless fe to deal with sentry ramp abuse. Then MC would just turn around and go on as normal, just that now he could instantly warp in x amount of units anywhere on the map. If he got the speed upgade, it would be impossible to catch up to it as well. | ||
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