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If you come in here looking for "anime recommendations" then please refer to this chart before posting: Anime Recommendations (as of may 2014). We also have an IRC channel called #tladt where we all hang out. The channel is on Rizon, not QuakeNet! Feel free to check it out. TLADT discord is Discord.ggFor currently airing anime, please see Anichart.net |
[18:02] <wreakhvc> <3 utah [18:02] <@Seki> :< [18:03] <KazeHydra> <3 uta [18:03] <Zergneedsfood> <3 uta [18:04] <Elem> why are we <3'ing uta [18:04] <wreakhvc> cause utah rant [18:04] <wreakhvc> best rant [18:05] <Zergneedsfood> uta always writes long rants [18:05] <Zergneedsfood> that are interesting to read [18:06] <KazeHydra> i wonder if that "sao best anime of year" guy will respond :x [18:06] <Elem> so [18:06] <Elem> tl;dr "why cant sao be hack"? [18:07] <@Seki> no [18:07] <KazeHydra> no [18:07] <wreakhvc> no [18:07] <Zergneedsfood> no
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If Horizon taught me anything, it would be that you can enjoy historical fiction (hue) by just ignoring the historical references.
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On July 16 2012 10:08 Southlight wrote: If Horizon taught me anything, it would be that you can enjoy historical fiction (hue) by just ignoring the historical references. Effing uta learn to watch Horizon on 2 screens, pausing every time they bring up something to wiki.
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On July 16 2012 10:08 Zergneedsfood wrote: [18:02] <wreakhvc> <3 utah [18:02] <@Seki> :< [18:03] <KazeHydra> <3 uta [18:03] <Zergneedsfood> <3 uta [18:04] <Elem> why are we <3'ing uta [18:04] <wreakhvc> cause utah rant [18:04] <wreakhvc> best rant [18:05] <Zergneedsfood> uta always writes long rants [18:05] <Zergneedsfood> that are interesting to read [18:06] <KazeHydra> i wonder if that "sao best anime of year" guy will respond :x [18:06] <Elem> so [18:06] <Elem> tl;dr "why cant sao be hack"? [18:07] <@Seki> no [18:07] <KazeHydra> no [18:07] <wreakhvc> no [18:07] <Zergneedsfood> no
tl;dr asians cannot into jokes
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On July 16 2012 09:54 Southlight wrote:Kay so my head hurts today so I'm completely unproductive but this topic has been bothering me for like two weeks now because people are being all WOOH SO GOOD about it. I'm a big, big fan of the .hack// series. Not necessarily the individual works, but as a whole the world and premise set forth is comparable to some of the best in terms of contemporary fiction. The premise of .hack// is that an ingenious programmer constructs a world ("The World") which is a giant MMORPG... but behind the scenes a lot of stuff is administered by AI. The crux of the series is the "battle" of sorts between normal people who just want to play the game, normal people who are fascinated by the game, hackers, virii, benevolent AI, indifferent AI, and ultimately, malevolent AI. Through it all you see what is now considered typical (although often forgotten/overlooked) mixture of people of all sorts of backgrounds. It's this setting that .hack//sign attempted to explore and present, and it's the setting and the mixture of all sorts of seemingly random people banding together that makes that anime series what it was. Bear in mind that .hack//sign ran in 2002, a whole ten years ago. MMORPGs in the day were stuff like Asheron's Call, Everquest, and Ultimate Online. The concept of an MMO world being present in ordinary life, even considered mainstream, was absurd. Combine that with the fantasy of augmented reality and you can understand how almost prophetic the .hack// series was. On the other hand, Sword Art Online intrigued me with its premise. It is a similar one: an ingenious programmer constructs an augmented reality MMORPG. It then locks people into the game, forcing them into a giant social experiment of having to face life or death within the MMORPG. Fascinating. A very interesting thought and social experiment, and it's something that is touched on quite heavily throughout the first volume. The will and minds of people against the brink, having to beat a game amid the conundrum of whether it's even worth leaving. The slow degeneration of certain sects of people into fanaticism as the number of people (players) dwindles. The discrimination against "beaters" (beta + cheaters), or beta-testers who were perceived to have advantages over the ordinary people. It was, in one word, interesting. I loved the first AND second volumes, the latter of which provided the "filler backstory short stories" to the doings of Kirito and what made him charismatic to certain sects of people (while being feared by others, allowing him to remain solo and generally unbothered). Had they swapped the order of the volumes, it would have been even better. Get to know the world, the character, then end it. That's the problem though, and where the comparisons stop. SPOILER ALERT! Sword Art Online + Show Spoiler +ends at volume 1. Indeed, after the short story collection that is volume 2, IT IS NO LONGER SWORD ART ONLINE. They abandon the entire premise of the world, they abandon the premise, and devolve into a typical MMORPG harem. Eca sarcastically remarked that "her fiance locked her in a game to have her be a dutchwife," or whatnot. It's a pitiful abandonment of what the story had built up to that point, and at that point everything else becomes a plot device. But Uta, .hack// spans several games, too! Touche, but the difference is that .hack// doesn't use the different worlds as a plot device. Rather, the different worlds are a logical progression of the consequences of the bloodbath that ensues during the course of each part of the story. "The World" ends soon after .hack//sign because of all the comatose people: the government and such do not react kindly to a dangerous game. This makes sense! It is later that "The World: R2" is created - IIRC like ten years later - thanks to a revamped engine and what programmers hoped was the fixing of bugs - an assumption they would (spoiler alert!) realize was false because the battle between the AI had not actually been ended by simply shutting down The World. This sets the stage for .hack//G.U. in which Aura and Morganna Mode Gone basically go to war. And a fascinating story did G.U. present, as all sorts of random people get sucked into or willingly walk into the AI/virus war out of luck or interest or whatnot. All the motivations, the IRL vs in-game emotions and concerns, they were interesting, and fleshed out the world to be what it was. You can argue that the game was not very good, the presentation was so-so, but the effort was there, and what resulted was a collective beauty. But SAO? The subsequent worlds become stereotypical shit. That's fine, given that it draws a lot of its material from the stereotypical garbage MMORPGs that have flooded the market. That's probably why people try to compare it to .hack//, as it's a "more contemporary" take at the MMORPG genre, without the marketing drivel that accompanies horrible stuff like Tower of Druaga (although that ultimately decided to fuck it all and run the parody comedy route) and all sorts of anime series titled after MMORPGs. The problem is that you get a cast that is basically all middle school kids (how realistic! oh wait, not) who appear to be ga-ga over the same character (what're the odds, right? must be a Small Multiplayer Online RPG) and seem to live in the same neighborhood (what're the o- oh wait it's just Japan). There's like no consistent plotline, it's just a typical shoujo/shounen-esque pattern where you get one MOB OF THE WEEK(volume) after another. Which, I guess I shouldn't be too critical of given that it's a light novel (wrong set of standards maybe) but all it becomes is just a quirky version of Naruto/Bleach. Whatever floats your boat. Oh, and Eca, the yuri couple certain was <3 for .hack//sign, but I like all the other stuff too, and I can't recall too many other lesbian couples in the series. I enjoyed the relationship of such as Haseo (especially when you know his background, teehee) and Ovan though, as well as Bear and the rest of the cast in .hack//sign.
So in other words Just watch first season of SAO or read first 2 novels and then stop. Gotcha. To bad i dont have a ps2 to play dot/hack
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You can probably get away with reading vol 1 2 and 8, iirc a number of short stories from 8 are in SAO.
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MLA:TE episode 3 + Show Spoiler + Not too bad for a "first" (after all it's introducing characters, first episode covering the LN, etc) episode... decent mock battle, scary looking plushie bear (just like Kasumi's rabbit lol), sparks flying between Bridges and Yui, starting to wonder why he hates Japan so much... we'll find out I guess. Looking forward to the war between those two, haha.
I feel like the fight choreography (for lack of a better name) could've been better (imagined the plane scene would be different from what I saw of the manga), also I'm not really a fan of the music they've had so far.
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His reason for hating Japan is a bit lame. Don't get your hopes too high for that. It's borderline unreasonable.
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On July 16 2012 10:44 Southlight wrote: His reason for hating Japan is a bit lame. Don't get your hopes too high for that. It's borderline unreasonable.
I honestly never had any high expectations.
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On July 16 2012 10:11 Tabbris wrote:Show nested quote +On July 16 2012 09:54 Southlight wrote:Kay so my head hurts today so I'm completely unproductive but this topic has been bothering me for like two weeks now because people are being all WOOH SO GOOD about it. I'm a big, big fan of the .hack// series. Not necessarily the individual works, but as a whole the world and premise set forth is comparable to some of the best in terms of contemporary fiction. The premise of .hack// is that an ingenious programmer constructs a world ("The World") which is a giant MMORPG... but behind the scenes a lot of stuff is administered by AI. The crux of the series is the "battle" of sorts between normal people who just want to play the game, normal people who are fascinated by the game, hackers, virii, benevolent AI, indifferent AI, and ultimately, malevolent AI. Through it all you see what is now considered typical (although often forgotten/overlooked) mixture of people of all sorts of backgrounds. It's this setting that .hack//sign attempted to explore and present, and it's the setting and the mixture of all sorts of seemingly random people banding together that makes that anime series what it was. Bear in mind that .hack//sign ran in 2002, a whole ten years ago. MMORPGs in the day were stuff like Asheron's Call, Everquest, and Ultimate Online. The concept of an MMO world being present in ordinary life, even considered mainstream, was absurd. Combine that with the fantasy of augmented reality and you can understand how almost prophetic the .hack// series was. On the other hand, Sword Art Online intrigued me with its premise. It is a similar one: an ingenious programmer constructs an augmented reality MMORPG. It then locks people into the game, forcing them into a giant social experiment of having to face life or death within the MMORPG. Fascinating. A very interesting thought and social experiment, and it's something that is touched on quite heavily throughout the first volume. The will and minds of people against the brink, having to beat a game amid the conundrum of whether it's even worth leaving. The slow degeneration of certain sects of people into fanaticism as the number of people (players) dwindles. The discrimination against "beaters" (beta + cheaters), or beta-testers who were perceived to have advantages over the ordinary people. It was, in one word, interesting. I loved the first AND second volumes, the latter of which provided the "filler backstory short stories" to the doings of Kirito and what made him charismatic to certain sects of people (while being feared by others, allowing him to remain solo and generally unbothered). Had they swapped the order of the volumes, it would have been even better. Get to know the world, the character, then end it. That's the problem though, and where the comparisons stop. SPOILER ALERT! Sword Art Online + Show Spoiler +ends at volume 1. Indeed, after the short story collection that is volume 2, IT IS NO LONGER SWORD ART ONLINE. They abandon the entire premise of the world, they abandon the premise, and devolve into a typical MMORPG harem. Eca sarcastically remarked that "her fiance locked her in a game to have her be a dutchwife," or whatnot. It's a pitiful abandonment of what the story had built up to that point, and at that point everything else becomes a plot device. But Uta, .hack// spans several games, too! Touche, but the difference is that .hack// doesn't use the different worlds as a plot device. Rather, the different worlds are a logical progression of the consequences of the bloodbath that ensues during the course of each part of the story. "The World" ends soon after .hack//sign because of all the comatose people: the government and such do not react kindly to a dangerous game. This makes sense! It is later that "The World: R2" is created - IIRC like ten years later - thanks to a revamped engine and what programmers hoped was the fixing of bugs - an assumption they would (spoiler alert!) realize was false because the battle between the AI had not actually been ended by simply shutting down The World. This sets the stage for .hack//G.U. in which Aura and Morganna Mode Gone basically go to war. And a fascinating story did G.U. present, as all sorts of random people get sucked into or willingly walk into the AI/virus war out of luck or interest or whatnot. All the motivations, the IRL vs in-game emotions and concerns, they were interesting, and fleshed out the world to be what it was. You can argue that the game was not very good, the presentation was so-so, but the effort was there, and what resulted was a collective beauty. But SAO? The subsequent worlds become stereotypical shit. That's fine, given that it draws a lot of its material from the stereotypical garbage MMORPGs that have flooded the market. That's probably why people try to compare it to .hack//, as it's a "more contemporary" take at the MMORPG genre, without the marketing drivel that accompanies horrible stuff like Tower of Druaga (although that ultimately decided to fuck it all and run the parody comedy route) and all sorts of anime series titled after MMORPGs. The problem is that you get a cast that is basically all middle school kids (how realistic! oh wait, not) who appear to be ga-ga over the same character (what're the odds, right? must be a Small Multiplayer Online RPG) and seem to live in the same neighborhood (what're the o- oh wait it's just Japan). There's like no consistent plotline, it's just a typical shoujo/shounen-esque pattern where you get one MOB OF THE WEEK(volume) after another. Which, I guess I shouldn't be too critical of given that it's a light novel (wrong set of standards maybe) but all it becomes is just a quirky version of Naruto/Bleach. Whatever floats your boat. Oh, and Eca, the yuri couple certain was <3 for .hack//sign, but I like all the other stuff too, and I can't recall too many other lesbian couples in the series. I enjoyed the relationship of such as Haseo (especially when you know his background, teehee) and Ovan though, as well as Bear and the rest of the cast in .hack//sign. So in other words Just watch first season of SAO or read first 2 novels and then stop. Gotcha. To bad i dont have a ps2 to play dot/hack
You can get a fair bit out of just watching sign and roots. I passed on legend. But yeah playing the games will probably improve the experience.
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.hack//sign takes place ~10 years before roots which is a prologue to //gu, which is unfortunately ps2-only. I believe Twilight takes place shortly after //sign but was not an enjoyable watch, and Liminality was fluff (not good watch, just for info purposes). I forget the rest.
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On July 16 2012 11:16 Southlight wrote: .hack//sign takes place ~10 years before roots which is a prologue to //gu, which is unfortunately ps2-only. I believe Twilight takes place shortly after //sign but was not an enjoyable watch, and Liminality was fluff (not good watch, just for info purposes). I forget the rest.
Twilight felt closer to SAO then .Hack imo, which is probably why I didnt get to far. Although to be fair I didnt like either well enough to remember much more than the general vibe.
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IIRC Twilight ends "The World," so it has an important place in the history, but it was such a crappy anime Big shame.
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+ Show Spoiler [Tari Tari - 3] +![[image loading]](http://www.i.imgur.com/CWsIV.jpg) Strict vice-principal is strict. I think the pacing issue from the last episode isn't as apparent here (read: I think this episode was better). I loved the Engrish portions :3
+ Show Spoiler [Arcana - 3] +They reeeeeaaally like to take their time with things, don't they? This show is moving so slowly >.<
Entire episode was basically "Hey. This shady looking character whom you probably already thought was shady is a shady character! Oh, and Nova character development." The insight into Nova's upbringing was probably the only really interesting part.
+ Show Spoiler [Kokoro Connect - 2] +And thus begins each character getting to know each other better. I'm enjoying the revenge tactics (similar to the Nyarlko).
+ Show Spoiler [SAO - 2] +This episode seems a step down in quality compared to the last episode, and they seem to be omitting stuff (or at least changing the pace). I'll stick with it, since the concept is intriguing and it's better than Accel World. As for the whole .hack thing, I haven't really paid any attention to it, although I've always wanted to take a look at it. I might, if I'm not too bogged down by MMO crap.
+ Show Spoiler [Lagrange - 14] +
+ Show Spoiler [Shining Hearts - END] +Finally finished with this. The whole last few episodes was like, whaaaaat? I JUST WANTED ME SOME BREAD. Overall, interesting. Not particularly great, but it wasn't dreadful.
EDIT: Lagrange.
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+ Show Spoiler [KNIM 190] +lol this mangaka has the best faces
Generic happy, sad, tears, dreamy, pissed, fucking pissed, confused, innocent, blank-eyed rage, et al
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Lol. I'm pretty sure most people in the thread will say my opinions and tastes are terrible anyway.
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Most of the guys, however intellectual, are really nice in general imho
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Canada4481 Posts
On July 16 2012 06:04 killa_robot wrote:Show nested quote +On July 16 2012 05:21 Nagisama wrote:On July 16 2012 03:22 killa_robot wrote: Anyone else feel that the magical girl transformation in Dog Days was really out of place?
Also funny how I complained about the mystery of Kono naka Imouto was already gone, only to have it reappear in the next episode and allow me to see all the other reasons the show sucks, lol. I can't believe you actually thought that was the sister. Given how obvious the evidence was against it. Obvious evidence against it? You can say you think it was obvious because of how it was presented, but there was no evidence to prove she wasn't his sister, or that someone else was at the time. She even claimed to actually be his little sister. There was obvious evidence proving she wasn't his sister, and that someone else was just from first episode. + Show Spoiler +The sister's entire point is to stay hidden and get him to like her w/o knowing she's his sister. If she wanted to just tell him, she would've done so at the funeral instead of staying all secretive and talking behind a wall. Mei uses different a honorific (onii-chan) to address him than his sister (onii-sama), more evidence against her being sister. Obvious red herring is obvious.
Evidence that Konoe is the possible sister during ep1, the cell phone. She and the sister both have the same type of cell phone, which the MC was like, "this is really special, never seen this before etc".
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On July 16 2012 12:19 Zeke50100 wrote:+ Show Spoiler [Tari Tari - 3] +![[image loading]](http://www.i.imgur.com/CWsIV.jpg) Strict vice-principal is strict. I think the pacing issue from the last episode isn't as apparent here (read: I think this episode was better). I loved the Engrish portions :3 WHY DO YOU HATE ON WIEN AND BADUMINTON.
I cannot understand your reasoning ;;
Also, hating on the only girl with a giant plush dolphin (which means instant best girl) and liking the girl with a freaking horse.
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