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On July 25 2010 13:43 randombum wrote: Quick question; why didn't the kick of van hitting railing then falling off platform not wake up the dude in the hotel who was suppose to wake everyone else? the music and the kick needs to be in sync I guess.
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On July 25 2010 13:43 randombum wrote: Quick question; why didn't the kick of van hitting railing then falling off platform not wake up the dude in the hotel who was suppose to wake everyone else?
I've been under the impression that because of the drug used to sedate them, they needed to synchronize the kick from within the dream and also from the level above them.
The original plan was for JGL to wake the dreamers in level 2 when he heard the music by blowing the floor underneath them, causing the falling sensation that also coincides with the van falling off the bridge.
This plan didn't work, that's why JGL said in the movie "No, it's too early."
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Just saw it. Can somebody explain to me how the people transfer who the dream host is? Like in the 3 dreams somebody has control over it, but EVERYBODY moves seamlessly from 1 dream to another. I don't get how that worked at all.
Otherwise fantastic movie.
BTW, if anybody is wondering, in reality perceived time in dreams is exactly the same as real time. Most dreams last simply 5 minutes-10 minutes.
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Best Sc-Fi/Action mocie since Matrix 1. I really enjoyed it.
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Normally I don't post in movie threads but after seeing this film I thought I'd read up on what people were saying. Unlike pretty much everyone else here I'm not really a movie buff, I wasn't even planning on seeing this and ended up going because some friends were seeing it and asked me to come along. All I knew about the film was what I saw from the Trailer, didn't even find out it who Chris Nolan was until after the film.
I have to say though I was pleasently surprised by the movie, when I saw the trailer I really thought I'd struggle to suspend disbelief enough to accept some of the stuff - like being able to think rationally in dreams, and having dreams as vivid as real life - but the plot really sucked me in right from the start. I think any film that requires a bit of discussion and afterthought to piece everything together is a really good thing.
After reading some of the posts here that are saying people only like this film because of the hype I wanted to make this post to say I went into this film with a completely blank slate without knowing anything about it and really liked it a lot.
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On July 25 2010 08:28 ShAsTa wrote: Just saw it and I am not impressed. It was a good film but definitely not a masterpiece. I kept waiting for the mindfuck but it never came. so if there arent any mindfuck, does that mean you can answer any question?
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Wanted to give my interpretation of the ending.
+ Show Spoiler +While in the dream state, Cobb ALWAYS looked away and avoided seeing the kids faces. This is presumably because of a rule mentioned earlier that dreams created from memories would cause the dreamer to lose track of what is reality and what is a dream. I think the final scene where he sees his kids faces is a dream created from his memory of leaving home before seeing his kids faces. He earlier stated that he regretted not getting to see his kids faces, and that he desired to change his memory of what happened.I think seeing his kids faces, coupled with his desire to release his regret, caused him to lose track of reality and thus, look away from his spinning totem.
I don't like the argument that the totem wobbling is definite proof that he was awake. The totem always wobbled to a degree, even while he was dreaming.
However, the ending is open ended and I respect anyone else's opinion on it.
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When i was watching this movie, i couldn't help but think of The Matrix. What bothers me though is that people describe this movie as a "mindfuck". These people are people who have NEVER seen a real "mindfuck". If you have seen David Lynch movies such as Mulholland Drive, then you'll know what I'm talking about. People just assume since its a very abstract movie in a way and that it has an open ending that it's a mindfuck. I saw it a couple days ago, hearing how good it was and how people need to see it a 2nd time to fully understand it, and after I finished the movie, i was literally pissed off. I did not understand how anything could even come close to a mindfuck, and I just thought it was dumb because they were trying to confuse us too much. After much deliberation with a friend of mine, i came around and just found it was a good movie. The actual plot and story were good and how someone would think of doing a movie like this is amazing. I haven't read any other posts in this thread so I'm just giving my two cents and hopefully someone agrees with me.
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That was one of the best movies I've ever seen. Will definitely watch it for a second when its out on bluray.
Can someone clarify these?
1. Why does the totem never stop spinning in a dream? What is the logic behind this?
2. What is the reason that the levels need to be a maze?
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Anyone else notice that the physics in the elevator dropping scene was wrong? Putting the elevator into free fall with respect to the earth's gravity when humans are somehow independently not affected by the earth's gravity would cause the humans lying down to immediately be shot up into the elevator's ceiling rather than pushed to the floor and subsequently shot up when the elevator suddenly stopped. Unless I'm missing something...
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On July 25 2010 16:49 Substance59 wrote: When i was watching this movie, i couldn't help but think of The Matrix. What bothers me though is that people describe this movie as a "mindfuck". These people are people who have NEVER seen a real "mindfuck". If you have seen David Lynch movies such as Mulholland Drive, then you'll know what I'm talking about. People just assume since its a very abstract movie in a way and that it has an open ending that it's a mindfuck. I saw it a couple days ago, hearing how good it was and how people need to see it a 2nd time to fully understand it, and after I finished the movie, i was literally pissed off. I did not understand how anything could even come close to a mindfuck, and I just thought it was dumb because they were trying to confuse us too much. After much deliberation with a friend of mine, i came around and just found it was a good movie. The actual plot and story were good and how someone would think of doing a movie like this is amazing. I haven't read any other posts in this thread so I'm just giving my two cents and hopefully someone agrees with me.
I think it's a case of mindfuck meaning different things to different people.
Some people consider any movie that's thought provoking or deals with the nature of reality as a mindfuck, I'm probably more on your side of the fence in terms of I consider mindfucks to be movies that are not supposed to be properly understood the first time you see them and the enjoyment comes from the second and third viewing along with discussing them and figuring out what the hell was going on, with multiple explanations possible.
Has anyone here seen the movie Primer? This is the quintessential definition of a mindfuck movie. I mean time travel is a pretty mind bending subject to start with, but this movie just takes it to another level. You literally need to watch this movie 2-3 times to even begin to understand everything because there's just so many timelines to keep track of that are happening simultaneously and there's stuff that happens at the beginning of the movie which seems irrelevant but is super important once you know the ending.
I certainly wouldn't describe Inception as a mindfuck but it definitely does get you thinking.
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On July 25 2010 16:52 Highways wrote: That was one of the best movies I've ever seen. Will definitely watch it for a second when its out on bluray.
Can someone clarify these?
1. Why does the totem never stop spinning in a dream? What is the logic behind this?
2. What is the reason that the levels need to be a maze?
The maze thing was addressed in the film, I believe it's so that only the architect knows the true layout of the dream and the subconcious projections of the other dreamers that populate the dream will have a harder time navigating through it when the shit hits the fan.
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Netherlands6142 Posts
On July 25 2010 17:20 Wargizmo wrote:Show nested quote +On July 25 2010 16:52 Highways wrote: That was one of the best movies I've ever seen. Will definitely watch it for a second when its out on bluray.
Can someone clarify these?
1. Why does the totem never stop spinning in a dream? What is the logic behind this?
2. What is the reason that the levels need to be a maze? The maze thing was addressed in the film, I believe it's so that only the architect knows the true layout of the dream and the subconcious projections of the other dreamers that populate the dream will have a harder time navigating through it when the shit hits the fan.
Yer they did explain it like this but it had zero effect whatsoever?
also repeating my other question: Why doesn't the no-gravity thing go on in lair 3?
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On July 25 2010 17:25 Pholon wrote:Show nested quote +On July 25 2010 17:20 Wargizmo wrote:On July 25 2010 16:52 Highways wrote: That was one of the best movies I've ever seen. Will definitely watch it for a second when its out on bluray.
Can someone clarify these?
1. Why does the totem never stop spinning in a dream? What is the logic behind this?
2. What is the reason that the levels need to be a maze? The maze thing was addressed in the film, I believe it's so that only the architect knows the true layout of the dream and the subconcious projections of the other dreamers that populate the dream will have a harder time navigating through it when the shit hits the fan. Yer they did explain it like this but it had zero effect whatsoever? also repeating my other question: Why doesn't the no-gravity thing go on in lair 3?
Was wrong, Gordon-Levitt's mind was in a state of free-fall in the first layer hench the anti-gravity like in the second layer (which he was hosting) then the 3rd layer wasn't being affected since it was Eames (Tom Hardy) whom was hosting the 3rd layer and was sleeping soundly
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The maze effect had to be present: + Show Spoiler +so the projections of people who populate the dream don't figure out that they are in a designed dream and start attacking the people invading the dream. The better the maze, the longer it takes the projections to find out it's a faux dream. It had no effect in the movie because the architects knew this and designed dreams complex enough I suppose.
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On July 25 2010 17:20 Wargizmo wrote:Show nested quote +On July 25 2010 16:52 Highways wrote: That was one of the best movies I've ever seen. Will definitely watch it for a second when its out on bluray.
Can someone clarify these?
1. Why does the totem never stop spinning in a dream? What is the logic behind this?
2. What is the reason that the levels need to be a maze? The maze thing was addressed in the film, I believe it's so that only the architect knows the true layout of the dream and the subconcious projections of the other dreamers that populate the dream will have a harder time navigating through it when the shit hits the fan.
A totem is something only you really know. The best case would be Arthur's loaded die in which only he knew the weight distribution and number which the die landed on. That way if someone say fischer were to attempt to extract from him, he wouldn't know how to recreate his die. Just like how Saito knew he was in a second layer of a dream because the architect got his rug wrong.
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Netherlands6142 Posts
On July 25 2010 17:33 Licmyobelisk wrote:Show nested quote +On July 25 2010 17:25 Pholon wrote:On July 25 2010 17:20 Wargizmo wrote:On July 25 2010 16:52 Highways wrote: That was one of the best movies I've ever seen. Will definitely watch it for a second when its out on bluray.
Can someone clarify these?
1. Why does the totem never stop spinning in a dream? What is the logic behind this?
2. What is the reason that the levels need to be a maze? The maze thing was addressed in the film, I believe it's so that only the architect knows the true layout of the dream and the subconcious projections of the other dreamers that populate the dream will have a harder time navigating through it when the shit hits the fan. Yer they did explain it like this but it had zero effect whatsoever? also repeating my other question: Why doesn't the no-gravity thing go on in lair 3? Was wrong, Gordon-Levitt's mind was in a state of free-fall in the first layer hench the anti-gravity like in the second layer (which he was hosting) then the 3rd layer wasn't being affected since it was Eames (Tom Hardy) whom was hosting the 3rd layer and was sleeping soundly 
No, the 3rd dream creator's body in the 2nd dream was without gravity just like Levitt's body was in the 1st layer. Why does it affect only the latter.
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Russian Federation3329 Posts
this movie is awesome... watched it yesterday!
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Another possible Oscar nomination for Leo that he will (most likely) not win AGAIN. How the guy does not have one yet is beyond me. Great movie though xD
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Russian Federation3329 Posts
On July 25 2010 17:25 Pholon wrote:Show nested quote +On July 25 2010 17:20 Wargizmo wrote:On July 25 2010 16:52 Highways wrote: That was one of the best movies I've ever seen. Will definitely watch it for a second when its out on bluray.
Can someone clarify these?
1. Why does the totem never stop spinning in a dream? What is the logic behind this?
2. What is the reason that the levels need to be a maze? The maze thing was addressed in the film, I believe it's so that only the architect knows the true layout of the dream and the subconcious projections of the other dreamers that populate the dream will have a harder time navigating through it when the shit hits the fan. Yer they did explain it like this but it had zero effect whatsoever? also repeating my other question: Why doesn't the no-gravity thing go on in lair 3?
no idea about the no-gravity thing... i guess it's because the lair 2 people weren't being jerked in any specific direction like their bodies were in lair 1...
the architect had to make mazes to make it harder for the projections of the dreamer to locate the non-projections and eliminate them~ that's why the girl was reluctant to tell about the shortcut to Saito and Fischer into the base in lair 3 cause then the projections of Fisher would know about it too~
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