It seems that the GSL style group stage is getting pretty popular in tournaments. What is your opinion on it VS 8 team round robin with Bo1s ?
With GSL groups you get from 20 to 30 matches total. The downside in my opinion is that the groups can be quite unbalanced due to huge pool of teams that fill the qualifier spots. If the 1st and 2nd best team start from the same group it is impossible for the other teams in that group to get any ProCircuit points. The GSL format also produces a high propability of repeat encounters. Worst case you only lose to 1 specific team 4 maps and drop out.
With 8 team Bo1 Round Robin you would get total of 28 matches (+ potential tiebreakers). Each team would play 7 maps minimum compared to minimum of 4 with GSL groups. I feel this would more consistently place the teams in a correct order for the playoffs due to more games played, combined with no bias in seeding. After the round robin there could be similar Single elimination playoffs.
What do you guys think? For a complex game like Dota, is it better to play 7 Bo1s or 2-3 Bo3's ?
"GSL group" is just a mini double-elim bracket, so I honestly don't really like it if the group stage is supposed to be separate from the main bracket play. I like Bo2 round robin for groups, but if you're running a small tournament, you either do just one group (and that's a lot of games) or you're almost guaranteed to end up with tiebreakers. I don't know that there's a right answer: I'd prefer some variety.
Only problem i have with GSL system is it makes the schedule a bit messy for me. I would prefer just a straight double elimination bracket, that way you don't get any team with unfair advantage vs others. Aka Group A play 3 games day 1, then don't play again until Day 3, where as Group B have to play 3 days in a row (if they advance to bracket stage).
But still, hopefully some mixtures of formats will be around for the rest of the tournaments.
Also one thing i know for sure is BO3 minimum is the best way for Dota as BO1 is just to many anomalies being thrown out as proven with the way Chinese brutal open bracket sometimes works or on specific patches where you could get cheesed relatively easy.
On October 18 2017 07:26 VGhost wrote: "GSL group" is just a mini double-elim bracket, so I honestly don't really like it if the group stage is supposed to be separate from the main bracket play. I like Bo2 round robin for groups, but if you're running a small tournament, you either do just one group (and that's a lot of games) or you're almost guaranteed to end up with tiebreakers. I don't know that there's a right answer: I'd prefer some variety.
You forgot also that this is PGL, a tournament organizer who've deluded themselves into thinking time ratings as tie breakers is a fair and balanced system. I wouldn't trust them with any round robin format.
Ah yes, the Pugna + Puck double Dagon strat, Immortals did this already. The game went in typical Immortals fashion, with fights all over the place.
A bit questionable draft from Secret, I mean everything until the last pick was on point, and then they got Arc Warden that needs a fuckton of farm and space against these early game lineup from Immortals, plus they didn't have enough AoE for CK, coupled with the fact that Pugna and WW heavily mitigated Secret's right-click damage.
These koreans are bad while they were in different team, but they are so good when they play together. Is that because the way others play are different from them? Or language problem?
On October 19 2017 21:43 Kelefei2016 wrote: These koreans are bad while they were in different team, but they are so good when they play together. Is that because the way others play are different from them? Or language problem?
I think saying they were bad when separated isn't really that accurate. The only one that I would say was really bad was QO. The rest were still playing solid throughout the year
SEA > NA is a bit much after just one 2-1 series defeat come on now and saying EU > all is also harsh. If you take Liquid out of the equation it seems NA and EU are on par from what we seen today.
Guess much easier to do that after the first major. China is in the worst state so far but they always are after TI right
One thing still doesn't change though. Their one dimensional play still remains vulnerable to counter drafts. And their playstyle becomes less effective in higher stake games where players tend to play more conservative.
I would say they are the type of team that hovers between top 4-6 out of top 16 teams in the world
On October 19 2017 23:40 babysimba wrote: One thing still doesn't change though. Their one dimensional play still remains vulnerable to counter drafts. And their playstyle becomes less effective in higher stake games where players tend to play more conservative.
I would say they are the type of team that hovers between top 4-6 out of top 16 teams in the world
That's where we all hope that their year away from each other has taught them one other playstyle (just one is all i ask for) which is to play a longer game with impeccable team fighting.
On October 19 2017 23:40 babysimba wrote: One thing still doesn't change though. Their one dimensional play still remains vulnerable to counter drafts. And their playstyle becomes less effective in higher stake games where players tend to play more conservative.
I would say they are the type of team that hovers between top 4-6 out of top 16 teams in the world
That's where we all hope that their year away from each other has taught them one other playstyle (just one is all i ask for) which is to play a longer game with impeccable team fighting.
I think regardless them playing in NA instead of from korea will help them a ton. In Korea they had to play with really high ping pretty regularly and their play at online events really showed. Hopefully NA gives them a better way to practice and they can improve easier as a result.
I am watching without sound because im at work, but r0tk is the coach and is sat down in VGJ uniform drafting at a pc whilst someone else stands up behind him. Is he playing or what haha?
Stun central draft from VGJ and push heavy from EG. Wonder how this will play out! Sumail finally on a mid which can do damage is also nice <3
That was a pretty terrible display from VGJ.Thunder honestly; no idea why they kept on trying for Necrophos when the only way into the base was through the Pugna or Sniper.
On October 20 2017 20:47 MetalMercury wrote: That was a pretty terrible display from VGJ.Thunder honestly; no idea why they kept on trying for Necrophos when the only way into the base was through the Pugna or Sniper.
Yup, he was pretty much the only really tanky hero in that game and they kept suiciding into him...
On October 20 2017 20:47 MetalMercury wrote: That was a pretty terrible display from VGJ.Thunder honestly; no idea why they kept on trying for Necrophos when the only way into the base was through the Pugna or Sniper.
No vision on EG's backline neither can they easily blink past necrophos's radiance.
I don't think it's that bad though. Visage is usually near full hp after GC wears off to make full use of the added magic resistance, and you can still pop barrier afterwards.
On October 21 2017 00:28 Thezzphai wrote: Feels like every Dendi QoP game since 2014 has been like this. Have a decent start, buy BKB, do nothing after, lose.
True that, i dont even remember the last time he won with it.
The captain they hated the most was the person who understood them the most. PPD would draft to their players' strengths instead of following the meta blindly.
PPD's Optic lost to TNC 2-0 last weekend. Mineski winning against everyone but Liquid, Execration and Fnatic beating Chinese teams today too. SEA just has all the best teams apart from Liquid!
I hope I won't eat my words after this series already
On October 21 2017 03:06 snow2.0 wrote: AM gets Battlefury to farm. Why is it more important on a 40k AM than BOTs or a better single target or stat rich item?
On October 21 2017 03:06 snow2.0 wrote: AM gets Battlefury to farm. Why is it more important on a 40k AM than BOTs or a better single target or stat rich item?
If I had to make a nooby kind of guess, I'd say because they want to clear out PL illusions/figure out quickly which PL is real. That and wave clearing. But I dunno.
On October 21 2017 03:06 snow2.0 wrote: AM gets Battlefury to farm. Why is it more important on a 40k AM than BOTs or a better single target or stat rich item?
For clearing creeps?
when your pugna and necro are half your networth and you have nowhere to go?
Merlini is talking about how weak Na`Vi's trilane is, but he isn't mentioning that enemy trilane of AM, BH and Earth Spirit is much weaker as they have no range harassment power that AA has and Riki is very annoying and stops all their aggression with 1 cloud.
Meh, Na`Vi played awful this game, there were so many duel ganks where Crystilize just could've used Chrono to save someone but didn't, end up getting chain silenced right after and died. Linkin first after MoM was also a really bad choice, and Dendi missed quite a few RP opportunities. Oh well, hopefully next game is better.
lol i think the casters missed it but dendi got kicked right when he used leap and not only was that very unfortunate for navi but it looked hilarious.
On October 21 2017 22:22 nVme wrote: hoping immortal wins and doesnt get figured out secret is still shaky puppey does not really ever adjust- reason why they never comeback in a series
I mean Immortals are kind of figured out already, but you can't always prepare for what they are doing since they keep taking these fights that nobody expects as it defies logic lol.
A year ago people wouldn't stop sucking winter's dick, now everyone feels the need to profess they hate him. And yet he doesn't seem to have changed to me...
Yapzor is way too fat for a greedy support zeus at this early stage of the game. Pretty sure he's going to have the highest damage in the game even as a pos4.
That was a very uncharacteristically measured and planned game from IMT. And is it just me, or is Winter really praising Secret hard every time he has a time to speak.