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babysimba
10466 Posts
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RiZu
Singapore5715 Posts
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Pandemona
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Charlie Sheens House51490 Posts
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Pandemona
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Charlie Sheens House51490 Posts
Delayed "Alch'd" but it happened lol | ||
DucK-
Singapore11447 Posts
On October 12 2017 23:05 Pandemona wrote: Mushi's Medusa is pretty strong now, hex is interesting. 2.2k mana though, surely he is a walking tank? No he is rubbish. Shit build no damage...has he screwed the reaper scythe several times with the agha too?? This game is 80% on mushi's shit build and 20% on Nana for feeding... | ||
Ramiz1989
12124 Posts
On October 12 2017 23:05 Pandemona wrote: Mushi's Medusa is pretty strong now, hex is interesting. 2.2k mana though, surely he is a walking tank? Yeah but they didn't need a walking tank, he never was the one that gets focused. Necro isn't supposed to use ulti just as 1.5 sec stun THAT often. He was the one that initiated most of these fights for Mski and they were missing that big chunk of damage from that ult, while Medusa went for utility/tank build. | ||
babysimba
10466 Posts
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Pandemona
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Charlie Sheens House51490 Posts
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cecek
Czech Republic18921 Posts
Mindcontrol was sick this game. | ||
hunter_x
Germany2762 Posts
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Ramiz1989
12124 Posts
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SatsuinoHado
Bulgaria777 Posts
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babysimba
10466 Posts
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RiZu
Singapore5715 Posts
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DucK-
Singapore11447 Posts
On October 12 2017 23:14 babysimba wrote: I think the game was on Ice3 actually. He needed a blink so he can jump into their backline and kill off all their low armor heroes especially pugna. If he starts the fight, Mineski doesn't even need a stun to start the fight. Naw. Blink would have helped but there's only so much you can do when your Medusa farmed so much to be a glorified creep. Wouldn't even blame him for anything | ||
Ramiz1989
12124 Posts
On October 12 2017 23:14 SatsuinoHado wrote: If Valve does not introduce next patch item that stops healing for like 3-5 sec just like root item and break ability item I am really considering quitting. This is getting really pathetic with only ONE hero being able to counter so boring and pathetic hero like Alche ... I agree in a sense, but it is difficult to balance. You have to make that ability dispelable or it would be too strong and it will make too many items/abilities/heroes useless. If you make it dispelable then it wouldn't be much different than what we have right now, cause teams will buy dispels. I think more heroes that have AA's ulti effect should be introduced to the game, but not such hard counter as AA, more like debuffs on basic abilities that reduces healing by 50% or something. | ||
Ramiz1989
12124 Posts
On October 12 2017 23:17 DucK- wrote: Naw. Blink would have helped but there's only so much you can do when your Medusa farmed so much to be a glorified creep. Wouldn't even blame him for anything Well, for one it would help them not to waste Necro's ulti as initiation tool, that's for sure... | ||
babysimba
10466 Posts
On October 12 2017 23:17 DucK- wrote: Naw. Blink would have helped but there's only so much you can do when your Medusa farmed so much to be a glorified creep. Wouldn't even blame him for anything Dusa just exists as a frontliner so alch couldn't easily run to Mineski backline. Mineski has enough damage with maledict and scythe. No matter what item he gets, he will get rekt by veno slow and pugna's long range suck without proper support from his own team. | ||
Sapaio
Denmark2037 Posts
Think that Medusa pick was reason for loss. They needed stun, brood seems to fall of in late game, so need hero that can take over. | ||
FreakyDroid
Macedonia2616 Posts
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