• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:54
CET 12:54
KST 20:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)12Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns6[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3
StarCraft 2
General
Spontaneous hotkey change zerg Chinese SC2 server to reopen; live all-star event in Hangzhou Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) WardiTV Winter Cup WardiTV Mondays SC2 AI Tournament 2026 OSC Season 13 World Championship
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
Potential ASL qualifier breakthroughs? I would like to say something about StarCraft BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion StarCraft & BroodWar Campaign Speedrun Quest
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Awesome Games Done Quick 2026! Mechabellum Beyond All Reason Stormgate/Frost Giant Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine Trading/Investing Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1436 users

[TI4] Grand Finals - Page 169

Forum Index > Dota 2 Tournaments
Post a Reply
Prev 1 167 168 169 170 171 173 Next
Please do not derail the thread with discussions or accusations of racism.

Throwaway caster bashing posts will also be actioned.

No accusations of matchfixing.
neurosx
Profile Joined August 2011
Luxembourg1096 Posts
July 22 2014 02:35 GMT
#3361
It's been a few hours since it ended and I'm still kinda sad at how big of a letdown those finals were. Waiting for this event all year and it ends up like that is just .. *sigh*
You'll wish I'd never stooped to notice you.
icystorage
Profile Blog Joined November 2008
Jollibee19350 Posts
July 22 2014 02:39 GMT
#3362
if it was dk in the finals i bet it's the best ti finals ever
LiquidDota StaffAre you ready for a Miracle-? We are! The International 2017 Champions!
FiWiFaKi
Profile Blog Joined February 2009
Canada9859 Posts
July 22 2014 02:58 GMT
#3363
On July 22 2014 11:39 icystorage wrote:
if it was dk in the finals i bet it's the best ti finals ever


Wouldn't it be even better of Teamliquid was there?
In life, the journey is more satisfying than the destination. || .::Entrepreneurship::. Living a few years of your life like most people won't, so that you can spend the rest of your life like most people can't || Mechanical Engineering & Economics Major
icystorage
Profile Blog Joined November 2008
Jollibee19350 Posts
July 22 2014 02:58 GMT
#3364
of course! but i ain't complainin :D
LiquidDota StaffAre you ready for a Miracle-? We are! The International 2017 Champions!
goody153
Profile Blog Joined April 2013
44236 Posts
July 22 2014 04:05 GMT
#3365
On July 22 2014 11:58 FiWiFaKi wrote:
Show nested quote +
On July 22 2014 11:39 icystorage wrote:
if it was dk in the finals i bet it's the best ti finals ever


Wouldn't it be even better of Teamliquid was there?

would have been the sickest underdog story ever ..

if c9 was there though sure dota 2 community will go nuts
this is a quote
Scalepad
Profile Joined July 2010
Sweden366 Posts
July 22 2014 04:08 GMT
#3366
Disappointed ;_;
TheYango
Profile Joined September 2008
United States47024 Posts
July 22 2014 04:29 GMT
#3367
On July 22 2014 10:28 Ohforfsake wrote:
Show nested quote +
On July 22 2014 10:07 Kipsate wrote:
Its not really a hard strat to counter or beat, you just don't play greedy as fuck lineups with long teamfight cds and no counterpush. The advantage of heroes like Shadow Shaman and Veno is that they have both.


I'll humour you..

Why did none of the coaches think of this? Why did noone inform them?? OMG, that would had solved it all!

Every possible way to counter this strat that I have seen while following Dota was tried at one point or another during the tournament. All failed except greed. And greed only worked when the players of the greed team greatly outperformed the players of the early game strat.

In the end the only reliable way to beat the strat was to use the same strat and out execute the opponent. That's why the finals looked the way they looked. Not because the coaches of those two teams and the other top teams are idiots that didn't think of the counters.

It's not as easy as you say to adjust strategies on the fly. Teams that played certain heroes in practice months and weeks going into the event cannot suddenly change their practiced heroes and expect to be as proficient as necessary on them. Either they play a bunch of heroes they aren't practiced on and lose based on poor individual performance, or they stick with what they're good at and lose in the draft. They figured they'd have a better chance sticking to their guns.

Ultimately the problem is that a patch so close to the actual event allows this to happen. If the version itself is not fully mastered before the event happens, then it comes down to a lot of luck which teams happen to stumble on the strategies that the version supports best (in this case VG's early game push-heavy strategy) and the teams that stumble on other strategies that are comfortable to them

TI3 was actually the exact same. 6.78 came very close to the event. The version was not adequately figured out before the event happened. A few teams stood out as fundamentally playing styles that were well-supported in the version (in this case, Alliance, Orange, Fnatic, etc. played split-push map control-oriented multi-core strategies that 6.78 heavily favored). Teams that didn't reach this conclusion about the version (Chinese teams like LGD) were forced into an "adapt-or-die" scenario were all the teamfight heroes they'd practiced going into the event were basically worthless playing against the most well-supported strategy of the version.

People say that they like this aspect of the event--that they think that this should be considered part of the skill of a team going into the event. While this might be true, it is also true that this can also produce a lot of poor games. Specifically, it produces games where one team has basically lost at the draft because they simply didn't practice the best heroes going into the event. So while the "best" team wins, we get shitty games along the way.

A version of DotA needs time to settle down, stabilize, be figured out. The most well-supported strategies based on the strong heroes in a version need to be figured out, and counters to those strategies need to have time to surface.
Moderator
superstartran
Profile Joined March 2010
United States4013 Posts
Last Edited: 2014-07-22 05:00:01
July 22 2014 04:58 GMT
#3368
On July 22 2014 13:29 TheYango wrote:
Show nested quote +
On July 22 2014 10:28 Ohforfsake wrote:
On July 22 2014 10:07 Kipsate wrote:
Its not really a hard strat to counter or beat, you just don't play greedy as fuck lineups with long teamfight cds and no counterpush. The advantage of heroes like Shadow Shaman and Veno is that they have both.


I'll humour you..

Why did none of the coaches think of this? Why did noone inform them?? OMG, that would had solved it all!

Every possible way to counter this strat that I have seen while following Dota was tried at one point or another during the tournament. All failed except greed. And greed only worked when the players of the greed team greatly outperformed the players of the early game strat.

In the end the only reliable way to beat the strat was to use the same strat and out execute the opponent. That's why the finals looked the way they looked. Not because the coaches of those two teams and the other top teams are idiots that didn't think of the counters.

It's not as easy as you say to adjust strategies on the fly. Teams that played certain heroes in practice months and weeks going into the event cannot suddenly change their practiced heroes and expect to be as proficient as necessary on them. Either they play a bunch of heroes they aren't practiced on and lose based on poor individual performance, or they stick with what they're good at and lose in the draft. They figured they'd have a better chance sticking to their guns.

Ultimately the problem is that a patch so close to the actual event allows this to happen. If the version itself is not fully mastered before the event happens, then it comes down to a lot of luck which teams happen to stumble on the strategies that the version supports best (in this case VG's early game push-heavy strategy) and the teams that stumble on other strategies that are comfortable to them

TI3 was actually the exact same. 6.78 came very close to the event. The version was not adequately figured out before the event happened. A few teams stood out as fundamentally playing styles that were well-supported in the version (in this case, Alliance, Orange, Fnatic, etc. played split-push map control-oriented multi-core strategies that 6.78 heavily favored). Teams that didn't reach this conclusion about the version (Chinese teams like LGD) were forced into an "adapt-or-die" scenario were all the teamfight heroes they'd practiced going into the event were basically worthless playing against the most well-supported strategy of the version.

People say that they like this aspect of the event--that they think that this should be considered part of the skill of a team going into the event. While this might be true, it is also true that this can also produce a lot of poor games. Specifically, it produces games where one team has basically lost at the draft because they simply didn't practice the best heroes going into the event. So while the "best" team wins, we get shitty games along the way.

A version of DotA needs time to settle down, stabilize, be figured out. The most well-supported strategies based on the strong heroes in a version need to be figured out, and counters to those strategies need to have time to surface.



And considering the way Chinese teams play the game, they aren't going to go out of their way and just yolo and pick random bullshit to try and counter and win. DK is the only team that currently does that out of the Eastern teams, but DK arguably has top to bottom one of the most talented rosters there is. Out of the Western teams, Na'vi plays in a very similar style, picking just random shit that they think works, because their players are flexible and adaptable to that style of drafting.

ROTK basically just stuck to his guns, while Xiao8's team had enough flexibility overall to just pretty much pick the correct counter drafts to ROTK's drafts.


That being said, I'd much prefer it if Valve would not patch DotA 4-6 months prior to TI. It's silly for them to continuously patch right before a tournament. There's a reason why DotA 1 for a very long time would run a latest version and then the competitive version of the map. It's so that silly bullshit like this doesn't happen.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
July 22 2014 05:01 GMT
#3369
On July 22 2014 09:20 MotherOfRunes wrote:
btw does newbee still take 70% of the player winnings?

don't think so? never heard of it before
ModeratorRetired LR Bonjwa
TL+ Member
V1ctor
Profile Joined March 2011
Moldova1645 Posts
July 22 2014 06:49 GMT
#3370
I just hope valve takes notes for future TI and change the format. Round robin was awesome but everything after that was just meh...(and not because my favorite team was eliminated). Please fire the genius who thought that top2 is known after 1st day of playoffs and holding the finals on monday is awesome.
Vertical
Profile Joined July 2011
Indonesia4317 Posts
July 22 2014 07:05 GMT
#3371
On July 22 2014 15:49 V1ctor wrote:
I just hope valve takes notes for future TI and change the format. Round robin was awesome but everything after that was just meh...(and not because my favorite team was eliminated). Please fire the genius who thought that top2 is known after 1st day of playoffs and holding the finals on monday is awesome.

oh yeah, that monday final
someone needs to fix it
-Terran-
TimoS1703
Profile Joined March 2011
Germany250 Posts
July 22 2014 07:11 GMT
#3372
After some hours of sleep:

We knew it couldn't get better than last year's finals.
And now we know next year's finals can't get worse.
ahswtini
Profile Blog Joined June 2008
Northern Ireland22211 Posts
July 22 2014 07:17 GMT
#3373
lmao Darude the tease
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
lprk
Profile Joined September 2013
Poland2249 Posts
July 22 2014 07:20 GMT
#3374
On July 22 2014 16:11 TimoS1703 wrote:
After some hours of sleep:

We knew it couldn't get better than last year's finals.
And now we know next year's finals can't get worse.

Last year finals were garbage, 4 super boring games and one exciting only because both teams played bad
SkelA
Profile Blog Joined January 2007
Macedonia13069 Posts
July 22 2014 07:31 GMT
#3375
On July 22 2014 16:20 lprk wrote:
Show nested quote +
On July 22 2014 16:11 TimoS1703 wrote:
After some hours of sleep:

We knew it couldn't get better than last year's finals.
And now we know next year's finals can't get worse.

Last year finals were garbage, 4 super boring games and one exciting only because both teams played bad


I would rather watch 2 bad teams evenly matched than one superior team beating the shit out of a bad team.

Kinda feel like VG didnt deserve to be in the final with that showing.
Stork and KHAN fan till 2012 ...
Asti
Profile Joined March 2011
Spain53 Posts
July 22 2014 07:48 GMT
#3376
Finals were little dissapointing yes, but you cant spect to be awesome every year. It happens in every e-sport and sports. Best games are in the road to the final.
I remember a lot of good games, with beautiful plays and emotion. C9 vs VG was one of the best games I have seen, with Bone7's clockwerk godlike.
Newbee deserved this tournament, they were above the rest.
SkelA
Profile Blog Joined January 2007
Macedonia13069 Posts
July 22 2014 07:52 GMT
#3377
Pls next year if we have the same format play out the loser bracket first and winners bracket in the middle of the event.

Playing the winners bracket first and securing 1st/2nd/3rd place kinda killed the hype.
Stork and KHAN fan till 2012 ...
EnumaAvalon
Profile Blog Joined February 2012
Philippines3613 Posts
July 22 2014 08:22 GMT
#3378
On July 22 2014 16:52 SkelA wrote:
Pls next year if we have the same format play out the loser bracket first and winners bracket in the middle of the event.

Playing the winners bracket first and securing 1st/2nd/3rd place kinda killed the hype.

I think they wanted to give those highly seeded teams a preparation advantage apart from the winner's advantage.
(._.) ( l: ) ( .-. ) ( :l ) (._.) They see me rolling. They hating.
Vertical
Profile Joined July 2011
Indonesia4317 Posts
July 22 2014 08:30 GMT
#3379
the more connection to the world cup is made
very tense and full of surprise group stage
followed by disappointing grand final
-Terran-
NInoff
Profile Joined August 2011
Bulgaria1105 Posts
July 22 2014 08:33 GMT
#3380
On July 22 2014 16:11 TimoS1703 wrote:
After some hours of sleep:

We knew it couldn't get better than last year's finals.
And now we know next year's finals can't get worse.


IMO no game with Vici in it was very interested - i mean how killing 1-2 heroes then pushing 7 towers for 15 mins is fun? Yeah it's part of the game, but i really prefer old chinese style. It was not perfect, yeah, but we can not expect everyone's playstyle to be like Na'Vi's or c9. The teams that can make interesting games like IG, DK, C9, Na'Vi went down way too early this year.


Also i really hope next year there will be no Bo1s ( Eveb Bo2 is better). in the group stage The hype in Bo3 is way higher, also Bo3 shows the best teams correctly.
Yes they have to play 6-7 days instead of 3-4, but the tournament is big enough so the teams and valve can afford it. You can not put so important matches in so important tournament on Bo1 games. I mean 1 misclick or one lucky rune can win you the game against better team.
Prev 1 167 168 169 170 171 173 Next
Please log in or register to reply.
Live Events Refresh
RongYI Cup
11:00
Qualifier 2
WardiTV549
Rex89
BRAT_OK 38
3DClanTV 29
LiquipediaDiscussion
Replay Cast
09:00
WardiTV Mondays #68
CranKy Ducklings164
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Rex 89
BRAT_OK 38
OGKoka 23
StarCraft: Brood War
Rain 3490
Hyuk 1732
Horang2 1641
actioN 446
Larva 416
EffOrt 385
BeSt 320
Mini 278
Snow 269
ZerO 240
[ Show more ]
Light 211
firebathero 195
ggaemo 132
Zeus 122
Pusan 110
Barracks 107
Sharp 104
Killer 94
Rush 86
Leta 82
Mind 74
Aegong 49
Mong 43
Movie 36
Sea.KH 35
sorry 33
910 32
JulyZerg 29
Free 28
JYJ 27
soO 23
Yoon 18
Noble 15
HiyA 14
Sacsri 14
zelot 13
Terrorterran 3
Dota 2
ODPixel304
XcaliburYe117
NeuroSwarm91
canceldota67
Counter-Strike
shoxiejesuss966
x6flipin521
allub353
Super Smash Bros
Westballz18
Other Games
singsing1545
B2W.Neo975
Pyrionflax432
crisheroes245
ZerO(Twitch)8
Sick0
Organizations
Other Games
gamesdonequick4043
StarCraft: Brood War
UltimateBattle 57
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH175
• StrangeGG 59
• naamasc219
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt719
Upcoming Events
Wardi Open
2h 6m
Monday Night Weeklies
5h 6m
WardiTV Invitational
1d
WardiTV Invitational
2 days
The PondCast
2 days
OSC
3 days
OSC
4 days
All Star Teams
4 days
INnoVation vs soO
sOs vs Scarlett
uThermal 2v2 Circuit
5 days
All Star Teams
5 days
MMA vs DongRaeGu
Rogue vs Oliveira
[ Show More ]
Sparkling Tuna Cup
5 days
OSC
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-01-11
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
OSC Championship Season 13
Underdog Cup #3
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

Escore Tournament S1: W4
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Thunderfire SC2 All-star 2025
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.