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Please stop the caster bashing. You can disagree with them and post about it but posts that only serve to bash casters senselessly will be actioned. |
Everybody talking about push strats like they are unbeatable and need a nerf lol Wait till teams actually try to draft properly against it before calling something unbeatable. Of course push strats will look unbeatable if you dont draft proper counterpush and go for greedy strats(midas doto *cough*) And seriously stop comparing it to retarded stuff like 4gate and 6pool lol
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On July 21 2014 14:56 NInoff wrote: And i thought that rat dota was boring. These 6 pools... there is nothing to see. The difference is that if you fail you don't lose immediately. IN SC2 there is no second chance, here you have multiple chances, because your heroes will fall off 30 mins + , and you plan to end game 15 mins earlier, even if you dont, you get at least 1 lane of rax...
Hopefully the next big patch will fix that. It's timing push ffs.
People who come from Starcraft and defend "plz no 10 minutes rush" kind of drafts are just pathetic.
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Netherlands45349 Posts
Enigma is greedy, Midases are greedy, 4 heroes that rely on farm is greedy
expect to get punished if you go that.
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it's hard to satisfy noob players/viewers. what they are looking for is pubdota where players just throw bodies at each other.
there has been a couple matches like that in this TI and i think they were all highly recommended despite how awful and full of mistakes the games were.
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On July 21 2014 21:02 Kipsate wrote: Enigma is greedy, Midases are greedy, 4 heroes that rely on farm is greedy
expect to get punished if you go that. Pretty much this. Insta locking 2 heroes is massive level 6 cool downs is asking to get rocked. Dragon knight's cool down is 70 seconds and he is ready to party. NP's trees have no cool down worth talking about.
Also, where is my hero, KotL and his ability to counter early level push strats? Where are you old man?
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United States47024 Posts
On July 21 2014 21:02 Kipsate wrote: Enigma is greedy, Midases are greedy, 4 heroes that rely on farm is greedy
expect to get punished if you go that. Also many of the not so greedy bandwagon picks have little to no ability to counterpush due to a lack of ranged AoE nukes. Void, Skywrath, Panda, Tide, etc. are all powerful teamfight heroes that are balanced BECAUSE of their inability to counterpush. Its absurd to suggest that teams should not exploit this weakness when their opponents pick 2-3 such heroes overly early.
If anything this should favor picking supports and mids that have more respectable counterpushing ability--this includes THREE of the unpicked support heroes, not just KotL but Lina and CM as well.
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On July 22 2014 01:31 TheYango wrote:Show nested quote +On July 21 2014 21:02 Kipsate wrote: Enigma is greedy, Midases are greedy, 4 heroes that rely on farm is greedy
expect to get punished if you go that. Also many of the not so greedy bandwagon picks have little to no ability to counterpush due to a lack of ranged AoE nukes. Void, Skywrath, Panda, Tide, etc. are all powerful teamfight heroes that are balanced BECAUSE of their inability to counterpush. Its absurd to suggest that teams should not exploit this weakness when their opponents pick 2-3 such heroes overly early. If anything this should favor picking supports and mids that have more respectable counterpushing ability--this includes THREE of the unpicked support heroes, not just KotL but Lina and CM as well. Lina was picked! She lost though....
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WILL YOU MURDER THEM
ROAD TO THE KING GOGOGGOGO
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On July 22 2014 01:31 TheYango wrote:Show nested quote +On July 21 2014 21:02 Kipsate wrote: Enigma is greedy, Midases are greedy, 4 heroes that rely on farm is greedy
expect to get punished if you go that. Also many of the not so greedy bandwagon picks have little to no ability to counterpush due to a lack of ranged AoE nukes. Void, Skywrath, Panda, Tide, etc. are all powerful teamfight heroes that are balanced BECAUSE of their inability to counterpush. Its absurd to suggest that teams should not exploit this weakness when their opponents pick 2-3 such heroes overly early. If anything this should favor picking supports and mids that have more respectable counterpushing ability--this includes THREE of the unpicked support heroes, not just KotL but Lina and CM as well.
What I don't understand is why you believe the best teams havn't tried drafting against this early push strat. I've seen nothing but tries. The only thing that even won som games was the greed strat. KOTL just gets jumped and killed, repeatedly, game over. There is no counter push if he isn't alive. And if you want to keep him alive you have to draft early game, and if you do that for the 4 other heroes then why not just scrap the KOTL and draft another early game hero.
Seriously, these dota teams have professional coaches. If there was anything else they thought they could do to stop this strat they would do it. The only counter is to be even better early game and that's why we see these two teams in the finals and why we see these one sided early game snowball games.
I really hope this get fixed in future patches so there's more strategy to this game than who can manage to outdraft the oponent early game. I actually feel Meta is broken right now and it's the first time I've felt that since I started to watch Dota.
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And now we get to see if there is any other strat. The early game strat has failed twice now for VG. If they have something else, now is the time. If they draft the same strat again we know.
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United States47024 Posts
Read my response in the other thread.
Seeing as this is something many teams only really saw the strength of during the tournament, it's not so easy to practice something completely new that uses totally different heroes' you haven't been playing in the last few months over the course of a few days.
Even if captains and coaches know how to draft against this, the nature of a short duration LAN tournament is that if they haven't played these heroes, they won't be able to EXECUTE a winning draft without practice on the individual heroes.
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