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[TI4] Main Event Day 3 - Page 327

Forum Index > Dota 2 Tournaments
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Please stop the caster bashing. You can disagree with them and post about it but posts that only serve to bash casters senselessly will be actioned.
NInoff
Profile Joined August 2011
Bulgaria1105 Posts
July 21 2014 05:56 GMT
#6521
And i thought that rat dota was boring.
These 6 pools... there is nothing to see. The difference is that if you fail you don't lose immediately. IN SC2 there is no second chance, here you have multiple chances, because your heroes will fall off 30 mins + , and you plan to end game 15 mins earlier, even if you dont, you get at least 1 lane of rax...

Hopefully the next big patch will fix that.
gLhF.Revere
Profile Joined September 2012
978 Posts
July 21 2014 06:04 GMT
#6522
The VG push strat isn't uncounterable by any means. ESL proved that a one-dimensional push strat could be taken apart with careful early ganks. However, teams such as EG at TI4 were way too greedy and allowed VG to start beating at their buildings with no repercussions.
OuchyDathurts
Profile Joined September 2010
United States4588 Posts
Last Edited: 2014-07-21 06:37:59
July 21 2014 06:29 GMT
#6523
On July 21 2014 14:56 Namunelbo wrote:
I just missed it...

What was that ESPN thing all about?
A segment dedicated to Dota? Live interview?

All I see now are some crossfit games...
Wow, crossfit is really big in the US...


Didn't miss a ton. A little thing about how each team got to the finals, an interview with Xiao8 and RotK where they asked 3 questions to them, Gaben interview, predictions, random marriage proposal from the crowd.

Edit: CountChocula threw it up in another thread if you're interested
LiquidDota Staff
yyfpulls
Profile Joined November 2012
United States2185 Posts
July 21 2014 06:30 GMT
#6524
Cheering for VG.. I guess...
SpiritoftheTunA
Profile Blog Joined August 2006
United States20903 Posts
Last Edited: 2014-07-21 06:41:15
July 21 2014 06:31 GMT
#6525
On July 21 2014 14:56 NInoff wrote:
And i thought that rat dota was boring.
These 6 pools... there is nothing to see. The difference is that if you fail you don't lose immediately. IN SC2 there is no second chance, here you have multiple chances, because your heroes will fall off 30 mins + , and you plan to end game 15 mins earlier, even if you dont, you get at least 1 lane of rax.


in the case of this strat, "fail" = run out of steam before taking rax and have no shot at outscaling the other team, while it seems like you're defining it as "take all outer towers but wait on taking rax," which is more like this strat "going even." VG doesn't necessarily plan to end the game at 15 minutes, it just so happened that their opponents often drafted/laned so badly that it turned out that way. you're oversimplifying how strong push strats are, basically

but yea it's typical that someone who thoguht rat dota was boring would think this is boring. i'd agree that both are boring to watch sometimes, but conceptually, they present interesting puzzles in terms of draft strategy (how to beat them? what are they best against? how do you even build the best earlygame push or rat strategy?) a lot of the enjoyment i get out of dota is trying to figure out how losing teams could've drafted or laned better to win
posting on liquid sites in current year
Pseudoku
Profile Joined March 2011
Canada1279 Posts
July 21 2014 06:33 GMT
#6526
On July 21 2014 15:31 SpiritoftheTunA wrote:
Show nested quote +
On July 21 2014 14:56 NInoff wrote:
And i thought that rat dota was boring.
These 6 pools... there is nothing to see. The difference is that if you fail you don't lose immediately. IN SC2 there is no second chance, here you have multiple chances, because your heroes will fall off 30 mins + , and you plan to end game 15 mins earlier, even if you dont, you get at least 1 lane of rax.


in the case of this strat, "fail" = run out of steam before taking rax and have no shot at outscaling the other team, while it seems like you're defining it as "take all outer towers but wait on taking rax," which is more like this strat "going even." VG doesn't necessarily plan to end the game at 15 minutes, it just so happened that their opponents often drafted/laned so badly that it turned out that way. you're oversimplifying how strong push strats are, basically


Yeah, VG was even planning for the game to go longer, with Leshrac finishing his midas before rtz (lol)
Logic fails because we are lazy.
TheYango
Profile Joined September 2008
United States47024 Posts
July 21 2014 06:47 GMT
#6527
Its also that teams like EG and DK has played and drafted very greedily for a while now. I don't see how Newbee and VG can be blamed for playing a style thats logically good against it (and for EG to be unable to adapt in light of this).
Moderator
Kabras
Profile Joined June 2011
Romania3508 Posts
July 21 2014 06:50 GMT
#6528
On July 21 2014 13:25 GiveMeYourtTots wrote:
This game needs a huge patch, like 6.78 was. Some change to the game will nerf pushing strats because A: they are boring and B: Because they are way too good.

They praised Sylars farm in game 1 but really it was mainly tower gold, so no, it wasn't that impressive.

How can you get bored in a 15 min game? Teams need to learn to gank a lot by the 10 minute mark. the vg deathball needs some items before it starts rolling. if you kill them early and delay those items by a few minutes you got a huge advantage. ofc if you pick TA vs razor and go midas you lose. If anything needs nerfing, it's the radiance naga and blink furion. the vg push is strong, but it falls off pretty quickly and can definitely be countered, especially since you see it coming a mile away. the main reason it worked so well this ti is cuz nobody expected it, everyone prepared for something else. but like 1 month from now, nobody's gonna do it anymore cuz it will get figured out really fast.
"So playing SF in pubs, everyone remember that a very important point is that when using a carry hero like this you must be very selfish. Because working with team mates is a very dangerous thing" - 2009
CherryNubCakes
Profile Joined July 2012
United States972 Posts
July 21 2014 06:52 GMT
#6529
On July 21 2014 15:50 Kabras wrote:
Show nested quote +
On July 21 2014 13:25 GiveMeYourtTots wrote:
This game needs a huge patch, like 6.78 was. Some change to the game will nerf pushing strats because A: they are boring and B: Because they are way too good.

They praised Sylars farm in game 1 but really it was mainly tower gold, so no, it wasn't that impressive.

How can you get bored in a 15 min game? Teams need to learn to gank a lot by the 10 minute mark. the vg deathball needs some items before it starts rolling. if you kill them early and delay those items by a few minutes you got a huge advantage. ofc if you pick TA vs razor and go midas you lose. If anything needs nerfing, it's the radiance naga and blink furion. the vg push is strong, but it falls off pretty quickly and can definitely be countered, especially since you see it coming a mile away. the main reason it worked so well this ti is cuz nobody expected it, everyone prepared for something else. but like 1 month from now, nobody's gonna do it anymore cuz it will get figured out really fast.

Radiance Naga has a counter, though.

It's the 15 minute VG deathball.
OuchyDathurts
Profile Joined September 2010
United States4588 Posts
July 21 2014 06:53 GMT
#6530
The thing is EG knew VG were just pushing the doors down during the group stage and drafted to put an end to it. Then for some reason.....
LiquidDota Staff
SpiritoftheTunA
Profile Blog Joined August 2006
United States20903 Posts
July 21 2014 06:55 GMT
#6531
On July 21 2014 15:53 OuchyDathurts wrote:
The thing is EG knew VG were just pushing the doors down during the group stage and drafted to put an end to it. Then for some reason.....

as a c9 fan, "for some reason" is all too familiar to me
posting on liquid sites in current year
SpiritoftheTunA
Profile Blog Joined August 2006
United States20903 Posts
Last Edited: 2014-07-21 06:59:26
July 21 2014 06:56 GMT
#6532
i guess the distillation of my disappointment is that c9 eg and dk were the 3 teams most capable of outdrafting this kind of thing in a spectacular fashion, and they all fell back on stuff that clearly wasn't going to work. c9 was arguably the closest, too. on second thought though, fucking PPD WHY DIDNT U PUT mason potm rtz timber universe void my anger will never die; a fire has been lit that will never be extinguished and it burns
posting on liquid sites in current year
Teton
Profile Joined May 2010
France1656 Posts
July 21 2014 07:13 GMT
#6533
On July 21 2014 13:25 GiveMeYourtTots wrote:
This game needs a huge patch, like 6.78 was. Some change to the game will nerf pushing strats because A: they are boring and B: Because they are way too good.

They praised Sylars farm in game 1 but really it was mainly tower gold, so no, it wasn't that impressive.


what about drafting against that and not go super greedy
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
July 21 2014 07:14 GMT
#6534
Atlesat VG is by far the most interesting CN team for me, fy-god and rotk.

Still feels sour that c9 didn't beat them, they looked so much closer than dk and if they hadn't done that lvl 1 rosh (or if it succeeded) I feel like c9 woulda been vs eg ;;

oh well, time to cheer for vg in the finals
In the woods, there lurks..
Teton
Profile Joined May 2010
France1656 Posts
July 21 2014 07:19 GMT
#6535
On July 21 2014 16:14 Iplaythings wrote:
Atlesat VG is by far the most interesting CN team for me, fy-god and rotk.

Still feels sour that c9 didn't beat them, they looked so much closer than dk and if they hadn't done that lvl 1 rosh (or if it succeeded) I feel like c9 woulda been vs eg ;;

oh well, time to cheer for vg in the finals


go fb u scrub :3
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
Last Edited: 2014-07-21 07:29:00
July 21 2014 07:28 GMT
#6536
[image loading]

did anyone miss this?

'satisfied? are you satisfied? I ask that are you satisfied? - I will (fcking) satisfy you fully' - ROAD TO THE KING

FUCK YEAH VG

(passed out halfway after game1 -_- glad that they won yes)
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
Spaylz
Profile Blog Joined March 2010
Japan1743 Posts
July 21 2014 07:39 GMT
#6537
Fuck. I had to go to bed before game 3 began, but I'm bummed out that EG lost.

What was the third game like? Same as the others, classic greed?

I really hope Newbee was watching, and figured out that going no depush against VG is just a flat out bad idea.
I like words.
smr
Profile Joined April 2011
Germany4808 Posts
July 21 2014 08:37 GMT
#6538
On July 21 2014 13:46 icystorage wrote:
Show nested quote +
On July 20 2014 23:55 icystorage wrote:
ok then

i predict one out of the 16 teams will win the international


prediction still on point so far

How many items did you bet? I like your chances : )
Sr18
Profile Joined April 2006
Netherlands1141 Posts
July 21 2014 10:05 GMT
#6539
On July 21 2014 13:25 GiveMeYourtTots wrote:
This game needs a huge patch, like 6.78 was. Some change to the game will nerf pushing strats because A: they are boring and B: Because they are way too good.


This game needs less greedy drafts. And Kotl.
If it ain't Dutch, it ain't Park Yeong Min - CJ fighting!
Spaylz
Profile Blog Joined March 2010
Japan1743 Posts
July 21 2014 10:27 GMT
#6540
On July 21 2014 19:05 Sr18 wrote:
Show nested quote +
On July 21 2014 13:25 GiveMeYourtTots wrote:
This game needs a huge patch, like 6.78 was. Some change to the game will nerf pushing strats because A: they are boring and B: Because they are way too good.


This game needs less greedy drafts. And Kotl.


True. Perhaps the good old KotL/PL combo should make a come back!
I like words.
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