I find it useless in most of the cases but the apparent ones, dodging stuff etcetera, I just think its a waste of a slot.
[Hero] Gyrocopter - Page 10
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Abominous
Croatia1625 Posts
I find it useless in most of the cases but the apparent ones, dodging stuff etcetera, I just think its a waste of a slot. | ||
SpiritoftheTunA
United States20903 Posts
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BluemoonSC
SoCal8910 Posts
if you wanna turn a casual yasha into anything, you're probably better off with the sny | ||
Buckyman
1364 Posts
(E) ...as the only ranged hero on the team. | ||
Jaeger
United States1150 Posts
On July 24 2015 09:15 Buckyman wrote: I can only think of one good reason for manta - dealing with Techies mine-piles. Still doesn't seem like a good reason. Casual yasha on the other hand is pretty awesome. | ||
DucK-
Singapore11447 Posts
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Sn0_Man
Tebellong44238 Posts
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FiWiFaKi
Canada9858 Posts
Boots + BKB + Satanic + MKB + Butterfly Personally, for my last item I'd go either Daedalus, Rapier, or Manta (because you already have Yasha from HotD + Yasha opening) . I don't think SnY has much use on Gyro at all. Manta is better than most are giving it credit for. The DPS from illusions is significant, not to mention all the things you can Manta out of when you only have 5 seconds BKBs in the lategame. | ||
the bear jew
United States3674 Posts
On July 24 2015 10:32 DucK- wrote: There's no need to upgrade the yasha. I don't even like sny. The only good reason for manta is against overgrowth. For everything else, bkb should suffice. Agreed for overgrowth. You get Manta for anything you want to get out of that you don't want to waste a bkb charge on. So Overgrowth...maybe a global silence if you are in the back lines...really not much. Most things imply you are being jumped and then you want to pop bkb anyway. | ||
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BluemoonSC
SoCal8910 Posts
On July 24 2015 09:15 Buckyman wrote: I can only think of one good reason for manta - dealing with Techies mine-piles. (E) ...as the only ranged hero on the team. even then, your range is pretty short..one mine will likely take out your illusion and then you've only killed one mine. dunno, i don't think this is a valid reason to opt for the manta style lol | ||
DucK-
Singapore11447 Posts
One of the biggest issues with players and their items, is that they seem compelled to upgrade every item. Sometimes you can just leave yasha as it is, buy other items first, and sell it after. | ||
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BluemoonSC
SoCal8910 Posts
On July 24 2015 20:25 DucK- wrote: By default manta always has more usefulness than sny in late game, but sny is more useful early on. Sny is often gotten on gyro as a source of bulk and for the yasha component, as well as a means to delay your bkb. I personally don't even go yasha on gyro, favouring an earlier bkb. Not saying that sny is bad though. One of the biggest issues with players and their items, is that they seem compelled to upgrade every item. Sometimes you can just leave yasha as it is, buy other items first, and sell it after. of course. but i think that, like was stated above, the only circumstance that you would upgrade a casual yasha into a manta is if you are playing against something that requires a dispel you don't want to waste a bkb charge on. however, there are very few circumstances that you wouldn't rather have the bkb. so to the point that sparked this debate, it is more often a waste of a slot. however, should a player choose to get a yasha (which i personally like on agi carries that rely on movement speed to deal dmg, like gyro and his rocket barrage) SNY is a 2k upgrade from that beefs you up if you're even or ahead. i think i remember a pro commenting that if you can pick it up before like 15 minutes, in general, the value is there. as with any item decision you're gonna need to pay attention to the status of the game and you can't say that this is an item you'll pick up every game because, like you said, it delays your bkb..which in some games is really really not good for gyro. e: although as i post this, we're all pub players here..how many times have we seen a teammate blow up an illusion after a manta style is popped lol | ||
Buckyman
1364 Posts
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Deep Cocoa
United States36 Posts
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ahswtini
Northern Ireland22208 Posts
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thiagoop
Brazil365 Posts
I am seeing a lot of drums on gyro, when should i get one? When i shouldn't get one? Should you always get one? | ||
DucK-
Singapore11447 Posts
On July 28 2015 21:02 Deep Cocoa wrote: Forgive me if this was discussed already I looked for it in thread, but is agh's just not worth it on this hero? I haven't built it a single time and haven't really missed it in my experience. Seems that gold is better spent on damage and such. When I play support gyro, I rather get other items instead of a global ulti. When I'm doing well, I'd go Dagon eblade. If doing bad, then the usual glimmers and force. | ||
DucK-
Singapore11447 Posts
On July 28 2015 22:48 thiagoop wrote: Yesterday i saw some pro on TI (cant remember which one) build Skadi. Skadi is a item that i like to build in most carries, is it good on gyro? I am seeing a lot of drums on gyro, when should i get one? When i shouldn't get one? Should you always get one? Whenever you feel that all your gyro needs now is bulk, just buy skadi. | ||
Sn0_Man
Tebellong44238 Posts
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TheYango
United States47024 Posts
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