• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:09
CEST 04:09
KST 11:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202538Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
LiuLi Cup - August 2025 Tournaments3[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced55BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams11
StarCraft 2
General
Serral wins EWC 2025 The GOAT ranking of GOAT rankings Interview with Chris "ChanmanV" Chan Tournament Spotlight: FEL Cracow 2025 Classic: "It's a thick wall to break through to become world champ"
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament LiuLi Cup - August 2025 Tournaments Sea Duckling Open (Global, Bronze-Diamond) TaeJa vs Creator Bo7 SC Evo Showmatch FEL Cracov 2025 (July 27) - $10,000 live event
Strategy
Custom Maps
External Content
Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars
Brood War
General
Nobody gona talk about this year crazy qualifiers? [BSL 2025] H2 - Team Wars, Weeklies & SB Ladder How do the new Battle.net ranks translate? BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams BW General Discussion
Tourneys
[ASL20] Online Qualifiers Day 2 Cosmonarchy Pro Showmatches [Megathread] Daily Proleagues [ASL20] Online Qualifiers Day 1
Strategy
[G] Mineral Boosting Muta micro map competition Does 1 second matter in StarCraft? Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Total Annihilation Server - TAForever Nintendo Switch Thread Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread 9/11 Anniversary Possible Al Qaeda Attack on 9/11 Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread Movie Discussion! Korean Music Discussion
Sports
Formula 1 Discussion 2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
ASL S20 English Commentary…
namkraft
The Link Between Fitness and…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Customize Sidebar...

Website Feedback

Closed Threads



Active: 612 users

Simple Questions, Simple Answers - Page 6

Forum Index > Dota 2 Strategy
Post a Reply
Prev 1 4 5 6 7 8 1254 Next
5-s
Profile Joined June 2010
United States1674 Posts
Last Edited: 2011-08-19 06:01:50
August 19 2011 06:01 GMT
#101
On August 18 2011 23:40 ztoa03 wrote:
Show nested quote +
On August 18 2011 22:31 CubEdIn wrote:
On August 18 2011 20:49 ztoa03 wrote:
Q1: How much would the excitement monitor cost?
Q2: Would it actually be one of the source of revenues for DotA2?


The excitement monitor is most likely a heart-rate monitor. They used to do this in poker matches so that you can lol @ people's heart rate go up when bluffing big, and things like that.

If you want one, you can search heart rate monitors on amazon or w/e, there are plenty of companies that make them, like Timex, Suunto, Polar, etc. But most of them come with a chest strap not a wrist trap.

2. No, I don't think they'll sell things like this lol.


Thanks. I did not know that.

Actually, it's a SCL monitor (Wrist band, essentially). Read: Skin Conductance I wouldn't be THAT shocked if they sold them eventually; or you can get them from Scientologists.
I liked Dota before it was Mainstream.
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
August 19 2011 06:29 GMT
#102
On August 19 2011 15:01 5-s wrote:
Show nested quote +
On August 18 2011 23:40 ztoa03 wrote:
On August 18 2011 22:31 CubEdIn wrote:
On August 18 2011 20:49 ztoa03 wrote:
Q1: How much would the excitement monitor cost?
Q2: Would it actually be one of the source of revenues for DotA2?


The excitement monitor is most likely a heart-rate monitor. They used to do this in poker matches so that you can lol @ people's heart rate go up when bluffing big, and things like that.

If you want one, you can search heart rate monitors on amazon or w/e, there are plenty of companies that make them, like Timex, Suunto, Polar, etc. But most of them come with a chest strap not a wrist trap.

2. No, I don't think they'll sell things like this lol.


Thanks. I did not know that.

Actually, it's a SCL monitor (Wrist band, essentially). Read: Skin Conductance I wouldn't be THAT shocked if they sold them eventually; or you can get them from Scientologists.

wait what? they are using it in the game? source?
Im daed. Follow me @TL_NB
5-s
Profile Joined June 2010
United States1674 Posts
August 19 2011 09:36 GMT
#103
Take a look: http://www.playdota.com/forums/514617/international-photo-blog-day-3-a/ (Wrist bands, as shown in pictures).
I liked Dota before it was Mainstream.
lozarian
Profile Blog Joined January 2011
United Kingdom1043 Posts
August 19 2011 10:01 GMT
#104
On August 19 2011 13:59 NB wrote:
Show nested quote +
On August 18 2011 22:24 s_Evil wrote:
On August 18 2011 16:26 NB wrote:
blizzard games units are designed so that when they attack, the model will act as follow:

idle -> before attack animation -> projectile laucher -> withdraw animation -> idle

animation canceling is used to cancel out the withdra animation phase by giving the hero another command (move). It is only effective on some certain heroes such as Potm or viper, the rest will just be treated as shutter step micro as in starcraft. Yes animation canceling will increase your attack speed if you do it correctly.


This is not entirely true. Animation cancelling of spells is effective on every hero throughout the whole game. Animation cancelling after attacks is also effective on every hero in early game but becomes less effective when your attack speed gets higher (read: agi carries in late game). Animation cancelling can not increase your attack speed to be higher than what it would be if you stood still and auto attacked. However if you are attacking a moving target you can definately get a lot more attacks in by animation cancelling (getting more attacks in does not mean higher attack speed, it just means you are in range of them for a longer time and thus can do more attacks with the same attack speed).

dont get confused between animation canceling with hit-and-run concept (stutter step) and orb-walking.
These 3 concepts has a very similar aspect but are not the same. animation canceling will give you bonus attack speed on some certain heroes(silencer is the best example) while stutter step is just hit and run so you can stay in range with the target longer.


Animation cancelling does not give any bonus attack speed. It gives you more free time between attacks, where you can move or cast, but it will NOT let you attack more:

http://www.playdota.com/forums/433529/animation-cancelling-info/

from the mechanics forum at playdota.

Summary: The only thing that can affect attack speed is base attack time and bonus attack speed. Antimation cancelling gives ou more dead time, but does not increase the number of attacks.
For every battle honour a thousand heroes die alone, unsung, and unremembered.
heladocasero
Profile Joined January 2011
Australia87 Posts
August 19 2011 16:06 GMT
#105
Why is Ancient Apparition such a strong pick? I just don't understand the hero in general
qqw
Profile Joined June 2011
107 Posts
August 19 2011 17:15 GMT
#106
On August 20 2011 01:06 heladocasero wrote:
Why is Ancient Apparition such a strong pick? I just don't understand the hero in general

He has a very unique (and I would say overpowered) lane control spell, combined with a great attack animation/projectile, an ulti that can both damage heroes globally and is useful in big fights because of its aoe, and a cheap aoe slow, means he A) is just really strong and B) can't really be replaced by any other hero, (except maybe lich, who is also really strong atm).
lozarian
Profile Blog Joined January 2011
United Kingdom1043 Posts
August 19 2011 17:36 GMT
#107
Combine that with his ulti stopping heals for the duration of effect - neutralising meka, chen, necrolyte etc.
For every battle honour a thousand heroes die alone, unsung, and unremembered.
Snaiil
Profile Blog Joined April 2010
Sweden312 Posts
August 19 2011 18:22 GMT
#108
Gabe said there's going to be an invitational beta and an open beta, with the invitational beta coming out shortly after gamescon. Does anyone know if the invitational one will only be exclusive invites for top tier players or if it's going to be random picked people from the beta sign ups (similar to the SC2 beta)?
Angra
Profile Blog Joined May 2009
United States2652 Posts
Last Edited: 2011-08-19 18:28:04
August 19 2011 18:27 GMT
#109
Why does Butterfly seem so much more popular on agi carries in DotA compared to HoN? Even in competitive HoN games you hardly ever see heroes like potm/valk pick up a butterfly, but you see it almost every game in these DotA 2 matches so far.
eqez
Profile Joined March 2011
Sweden837 Posts
August 19 2011 18:31 GMT
#110
On August 20 2011 03:27 Angra wrote:
Why does Butterfly seem so much more popular on agi carries in DotA compared to HoN? Even in competitive HoN games you hardly ever see heroes like potm/valk pick up a butterfly, but you see it almost every game in these DotA 2 matches so far.

HoN players suck?

I dont know why HoN players dont use it but It depends on situation. Butterfly gives alot of armor and 30% misschance which can be really good if you get targeted by their melee dpsers. But if you need to counter someones butterfly you need to get MKB so you get the truestrike or what its called so you dont miss like some morph player had to do earlier today.
5-s
Profile Joined June 2010
United States1674 Posts
August 19 2011 18:31 GMT
#111
On August 20 2011 03:22 Snaiil wrote:
Gabe said there's going to be an invitational beta and an open beta, with the invitational beta coming out shortly after gamescon. Does anyone know if the invitational one will only be exclusive invites for top tier players or if it's going to be random picked people from the beta sign ups (similar to the SC2 beta)?

Not announced yet. I assume a combination of both eventually.
I liked Dota before it was Mainstream.
Angra
Profile Blog Joined May 2009
United States2652 Posts
Last Edited: 2011-08-19 18:39:11
August 19 2011 18:32 GMT
#112
On August 20 2011 03:31 eqez wrote:
Show nested quote +
On August 20 2011 03:27 Angra wrote:
Why does Butterfly seem so much more popular on agi carries in DotA compared to HoN? Even in competitive HoN games you hardly ever see heroes like potm/valk pick up a butterfly, but you see it almost every game in these DotA 2 matches so far.

HoN players suck?

I dont know why HoN players dont use it but It depends on situation. Butterfly gives alot of armor and 30% misschance which can be really good if you get targeted by their melee dpsers. But if you need to counter someones butterfly you need to get MKB so you get the truestrike or what its called so you dont miss like some morph player had to do earlier today.


There's quite a lot of MKB's used in the HoN meta right now too it seems, which might be why you don't see a butterfly picked up as often.. but then of course I guess I should be asking why there's so many MKB's in HoN but you don't see them as often in Dota. Or at least these Dota 2 matches so far.

Maybe it's just the current trend right now and it just happens to be different, but just thought I'd ask incase someone who's played both games a lot would know if there's an actual reason.
eqez
Profile Joined March 2011
Sweden837 Posts
August 19 2011 18:47 GMT
#113
On August 20 2011 03:32 Angra wrote:
Show nested quote +
On August 20 2011 03:31 eqez wrote:
On August 20 2011 03:27 Angra wrote:
Why does Butterfly seem so much more popular on agi carries in DotA compared to HoN? Even in competitive HoN games you hardly ever see heroes like potm/valk pick up a butterfly, but you see it almost every game in these DotA 2 matches so far.

HoN players suck?

I dont know why HoN players dont use it but It depends on situation. Butterfly gives alot of armor and 30% misschance which can be really good if you get targeted by their melee dpsers. But if you need to counter someones butterfly you need to get MKB so you get the truestrike or what its called so you dont miss like some morph player had to do earlier today.


There's quite a lot of MKB's used in the HoN meta right now too it seems, which might be why you don't see a butterfly picked up as often.. but then of course I guess I should be asking why there's so many MKB's in HoN but you don't see them as often in Dota. Or at least these Dota 2 matches so far.

Maybe it's just the current trend right now and it just happens to be different, but just thought I'd ask incase someone who's played both games a lot would know if there's an actual reason.


It may be because if the player got mantastyle. If someone could confirm this. +Damage doesnt affect your illusions from manta while +stats does. And since manta is a very popular item butterfly goes exellent togheter with it. Especially with the attackspeed.

Angra
Profile Blog Joined May 2009
United States2652 Posts
Last Edited: 2011-08-19 18:58:01
August 19 2011 18:55 GMT
#114
On August 20 2011 03:47 eqez wrote:
Show nested quote +
On August 20 2011 03:32 Angra wrote:
On August 20 2011 03:31 eqez wrote:
On August 20 2011 03:27 Angra wrote:
Why does Butterfly seem so much more popular on agi carries in DotA compared to HoN? Even in competitive HoN games you hardly ever see heroes like potm/valk pick up a butterfly, but you see it almost every game in these DotA 2 matches so far.

HoN players suck?

I dont know why HoN players dont use it but It depends on situation. Butterfly gives alot of armor and 30% misschance which can be really good if you get targeted by their melee dpsers. But if you need to counter someones butterfly you need to get MKB so you get the truestrike or what its called so you dont miss like some morph player had to do earlier today.


There's quite a lot of MKB's used in the HoN meta right now too it seems, which might be why you don't see a butterfly picked up as often.. but then of course I guess I should be asking why there's so many MKB's in HoN but you don't see them as often in Dota. Or at least these Dota 2 matches so far.

Maybe it's just the current trend right now and it just happens to be different, but just thought I'd ask incase someone who's played both games a lot would know if there's an actual reason.


It may be because if the player got mantastyle. If someone could confirm this. +Damage doesnt affect your illusions from manta while +stats does. And since manta is a very popular item butterfly goes exellent togheter with it. Especially with the attackspeed.



Hmm actually yeah that makes sense. They did nerf the cost of manta in HoN to be a bit more expensive so it's not AS popular anymore as it used to be on heroes that usually get it. A lot of times you'll see people building something like linkens/bkb, helm of the dominator, and MKB on ranged carries in HoN lately. That seems to be the top european teams' trend at least.

Well I think I understand now haha. Thanks.
jambam
Profile Joined June 2010
United States324 Posts
Last Edited: 2011-08-20 01:46:25
August 20 2011 01:41 GMT
#115
I apologize if this isn't simple to answer.

Why do we see so little of butcher (pudge)? It seems like his meat hook is a pretty good ability to pick off heros (1200 range). And +3.2 str per level seems pretty good.

I'm not trying to argue that he should be used. I just want to what makes him not viable. (or who outclasses him if that's the case)

Senx
Profile Blog Joined March 2008
Sweden5901 Posts
Last Edited: 2011-08-20 01:47:53
August 20 2011 01:47 GMT
#116
Every single game I keep hearing this australian accent going "saving up for that BKEYB" "you think hes gonna get that BKEYBE?" "Hes gotta get that BKEYBE now"

Is this the end-all, be-all item in dota?

viable items lacking in this game?
"trash micro but win - its marine" MC commentary during HSC 4
rabidch
Profile Joined January 2010
United States20289 Posts
Last Edited: 2011-08-20 01:53:10
August 20 2011 01:50 GMT
#117
On August 20 2011 10:47 Senx wrote:
Every single game I keep hearing this australian accent going "saving up for that BKEYB" "you think hes gonna get that BKEYBE?" "Hes gotta get that BKEYBE now"

Is this the end-all, be-all item in dota?

Item variety lacking in this game?

depends on the hero, but most would benefit from it, most carries absolutely need it to shake off and survive all the disables thrown at them, basically if it didnt exist you would see much less variety of carries

it is not the end-all, be-all item unless a team exploits a surprise BKB which can result in a team wipe

viable items that "lack" in this game are mainly just some orb effects which dota 2 will hope to fix better than dota 1 and veil of discord which is a new item, but its all viable. the thing is when you have 1+ million dollars being fought over... most people resort to safer strategies


as for pudge, he doesnt really fit in any lineup and his ultimate is channeling at melee range, which limits his usefulness in teamfights
LiquidDota StaffOnly a true king can play the King.
jambam
Profile Joined June 2010
United States324 Posts
August 20 2011 03:16 GMT
#118
On August 20 2011 10:50 rabidch wrote:
Show nested quote +
On August 20 2011 10:47 Senx wrote:
Every single game I keep hearing this australian accent going "saving up for that BKEYB" "you think hes gonna get that BKEYBE?" "Hes gotta get that BKEYBE now"

Is this the end-all, be-all item in dota?

Item variety lacking in this game?

depends on the hero, but most would benefit from it, most carries absolutely need it to shake off and survive all the disables thrown at them, basically if it didnt exist you would see much less variety of carries

it is not the end-all, be-all item unless a team exploits a surprise BKB which can result in a team wipe

viable items that "lack" in this game are mainly just some orb effects which dota 2 will hope to fix better than dota 1 and veil of discord which is a new item, but its all viable. the thing is when you have 1+ million dollars being fought over... most people resort to safer strategies


as for pudge, he doesnt really fit in any lineup and his ultimate is channeling at melee range, which limits his usefulness in teamfights


What about his pull? It seems like it could help a team pick off a player quickly and gain the much needed 4v5 before a team fight. Is it easy to dodge?
rabidch
Profile Joined January 2010
United States20289 Posts
August 20 2011 03:31 GMT
#119
On August 20 2011 12:16 jambam wrote:
Show nested quote +
On August 20 2011 10:50 rabidch wrote:
On August 20 2011 10:47 Senx wrote:
Every single game I keep hearing this australian accent going "saving up for that BKEYB" "you think hes gonna get that BKEYBE?" "Hes gotta get that BKEYBE now"

Is this the end-all, be-all item in dota?

Item variety lacking in this game?

depends on the hero, but most would benefit from it, most carries absolutely need it to shake off and survive all the disables thrown at them, basically if it didnt exist you would see much less variety of carries

it is not the end-all, be-all item unless a team exploits a surprise BKB which can result in a team wipe

viable items that "lack" in this game are mainly just some orb effects which dota 2 will hope to fix better than dota 1 and veil of discord which is a new item, but its all viable. the thing is when you have 1+ million dollars being fought over... most people resort to safer strategies


as for pudge, he doesnt really fit in any lineup and his ultimate is channeling at melee range, which limits his usefulness in teamfights


What about his pull? It seems like it could help a team pick off a player quickly and gain the much needed 4v5 before a team fight. Is it easy to dodge?

yes and no, depends on how the other team expects it. despite the pull, pudge is a pretty gimped hero in competitive dota, also his usefulness is less than other heroes that can do similar things (slow, disable that goes through bkb)
LiquidDota StaffOnly a true king can play the King.
shostakovich
Profile Blog Joined August 2011
Brazil1429 Posts
August 20 2011 05:19 GMT
#120
About the BKB: if you're getting it or some other item that give magical defense (Linken's Sphere, Pipe, for example) really depends on the game you're into. There are spells (ultimates mostly) that ignores BKB for example.

About Pudge: The main reason behind Pudge not being picked in competitive games is because you can't rely on his hook just as you can rely in other spells. It's not hard to avoid it. it's not impossible to run Pudge (thinking back, MYM won Dreamhack using Pudge in their lineup), but you really need to outplay your opponent by a big margin if you want him to be successful.
Prev 1 4 5 6 7 8 1254 Next
Please log in or register to reply.
Live Events Refresh
Next event in 8h 51m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 185
NeuroSwarm 165
RuFF_SC2 68
StarCraft: Brood War
Artosis 897
firebathero 166
ggaemo 91
NaDa 83
Bale 58
Sexy 56
Aegong 35
Icarus 6
Dota 2
monkeys_forever706
Counter-Strike
semphis_20
Heroes of the Storm
Khaldor175
Other Games
tarik_tv15612
summit1g11859
gofns7783
shahzam591
JimRising 539
ViBE145
Maynarde138
Livibee130
JuggernautJason31
Organizations
Other Games
gamesdonequick1410
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• davetesta80
• Hupsaiya 64
• Sammyuel 31
• Kozan
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Azhi_Dahaki21
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Doublelift5867
• Rush968
Other Games
• Shiphtur329
Upcoming Events
Wardi Open
8h 51m
OSC
21h 51m
Stormgate Nexus
2 days
uThermal 2v2 Circuit
2 days
The PondCast
3 days
Replay Cast
3 days
LiuLi Cup
4 days
uThermal 2v2 Circuit
4 days
RSL Revival
4 days
RSL Revival
5 days
[ Show More ]
uThermal 2v2 Circuit
5 days
Sparkling Tuna Cup
6 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

ASL Season 20: Qualifier #2
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
HCC Europe
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025

Upcoming

ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.