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Simple Questions, Simple Answers - Page 24

Forum Index > Dota 2 Strategy
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TheRPGAddict
Profile Joined October 2010
United States1403 Posts
September 30 2011 15:55 GMT
#461
If I signed up for the beta relatively early when should I be expecting an invite if ever?
theqat
Profile Blog Joined March 2008
United States2856 Posts
Last Edited: 2011-09-30 16:13:03
September 30 2011 16:07 GMT
#462
Probably two more weeks

It's probably better to think of it in Valve's "soon" time though
PepperoniPiZZa
Profile Blog Joined October 2010
Sierra Leone1660 Posts
September 30 2011 16:13 GMT
#463
On October 01 2011 00:55 TheRPGAddict wrote:
If I signed up for the beta relatively early when should I be expecting an invite if ever?


Most rumors suggest that the earlist would be starting next week.
Quote?
Perscienter
Profile Joined June 2010
957 Posts
September 30 2011 21:09 GMT
#464
I'm confused by some things in DOTA. I don't know every hero and item by heart, it's just too much information.

I tested dagger on Puck in a private game against the ai. I still was able to teleport when I received damage. Kelen's Dagger was only disabled, when I fought Rosh. I can also fight dummies without letting my dagger become disabled.

I haven't tested that in a public game, but it is at least disabled when I'm hit by hostile heroes.

The description says, it should be disabled, once damage (no matter from whom) had been received. I also tried other game modes, in single-player it's always the same.


This sucks, because I like to test the game mechanics calmly and it surely led to my demise in a pub once. I need to rely on the mechanics.
Scheefe
Profile Joined May 2010
Netherlands226 Posts
September 30 2011 21:20 GMT
#465
use shift queing bro

port shift click next ability etc
Your hero is standing at a bad posistion and deserved to die.
CountChocula
Profile Blog Joined January 2011
Canada2068 Posts
Last Edited: 2011-09-30 21:43:50
September 30 2011 21:23 GMT
#466
On October 01 2011 06:09 Perscienter wrote:
I'm confused by some things in DOTA. I don't know every hero and item by heart, it's just too much information.

I tested dagger on Puck in a private game against the ai. I still was able to teleport when I received damage. Kelen's Dagger was only disabled, when I fought Rosh. I can also fight dummies without letting my dagger become disabled.

I haven't tested that in a public game, but it is at least disabled when I'm hit by hostile heroes.

The description says, it should be disabled, once damage (no matter from whom) had been received. I also tried other game modes, in single-player it's always the same.

According to dotastrategy.com, it says
Kelen's Dagger
Gives:
Active: Blink
Teleports the caster to 1200 range. Can't be used if the carrier was damaged by an enemy player-controlled unit or Roshan in the last 3 seconds. 75 manacost. 14 seconds cooldown.

edit: I wouldn't be too anxious about trying it out in a public game, but I might try an easier hero to use Dagger with, like Lion or Zeus.
Writer我会让他们连馒头都吃不到 Those championships owed me over the years, I will take them back one by one.
Perscienter
Profile Joined June 2010
957 Posts
Last Edited: 2011-10-01 04:26:21
October 01 2011 04:03 GMT
#467
Ah, the description differs.

If someone wants to try out dagger, use it on a hero, where it's almost mandatory, like Tiny or Centaur Warchief.

I was also confused about the so-called 'backstab' by the Nerubian Assassin. It's just normal extra-damage when he attacks out of the invisibility. Don't trust all in-game-descriptions.
BalancedBreakfast
Profile Joined May 2011
United States468 Posts
October 02 2011 04:31 GMT
#468
yeah ive found some in-game descriptions that don't really show all the info or explain everything a spell does.
Yurie
Profile Blog Joined August 2010
12168 Posts
October 02 2011 05:22 GMT
#469
On October 02 2011 13:31 BalancedBreakfast wrote:
yeah ive found some in-game descriptions that don't really show all the info or explain everything a spell does.


The majority of descriptions leave out a lot of information. Especially things like how it effects linken's/BKB/Blade Fury.
GTR
Profile Blog Joined September 2004
51693 Posts
October 05 2011 02:46 GMT
#470
Does anyone know where each of the 'servers' are for each of the MM regions? I'm in Australia and I'm not sure if NA will lag less than Asia etc, simply because I don't know where the games are hosted from.
Commentator
5-s
Profile Joined June 2010
United States1674 Posts
October 05 2011 03:35 GMT
#471
There's servers in Singapore and China (shanghai?) in Asia.
I liked Dota before it was Mainstream.
dtz
Profile Joined September 2010
5834 Posts
October 05 2011 05:47 GMT
#472
On October 05 2011 11:46 GTR wrote:
Does anyone know where each of the 'servers' are for each of the MM regions? I'm in Australia and I'm not sure if NA will lag less than Asia etc, simply because I don't know where the games are hosted from.


If i'm not wrong it's

Singapore + Shanghai for Asia
Seattle for US West
France for EU

Not sure for US East.

For now, these makes it very hard to queue in Asia though because between Singapore and Shanghai, i got 300 ping difference and i can't really specify as they are both grouped under Asia so basically it's just luck.

Likewise i much prefer US West but i can't just queue US West and will sometimes get US East.

If you are in Australia then definitely just queue US. Hopefully you'll get US west then it's very playable. US East then a little more laggy. Singapore might be better for you but in case you get Shanghai, it's unplayable.
morlakaix
Profile Joined February 2011
United States860 Posts
October 05 2011 10:52 GMT
#473
anyone know if phantom lancer has been confirmed? One of my favorite heroes :/
theqat
Profile Blog Joined March 2008
United States2856 Posts
October 05 2011 10:55 GMT
#474
On October 05 2011 19:52 morlakaix wrote:
anyone know if phantom lancer has been confirmed? One of my favorite heroes :/


All dota1 heroes will be in the game
lozarian
Profile Blog Joined January 2011
United Kingdom1043 Posts
October 05 2011 11:23 GMT
#475
Streaming FP dota 2 again.
For every battle honour a thousand heroes die alone, unsung, and unremembered.
holyhalo5
Profile Joined October 2009
United States187 Posts
October 06 2011 01:40 GMT
#476
Does anyone know why Puck is apparently good? He has an orb, sure, a silence, sure, and he can dodge attacks/spells. In all honesty I don't see why he is that great (in the context of teamfights). His orb does negligible damage, his shift contributes nothing, and his ult is only a ministun and 200 damage (no, the enemy is not stupid enough to break the coil, barring specific circumstances). So all that's left is his silence, which is not bad, I guess.

Obviously I'm not accounting for something, so what am I missing about this hero?
I'm cold as iceeeee
dranko
Profile Joined April 2010
Sweden378 Posts
Last Edited: 2011-10-06 02:54:42
October 06 2011 02:37 GMT
#477
On October 06 2011 10:40 holyhalo5 wrote:
Does anyone know why Puck is apparently good? He has an orb, sure, a silence, sure, and he can dodge attacks/spells. In all honesty I don't see why he is that great (in the context of teamfights). His orb does negligible damage, his shift contributes nothing, and his ult is only a ministun and 200 damage (no, the enemy is not stupid enough to break the coil, barring specific circumstances). So all that's left is his silence, which is not bad, I guess.

Obviously I'm not accounting for something, so what am I missing about this hero?


Blinkdagger. As you may know, there is a 3 sec cooldown on the dagger after taking hero damage. Her Phafe Shift lasts for 3 seconds at the highest level.

See where I'm going with this? Once puck has her dagger she becomes extremely hard to kill if you don't have enough disabling spells.

Also, you make it sound like her spells are mediocre. 3 second AOE silence? A spell that let's her dodge almost any other spell in the game, with a 6 second cooldown? An ulti that may force an entire team to be stuck in a small area or be forced to stun themselves? Remember, being in a bad position is most of the time just as terrible as being stunned.

She doesn't have amazing damage output but she does so much more that that, and she happens to be my favorite hero.

Great guide for Puck: http://www.playdota.com/guides/you-cant-kill-me
Zlasher
Profile Blog Joined February 2010
United States9129 Posts
October 06 2011 03:56 GMT
#478
Is there a console command to only show ping and not the whole net_graph thing?
Follow me: www.twitter.com/zlasher
rabidch
Profile Joined January 2010
United States20289 Posts
October 06 2011 04:30 GMT
#479
On October 06 2011 11:37 dranko wrote:
Show nested quote +
On October 06 2011 10:40 holyhalo5 wrote:
Does anyone know why Puck is apparently good? He has an orb, sure, a silence, sure, and he can dodge attacks/spells. In all honesty I don't see why he is that great (in the context of teamfights). His orb does negligible damage, his shift contributes nothing, and his ult is only a ministun and 200 damage (no, the enemy is not stupid enough to break the coil, barring specific circumstances). So all that's left is his silence, which is not bad, I guess.

Obviously I'm not accounting for something, so what am I missing about this hero?


Blinkdagger. As you may know, there is a 3 sec cooldown on the dagger after taking hero damage. Her Phafe Shift lasts for 3 seconds at the highest level.

See where I'm going with this? Once puck has her dagger she becomes extremely hard to kill if you don't have enough disabling spells.

Also, you make it sound like her spells are mediocre. 3 second AOE silence? A spell that let's her dodge almost any other spell in the game, with a 6 second cooldown? An ulti that may force an entire team to be stuck in a small area or be forced to stun themselves? Remember, being in a bad position is most of the time just as terrible as being stunned.

She doesn't have amazing damage output but she does so much more that that, and she happens to be my favorite hero.

Great guide for Puck: http://www.playdota.com/guides/you-cant-kill-me

3 second aoe silence is one of the most disrupting things you can do in teamfights, along with orb which chains them in a certain aoe, resulting in incredibly strong synergy with other team fight spells. damage isnt great but thats not why you pick puck though its still a good amount. also is an effective ganker and very good teamfight. just has relatively weak stats but people scrape by.

i'm a bit sad scepter buffs the damage instead of the cd
LiquidDota StaffOnly a true king can play the King.
Judicator
Profile Blog Joined August 2004
United States7270 Posts
October 06 2011 17:18 GMT
#480
Just watch Demon play Puck, minus the greediness. You'll learn everything you'll need to know. Also that guide is ass.

Also, Puck isn't a focus target; nobody cares if you can't kill a Puck, and the FD won't win any game by itself. It's good, but really it's no different from Sand King or Leshrac with the way it's used.
Get it by your hands...
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