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1. I would also say that playing with friends definitely helps. Then it's more of a fun game of Dota, not such a serious game. What about asking someone here on this site if they want to try to queue together? Having a common community makes it easier to add someone on a friends list instead of just randomly adding someone from a pub.
2. Yeah toxic players really can ruin your enthusiasm for the game. As soon as someone starts becoming toxic, just instantly mute them, don't wait for them to start flaming even more. Once they start they never stop so just mute them for your own benefit.
3. I think that's common for a lot of people. It's easy to say from an outsider perspective but always prioritize your mental health. Consider if you think reading a book for an hour would be more beneficial to you. If so, then why are you playing Dota?
I would say just try to play some unranked games and see if you enjoy them more than ranked. Enjoying the game is more important than getting rating. Even better, try to play some unranked games with some guys from this site.
Don't waste your life away on something that gives you that much anxiety. I had the same thing with Starcraft. Sometimes you just have to accept that a game is not good for you mentally and it can be better to just be a spectator. We already get enough stress from work/school as it is. So there is no point using our valuable free time to do something increases that stress and anxiety.
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Hmmm good point. Yeah, I really enjoyed watching starcraft and BW were probably some of my favorite esports days just from a spectator perspective (and earlier on in WoL blahblahblah) -- and yeah, I never really cared enough to get good at playing starcraft.
I guess the difference is that I genuinely enjoy playing the game of DotA in addition to watching it as an esport, but right -- it's really stressful and I don't really have people with whom to play. I'm working on 1 and actually did find some people interested in playing, possibly :D
And to your point on #3, for the longest time it was really a toxic, toxic environment (and in a way it still kind of is), but I think I have a better relationship with the game now. And yeah, I'm just aiming to have fun and get better.
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I've been playing more recently, and oddly enough, even playing alone I feel like my mindset is better. I'm not taking losses so hard, I have a positive attitude toward myself and my team, and overall am trying my best.
However, I still get the freezing hands thing from anxiety...it's just the weirdest thing. Afterward, my face and hands go from freezing to super warm. Hope I can get rid of that kind of mental block. It might have been built up via crappy conditioning back when I would get super stressed out and just feel that anxiety all the time 
Honestly a little scared of negative health consequences or something LOL. I do end up playing ranked rather than unranked, but I feel the same anxiety regardless, and figure I do want to improve so I end up just playing ranked etc.
I generally feel bad if I do poorly, but I guess the point is to have fun and improve. To that end, I think I've improved a bit (LMK if there are any nice guides e.g. BurningSera's support guide from a while back was pretty cool!). Playing with others would be more fun though, as it's still pretty lonely vs vchat w/ buddies, and you wouldn't be so fixated on being "good".
The only barrier is that huuuge time sink, which is an issue especially during weekdays haha @_@
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That reminds me of my early days (Starcraft times) in gaming. Especially ranked games, but even more so tournaments/leagues.
For me the stress went away the more I put myself in those situations. In Starcraft of course - but also now in Dota, I was always scared to start the next game, especially if I was at an all time high.
Now lately I've started playing a lot of different Inhouses, Leagues, random tournaments etc. And by now I don't really care who I play, I don't get stressed anymore. Even if it's some Immortal player (I'm low Divine) I don't stress anymore.
Feel free to PM me if you're looking for players to join. I've got loads of different groups I play with, ranging from Archon to Divine/Immortal - so there's definitely some group/community I could recommend.
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I recently started playing mid lane again after about 2 years of playing exclusively in the sidelanes, what would be the basic "mid lane fundamentals" a 2k mmr player like me should learn first? Not looking for very advanced stuff, just some beginner-level stuff to start with.
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On February 08 2020 05:51 PoulsenB wrote: I recently started playing mid lane again after about 2 years of playing exclusively in the sidelanes, what would be the basic "mid lane fundamentals" a 2k mmr player like me should learn first? Not looking for very advanced stuff, just some beginner-level stuff to start with. Push out waves before runes spawns so you don't lose exp getting runes. (Hit the ranged creep a few times and then do your nuking spell so you don't miss that creep)
Actually play aggressive and don't just sit back and last hit. Killing the enemy mid can be a big deal. One of the biggest mistakes in low level play in general is just not being aggressive enough in lane.
If you are in an awkward spot to last-hit. Run forward and right click the enemy hero so the creeps aggro you and then pull them back so you can last hit in a better spot.
It's almost always worth trading if you're on high ground and the enemy is on the low ground (insert obi wan meme here)
Buy mana pots throughout the game
Don't be afraid to use your spells to last hit, especially if you can hit the enemy hero at the same time.
Try your best to control the runes, they can make or break a mid match up. If you get a double damage rune for example you can win a lane that you were not supposed to win. It also helps a lot when you're getting ready to gank other lanes.
To gank other lanes: 1.Try to get a good rune 2. Push out your wave mid and then back off a bit (make the enemy last hit under their tower) 3.TP out of vision of both the enemy mid and the enemies on the lane you're ganking 4.Good luck.
Don't run all the way through the river to gank (maybe unless you get a haste).
Try to be aware of the mini map if the enemies are diving hard, then you can TP to support. Usually diving towers means overextending if TP support comes in. If people don't TP they get away with diving so you need to punish it.
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On February 08 2020 06:58 Rocket-Bear wrote:Show nested quote +On February 08 2020 05:51 PoulsenB wrote: I recently started playing mid lane again after about 2 years of playing exclusively in the sidelanes, what would be the basic "mid lane fundamentals" a 2k mmr player like me should learn first? Not looking for very advanced stuff, just some beginner-level stuff to start with. Push out waves before runes spawns so you don't lose exp getting runes. (Hit the ranged creep a few times and then do your nuking spell so you don't miss that creep) Actually play aggressive and don't just sit back and last hit. Killing the enemy mid can be a big deal. One of the biggest mistakes in low level play in general is just not being aggressive enough in lane. If you are in an awkward spot to last-hit. Run forward and right click the enemy hero so the creeps aggro you and then pull them back so you can last hit in a better spot. It's almost always worth trading if you're on high ground and the enemy is on the low ground (insert obi wan meme here) Buy mana pots throughout the game Don't be afraid to use your spells to last hit, especially if you can hit the enemy hero at the same time. Try your best to control the runes, they can make or break a mid match up. If you get a double damage rune for example you can win a lane that you were not supposed to win. It also helps a lot when you're getting ready to gank other lanes. To gank other lanes: 1.Try to get a good rune 2. Push out your wave mid and then back off a bit (make the enemy last hit under their tower) 3.TP out of vision of both the enemy mid and the enemies on the lane you're ganking 4.Good luck. Don't run all the way through the river to gank (maybe unless you get a haste). Try to be aware of the mini map if the enemies are diving hard, then you can TP to support. Usually diving towers means overextending if TP support comes in. If people don't TP they get away with diving so you need to punish it. Thanks for the tips, I'll start implementing them into my play 
btw it's so good to see blue posts again in the strategy subforum haha
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On February 07 2020 22:28 sCuMBaG wrote: That reminds me of my early days (Starcraft times) in gaming. Especially ranked games, but even more so tournaments/leagues.
For me the stress went away the more I put myself in those situations. In Starcraft of course - but also now in Dota, I was always scared to start the next game, especially if I was at an all time high.
Now lately I've started playing a lot of different Inhouses, Leagues, random tournaments etc. And by now I don't really care who I play, I don't get stressed anymore. Even if it's some Immortal player (I'm low Divine) I don't stress anymore.
Feel free to PM me if you're looking for players to join. I've got loads of different groups I play with, ranging from Archon to Divine/Immortal - so there's definitely some group/community I could recommend.
Ahh good point. The weird thing is I do have >1000 hours (definitely not that high compared to a lot of serious players), but I think it was because I played the game at a time when I probably shouldn't have and just was high-anxiety overall. That kind of conditioned me into this feelings, maybe? I do feel like it's gotten better over the last couple weeks coming back to the game though 
Thanks for the help/invite! I think I'm OK for now (also, I'm not at archon level yet even haha), but I'll definitely let you know if I'm looking to join something!
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On February 08 2020 05:51 PoulsenB wrote: I recently started playing mid lane again after about 2 years of playing exclusively in the sidelanes, what would be the basic "mid lane fundamentals" a 2k mmr player like me should learn first? Not looking for very advanced stuff, just some beginner-level stuff to start with.
Rocket gave you a good bunch of points there already, but feel free to ping me a message and I can add to that. I main mid, and been coaching people for a little while (anything up to mid Legend I'd say), so I'm happy to review a couple of replays as well if you'd like.
If I don't forget I'll write up some points tonight as well (I'm at work right now).
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On February 12 2020 19:27 sCuMBaG wrote:Show nested quote +On February 08 2020 05:51 PoulsenB wrote: I recently started playing mid lane again after about 2 years of playing exclusively in the sidelanes, what would be the basic "mid lane fundamentals" a 2k mmr player like me should learn first? Not looking for very advanced stuff, just some beginner-level stuff to start with. Rocket gave you a good bunch of points there already, but feel free to ping me a message and I can add to that. I main mid, and been coaching people for a little while (anything up to mid Legend I'd say), so I'm happy to review a couple of replays as well if you'd like. If I don't forget I'll write up some points tonight as well (I'm at work right now). Thanks, I might take you up on the offer some day soon
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Is it possible to get better solo queuing? I kind of wonder what the difference is between good/bad players, and if there's a process I can follow here. I'm fully aware of how terrible I am, and it's kind of disheartening having so many hours and still being so bad. One thing I've definitely noticed is how toxic people are (9 out of 10 players are blaming others, and never having a possible attitude or looking to improve themselves). It doesn't seem like it gets that much better as MMR goes up though, so maybe it's not unique to low-MMR scrubs 
I dunno, it just feels like I'm not getting better from game to game, even though I try to go back and identify what I could have done better. I also notice that teammates being toxic definitely has a negative impact on my performance and just overall mental state, so I started muting them (which helps my enjoyment a TON), but I also wonder if I'm missing out on info/advice/growth. It's taxing to sift through general flaming, and people who are wrong and just blaming others in general. It's also just awkward that they might be trying to coordinate etc while muted.
I've started watching some guide/tutorial videos (e.g. on gameleap) but while the info seems good, I haven't felt like I've been able to implement it that well (or it might not be helpful/relevant at the time). I think my MMR is bad to the point where the games are just super dictated by dumb lanes/matchups, and it's hard to improve consistently trying to look up advice intended up help someone get from Ancient to Immortal or something XD And yeah I feel like, because people fear the toxicity/blame so much and have seen it so much before, they instantly lash out preemptively...not to mention it's like a ~45min-1hr investment every game, and once they think the might lose, they just start raging and getting mad at the "wasted" time so to speak ugh.
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I'm pretty meh as well (~high 3 to low 4k), so mainly my impressions:
I don't think you are missing out muting flamers. Flamers are mostly tilted and looking for an excuse to vent because loosing at a video game apparently is a huge deal and loosing because they're actively playing badly is simply unthinkable for some people. In my ~3k games in this game I don't think I've seen flamers say something positive more than a dozen times after they started flaming, let alone something meaningful. And no toxicity is not related to MMR, although it holds people back. Add the people who don't flame in a loosing game and mute everyone who does.
Improvement is a bit different for everyone depending where your potential lies. That being said for many people actively training helps, as in not seeing a game as something to win but as a field to learn in. That means that you want to try things out and challenge your expectations. How aggressive can I be with my spells? How low can I go in this lane and not die when the enemy goes on me? Can I get x cs in this situation? What would I have to do to get x cs in this situation? Should I go in now or later? What would have happened if I had gone in earlier?
Another part are obviously mechanics, which are fairly trainable. If you can get out of your lane in 10 mins with 70 cs and then accelerate to 10cs/minute it doesn't really matter what the rest of your team does, as long as you keep your farming speed you'll outfarm every core in your game and eventually snowball out of control. If you can't get at least 60cs from a freefarm lane train lasthitting. If you can't get farm out of a contested lane try to get good at creep aggro. Remind yourself to look at the map during stuff you auto-pilot.
Then there are all the macro aspects. Where are my enemies, what do they want, who is stronger in a 5v5/3v3, when are they stronger and when are we. What can we do with our timing and how much do we need to get to break even once it ebbs. Which heroes do they rely on to do well to hit their timing? Should I amplify our timing or play the long game? Can I salvage a lane if I gank and what needs to happen to get the kill? Ingrain actively thinking about the game all the time.
On a side note: if you play 45-1hr games the lanes don't decide jack.
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Good point. Yeahh I think a lot of it does depend on being much more mindful and aware of what you're doing, why you're doing it (and what you should be doing). My issue's generally been finding the space to farm (knowing how/when to farm because sometimes it seems like nowhere is safe b/c even the "safe" spots enemies have vision etc), or getting "farming patterns" down, I think. I'm also pretty bad at the beginning of the game in the lane (either die too much or can't get enough CS), and to that end I should prob improve way more at creep aggro for sure.
The macro aspects like "game sense" I do think I could improve as well. I can think of rudimentary things like "ah this combo is bad for me" or "they seem stronger right now because they have x/y/z catch and items", but I think it's not much more than the super rudimentary level. Definitely definitely with you on ingraining active thinking at all times, yeah.
Good point, I think for game length, right generally it's more like 30-40 min games, which just take up more time from queuing/picking/waiting for game start/looking at postgame summary etc. I just meant overall "time taken" to play a game, but 45-1 hr/game is too high even taking that into account, yeah
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Remember we used to have a debate here regarding ember's skill build, and how everyone bashed sleight chains build lol. Looks like more pros are using it now.
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thanks for the directions, it is helpfull to know the correct form for use the forum, specialy for new members, thank you
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the link doesn´t work Jedclark, thank you
User was banned for this post.
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How much damage do illusions take from Zeus' static field? Does the illu dmg multiplier get applied multiplicatively to static field? That seems kind of insane, but I just had a Zeus vs PL game and it sure as hell felt as if I was killing PL illus insanely quickly.
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On September 09 2020 04:39 Joni_ wrote: How much damage do illusions take from Zeus' static field? Does the illu dmg multiplier get applied multiplicatively to static field? That seems kind of insane, but I just had a Zeus vs PL game and it sure as hell felt as if I was killing PL illus insanely quickly. A bit late, but yes. They take more damage. The thing about zeus is that he deals an absurd amount of magical damage without needing to "aim". So not only you'll kill the illus, but you will also damage the PL and his future illusions.
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Lalalaland34486 Posts
Zeus is considered a bit of a counter to Naga / PL / TB for that reason, he wrecks illusions.
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Do we get any guild shards from doing diretide? It looks to me as if I was able to complete my guild quest, and got guild points but no shards from completing it. Can anyone else confirm this :O
Also, wondering if the arcana objectives count in diretide haha
edit: actually, it seems like I got guild points, but when I checked the objective again, it didn't count as complete. So I guess to get full points and/or complete quests, you need to play a normal style game of dota.
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