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Simple Questions, Simple Answers - Page 1252

Forum Index > Dota 2 Strategy
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Prev 1 1250 1251 1252 1253 1254 Next
ahw
Profile Blog Joined April 2011
Canada1099 Posts
April 15 2019 12:33 GMT
#25021
Safe lane farming silencer is pretty fun
sCuMBaG
Profile Joined August 2006
United Kingdom1144 Posts
April 16 2019 13:15 GMT
#25022
Just watch Waga's stream

You'll get great weird mid heros and builds.
I've seen mid oracle, jakiro, shadow demon etc. just in the last 3 days.
PoulsenB
Profile Joined June 2011
Poland7736 Posts
April 17 2019 13:27 GMT
#25023
On April 16 2019 22:15 sCuMBaG wrote:
Just watch Waga's stream

You'll get great weird mid heros and builds.
I've seen mid oracle, jakiro, shadow demon etc. just in the last 3 days.

Sadly I don't play mid lul

Thank everyone for suggestions
IdrA fan forever <3 || the clueless one || Marci must be protected at all costs
Moobutt
Profile Joined May 2011
United States1996 Posts
April 20 2019 05:43 GMT
#25024
How might a Wex Exort Invoker in a support role work? Maybe it would need to be a 3 position for farm.

The gimmick is this: Build a fast Atos and spam out Atos+Chaos Meteor+Sunstrike+Alacrity right clicks as initiation. The level 10 Chaos Meteor talent would be super value.

This might be out of the purview of simple answers but I can't think of a better thread for this question.
3/22/16 The Day EG Died
harodihg
Profile Blog Joined November 2013
Japan1344 Posts
April 20 2019 08:28 GMT
#25025
On April 20 2019 14:43 Moobutt wrote:
How might a Wex Exort Invoker in a support role work? Maybe it would need to be a 3 position for farm.

The gimmick is this: Build a fast Atos and spam out Atos+Chaos Meteor+Sunstrike+Alacrity right clicks as initiation. The level 10 Chaos Meteor talent would be super value.

This might be out of the purview of simple answers but I can't think of a better thread for this question.


it won't
Agh's ult sniper: Sniper locks eyes with target unit, immobilizing them in horror as he turns the gun on himself. Channeled, lasts 5 seconds.
sCuMBaG
Profile Joined August 2006
United Kingdom1144 Posts
April 22 2019 10:58 GMT
#25026
You can't offlane invo.

Even Sumyia failed to either offlane or jungle invo effectively - and if anyone tried it's him
Archeon
Profile Joined May 2011
3265 Posts
Last Edited: 2019-04-25 21:31:00
April 25 2019 21:28 GMT
#25027
Invo is too level-dependent to be played on a support role. He has terrible base-damage, his lvl 1 spells are all 3 terrible and doesn't scale when he's underleveled. Dunno about pos 3, but I assume his lane is too bad for that.

He also kinda needs aghs to really do anything in fights and he's in a bad spot right now anyways.
low gravity, yes-yes!
.yo
Profile Joined December 2013
United States29 Posts
April 26 2019 19:14 GMT
#25028
Does anyone know if Terrorblade's sunder work on heroes affected by Wyvern's Curse?
Archeon
Profile Joined May 2011
3265 Posts
Last Edited: 2019-07-15 15:20:37
April 27 2019 21:28 GMT
#25029
TB can sunder enemies that are affected by winter's curse, but can't sunder cursed allies.

The reason for the latter is that the AoE of Winter's curse is larger than Sunder's range.

Source: Demo mode.
low gravity, yes-yes!
aasutosh
Profile Joined June 2019
1 Post
June 19 2019 15:45 GMT
#25030
playdota.com links in OP post is not accessible. Any other ones for a total newbie like me?
Pontual
Profile Joined October 2016
Brazil3038 Posts
Last Edited: 2019-06-19 17:25:39
June 19 2019 17:25 GMT
#25031
On June 20 2019 00:45 aasutosh wrote:
playdota.com links in OP post is not accessible. Any other ones for a total newbie like me?

+ Show Spoiler +


+ Show Spoiler +


this will help you i guess, watch some and try to learn after each game, don't just blame your teammates
vopup
Profile Joined July 2019
1 Post
Last Edited: 2019-07-06 09:29:29
July 06 2019 09:29 GMT
#25032
Bot edit.

User was banned for this post.
AyothSFH
Profile Joined August 2019
3 Posts
October 10 2019 06:08 GMT
#25033
Just how exactly do you snowball with Timber in the midgame?

I understand that I can beat offlane hard, but im not sure exactly how to fight in the midgame and snowball
Like do you just throw chakram from a distance and go in when its clear or something?
nanaoei
Profile Blog Joined May 2010
3358 Posts
Last Edited: 2019-10-11 11:45:20
October 11 2019 11:41 GMT
#25034
On October 10 2019 15:08 AyothSFH wrote:
Just how exactly do you snowball with Timber in the midgame?

I understand that I can beat offlane hard, but im not sure exactly how to fight in the midgame and snowball
Like do you just throw chakram from a distance and go in when its clear or something?


Timbersaw becomes a hindrance to the team when he's malnourished.
To prevent that from happening, we do what he excels at which is becoming a glutton and starving out the other team one person at a time. It beats slow heroes and most importantly it beats most strength heroes.
so do pick it in those circumstances when the enemy hero wants to lane as much as possible.
The fights will come to you as you walk down lanes, or at objectives. The snowballing is just surviving (not feeding) and continuing that status quo.

For those reasons, i think it's better suited to mid. Any further explanations will be spoilered to save space.+ Show Spoiler +

I can't think of too many supports who can start offlane but essentially roam immediately, because a dual lane can stifle the hero's potential pretty heavily IMO. That's how i would go about it if you don't play it from mid and dominate lane that way.
Imagine you are versus a zeus, there is nowhere he can go after you hit level 6. He will never beat you to rune, etcetera etcetera.
In all cases, it's about how strong you got relative to them in that time spent laning. You can play slightly behind if their lane wasn't low commitment and you are favored against them in fights. Again, slow heroes, and strength heroes.

In lane once you get everything you need (soul ring, boots, stick, a few levels of passive), you will be killing heroes because of their will to stay in that lane. Your midgame is not the same as their midgame. Your midgame means you're playing at their T2 already. Their midgame is catching up from an awful early game which could often be the jungle.
You could already be enjoying a full Hood + Euls before their under-leveled supports can hit 6.
How do you leverage your advantage?
You're farming the lane next to their base and they're coming to you.
When you see a hero by themselves, chakram and cast a high level timberchain. If it's bad, you just timberchain out shortly after. If they show they are willing to commit everything and the kitchen sink (and it'll work) once you get close enough to their clutches, cool. Farm their nearby jungle and continue the same while they twiddle their thumbs as the rest of your team is also farming.



If you want to get complicated, match survivability (items) to their ability to kill you.
You must be efficient with mana and use the time well to get ahead while they are reeling and struggling to move heroes around to match.
Your only actual fears are pure damage and ultra efficient ways of dealing damage.
Eg. Laguna blade, Rupture, super urn, decrepify combo. you know, stuff that would normally kill other heroes.
In the face of those threats, when those aspects are online just adjust to play more with teammates.

Once you're at the point where they no longer want to engage you willy nilly, or you need to re-push waves out,
Soul ring is up every creep wave. That is, every 30 seconds. If you clear wave with chain and chakram, that is 250-300 mana per go. With just soul ring and natural mana regen, you're losing about 100 mana every creep wave.
All your spells are doing around 2 damage per mana used, chakram gets more efficient if you use the channel portion.
So the basic amount you're going to use on creep wave is always going to hover around 200 mana if you just use chakram only. As you get arcane boots or euls, you are basically gaining mana killing creep waves.
If you gather all this, then it should be apparent that this is just a methodical hero.

As for items, going off the idea of matching survivability vs. the ability of the other team to kill you,
it is always a mix of Pipe, Euls, Lotus orb, Shivas, Aghs, and Bloodstone. Euls and BKB can be interchangeable as with many heroes.
Bloodstone is frankly almost the same mana regen as Euls, so if you're doing it primarily for the mana regen, save yourself the money and itemize differently to win faster.
To gauge your actual performance to this effect, every kill is worth about 5 creeps to you.
10 kills is 50 creeps. Adding that to your CS, it should be 100 every 10m, or 10 every minute.
If you are not reaching that as a core that had a good lane, you had better be in the process of beating them down, or you now need to work on those aspects of play.
*@boesthius' FF7 nostalgia stream bomb* "we should work on a 'Final Progamer' fangame»whitera can be a protagonist---lastlie: "we save world and then defense it"
Jonoman92
Profile Blog Joined September 2006
United States9109 Posts
Last Edited: 2019-12-08 15:49:46
December 08 2019 15:44 GMT
#25035
Is it possible to view the win percentage chance graph (vs elapsed playing time) after a game you've played? I saw the net worth, level, etc. but no win % chance.

Ok, guess it's only a spectator feature AND if you have dota plus. If you have dota plus is the graph available in post-game window though? The only one that says it is locked for not having dota plus is the Damage graph.
sCuMBaG
Profile Joined August 2006
United Kingdom1144 Posts
December 09 2019 08:37 GMT
#25036
If you have dota plus there is an additional green third graph in the tab which shows team gold and xp.
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
December 19 2019 00:43 GMT
#25037
And win%
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
adamsmith078
Profile Joined December 2019
United States1 Post
December 27 2019 13:06 GMT
#25038
--- Nuked ---
Aerisky
Profile Blog Joined May 2012
United States12129 Posts
January 28 2020 09:31 GMT
#25039
Any tips on how to conquer ladder anxiety? I've heard that you should just play, but with DotA, I have a really weird relationship from:
1) Basically playing alone almost all of (99%+ of my games since I have no friends who play), and
2) Regularly dealing with extremely, extremely toxic players (I'm not the best player, but if I'm one thing I'm not toxic, and I'm always trying my very best to be nice and polite no matter what)
3) Playing a lot of DotA during a pretty dark part of my life, where it was pretty unhealthy and I just stressed myself out grinding and wasting time on it

Not sure if anybody else has run into this, but every time I play, my hands get extremely, extremely cold, I think I blink less frequently, and my breathing is also really shallow/tight LOL. I've played almost 1000 games and I'm still pretty trash, and I'm also still somehow this level of stressed out about it.

Afterward, the blood rushes back into my hands and they go from freezing to super warm, as does my face. During the game it feels like I also blank out a bit at times or panic/stop thinking, and I get that weird stress response.

Is there any mental exercise I could do, or would anybody have any guidance on overcoming this? I've thought of quitting the game (and have taken year-long+ breaks at times) at several points in my life, but I figure whenever I do play, it would be good to work toward something better mentally and physically.

Thanks so much!
Jim while Johnny had had had had had had had; had had had had the better effect on the teacher.
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
January 28 2020 17:37 GMT
#25040
ladder anxiety happens in any game with a mmr system
You just gotta remember that a numbers just a number and the only way to get worse is to not play
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
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