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Forum Index > Dota 2 Strategy
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Birdie
Profile Blog Joined August 2007
New Zealand4438 Posts
June 07 2016 01:07 GMT
#23921
What's a good carry to do it with though?
Red classic | A butterfly dreamed he was Zhuangzi | 4.5k, heading to 5k as support!
xxpack09
Profile Blog Joined September 2010
United States2160 Posts
June 07 2016 03:27 GMT
#23922
On June 06 2016 17:49 ahswtini wrote:
wats the generally correct way to march as tinker


Orient march orthogonal to the creep / hero pathing, to maximize the flux
Exoteric
Profile Joined January 2011
Australia2330 Posts
June 07 2016 04:12 GMT
#23923
On June 07 2016 10:07 Birdie wrote:
What's a good carry to do it with though?


i used safelane slardar to finish the quest
hell is other people
Archeon
Profile Joined May 2011
3272 Posts
Last Edited: 2016-06-07 18:44:01
June 07 2016 18:42 GMT
#23924
On June 06 2016 17:49 ahswtini wrote:
wats the generally correct way to march as tinker

March also has more range in the direction that you click, so marching orthogonally to the creeps path also allows you to hit them from farther away.

spamming in different directions at the same deals more spread damage.
low gravity, yes-yes!
FFGenerations
Profile Blog Joined April 2011
7088 Posts
June 07 2016 19:27 GMT
#23925
On June 04 2016 11:25 Baggage wrote:
Show nested quote +
On June 03 2016 19:18 FFGenerations wrote:
i last picked Doom in this game and it was pretty much a disaster .

I never ever play doom and felt he sucked insanely hard.

the lane was me + cm vs bristle necro. i bought the ring of protection but was basically afk in lane then caught offguard when bristle basically killed me in a few rightclicks without batting an eyelid and i was 0-4-7 by 16 minutes.

i went midas shit boots bkb blink aghs. (ignore bf)

our axe "panic picked" offlane solo axe and i wasn't sure what to pick for our carry , it seemed like doom had utility (i wanted to shut down the necro) and could also be a decent carry but i didn't realise he is a bit of a wet towel.

so my question is how bad was the doom last pick , what would you have picked instead (razor?? anything? i dont know much about carry position other than "pick sven or pa to win dota"), and how would you have played the doom?

we would have lost a LOT harder if they ever used their mirana invis (i was the only person buying sentries and got shit talk from our support when i recommended people buy some)

http://www.dotabuff.com/matches/2408602601


I took a quick look at the replay. I don't think you could ever "win" the lane against necro bristle with a solo CM support, but there were a lot of things you could've done to even out the lane/get more out of it.

Their laning setup was quite obvious. The qb was very greedy and you probably should've opted for double regen. Since you had really little regen you basically just sat back in lane watching him last hit. You could've done the creep-aggro and de-aggro trick to move the creep equilibrium more into your favour.

Your second item should've been a magic stick. It would've been better to take a point of infernal blade at lvl 2 so you can counter harass. Naked midas rush is really bad in lanes where you're losing/being contested. You should've finished tranqs or bought at least brown boots first so you're hero is actually meaningful and can offer kill potential.

In terms of the midgame and beyond, you really need to check enemy items a lot more. That spectre went naked radiance rush and was beyond useless. Yet when you went to contest her lane you were far too passive. In fights, if you can't remember to use it, keep Infernal Blade on autocast. I think BKB was a worthless first item, you're better off going for blink --> aghs against their lineup or shadowblade --> aghs and solo killing everything but the bristle.

Lastly, think twice before TPing somewhere. There were times where you TP out to a lane already being farmed and then were unable to join some fights. Your hero can jungle perfectly fine and it's really stupid to TP out to a lane then fighting your team mate for creeps.



thanks so much buddy. glad i caught your reply
Cool BW Music Vid - youtube.com/watch?v=W54nlqJ-Nx8 ~~~~~ ᕤ OYSTERS ᕤ CLAMS ᕤ AND ᕤ CUCKOLDS ᕤ ~~~~~~ ༼ ᕤ◕◡◕ ༽ᕤ PUNCH HIM ༼ ᕤ◕◡◕ ༽ᕤ
Velzi
Profile Joined June 2012
Finland659 Posts
June 08 2016 16:12 GMT
#23926
So Veil seems to be Item of the Patch or something right now, most notably heroes like DP Puck QoP etc. tend to pick Veil over Drums or Euls or Atos etc. as a midgame item before going for Hex/Shiva/Refresher etc.

But why we dont see Invokers pick Veil at all? Literally every spell invoker has deals magical damage, invokers armor is not that great, gets a lot out of stats and even the hp regen is nice plus?

Is it the fact that Invoker usually goes midas and after that u dont want to build too many small items, rather ramp up quick to big items like aghs and octarine? We still see a lot of Drums on invoker tho, only real upside is the MS u get from Drums but Invoker usually builds Travels fairly quickly anyways so the MS isnt that mandatory imo.
Never argue with stupid people, they will drag you to their level and then beat you with experience. http://www.dotabuff.com/players/115305822 https://yasp.co/players/115305822
spudde123
Profile Joined February 2012
4814 Posts
June 08 2016 16:49 GMT
#23927
For QE Invoker part of the Veil benefit goes away I think because he often isn't where the fight happens but instead is farming and throwing sunstrikes. Not sure exactly what builds we've seen out of QW Invokers, but I think most I've seen either go orchid or something like force staff early on, which serve a bit different purpose compared to veil.

Can't say I have a lot of experience myself with Invoker builds but it feels more natural for someone like Puck who wants to get in fights early and deal magic burst or DP who often wants to go in front and have some tankiness + extra magic damage.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
June 08 2016 16:59 GMT
#23928
Veil doesn't really help invoker farm as he relies on midas and forge spirits to farm
Veil also doesn't amplify sunstrike, forge spirits, or alacrity + auto attacks so again, while it certainly applies it just doesn't add as much as it does on other heroes.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
neozxa
Profile Joined August 2011
Indonesia545 Posts
June 08 2016 17:04 GMT
#23929
Orchid and euls for the solokill potential nets more impact as Invoker midgame I guess compared to Veil, QW Invoker doesn't really rely on his spell's damage as much as people think he would, most of the time soulburn + coldsnap and autoattacks are enough to kill most squishy heroes in the midgame, and QE invoker you kinda need that euls to set up your combos.

Also blink and pushstick gives much more mobility and utility for him to set up his spells compared to veil, drums give more stats and mv speed, so they just overshadow veil most of the time.

Can't say I have much experience with invoker though, but thats just my 2 cents on the subject.
Keep moving forward
Logo
Profile Blog Joined April 2010
United States7542 Posts
June 08 2016 23:24 GMT
#23930
Is there anything you can do without your team in lane vs a Tinker who maxes rocket & laser? In this case specifically Windranger. It seems like you can't do more than powershot and occasionally take a last hit because you have no way to contest laser.
Logo
Jisira
Profile Blog Joined October 2011
470 Posts
June 09 2016 15:41 GMT
#23931
On June 09 2016 01:12 Velzi wrote:
So Veil seems to be Item of the Patch or something right now, most notably heroes like DP Puck QoP etc. tend to pick Veil over Drums or Euls or Atos etc. as a midgame item before going for Hex/Shiva/Refresher etc.

But why we dont see Invokers pick Veil at all? Literally every spell invoker has deals magical damage, invokers armor is not that great, gets a lot out of stats and even the hp regen is nice plus?

Is it the fact that Invoker usually goes midas and after that u dont want to build too many small items, rather ramp up quick to big items like aghs and octarine? We still see a lot of Drums on invoker tho, only real upside is the MS u get from Drums but Invoker usually builds Travels fairly quickly anyways so the MS isnt that mandatory imo.


The great thing about Veil is that the build path now includes double Null Talis, which means that the stat gain from the build path is immense. Int heroes that struggle with either low armor or low health pool can easily make their laning situation advantageous based on the opposition based on the fact that the components are extremely well-rounded.

Invoker wants to scale into the lategame fast, and therefore either opts for a single Null Talis to cut as many corners as possible, deferring other items to finish boots, Midas or a mobility item.

Invoker is not known for his 15 minute peak prowess. He is instead famed for level 17+ plays and until then he lacks a lot of the spells you want to make Veil efficient. DP, Puck and many other damage/control heroes based on magic damage can spam spells, which makes it valueable. Invoker rarely spams any spell in the timing where picking up Veil is relevant and often only relies on a teamfight combo or the pickoffs.

Q/W lacks spammability and nuke to make the Veil efficient. Q/E relies on AAs, summons and pure damage more. In any way, Veil imo doesn't fit Invoker.
Logo
Profile Blog Joined April 2010
United States7542 Posts
June 09 2016 15:53 GMT
#23932
Veil also gives as much HP as drums now, but also armor (in DP's case it also gives more hp from spirit siphon right?). Idk about it on anyone in particular other than what we're seeing, but the stats are great for an item that you can build from something worth buying as a starting item.
Logo
DazzleEnthusiast
Profile Joined May 2014
United States72 Posts
June 11 2016 05:02 GMT
#23933
What hero am i supposed to use for that stupid lifesteal challenge

any hero i build lifesteal on i'm overhealing and it's not counting to the challenge wtf

who do i play
Logo
Profile Blog Joined April 2010
United States7542 Posts
June 11 2016 05:19 GMT
#23934
On June 11 2016 14:02 DazzleEnthusiast wrote:
What hero am i supposed to use for that stupid lifesteal challenge

any hero i build lifesteal on i'm overhealing and it's not counting to the challenge wtf

who do i play


Lifestealer with armlet so you're healing the self damage?

Otherwise someone who gets Satanic so you can go for big heals later on.
Logo
Buckyman
Profile Joined May 2014
1364 Posts
Last Edited: 2016-06-11 06:21:58
June 11 2016 06:21 GMT
#23935
Armlet is a good suggestion. But real men play Huskar.
skimm
Profile Joined May 2014
United States8 Posts
June 12 2016 18:11 GMT
#23936
On June 09 2016 08:24 Logo wrote:
Is there anything you can do without your team in lane vs a Tinker who maxes rocket & laser? In this case specifically Windranger. It seems like you can't do more than powershot and occasionally take a last hit because you have no way to contest laser.


You're definitely right in mentioning a teammate helps a good bit here. Tinker is relatively easy to gank - ask them to grab a smoke and shut him down, but I would suggest a magic stick and raindrops if no one is going to come help the mid out. A Tinker will also likely have a high ground ward to keep laser and rocket as effective as possible, so requesting a sentry or dewarding yourself will pay off if you can pull the lane effectively and use high ground advantage.
Just_a_Moth
Profile Joined March 2012
Canada1970 Posts
June 12 2016 19:28 GMT
#23937
On June 11 2016 14:02 DazzleEnthusiast wrote:
What hero am i supposed to use for that stupid lifesteal challenge

any hero i build lifesteal on i'm overhealing and it's not counting to the challenge wtf

who do i play

Huskar.
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2016-06-14 13:33:33
June 14 2016 13:29 GMT
#23938
On June 13 2016 03:11 skimm wrote:
Show nested quote +
On June 09 2016 08:24 Logo wrote:
Is there anything you can do without your team in lane vs a Tinker who maxes rocket & laser? In this case specifically Windranger. It seems like you can't do more than powershot and occasionally take a last hit because you have no way to contest laser.


You're definitely right in mentioning a teammate helps a good bit here. Tinker is relatively easy to gank - ask them to grab a smoke and shut him down, but I would suggest a magic stick and raindrops if no one is going to come help the mid out. A Tinker will also likely have a high ground ward to keep laser and rocket as effective as possible, so requesting a sentry or dewarding yourself will pay off if you can pull the lane effectively and use high ground advantage.


Yeah I'll keep all that in mind thanks!

In this case my support/cores were losing both sides lanes pretty hard which I don't really blame them for given the matchups (well ok I blame them for the terrible pick choices). So I didn't really feel like I could call in for a gank and we only had a Nyx for help anyways (he actually did come mid but completely screwed it up).

I think I should have invested in the sentry myself, and I could have done ok in the lane possibly if I didn't try to contest the runes and just felt content with what scraps I could get. A problem with my play in general is when my team is losing the other lanes hard I tend to try and make riskier plays because I feel like I need to turn the game around when I'd probably just be better off biding my time and making plays in the mid game.
Logo
oooh jerax
Profile Joined May 2016
Chile1 Post
June 14 2016 21:15 GMT
#23939
On June 09 2016 01:12 Velzi wrote:
So Veil seems to be Item of the Patch or something right now, most notably heroes like DP Puck QoP etc. tend to pick Veil over Drums or Euls or Atos etc. as a midgame item before going for Hex/Shiva/Refresher etc.

But why we dont see Invokers pick Veil at all? Literally every spell invoker has deals magical damage, invokers armor is not that great, gets a lot out of stats and even the hp regen is nice plus?

Is it the fact that Invoker usually goes midas and after that u dont want to build too many small items, rather ramp up quick to big items like aghs and octarine? We still see a lot of Drums on invoker tho, only real upside is the MS u get from Drums but Invoker usually builds Travels fairly quickly anyways so the MS isnt that mandatory imo.



sounds good but if you want to pick up some item before midas i think atos its much more better. Fata aproved this. Atos provides much more hp and a great slow so u can easily survive a big team fight in the early game, i usually pick atos then force a team fight to secure a good timing on midas. also u can get a kill without used coldsnap, veil forces you to use spells to be effective, sometimes u want to save your invoke´s cd to escape.
beautiful ravage from iceiceice
Gotuso
Profile Joined May 2011
Netherlands733 Posts
June 15 2016 07:24 GMT
#23940
Aside from building an MKB, what's good vs PA right now? She is getting increasingly popular it seems and I never really know if I should pick specific heroes against her or what those heroes might be. Lion seems good until she gets a BKB, but when she does he's kinda food.
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