[Hero] Death Prophet - Page 6
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ItsMeDomLee
Canada2732 Posts
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Velr
Switzerland10644 Posts
I play mostly pure pubs and while i see why this is strong, it also completly shuts down your ability to snowball ![]() | ||
VoirDire
Sweden1923 Posts
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aintz
Canada5624 Posts
On April 19 2013 09:27 VoirDire wrote: Nice guide. I prefer Shiva's Guard over Eye of Skadi though, as the Arctic Blast usually is enough to catch up to melee heroes and the massive 15 armor and 30% attack speed slow helps both vs ranged and melee heroes. Also, it's ~1000 gold cheaper. except it doesnt give you a single point of hp. and with this build you kinda want something to boost your hp a bit. | ||
redsoxman
United States6 Posts
I wanna go fast! | ||
trinxified
Canada7774 Posts
As for the phase boots, I don't know why but I always think the other boots choices are better with most heroes. | ||
Viruuus
Germany451 Posts
On April 19 2013 00:44 Velr wrote: just tryed it... It's fun but I rather stay "more tanky". I play mostly pure pubs and while i see why this is strong, it also completly shuts down your ability to snowball ![]() This guides build is one of the tankiest I can imagine for Krob. Also you snowball super hard if you get the items quick. If you can get to the heart or skadi in a reasonable time.. there is no harder snowball for Krob.. | ||
Jetaap
France4814 Posts
On April 20 2013 16:02 Viruuus wrote: This guides build is one of the tankiest I can imagine for Krob. Also you snowball super hard if you get the items quick. If you can get to the heart or skadi in a reasonable time.. there is no harder snowball for Krob.. Yeah I don't understand how this build would prevent you from snowballing, with eul scepter you already have enough mana regen and you'll have a much bigger impact in teamfights that with an early bloodstone (eul yourself or a high priority target). Then with the money from these early engagement you can snowball into an early sheepstick + skadi/heart. | ||
Viruuus
Germany451 Posts
On April 20 2013 04:25 redsoxman wrote: A great guide, I will have to try it out. One thing that I think most people don't know about (or underrate) is the benefits of buying small items early. I have started going Eul's first on a lot of solo mid INTs because the early Sobi mask can really make a difference. I will usually try to get it after bottle and boots, which means right around where mana becomes a big issue as you want to spam Swarm, you get an extra mana per second. I wanna go fast! this is a fair point, and even though I think you should get bottle first, phase boots second and then work on your drums, it is not a bad idea to get the sobi mask right after bottle, and finish euls after drums e.g. The extra regen really helps! | ||
corsibu
Italy8 Posts
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aintz
Canada5624 Posts
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Mr.Babo
6 Posts
If you put all your focus on buffing her up, the opponents will make sure she gets shut down. But put her in a tri-lane and I guarantee they'll ignore her most of the time, at which point she is the most effective. If DP isn't shut down in team fights, it's over for the opposition. | ||
synapse
China13814 Posts
On April 23 2013 16:07 Mr.Babo wrote: Prefer playing DP as a support hero, don't let the game revolve around her. Let her take the back-seat role, not on mid solo, and she'll be imbalanced in no time. If you put all your focus on buffing her up, the opponents will make sure she gets shut down. But put her in a tri-lane and I guarantee they'll ignore her most of the time, at which point she is the most effective. If DP isn't shut down in team fights, it's over for the opposition. What? DP contributes absolutely nothing to a trilane. She needs both farm and levels, has no stun / slow, and has very little nuking power without the proper mana regen / levels.... | ||
Tobberoth
Sweden6375 Posts
On April 23 2013 16:51 synapse wrote: What? DP contributes absolutely nothing to a trilane. She needs both farm and levels, has no stun / slow, and has very little nuking power without the proper mana regen / levels.... This, the only thing which would make her useful to a trilane would be her massive pushing power, which only comes at level 6, which will be severely delayed in a trilane... | ||
VoirDire
Sweden1923 Posts
On April 19 2013 23:27 aintz wrote: except it doesnt give you a single point of hp. and with this build you kinda want something to boost your hp a bit. 15 armor is 90% EHP increase and 30% slow is 42% increase, combined it's 170% more EHP (vs physical), which is a lot more than skadi's flat HP increase. Atleast vs physical damage. EDIT: Calculation error. | ||
Kabras
Romania3508 Posts
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DrPandaPhD
5188 Posts
My point with Skadi was that it destroys low-mobility melee carries. The only weakness N'aix has is his mobility, and he has rage to help with that a bit. Venomancer's gale or SD's ult destroys N'aix. Skadi does the exact same thing, 30% constant slow + 20% slower attack speed is pretty huge. They need to hit stuff to survive. If they don't, they just fall over.. It abuses the weakness of the hero harder than any other item in the game. Teamfights is about keeping your supports alive. Supports wins fights, not the carries. If they die within a N'aix rage because you couldn't help them means you will often times lose the entire fight. Sheepstick helps after the rage, got to make sure they live through it, which Skadi does. If they live, you will often times win the fight. "But DrPandaPhD, Skadi doesn't help much if Naix focuses you." If he does focus you, you can Eul's out of the slow and just run away. Or just run away with a ghost scepter. He can't focus you, you are way too untouchable at that point. And if he doesn't focus you, you can focus him with the Skadi debuff. I don't build Skadi because it's an amazing item for DP (it's not). I build it because it's an amazing item vs N'aix / Sven. | ||
theLiminator
Canada57 Posts
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DrPandaPhD
5188 Posts
On May 20 2013 19:54 theLiminator wrote: Do you ever get a naked plate mail before the guinsoos? I find against a heavy physical lineup, it does wonders to my survivability. At that point, I either choose to complete shivas or guinsoo depending on which one is more crucial. I usually go ghost scepter vs physical heavy lineups. But I can definitely see plate mail -> something else later being good. My item build is just a general guideline. Tweaking it depending on the match is the way to go. | ||
hacklebeast
United States5090 Posts
I love how everyone underestimates dp 1v1. The cooldown on bats is so short that you can get 2 of them off before the opponent's skill is off of cooldown, and then a third one to kill them before they can run back to the tower. | ||
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