[Hero] Legion Commander - Page 7
Forum Index > Dota 2 Strategy |
alQahira
United States511 Posts
| ||
NotYango
United States719 Posts
On December 27 2013 03:06 Mb79584 wrote: Would getting an early halberd be optimal? Like blink/shadowblade first item then halberd and then everything else You could pop the disarm and go right into a duel even if youre low health they wouldnt be able to attack and you could bait people into giving you duel damage. Duel disables attack-prevention effects. It also disables Evasion on both participants. Halberd is only really good lategame when you need the Halberd as an efficient fighting item OUTSIDE of Duel. It's ineffective in Duel. On December 27 2013 06:46 alQahira wrote: Does anyone else find themselves low on mana a lot, especially with the blink dagger? Is it crazy to get perseverance in the mid game and linkens late? Yes it is. Even if you need mana, you shouldn't be investing so heavily toward a regen item. There are a few good mana items that can be good at much better economy (Bottle, Drums, Wand, etc.). | ||
Nightmarjoo
United States3360 Posts
BKB uses the same reasoning: there are Duels you can't win without BKB and Duels that you can win (and survive) with BKB. Not every teamfight or gank requires it and the ones that do aren't all winnable, but you increase the number of possible scenarios you can effectively Duel in. | ||
Mb79584
United States164 Posts
On December 27 2013 08:37 NotYango wrote: Duel disables attack-prevention effects. It also disables Evasion on both participants. Halberd is only really good lategame when you need the Halberd as an efficient fighting item OUTSIDE of Duel. Damn, thanks for the info. I assume thats for sheep an stun too? | ||
NotYango
United States719 Posts
| ||
Nightmarjoo
United States3360 Posts
| ||
NotYango
United States719 Posts
| ||
Mb79584
United States164 Posts
| ||
Atreides
United States2393 Posts
| ||
Mb79584
United States164 Posts
| ||
Atreides
United States2393 Posts
![]() | ||
Mb79584
United States164 Posts
| ||
solidbebe
Netherlands4921 Posts
| ||
Atreides
United States2393 Posts
| ||
Belisarius
Australia6228 Posts
In terms of what works; oov, deso and skadi all apply in duel. Mael/mjoll procs also occur. Bashes and crits definitely do not function. Also I think toggled orbs are still bugged, so don't duel od/silencer without a bkb or you're in for a bad time. | ||
reyavalon
Malaysia18 Posts
On December 27 2013 04:22 Ravensong170 wrote: It doesn't trigger multiple times, which is something most people misunderstand. MoC gives you a buff for .5 seconds, and it is possible to hit an enemy 2-3 times during this buff duration. MoC can only proc ONCE every 1.2 seconds. But if at level one you proc MoC during LC's frontswing, you will strike twice during the buff. Later in the game with AS you can get a third hit in if you proc during frontswing and will get 2 hits in on all other procs. Also pro-tip. DO NOT GET HEAVEN"S HALBERD ON LC. Simply becasue you WANT to be attack during the duel, since the MoC procs on being attacked. HH is simply not an effective item on LC especially early in the game. She does much better with other items. I personally would only get a HH in situations where I am the three role and I have my other core items and a good amount of duel stacks. Also, to the dude saying blink needs to have 7 duel stacks to be useful, is wrong. Blink duel in early game is extremely strong when used correctly, and you should only max OO first when in the mid lane. Having a 0/2/3/1 build with a blink at the 7 min mark coming out of the jungle will allow you to gank the enemy offlane quite effectively. if you cast PtA before hand you can count on getting at least one MoC proc, and PtA gives you a AS buff and the other heroes in lane should be able to provide the needed damage. its an item all about snowball. And squishy heroes will die in the lvl 1 duel duration from full health if you hvae PtA up and get a couple MoC procs. OO is simply not needed unless you are in the mid lane Too each his own, but I believe that soul ring drums with max OO is ineffective where a Blink Armlet is a stronger build. (Unless mid, which you will get a bottle, no need for soul ring and go 4/1/1/1 into drums, blink) On December 27 2013 01:40 NotYango wrote: You're too concerned about teamfighting at a stage of the game that is very typically gank-focused. Blink Dagger can be finished at around 7 minutes. In most pub games, this is well before lanes break, and is still during the phase of the game where ganking directs the flow of the game. The ability to present a much larger gank threat due to Blink is why LC needs the item. LC's baseline kit is not very good for teamfighting on it's own. She has an unreliable nuke, mediocre burst damage, long cooldowns, and only one disable which you cannot use all that freely in teamfights. Trying to focus on teamfighting from the get-go when it's not her strength is jumping the gun. She NEEDS to be successful with ganks in the early stages of the game before lanes break in order to develop enough to have a good presence in teamfights. It's not worth it to sacrifice your early ganking power the way you are suggesting. To the dudes who can easily farm a blink under 7 mins(konadora) and another one saying my way is WRONG(@Ravensong170): Well, if you mention any low-level pubs, of course blink duel with opportunity works on solo individual, but not really works in a decent 5-men pubs and they can easily bait and make your blink LC feeding badly. //Having a 0/2/3/1 build with a blink at the 7 min mark coming out of the jungle will allow you to gank the enemy offlane quite effectively. if you cast PtA before hand you can count on getting at least one MoC proc, and PtA gives you a AS buff and the other heroes in lane should be able to provide the needed damage. its an item all about snowball. And squishy heroes will die in the lvl 1 duel duration from full health if you hvae PtA up and get a couple MoC procs. // Above situation far too ideal from my experience. Your method works only on pretty low-level play which teammates doesnt cover for each other, no ward vision, and always-solo player. You totally forgot about how easily it takes to counter LC duel aren't ya? In higher level pubs play, the often outcome is, your blink-duel LC die after duel(whether you won or not), and end up insufficient income but continue NC since your LC not really have enough items to participate in ganking, and LC perform poor in carry role at late game. And if LC still NCing after 10-15 mins mark is really bad for team. @Ravensong170 Don't be so anxious to differ without reading my post full. 1. I am not saying blink is bad for duelling, BUT the blink duel is BAD if you can't survive without any basic core items after gaining that stacks, you lose gold and exp for that damage stacking. Same applies to BKB duelling too. (@konadora) 2. The purpose of LC NCing is to provide a lane for another core while LC is working towards semi tank and utility items, compare to blink, I find even forcestaff works better on LC if you want to chase for duelling stacks. LC NCing is not really about farming some higher tier items for her. 3. Even farming Hand of Midas is better than blink on LC cause it ensure LC can farm his basic core items in short time and contribute for team. 4. Compare the the feasbility on farming soul ring + drum versus blink + armlet in term of cost, time and synergy for team. LC is not really an uber carry anyway. 2.6 STR growth is not really a good stat for hero which her skills is attracting all the attention without any basic core for survival. Not even Pudge can survive that. Come on everyone, don't over focus on how LC skills unreliable, long CD, no burst damage etc and put him into farming role instead, Try to think how LC can contribute in teamfights while gaining damage stacks. Her skill set is not really about carrying, but sustaining while snowballing. | ||
Mb79584
United States164 Posts
| ||
reyavalon
Malaysia18 Posts
On December 27 2013 08:38 Nightmarjoo wrote: I think Blink rush is necessary because while true you can't just Blink Duel anyone, the Blink lets you capitalize on the opportunities you do come across. This requires you to be actively roaming/pushing. Find a lane with a good nuker or early damage dealer and either stay behind him or push with him. If too few people show up to stop the push the two (or however many there are) of you get a free kill for bonus damage. Without Blink the nuker can't kill them and you can't Duel them. You have two objectives following a Duel (provided you're alive, which you should be): 1. get mana; 2. roam to get in position for your next Duel. The latter could be as simple as continuing to push the lane you're in to force another reaction. Often it involves walking or TPing to another lane though, or wandering through someone's jungle, etc. The Blink lets you Duel anyone who's vulnerable the moment you see them-- denying their teammates the time to TP or react. If someone's out of position and/or low hp and you just walk at them they'll back off or call their team for help. If you just Blink Duel they don't have the time to do that. Now sure, not everyone you run into will be Duelable, but some will be, and those are the opportunities Blink lets you exploit. Being a good Legion is all about finding Duels, however that works out. If you're farming some other item you aren't Dueling or getting position for the next Duel-- you guarantee to miss every single possible opportunity. BKB uses the same reasoning: there are Duels you can't win without BKB and Duels that you can win (and survive) with BKB. Not every teamfight or gank requires it and the ones that do aren't all winnable, but you increase the number of possible scenarios you can effectively Duel in. Try not to rely on Duel damage stacks too much and build items around Duel, its so easy to counter duel though. There is so much more LC can do outside of Duel. The way you using Blink-duel and situation to depict, is so easy to exploit and bait your duel. I really don't want to list out the methods how to counter duel easily while wiping the rest of the blink LC team by exploiting the nature of blink/BKB Duel. Of course its works in lower level pubs which everyone is not really care about each other. | ||
NotYango
United States719 Posts
rofl If you don't get the Duel snowball rolling, there's simply nothing that this hero does that's really impressive. The only exceptional part of the hero is how she snowballs with Duel in the first place. | ||
Mb79584
United States164 Posts
On December 27 2013 12:10 NotYango wrote: Apparently what essentially became the standard over the course of a year in DotA 1 in the highest-level Chinese pubs "only works in low level pubs". rofl If you don't get the Duel snowball rolling, there's simply nothing that this hero does that's really impressive. The only exceptional part of the hero is how she snowballs with Duel in the first place. Haha thats warcraft 3 for you | ||
| ||