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United States47024 Posts
Because TB isn't going to teamfight against you, he's just going to trade lanes with you if you ever try to force high ground.
Medusa's skills simply make no contribution to actually killing towers, while TB who pops Meta and gets to keep multiple Conjure illusions just crushes them. There's basically never a point in the game where Medusa can base-race a TB unless she has an incredibly large item advantage (which won't happen if TB plays well).
The only way Medusa will break a lane is if TB gets shut down really hard, or if her team catches TB being stupid, neither of which she herself makes any direct contribution to.
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And he raxes way faster than a Medusa.
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he also farms 3x as fast as dusa
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On October 15 2014 06:24 govie wrote:Show nested quote +On October 15 2014 06:12 ChunderBoy wrote:On October 15 2014 01:01 govie wrote:On October 14 2014 23:59 DucK- wrote:On October 14 2014 22:59 govie wrote:On October 14 2014 22:09 Terrorbladder wrote: What do you think about the TB vs Medusa matchup? iirc: If the lineups are welldrafted and everyone is descently farmed medusa should win. She has some of the best skills to deal with illusiontactics. Same as lion because lions sheep and manasuckisucki also kills illusions. Any fat carry should be able to handle 1 lane of tb push without issues. But handling all 3 lanes? Nope. This is the reason why tb is broken. You can have the fattest of heroes, all the advantage, but if tb is online and your lineup can't defend tb split push in all 3 lanes, then tb pretty much wins the game by himself. My answer is based on the skills medusa has to deal with illusions, not execution or draft dependant stuff. Your argument is based on the assumption that terrorblade can reach a stage in every game, where he can push all three lanes and lock the enemy in there base. I think if that happens in a game, the game was lost before he even began doing that tactic. medusa is rly shitty at dealing with illusions....! wtf lion is one of the safest picks against him.... manadrain+hex both kill illu I base that one the ultimate that kills illusions, the nuke is aoe & she can hit 5 targets at once. I didnt say medusa is good at stopping terrorblade or a naga splitpush. But in a teamfight, i dont see a reason why medusa cant win, can you please explain why she is bad before terrorblade gets 6 slotted?
She dont win 1v1 vs terrorblade, terrorblade is not a teamfight hero and should not be around his other 4 team8s , this is common thing all have in their brain they still think he should go with team, he should not.
Sometimes it happens and depend on other picks, and very few situations.
But no a tb should not be in teamfight, then they dont know how to play tb, tb forces ppl to back and defend while other on team defend and push another lane or take a fight force them to fight u while he takes towers,Raxes, and maybe after goes back to base.
making the fight favoribly for you.
and if tb does eveyrthing right and no retard team8s, there is only cores that can stop a tb splitpush midgame/late.
Wich means, that its important heroes that have to retreat to stop it, wich means if u have a clockwerk or anything that can intiate with blinkdagger you can pick a really easy 4vs2 4vs3 fight.
Or have BB stop tps,lose the fight all 4 bb tb takes raxx he tp back you def mid, gg.
To bad few know how to play around tb sadly or splitpush in general.
and they "Think" they know how to splitpush but they dont.
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Casual Yasha into Skadi or straight Manta after Travels?
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On October 15 2014 10:50 Terrorbladder wrote: Casual Yasha into Skadi or straight Manta after Travels?
i usually go off PT > PMS > Yasha > Manta > Skadi > BoT > Butterfly or BKB depending on the other team's lineup.
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On October 15 2014 10:50 Terrorbladder wrote: Casual Yasha into Skadi or straight Manta after Travels? I think the order between manta, skadi and travels mainly depends on the enemies lineup. If they have good pick-off go for skadi after yasha for the early health, unless you really want the disspell off manta (against orchid for example). If they are going to push fast, you will probably want something like manta->travel to pressure their lanes hard.
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On October 15 2014 10:50 Terrorbladder wrote: Casual Yasha into Skadi or straight Manta after Travels?
As said below vs orchid or spells that silences or make you a very easy gank target, go manta.
Manta is like 90% of the time the way to go due to the common picks of heroes right now, bot is very good to have on the hero but not a must to rush,depends how well other team push down your towers and your 4man teams teamfight presence is.
if very travels is good to go, but otherwise fast pt aquila makes u farm jungle very fast. and give your illus, early a very farmrate in jungle while you farm in the lane, or you in jungle while some in specific camps in the jungle.
anyway its about reading opponents gpm what they have what they will get depending on your timing. and keep in mind the faster your illus can solo camps in the jungle the better gpm you can get.
Wich means better push better surviability and threat in fights.
so its all about the read.
also important note is that maxing ult and your first spell is not to wise, in most games going meta maxxed illu maxxed one point in ult and slow. and then just max the stats is often very prefered.
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Typical, just found that one of the last 3 losses of terrorblade against a medusa+lion, seems TB got his farm but still lost anyway, ofcourse i havent watched the game yet, its just one game but fyi : http://www.datdota.com/match.php?q=958647703
If the game was so simple that splitpushing and trading lanes with a illusionhero wins games, his winrate should be way higher then it is right now. I find the arguments until now too fluffy to simply accept as truth but im not saying i am confident that i am right either.
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On October 15 2014 16:33 govie wrote:Typical, just found that one of the last 3 losses of terrorblade against a medusa+lion, seems TB got his farm but still lost anyway, ofcourse i havent watched the game yet, its just one game but fyi : http://www.datdota.com/match.php?q=958647703If the game was so simple that splitpushing and trading lanes with a illusionhero wins games, his winrate should be way higher then it is right now. I find the arguments until now too fluffy to simply accept as truth but im not saying i am confident that i am right either. He has 75% winrate for tourneys over 50k$, only 9 3 but 100% pick/ban rate in those tourneys... Maybe datdota missed a few games but you're seriously underestimating the hero. It does not include qualifiers I suppose.
Anyway, here is my question, how do you solve his mana issues? As you want to spam illusions ad manta on CD, I found myself having to go back to base. Sorry if it has already been mentionned but I did not want to dig into the 20 pages of radi vs not radi.
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Northern Ireland22208 Posts
The stats from manta and skadi should give you a large enough mana pool in mid-late game. Before that, a lot of people get drums.
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On October 15 2014 17:18 nojok wrote:Show nested quote +On October 15 2014 16:33 govie wrote:Typical, just found that one of the last 3 losses of terrorblade against a medusa+lion, seems TB got his farm but still lost anyway, ofcourse i havent watched the game yet, its just one game but fyi : http://www.datdota.com/match.php?q=958647703If the game was so simple that splitpushing and trading lanes with a illusionhero wins games, his winrate should be way higher then it is right now. I find the arguments until now too fluffy to simply accept as truth but im not saying i am confident that i am right either. He has 75% winrate for tourneys over 50k$, only 9 3 but 100% pick/ban rate in those tourneys... Maybe datdota missed a few games but you're seriously underestimating the hero. It does not include qualifiers I suppose.
I am not underestimating the hero at all, the discussion was about medusa being viable against a terrorblade or not.
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i just had a TB game where i got ganked the entire game by a sand king, LC, PA, and tinker. LC's 1st skill just destroys my illus right away.
my items were usual PT > Yasha > Manta > Skadi > Sell PT for BoT > butterfly.
i think i made a big mistake not getting bkb after skadi.
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On October 15 2014 18:08 govie wrote:Show nested quote +On October 15 2014 17:18 nojok wrote:On October 15 2014 16:33 govie wrote:Typical, just found that one of the last 3 losses of terrorblade against a medusa+lion, seems TB got his farm but still lost anyway, ofcourse i havent watched the game yet, its just one game but fyi : http://www.datdota.com/match.php?q=958647703If the game was so simple that splitpushing and trading lanes with a illusionhero wins games, his winrate should be way higher then it is right now. I find the arguments until now too fluffy to simply accept as truth but im not saying i am confident that i am right either. He has 75% winrate for tourneys over 50k$, only 9 3 but 100% pick/ban rate in those tourneys... Maybe datdota missed a few games but you're seriously underestimating the hero. It does not include qualifiers I suppose. I am not underestimating the hero at all, the discussion was about medusa being viable against a terrorblade or not.
Well the answer is that like any other farmed carry, Medusa will be able to handle 1 lane of his split pushing illusions fine. And if tb decides to brute force 1 lane or fight with meta +4 illusions all at once, maybe Medusa would do much better than other heroes. But still that doesn't mean Medusa is the solution to tb. It is not as simple as pick x to counter tb.
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Nothing more satisfying the enemy team base racing against a tb.
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On October 15 2014 19:21 Fwizzz wrote: Nothing more satisfying the enemy team base racing against a tb.
Well it is pretty sad if tb raxes faster while the enemy team struggles to destroy any buildings despite being way ahead in farm and ends up in a rax disadvantage
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On October 15 2014 19:21 Fwizzz wrote: Nothing more satisfying the enemy team base racing against a tb.
idk, for me it's the feeling of carrying everyone else against an extremely fed carry from the other team.
![[image loading]](http://puu.sh/cddqj/bd74e3795e.png)
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On October 15 2014 17:27 ahswtini wrote: The stats from manta and skadi should give you a large enough mana pool in mid-late game. Before that, a lot of people get drums. I like aquilla more unless you really have to fight. It's cheaper and superior in terms of damage output and mana regen. I feel drums just unnecessarily delays bigger items. Same for treads, even though treads are even worse since you have 950g lost on your illusions once you get travels.
On October 15 2014 16:33 govie wrote:Typical, just found that one of the last 3 losses of terrorblade against a medusa+lion, seems TB got his farm but still lost anyway, ofcourse i havent watched the game yet, its just one game but fyi : http://www.datdota.com/match.php?q=958647703If the game was so simple that splitpushing and trading lanes with a illusionhero wins games, his winrate should be way higher then it is right now. I find the arguments until now too fluffy to simply accept as truth but im not saying i am confident that i am right either. I have watched three games of TB played and every single time tb won the game, if you swapped him with any other hero they would have lost. I think I played him twice in the current version and pretty much both times won the game solo. Not because I played amazing, but because the amount of pressure TB can put on one or two lanes is crazy. He is like Naga with Lycans damage to buildings on illusions. Which means that he combines the strengths of two of the most dominant heroes of the last patch. Unless there is a nyx or a fat clinkz or at least a bh on the map he's freaking broken. Support bh+something global is probably the way to go. Roaming support duo with nyx or bh and a heavy nuker like swm or lion could work wonders.
Lion is good in the laning stage and in teamfights against him, but if tb plays right he should never be forced to teamfight. He is however really good at base defense. Duza is pretty terrible against him imo, yes she can play turret on one tower, but tb can just push two lanes at the same time. Also if duza is back at base that means a shitload of farm is not fighting at your base and tb will at some point do steady damage to buildings anyways.
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The Sunder cast time this patch also helped him tremendously. He has a much better time winning manfights in tight situations.
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On October 16 2014 00:10 Terrorbladder wrote: The Sunder cast time this patch also helped him tremendously. He has a much better time winning manfights in tight situations.
Its kind of funny they thought he needed a buff before getting added to CM. With how game breaking that skill is, that cast time was his weakness
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