Also sorry for coming off as a dick, I was in a bad mood.
[Hero] Terrorblade - Page 25
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RebirthOfLeGenD
USA5860 Posts
Also sorry for coming off as a dick, I was in a bad mood. | ||
BongChambers
Canada591 Posts
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DucK-
Singapore11447 Posts
On October 14 2014 16:30 RebirthOfLeGenD wrote: I'm fine with admitting that either route is viable. There definitely is no question about it, but the radiance build is by no means terrible or inferior which people keep saying. They are different, but the radiance isn't bad by any stretch of the imagination. Also sorry for coming off as a dick, I was in a bad mood. Well I don't think that radiance is bad. I just think that it is a higher risk higher reward build. But my opinion is that the higher reward is not as significant as the greater risk faced. Something like diminishing returns, considering that non radiance builds still obtain an absurdly high farm rate and split push potential, while having a much lesser risk due to not needing to grind a timely radiance out. And this aspect is why I feel there's little reason to go for radiance when you can achieve slightly inferior but comparable results with much greater ease. | ||
ahw
Canada1099 Posts
this hero is pretty absurd though | ||
ahswtini
Northern Ireland22208 Posts
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Terrorbladder
2717 Posts
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DucK-
Singapore11447 Posts
On October 14 2014 22:09 Terrorbladder wrote: What do you think about the TB vs Medusa matchup? It doesn't matter what the match up is. If the enemy lineup has no way of dealing with 3 lanes of constant push, then an online tb wins regardless of how big of a carry you may have. | ||
govie
9334 Posts
On October 14 2014 22:09 Terrorbladder wrote: What do you think about the TB vs Medusa matchup? iirc: If the lineups are welldrafted and everyone is descently farmed medusa should win. She has some of the best skills to deal with illusiontactics. Same as lion because lions sheep and manasuckisucki also kills illusions. | ||
Laserist
Turkey4269 Posts
Don't assume just 10 people attack-move each other. | ||
DucK-
Singapore11447 Posts
On October 14 2014 22:59 govie wrote: iirc: If the lineups are welldrafted and everyone is descently farmed medusa should win. She has some of the best skills to deal with illusiontactics. Same as lion because lions sheep and manasuckisucki also kills illusions. Any fat carry should be able to handle 1 lane of tb push without issues. But handling all 3 lanes? Nope. This is the reason why tb is broken. You can have the fattest of heroes, all the advantage, but if tb is online and your lineup can't defend tb split push in all 3 lanes, then tb pretty much wins the game by himself. | ||
SatsuinoHado
Bulgaria777 Posts
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govie
9334 Posts
On October 14 2014 23:59 DucK- wrote: Any fat carry should be able to handle 1 lane of tb push without issues. But handling all 3 lanes? Nope. This is the reason why tb is broken. You can have the fattest of heroes, all the advantage, but if tb is online and your lineup can't defend tb split push in all 3 lanes, then tb pretty much wins the game by himself. My answer is based on the skills medusa has to deal with illusions, not execution or draft dependant stuff. Your argument is based on the assumption that terrorblade can reach a stage in every game, where he can push all three lanes and lock the enemy in there base. I think if that happens in a game, the game was lost before he even began doing that tactic. | ||
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CosmicSpiral
United States15275 Posts
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Varth
United States426 Posts
I tried the non radiance build last night, and it definitely has its merits. You can put a lot more pressure on the other team from minute 13-22ish compared to radiance build, which is great if you need more early game impact. | ||
DucK-
Singapore11447 Posts
On October 15 2014 01:01 govie wrote: My answer is based on the skills medusa has to deal with illusions, not execution or draft dependant stuff. Your argument is based on the assumption that terrorblade can reach a stage in every game, where he can push all three lanes and lock the enemy in there base. I think if that happens in a game, the game was lost before he even began doing that tactic. Well the thing is that it is not that hard to reach that stage. Terrorblade farms absurdly fast, and you don't need a lot of farm to be farming both the jungle and a lane early on. As you get a little fatter, keeping 2 lanes pushed isn't even a problem, and eventually you can push all 3 lanes. Again you don't need huge farm on TB to accomplish that. Sure medusa can deal with illusions well, but she can only defend 1 lane of it. Alone Medusa is hardly a counter to TB. She needs other allies that can also deal with the hero. | ||
ahw
Canada1099 Posts
Your best bet is farming a legion on a team with a storm and elder Titan or something. Good supports are lion and lockdown in general. | ||
govie
9334 Posts
On October 15 2014 03:30 ahw wrote: You probably don't wanna play dusa in to terrorblade. You'll lose in 30 mins. Your best bet is farming a legion on a team with a storm and elder Titan or something. Good supports are lion and lockdown in general. I believe thats questionable/debateable. If you look at the 6.82 "datdotadata", you will see that the gametime on terrorblade is slightly longer then medusa or atleast similar and that medusas winrate is above 60% and TB's winrate is 47,5%. On dotabuff you can see that at amateur terrorblade also has a lower winrate then medusa so the proscene isnt an exception here. The myth that medusa is "ultra ultra late game" seems "myth busted" as soon as you address her two weaknesses in the draft. | ||
Dr. Dumptruck
Canada32 Posts
On the subject of TB, the biggest problem with the hero seems to be that a hero shouldn't be allowed to be that good without items, and still epic with them, or, in other words, he doesn't really seem to have a power curve. Strong early physical DPS is fine, so is strong late game DPS, but together they kinda create a broken mess of a hero. I dunno if he needs a rework though, I think a strong nerf on metamorphosis should suffice, something like a huge increase in mana cost and a decrease in the damage it gives would probably be enough. And/or scaling the damage taken on his illusions per level. Sunder seems fine to me, lots of carries have abilities like that (time lapse, reincarnation, fucking song of the siren). It may be a problem when viewed with the rest of the hero, but if that's the case a numbers tweak usually seems to suffice. I'm not icefrog though, so I don't really know. Lastly, I'm not sure that the whole unstoppable late game rat monster is really a huge problem, lots of heroes are like that and they're fine, he just shouldn't push towers like he does at 20 minutes if he wants to be able to do that as well. | ||
ChunderBoy
3242 Posts
On October 15 2014 01:01 govie wrote: My answer is based on the skills medusa has to deal with illusions, not execution or draft dependant stuff. Your argument is based on the assumption that terrorblade can reach a stage in every game, where he can push all three lanes and lock the enemy in there base. I think if that happens in a game, the game was lost before he even began doing that tactic. medusa is rly shitty at dealing with illusions....! wtf lion is one of the safest picks against him.... manadrain+hex both kill illu | ||
govie
9334 Posts
On October 15 2014 06:12 ChunderBoy wrote: medusa is rly shitty at dealing with illusions....! wtf lion is one of the safest picks against him.... manadrain+hex both kill illu I base that one the ultimate that kills illusions, the nuke is aoe & she can hit 5 targets at once. I didnt say medusa is good at stopping terrorblade or a naga splitpush. But in a teamfight, i dont see a reason why medusa cant win, can you please explain why she is bad before terrorblade gets 6 slotted? | ||
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