• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:37
CEST 20:37
KST 03:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt1: Fresh Flow7[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy21ByuL: The Forgotten Master of ZvT30
Community News
MaNa leaves Team Liquid16$5,000 WardiTV TLMC tournament - Presented by Monster Energy5GSL CK: More events planned pending crowdfunding7Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage5
StarCraft 2
General
MaNa leaves Team Liquid Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Team Liquid Map Contest #22 - Presented by Monster Energy Quebec Clan still alive ? BGE Stara Zagora 2026 cancelled
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV TLMC tournament - Presented by Monster Energy RSL Revival: Season 5 - Qualifiers and Main Event GSL CK: More events planned pending crowdfunding Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 521 Memorable Boss The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power
Brood War
General
[ASL21] Ro16 Preview Pt1: Fresh Flow Leta's ASL Ro24 Review The Korean Terminology Thread ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Ro16 Group A Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro24 Group F
Strategy
Any training maps people recommend? Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Battle Aces/David Kim RTS Megathread General RTS Discussion Thread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread European Politico-economics QA Mega-thread The China Politics Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
lurker extra damage testi…
StaticNine
How Streamers Inspire Gamers…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2907 users

[Hero] Ogre Magi

Forum Index > Dota 2 Strategy
Post a Reply
1 2 3 4 5 6 Next All
Firebolt145
Profile Blog Joined May 2010
Lalalaland34503 Posts
April 02 2014 19:02 GMT
#1
[image loading]

Ogre Magi

The ordinary ogre is the creature for whom the phrase 'As dumb as a bag of rock hammers' was coined. In his natural state, an ogre is supremely incapable of doing or deciding anything. Clothed in dirt, he sometimes finds himself accidentally draped in animal skins after eating lanekill. Not an especially social creature, he is most often found affectionately consorting with the boulders or tree-stumps he has mistaken for kin (a factor that may explain the ogre's low rate of reproduction). However, once every generation or so, the ogre race is blessed with the birth of a two-headed Ogre Magi, who is immediately given the traditional name of Aggron Stonebreak, the name of the first and perhaps only wise ogre in their line's history. With two heads, Ogre Magi finds it possible to function at a level most other creatures manage with one. And while the Ogre Magi will win no debates (even with itself), it is graced with a divine quality known as Dumb Luck—a propensity for serendipitous strokes of fortune which have allowed the ogre race to flourish in spite of enemies, harsh weather, and an inability to feed itself. It's as if the Goddess of Luck, filled with pity for the sadly inept species, has taken Ogre Magi under her wing. And who could blame her? Poor things.

For abilities, stats, and other information, visit this hero's Liquipedia page here: http://wiki.teamliquid.net/dota2/Ogre_Magi
Moderator
govie
Profile Blog Joined November 2012
9334 Posts
April 27 2014 00:07 GMT
#2
Fnatic inspired me to pick up my beloved ogre again. I played him a couple of times today without aghs septer. I had a blast! If ogre gets involved in some early action as a support, he is allready pretty leveled and can almost spellcrit the whole freaking enemyteam without many manaproblems. In my itembuilds i mostly go/went for : manaboot + wand + euls + constantly consumables. It basically feels like we win or loose before i finish the euls (really early, mostly wins ofcourse ).

I thought the aghs-septer change for ogre in 6.80 was for the better, but after my experiences today i think i was wrong. its alot of gold and in the early game after 1 usage of unrefined fireblast, you should probably go to the fountain very soon. This wastes alot of time in general and doesnt make you more efficient (less game-impact). In the late game, the mana usage for unrefined fireblast increases exponentionally because your ogre gets a bigger manapool.

I tend to think the old aghs was better then the new aghs, because i only wanted a 2/3r/4th nukespell without 60% of my manapool drained instantly in the lategame. What do you guys think about aghs septer on ogre and hanni;s choice for an early aghs septer as his first big item?

http://www.datdota.com/match.php?q=628435334
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
Laserist
Profile Joined September 2011
Turkey4269 Posts
April 27 2014 00:37 GMT
#3
Why do you go to fountain when mana is low? You can cast unrefined blast with 3 mana.
“Are you with the Cartel? Because you’re definitely an Angel.”
Kreb
Profile Joined September 2010
4834 Posts
Last Edited: 2014-04-27 01:40:14
April 27 2014 01:38 GMT
#4
Not a fan of the new scepter and not a fan of scepter as 1st item. I guess it might work if you expect fights to be over by 10sec and you wont really get a 2nd round of spells off, but an early scepter hinders your normal Q/W/E usage so much. I really think you need some kind of mana item before scepter. Bloodstone is of course ideal for that purpose but Hex or Euls have some utility rather than just be a massive regen item. Bottle also helps since the active regen helps you keep your mana in that sweet spot where unrefined doesnt empty your mana but you still manage to get off the rest of your spells.

I think for mid going bottle - Euls - scepter is a strong build if you wanna go the scepter route. Then hex/shiva/ghost/force or even dagon as needed. For support you probably have to give up the thought of going scepter unless game drags on very late.
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
April 27 2014 08:39 GMT
#5
On April 27 2014 10:38 Kreb wrote:
Not a fan of the new scepter and not a fan of scepter as 1st item. I guess it might work if you expect fights to be over by 10sec and you wont really get a 2nd round of spells off, but an early scepter hinders your normal Q/W/E usage so much. I really think you need some kind of mana item before scepter. Bloodstone is of course ideal for that purpose but Hex or Euls have some utility rather than just be a massive regen item. Bottle also helps since the active regen helps you keep your mana in that sweet spot where unrefined doesnt empty your mana but you still manage to get off the rest of your spells.

I think for mid going bottle - Euls - scepter is a strong build if you wanna go the scepter route. Then hex/shiva/ghost/force or even dagon as needed. For support you probably have to give up the thought of going scepter unless game drags on very late.

Idea is that scepter 1st item allows you to contribute to teamfights even without mana for qwe usage. Now, casting unrefined fireblast when you have more than 300 mana left is a mistake, serious one.
DeMoN pulls off a Miracle and Flies to the Moon
govie
Profile Blog Joined November 2012
9334 Posts
Last Edited: 2014-04-27 12:58:44
April 27 2014 12:55 GMT
#6
On April 27 2014 17:39 lolfail9001 wrote:
Show nested quote +
On April 27 2014 10:38 Kreb wrote:
Not a fan of the new scepter and not a fan of scepter as 1st item. I guess it might work if you expect fights to be over by 10sec and you wont really get a 2nd round of spells off, but an early scepter hinders your normal Q/W/E usage so much. I really think you need some kind of mana item before scepter. Bloodstone is of course ideal for that purpose but Hex or Euls have some utility rather than just be a massive regen item. Bottle also helps since the active regen helps you keep your mana in that sweet spot where unrefined doesnt empty your mana but you still manage to get off the rest of your spells.

I think for mid going bottle - Euls - scepter is a strong build if you wanna go the scepter route. Then hex/shiva/ghost/force or even dagon as needed. For support you probably have to give up the thought of going scepter unless game drags on very late.

Idea is that scepter 1st item allows you to contribute to teamfights even without mana for qwe usage. Now, casting unrefined fireblast when you have more than 300 mana left is a mistake, serious one.


Agreed if your manapool is low, the aghs helps out for you to contrubute with 1 extra casinostun in a teamfight.

But in any other situation its debatable and if you play ogre efficiently i think. I dont have many manaproblems most of the time 20+ minutes in. The question is if that 1 last unrefined fireblast in that teamfight, is even needed or if you could achieve the same or maybe even more with others items.

The whole timing around aghs on ogre feels wasted i think. BKB carries will allways have that bkb sooner then i will farm up that aghs septer. When bkb's arrive my ogre without utility items will fall off pretty hard i think. Thats why i like to win pre 20 minutes and i find sheep/shiva/euls/forcestaff/linkens more usefull on an ogre with lategame in mind. I might be wrong ofcourse so please convince me otherwise.
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
PinkEmu
Profile Joined November 2012
Australia43 Posts
April 27 2014 14:25 GMT
#7
On April 27 2014 21:55 govie wrote:
Show nested quote +
On April 27 2014 17:39 lolfail9001 wrote:
On April 27 2014 10:38 Kreb wrote:
Not a fan of the new scepter and not a fan of scepter as 1st item. I guess it might work if you expect fights to be over by 10sec and you wont really get a 2nd round of spells off, but an early scepter hinders your normal Q/W/E usage so much. I really think you need some kind of mana item before scepter. Bloodstone is of course ideal for that purpose but Hex or Euls have some utility rather than just be a massive regen item. Bottle also helps since the active regen helps you keep your mana in that sweet spot where unrefined doesnt empty your mana but you still manage to get off the rest of your spells.

I think for mid going bottle - Euls - scepter is a strong build if you wanna go the scepter route. Then hex/shiva/ghost/force or even dagon as needed. For support you probably have to give up the thought of going scepter unless game drags on very late.

Idea is that scepter 1st item allows you to contribute to teamfights even without mana for qwe usage. Now, casting unrefined fireblast when you have more than 300 mana left is a mistake, serious one.


Agreed if your manapool is low, the aghs helps out for you to contrubute with 1 extra casinostun in a teamfight.

But in any other situation its debatable and if you play ogre efficiently i think. I dont have many manaproblems most of the time 20+ minutes in. The question is if that 1 last unrefined fireblast in that teamfight, is even needed or if you could achieve the same or maybe even more with others items.

The whole timing around aghs on ogre feels wasted i think. BKB carries will allways have that bkb sooner then i will farm up that aghs septer. When bkb's arrive my ogre without utility items will fall off pretty hard i think. Thats why i like to win pre 20 minutes and i find sheep/shiva/euls/forcestaff/linkens more usefull on an ogre with lategame in mind. I might be wrong ofcourse so please convince me otherwise.


I'm not sure where I stand on the aghs Ogre. I think I like it. Anyway, I'd like to point out that comparing your aghs timing to a bkb timing on a bkb carry is certainly usefull information and it DOES devalue the aghs Ogre, but being able to instantly drop 2 both spells on a key support should not be underrated. And the timing for this being effective is fairly late game.

govie
Profile Blog Joined November 2012
9334 Posts
Last Edited: 2014-04-27 22:47:10
April 27 2014 21:25 GMT
#8
On April 27 2014 23:25 PinkEmu wrote:
Show nested quote +
On April 27 2014 21:55 govie wrote:
On April 27 2014 17:39 lolfail9001 wrote:
On April 27 2014 10:38 Kreb wrote:
Not a fan of the new scepter and not a fan of scepter as 1st item. I guess it might work if you expect fights to be over by 10sec and you wont really get a 2nd round of spells off, but an early scepter hinders your normal Q/W/E usage so much. I really think you need some kind of mana item before scepter. Bloodstone is of course ideal for that purpose but Hex or Euls have some utility rather than just be a massive regen item. Bottle also helps since the active regen helps you keep your mana in that sweet spot where unrefined doesnt empty your mana but you still manage to get off the rest of your spells.

I think for mid going bottle - Euls - scepter is a strong build if you wanna go the scepter route. Then hex/shiva/ghost/force or even dagon as needed. For support you probably have to give up the thought of going scepter unless game drags on very late.

Idea is that scepter 1st item allows you to contribute to teamfights even without mana for qwe usage. Now, casting unrefined fireblast when you have more than 300 mana left is a mistake, serious one.


Agreed if your manapool is low, the aghs helps out for you to contrubute with 1 extra casinostun in a teamfight.

But in any other situation its debatable and if you play ogre efficiently i think. I dont have many manaproblems most of the time 20+ minutes in. The question is if that 1 last unrefined fireblast in that teamfight, is even needed or if you could achieve the same or maybe even more with others items.

The whole timing around aghs on ogre feels wasted i think. BKB carries will allways have that bkb sooner then i will farm up that aghs septer. When bkb's arrive my ogre without utility items will fall off pretty hard i think. Thats why i like to win pre 20 minutes and i find sheep/shiva/euls/forcestaff/linkens more usefull on an ogre with lategame in mind. I might be wrong ofcourse so please convince me otherwise.


I'm not sure where I stand on the aghs Ogre. I think I like it. Anyway, I'd like to point out that comparing your aghs timing to a bkb timing on a bkb carry is certainly usefull information and it DOES devalue the aghs Ogre, but being able to instantly drop 2 both spells on a key support should not be underrated. And the timing for this being effective is fairly late game.



Well, the aghs septer does give you solokill potential no matter who it is. Although you can question if a ogre should roam solo in that stage of the game, i think not.

E: i think the aghs septer should buff E-skill somehow and not give an extra fireblast for high manacost. It would give ogre so much more lategame potential and pick/ban ability.
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
ahw
Profile Blog Joined April 2011
Canada1099 Posts
Last Edited: 2014-05-02 21:49:41
May 02 2014 21:47 GMT
#9
i really like ogre and wish more teams would use him right now. he's an excellent roamer if paired with someone. he's really tanky at lv 1 and can actually go pretty deep to get kills.

bloodlust is amazing late game, potentially game-winning.

aghs or not i think he is very useful and maybe just underused.

if you draft a tri core and run the roaming supports, ogre/lina or something similar, you can do a lot of work.

i always think of him similar to support lich. pretty comfy in the 5 position with a buff that scales very well to late game.
SpiritoftheTunA
Profile Blog Joined August 2006
United States20903 Posts
Last Edited: 2014-05-04 02:19:25
May 04 2014 02:17 GMT
#10
this lore is fucking amazing

also aghs ogre is the best because you should only be casting unrefined when you dont have mana for anything else or its for a really important kill, having both of those options is really nice (esp since 4x is like almost 1k magic damage and you can get 2 chances on an important target)
posting on liquid sites in current year
Mutineer
Profile Joined March 2013
New Zealand179 Posts
May 04 2014 11:26 GMT
#11
My advice would be, always build soul ring of ogre first. Has has high default health regeneration, very high str gain.

If you have mana boot and soul ring you can sustain q-w-d combo for a long time.

But my personal build is soul - green boot- mex - aghs.

Gotuso
Profile Joined May 2011
Netherlands733 Posts
May 04 2014 20:33 GMT
#12
On May 04 2014 20:26 Mutineer wrote:
My advice would be, always build soul ring of ogre first. Has has high default health regeneration, very high str gain.

If you have mana boot and soul ring you can sustain q-w-d combo for a long time.

But my personal build is soul - green boot- mex - aghs.



What's your starting itembuild? Do you buy a Ring of Protection in the start and then go Basi -> disassemble into Soul Ring, -> Tranquil Boots?
Mutineer
Profile Joined March 2013
New Zealand179 Posts
Last Edited: 2014-05-04 23:17:39
May 04 2014 23:16 GMT
#13
no i start with tangos, recipie of Soul ring and may be clarity.

That takin in account buying currier and wards.

I am finishing ring BEFOR boots
aeroblaster
Profile Blog Joined November 2011
United States422 Posts
Last Edited: 2014-05-05 01:06:55
May 05 2014 01:06 GMT
#14
Remember to land your skillshots and you'll do fine.
If you want to catch a rabbit just hide behind a tree and make the sound of a carrot.
DucK-
Profile Blog Joined January 2009
Singapore11447 Posts
May 05 2014 03:34 GMT
#15
On May 05 2014 10:06 aeroblaster wrote:
Remember to land your skillshots and you'll do fine.


Yea. That's the key to this hero. To give context, it is many times more important than landing hooks/arrow/sunstrikes/shackleshots
GtC
Profile Joined August 2013
United States546 Posts
May 05 2014 05:34 GMT
#16
I don't even know which thread that comment is intended for...
The Turtle Moves
DucK-
Profile Blog Joined January 2009
Singapore11447 Posts
May 05 2014 06:59 GMT
#17
On May 05 2014 14:34 GtC wrote:
I don't even know which thread that comment is intended for...


Ogre obviously. Hexor should make a 'luck is no excuse' featuring all ogre scenes.
govie
Profile Blog Joined November 2012
9334 Posts
May 05 2014 12:42 GMT
#18
i like boots+coerier first for a lanekill at lvl2. Ignite slow+naked boots at level 2 grant you that possibility, those few rightclicks matter alot.
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
ZerONine09
Profile Joined January 2012
United Kingdom42 Posts
May 05 2014 18:32 GMT
#19
OoV level 1 is incredibly fun... inspired by SingSing. Just run at people and club them. It really hurts.
CuddlyCuteKitten
Profile Joined January 2004
Sweden2756 Posts
Last Edited: 2014-05-05 21:08:27
May 05 2014 21:07 GMT
#20
On May 06 2014 03:32 ZerONine09 wrote:
OoV level 1 is incredibly fun... inspired by SingSing. Just run at people and club them. It really hurts.


Also a very ogre thing to do.

Edit: It's also completely logical because boots require you to run which is not one bit of fun while OoV makes them stand still for more hitting which is fun.
waaaaaaaaaaaooooow - Felicia, SPF2:T
1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#47
RotterdaM911
SteadfastSC302
IndyStarCraft 223
BRAT_OK 160
ZombieGrub99
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 911
TKL 551
SteadfastSC 302
IndyStarCraft 223
BRAT_OK 160
ProTech120
ZombieGrub99
Hui .98
UpATreeSC 92
StarCraft: Brood War
Calm 4939
Sea 4725
Mini 1105
Britney 678
EffOrt 628
Larva 240
BeSt 237
ggaemo 227
actioN 206
Dewaltoss 193
[ Show more ]
firebathero 178
Soulkey 134
Rush 103
Zeus 66
Mind 49
zelot 23
Rock 18
Sexy 16
Movie 13
Dota 2
qojqva2478
420jenkins322
BananaSlamJamma133
capcasts1
Counter-Strike
fl0m5737
pashabiceps2096
adren_tv30
Heroes of the Storm
Liquid`Hasu296
Other Games
Grubby3189
FrodaN1512
Liquid`RaSZi1340
Beastyqt797
B2W.Neo639
Mlord238
ArmadaUGS178
KnowMe152
C9.Mang0136
Sick89
QueenE84
Trikslyr51
Mew2King32
MindelVK17
Organizations
Counter-Strike
PGL161
StarCraft 2
angryscii 15
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• kabyraGe 125
• EnkiAlexander 14
• Reevou 5
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• IndyKCrew
StarCraft: Brood War
• 80smullet 19
• Michael_bg 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• TFBlade1451
• Jankos1338
Other Games
• Scarra750
• imaqtpie742
• Shiphtur394
Upcoming Events
OSC
5h 23m
Afreeca Starleague
15h 23m
Snow vs PianO
hero vs Rain
WardiTV Map Contest Tou…
15h 23m
GSL
17h 23m
PiGosaur Cup
1d 5h
CranKy Ducklings
1d 14h
Kung Fu Cup
1d 17h
Replay Cast
2 days
The PondCast
2 days
WardiTV Map Contest Tou…
2 days
[ Show More ]
Replay Cast
3 days
Escore
3 days
WardiTV Map Contest Tou…
3 days
Korean StarCraft League
4 days
CranKy Ducklings
4 days
WardiTV Map Contest Tou…
4 days
IPSL
4 days
WolFix vs nOmaD
dxtr13 vs Razz
BSL
5 days
Sparkling Tuna Cup
5 days
WardiTV Map Contest Tou…
5 days
Ladder Legends
5 days
BSL
6 days
IPSL
6 days
JDConan vs TBD
Aegong vs rasowy
Replay Cast
6 days
Replay Cast
6 days
Wardi Open
6 days
Afreeca Starleague
6 days
Bisu vs Ample
Jaedong vs Flash
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Escore Tournament S2: W2
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.