• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:11
CET 12:11
KST 20:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
The Grack before Christmas Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament
Tourneys
$100 Prize Pool - Winter Warp Gate Masters Showdow $5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle soO on: FanTaSy's Potential Return to StarCraft BGH Auto Balance -> http://bghmmr.eu/ Anyone remember me from 2000s Bnet EAST server?
Tourneys
[Megathread] Daily Proleagues [BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
2025 POECurrency Christmas POE 2 Update 0.4.0 Curr 2025 IGGM Merry Christmas ARC Raiders Items Sale 2025 IGGM Christmas Diablo 4 Season 11 Items Sale 2025 IGGM Monopoly Go Christmas Sale Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1039 users

Strategy Over Skill: Alliance Ascendant - Page 8

Forum Index > Dota 2 General
Post a Reply
Prev 1 6 7 8 All
mutantmagnet
Profile Joined June 2009
United States3789 Posts
January 17 2015 21:35 GMT
#141
On January 18 2015 03:39 MuazizTremere wrote:
Maybe because the article, when it was posted, discussed a tournament that finished 17 months earlier and that most of the unique strategy-elements that made Alliance so succesfull in TI3 are obsolete now?



Obsolete? Ha. You pretty much don't understand Dota.
superstartran
Profile Joined March 2010
United States4013 Posts
February 10 2015 12:19 GMT
#142
On January 18 2015 03:41 TMG26 wrote:
Show nested quote +
On January 18 2015 03:39 MuazizTremere wrote:
Maybe because the article, when it was posted, discussed a tournament that finished 17 months earlier and that most of the unique strategy-elements that made Alliance so succesfull in TI3 are obsolete now?


They are not obsolete. They are just used by everyone.



It's not 'meta' currently to ratdota, otherwise someone like Axe wouldn't be a top pick/ban in almost every game. The way Alliance played the game wasn't exactly new, it was just a very refined way of playing keep away and map control. Something that the article doesn't talk about is that Alliance heavily benefited from alot of things patch/meta wise that helped them play this style of play, and once they were forced to adapt or lose, that was when they pretty much fell apart.

For example, Alliance pretty much always got draft advantages because of Lone Druid/Armlet interaction for a long time, and then always got a free draft win because of Wisp against Eastern teams. Not saying that it's their fault, but they got real lucky for awhile that Lone Druid was such a strong hero for quite sometime and they just happen to have the best LD player on the planet outside of maybe Burning when he played the hero quite alot (and even Burning was a more farm oriented LD). It was a combination of fortune and skill for them to put together such an impressive string of wins together, just like many other teams (Chinese teams at TI2 for example came in with a massive meta knowledge advantage because of the expanded hero pool, while Western teams were still stuck on the AM/Natures Prophet/Night Stalker meta of early DotA 2 beta).
ThePianoDentist
Profile Joined July 2011
United Kingdom698 Posts
February 10 2015 14:04 GMT
#143
the article does not focus heavily on rat dota.

the article focuses heavily on farm priority amongst the team, and how alliance were farming their supports earlygame more than other teams, which led to them having more midgame impact. havent properly read this in a long time, but did skim read just to double check myself it wasnt focusing on ratdota, so hopefully im not talking bollocks

I also agree that the ideas discussed here are not obsolete at all, they are just often standard nowadays.
Brood War Protoss, SC2 Terran/Protoss
theaxis12
Profile Joined March 2011
United States489 Posts
February 10 2015 15:27 GMT
#144
On February 10 2015 21:19 superstartran wrote:
Alliance pretty much always got draft advantages because of Lone Druid/Armlet interaction for a long time,


The TI domination was long before armlet bear. [A] won back in the day because people got gold slower and they spread the map before anyone knew how to deal with it to make the games take even longer so that they could get Bulldog up to carry levels of farm after starting him in the offlane. Ganks were riskier because of less passive gold and less kill reward, so teams just had to try and push against them without an advantage and they lost due to defenders advantage (until teams figured out real hard push teams that can overcome defenders advantage on equal farm). The meta is completely different now, people are ganking all of the time because it gets you so much gold now with less risk. You see kill hungry carries coming into popularity like juggs, slark and storm spirit. The mentality has shifted from farm and gank on the side if possible, to gank for farm. It is really cool to see how Ice Frog is constantly making DOTA faster and more exciting!
Shut your mouth and put your head back in the clouds.
superstartran
Profile Joined March 2010
United States4013 Posts
February 15 2015 17:59 GMT
#145
On February 11 2015 00:27 theaxis12 wrote:
Show nested quote +
On February 10 2015 21:19 superstartran wrote:
Alliance pretty much always got draft advantages because of Lone Druid/Armlet interaction for a long time,


The TI domination was long before armlet bear. [A] won back in the day because people got gold slower and they spread the map before anyone knew how to deal with it to make the games take even longer so that they could get Bulldog up to carry levels of farm after starting him in the offlane. Ganks were riskier because of less passive gold and less kill reward, so teams just had to try and push against them without an advantage and they lost due to defenders advantage (until teams figured out real hard push teams that can overcome defenders advantage on equal farm). The meta is completely different now, people are ganking all of the time because it gets you so much gold now with less risk. You see kill hungry carries coming into popularity like juggs, slark and storm spirit. The mentality has shifted from farm and gank on the side if possible, to gank for farm. It is really cool to see how Ice Frog is constantly making DOTA faster and more exciting!



What? Armlet Bear was being abused left and right by Alliance well before TI. It wasn't until like late May in 2013 when they nerfed the Armlet interaction on the Bear, and during the months of April/May they were absolutely unstoppable because giving up LD (during Armlet nonsense) meant Alliance would just auto win a lane, or if you banned LD you'd be giving up Wisp or Natures Prophet, heroes that Alliance had something like a ridiculous 90% win rate on IIRC.

They were extremely fortunate that they played in a meta that heavily favored their playstyle, where you only needed one player to be a play maker on the map while your supports could farm safely and deny enemy offlaners heavily. Yes, it took extreme discipline and skill to pull it off, but there were quite a few instances where it was obvious that Alliance would fall apart in any other kind of meta (which they did as soon as the new patches came into play). The article paints a picture that Alliance were tactical geniuses of some sort, when that's the farthest thing from the truth. The multi-core style Alliance was playing was played by other teams in the past (such as TEG, old old old complexity during CAL dota days, DTS, and various other old school teams).

Did they refine the style of avoiding fights and playing for objectives? Sure. I'll give them that much credit. It was extremely well executed. But it's not like they were tactical geniuses that overcame a lack of skill on their team. People tend to forget that outside of Bulldog (who by far had the least experience and weakest hero pool), the rest of the team consisted of some seriously well rounded players. Akke has been a godly support player forever (was on the old SK in 2008 that dominated the scene), S4 was a highly talented player from HoN already, and EGM was already a solid upcoming player from Druidz. And as much shit Loda gets, he's still one of the most consistent performers on the 1 position that has a gigantic effective hero pool. His flexibility lies in his ability to play so many different heroes with different playstyles, not just specializing in a certain type of hero as many of the Chinese 1 position players do.

It's silly to think that Alliance wasn't a team comprised of supremely talented players, because in truth they really were. A combination of great veteran players and talented upcoming players. By far from top to bottom they were the most talented team at TI3 outside of Na'vi and possibly LGD (who was still stuck in 4 protect 1 meta) or iG (who have toxic ass Chuan and Zhou was playing like hot garbage).
kblueriver
Profile Joined July 2012
Argentina430 Posts
February 15 2015 19:26 GMT
#146
On February 16 2015 02:59 superstartran wrote:

The article paints a picture that Alliance were tactical geniuses of some sort, when that's the farthest thing from the truth. The multi-core style Alliance was playing was played by other teams in the past (such as TEG, old old old complexity during CAL dota days, DTS, and various other old school teams).

Did they refine the style of avoiding fights and playing for objectives? Sure. I'll give them that much credit. It was extremely well executed. But it's not like they were tactical geniuses that overcame a lack of skill on their team. People tend to forget that outside of Bulldog (who by far had the least experience and weakest hero pool), the rest of the team consisted of some seriously well rounded players. Akke has been a godly support player forever (was on the old SK in 2008 that dominated the scene), S4 was a highly talented player from HoN already, and EGM was already a solid upcoming player from Druidz. And as much shit Loda gets, he's still one of the most consistent performers on the 1 position that has a gigantic effective hero pool. His flexibility lies in his ability to play so many different heroes with different playstyles, not just specializing in a certain type of hero as many of the Chinese 1 position players do.

It's silly to think that Alliance wasn't a team comprised of supremely talented players, because in truth they really were. A combination of great veteran players and talented upcoming players. By far from top to bottom they were the most talented team at TI3 outside of Na'vi and possibly LGD (who was still stuck in 4 protect 1 meta) or iG (who have toxic ass Chuan and Zhou was playing like hot garbage).


The article doesn't say they were/are tactical geniuses, it says they had ONE tactical genius insight. The strategy in itself (as refined as it was, to a point where no team had taken it before) is genius. The article limits itself to that strat.
Also, you yourself are saying they were not the most talented team (even if they were close). The point of the article is exactly that: they were not the most talented team, yet they were the team who won. And except for the grand finals, they were the team who DOMINATED, even LGD or iG who you say are possibly more talented. Na'Vi, a team you acknowledge as being more talented than [A], put up a good fight, but in the end [A]lliance still won. That's the "strategy over skill".

Also, I'm surprised that after this there are people who still think Alliance won thanks to the rat dota, or that they even invented it. They were good at it, but like the article says, they won because they could overcome it's main disadvantage, together with a couple more disadvantages.
Your ever humble pwnage provider
8dada8
Profile Joined December 2014
Canada9 Posts
February 17 2015 00:51 GMT
#147
Huge YS logo is blocking the sentences when reading on tablets!
look at it go!
Prev 1 6 7 8 All
Please log in or register to reply.
Live Events Refresh
Replay Cast
09:00
PiGosaur Cup #62
CranKy Ducklings275
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
BRAT_OK 75
Livibee 42
mouzStarbuck 16
StarCraft: Brood War
Britney 6404
Rain 2636
Bisu 1636
Sea 1541
Horang2 1413
Shuttle 517
Mini 476
Larva 418
Stork 400
BeSt 337
[ Show more ]
ToSsGirL 157
Last 156
EffOrt 151
firebathero 105
Sharp 97
Barracks 97
ggaemo 73
sorry 68
Mind 44
Hyun 34
Sexy 30
Shinee 20
NaDa 19
Terrorterran 18
GoRush 17
Sacsri 14
JulyZerg 12
Noble 12
ajuk12(nOOB) 9
zelot 7
Icarus 3
Oya187 1
Dota 2
XcaliburYe395
League of Legends
C9.Mang0447
rGuardiaN138
Counter-Strike
zeus792
x6flipin650
edward130
Other Games
summit1g11198
singsing1488
ceh9467
B2W.Neo407
Fuzer 359
crisheroes299
Mew2King38
olofmeister1
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 1687
Other Games
gamesdonequick1072
BasetradeTV43
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 11 non-featured ]
StarCraft 2
• StrangeGG 38
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
WardiTV Invitational
49m
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Big Brain Bouts
1d 5h
Elazer vs Nicoract
Reynor vs Scarlett
Replay Cast
1d 12h
Sparkling Tuna Cup
2 days
Krystianer vs TBD
TriGGeR vs SKillous
Percival vs TBD
ByuN vs Nicoract
Replay Cast
3 days
Wardi Open
4 days
Liquipedia Results

Completed

KCM Race Survival 2025 Season 4
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.