• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:22
CEST 15:22
KST 22:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers13Maestros of the Game 2 announced72026 GSL Tour plans announced14Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid24
StarCraft 2
General
Maestros of the Game 2 announced Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid 2026 GSL Tour plans announced Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSL Season 1 Qualifiers GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
ASL21 General Discussion Data needed BGH Auto Balance -> http://bghmmr.eu/ Any progamer "explanation" videos like this one? ASL21 Strategy, Pimpest Plays Discussions
Tourneys
[ASL21] Ro16 Group D [Megathread] Daily Proleagues [ASL21] Ro16 Group C [ASL21] Ro16 Group B
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Dawn of War IV Nintendo Switch Thread Starcraft Tabletop Miniature Game General RTS Discussion Thread Battle Aces/David Kim RTS Megathread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1611 users

General Discussion - Page 6371

Forum Index > Dota 2 General
Post a Reply
Prev 1 6369 6370 6371 6372 6373 6534 Next
IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Shaella
Profile Blog Joined January 2013
United States14828 Posts
September 04 2014 01:09 GMT
#127401
actually there were some sick group stage games at TI4, liquid had a few really solid ones
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
Dubzex
Profile Joined October 2010
United States6994 Posts
Last Edited: 2014-09-04 01:43:45
September 04 2014 01:43 GMT
#127402
On September 04 2014 07:05 Comeh wrote:
Show nested quote +
On September 04 2014 06:36 harodihg wrote:
On September 03 2014 23:37 Comeh wrote:
On September 03 2014 23:33 TheYango wrote:
On September 03 2014 23:30 harodihg wrote:
Making a team unable to TP to T1's changes the game to make "push" strategies a lot worse I think because the opposing team can trade initial towers a lot easier without worrying about losing a fight giving them the ability to keep up on gold and removing space on the map for the other team

I think it has too many other adverse effects. Namely, early ganking becomes way too powerful because if you can't TP to countergank on T1 towers, early ganks are insanely hard to defend.

Pretty much agreed.

Also playing mid would be a nightmare.

A lot of the reason pushes are really strong this patch has to do with the list of "OP" heroes at the moment.

I would like to see offlane get harder again.


that's a good thing

I'm sick of seeing heroes that deserve to lose their lanes not losing their lanes

It wasn't too long ago I considered void to be one of the worst laners in the game.

Obviously, I was just fooled on how he SHOULD be balanced vs how is actually balanced.


Whats a typical retainer fee if I wanted to push for a class action lawsuit?

edit: o sorry comeh, I read your post and it sounded exactly like plansix so I just assumed it was him xD
"DONT UNDERESTIMATE MY CARRY OR YOU WILL BE CARRIED INTO THE ABYSS OF SUFFERING" - Tyler 'TC' Cook
Comeh
Profile Blog Joined July 2008
United States18919 Posts
September 04 2014 01:44 GMT
#127403
On September 04 2014 10:43 Dubzex wrote:
Show nested quote +
On September 04 2014 07:05 Comeh wrote:
On September 04 2014 06:36 harodihg wrote:
On September 03 2014 23:37 Comeh wrote:
On September 03 2014 23:33 TheYango wrote:
On September 03 2014 23:30 harodihg wrote:
Making a team unable to TP to T1's changes the game to make "push" strategies a lot worse I think because the opposing team can trade initial towers a lot easier without worrying about losing a fight giving them the ability to keep up on gold and removing space on the map for the other team

I think it has too many other adverse effects. Namely, early ganking becomes way too powerful because if you can't TP to countergank on T1 towers, early ganks are insanely hard to defend.

Pretty much agreed.

Also playing mid would be a nightmare.

A lot of the reason pushes are really strong this patch has to do with the list of "OP" heroes at the moment.

I would like to see offlane get harder again.


that's a good thing

I'm sick of seeing heroes that deserve to lose their lanes not losing their lanes

It wasn't too long ago I considered void to be one of the worst laners in the game.

Obviously, I was just fooled on how he SHOULD be balanced vs how is actually balanced.


Whats a typical retainer fee if I wanted to push for a class action lawsuit?

edit: o sorry comeh, I read your post and it sounded exactly like plansix so I just assumed it was him xD

Well being an expert 2k mmr lawyer u should

nah i can't do this muthafuckas never loved us
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
LuckoftheIrish
Profile Joined November 2011
United States4791 Posts
September 04 2014 01:47 GMT
#127404
It's been a very gay evening of Dota.
On Twitter @GosuGamers_LotI | Grubby has a huge head!
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 04 2014 02:00 GMT
#127405
The key to the legal action will be determining how many hours you wasted not playing void. Then take that and your hourly rate of pay and figure out the exact amount of enjoyment you lost. Then depending to the state, you could get triple damages plus attorneys fees.

How many relationships were ruined by the lies about void? We could go for emotion distress too.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Bisu-Fan
Profile Joined January 2010
Russian Federation3339 Posts
September 04 2014 02:12 GMT
#127406
On September 04 2014 09:51 LeLoup wrote:
Show nested quote +
On September 04 2014 09:38 Acritter wrote:
On September 04 2014 07:51 LeLoup wrote:
On September 04 2014 06:39 harodihg wrote:
I hope IceFrog makes dire have an offlane soon - wherever that fucking road south leads isn't a lane, it's a slippery slope straight to hell


Yeah, it's pretty annoying to play still. Completely disagree with the idea to make the offlane hard again. That was actually the most boring dota ever played when you couldn't even go to lane with anything but like 3 heroes.

Honestly if nothing else, I want aggro tris to come back into relevance. Either that or strong dual lanes that can actually kill/contest farm of the safe lane.

Aggro trilanes won't be relevant until offlane is tough again.

I disagree, it won't be relevant until there is a reason to completely shut down the opposing safe lane

I think it's just that it's so easy to become relevant without as much farm? Or something that makes hard carries on safe lane not as important because so many other heroes can do without as much farm and they get online so much quicker
The Revolutionist Shall Rise Again! No. 1 Kim Taek Yong Fan 어헣↗ GO JAEDONG!!!!!!! GO ACE!!! 태연 <3 윤아 <3 승연 <3
Kirsed
Profile Joined May 2013
9380 Posts
Last Edited: 2014-09-04 02:50:19
September 04 2014 02:48 GMT
#127407
I think the main nerf we will see to pushing strategies will be to tower bounties. Right now it's super easy for a pushing lineup to get a massive gold advantage and with the current trend of carries that don't need as much farm to get online it exacerbates the gold advantage. Before it was usually possible to stay in the game for the other team by trading the gold advantage for an experience advantage and either split pushing to victory or using your experience advantage to have an easy high ground hold. Somewhere along the line since 6.79 gold has become way too easy obtain and has way higher value then xp. A lot of these heroes we complain about are pretty lame but it's just as lame when you have to be a brain dead dog to not get a non rushed 15-20 minute blink on a support. We have too much gold.

+ Show Spoiler +
I'm probably an idiot though.


Also if Icefrog doesn't want to change dire/radiant offlanes so much he could just add a second layer of trees to the radiant offlane pull camp.
Bisu-Fan
Profile Joined January 2010
Russian Federation3339 Posts
September 04 2014 02:52 GMT
#127408
On September 04 2014 11:48 kirsed wrote:
I think the main nerf we will see to pushing strategies will be to tower bounties. Right now it's super easy for a pushing lineup to get a massive gold advantage and with the current trend of carries that don't need as much farm to get online it exacerbates the gold advantage. Before it was usually possible to stay in the game for the other team by trading the gold advantage for an experience advantage and either split pushing to victory or using your experience advantage to have an easy high ground hold. Somewhere along the line since 6.79 gold has become way too easy obtain and has way higher value then xp. A lot of these heroes we complain about are pretty lame but it's just as lame when you have to be a brain dead dog to not get a non rushed 15-20 minute blink on a support. We have too much gold.

+ Show Spoiler +
I'm probably an idiot though.


Also if Icefrog doesn't want to change dire/radiant offlanes so much he could just add a second layer of trees to the radiant offlane pull camp.

well passive gold change couldn't have been that drastically effective could it?
Also, I'm a fan of bringing back some sort of mana cost for blink dagger in hopes of bringing back the use for am and qop's blinks...
The Revolutionist Shall Rise Again! No. 1 Kim Taek Yong Fan 어헣↗ GO JAEDONG!!!!!!! GO ACE!!! 태연 <3 윤아 <3 승연 <3
Jinxed
Profile Blog Joined May 2011
United States6450 Posts
Last Edited: 2014-09-04 03:18:34
September 04 2014 03:18 GMT
#127409
On September 04 2014 11:52 Bisu-Fan wrote:
Show nested quote +
On September 04 2014 11:48 kirsed wrote:
I think the main nerf we will see to pushing strategies will be to tower bounties. Right now it's super easy for a pushing lineup to get a massive gold advantage and with the current trend of carries that don't need as much farm to get online it exacerbates the gold advantage. Before it was usually possible to stay in the game for the other team by trading the gold advantage for an experience advantage and either split pushing to victory or using your experience advantage to have an easy high ground hold. Somewhere along the line since 6.79 gold has become way too easy obtain and has way higher value then xp. A lot of these heroes we complain about are pretty lame but it's just as lame when you have to be a brain dead dog to not get a non rushed 15-20 minute blink on a support. We have too much gold.

+ Show Spoiler +
I'm probably an idiot though.


Also if Icefrog doesn't want to change dire/radiant offlanes so much he could just add a second layer of trees to the radiant offlane pull camp.

well passive gold change couldn't have been that drastically effective could it?
Also, I'm a fan of bringing back some sort of mana cost for blink dagger in hopes of bringing back the use for am and qop's blinks...

Not going to happen. The blink change is part of what is good about the patch. Longer cooldown? Sure. Less range? Maybe. But going back to a mana cost is working backwards.
LiquidDota Staff"LeLoup is a great name pls undo." -Liquid`Nazgul
tehh4ck3r
Profile Joined August 2013
Magrathea7080 Posts
September 04 2014 03:21 GMT
#127410
On September 04 2014 11:48 kirsed wrote:
I think the main nerf we will see to pushing strategies will be to tower bounties. Right now it's super easy for a pushing lineup to get a massive gold advantage and with the current trend of carries that don't need as much farm to get online it exacerbates the gold advantage. Before it was usually possible to stay in the game for the other team by trading the gold advantage for an experience advantage and either split pushing to victory or using your experience advantage to have an easy high ground hold. Somewhere along the line since 6.79 gold has become way too easy obtain and has way higher value then xp. A lot of these heroes we complain about are pretty lame but it's just as lame when you have to be a brain dead dog to not get a non rushed 15-20 minute blink on a support. We have too much gold.

+ Show Spoiler +
I'm probably an idiot though.


Also if Icefrog doesn't want to change dire/radiant offlanes so much he could just add a second layer of trees to the radiant offlane pull camp.


inflation! we need a graph for this


If anything I think Icefrog will buff tower armor and reduce bounty (and also possibly reduce TP stacking time)


AdministratorIn those days, spirits were brave, the stakes were high, men were real men, women were real women, and small furry creatures from Alpha Centauri were real small furry creatures from Alpha Centauri.
TomatoBisque
Profile Joined March 2013
United States6290 Posts
September 04 2014 03:46 GMT
#127411
On September 04 2014 12:18 LeLoup wrote:
Show nested quote +
On September 04 2014 11:52 Bisu-Fan wrote:
On September 04 2014 11:48 kirsed wrote:
I think the main nerf we will see to pushing strategies will be to tower bounties. Right now it's super easy for a pushing lineup to get a massive gold advantage and with the current trend of carries that don't need as much farm to get online it exacerbates the gold advantage. Before it was usually possible to stay in the game for the other team by trading the gold advantage for an experience advantage and either split pushing to victory or using your experience advantage to have an easy high ground hold. Somewhere along the line since 6.79 gold has become way too easy obtain and has way higher value then xp. A lot of these heroes we complain about are pretty lame but it's just as lame when you have to be a brain dead dog to not get a non rushed 15-20 minute blink on a support. We have too much gold.

+ Show Spoiler +
I'm probably an idiot though.


Also if Icefrog doesn't want to change dire/radiant offlanes so much he could just add a second layer of trees to the radiant offlane pull camp.

well passive gold change couldn't have been that drastically effective could it?
Also, I'm a fan of bringing back some sort of mana cost for blink dagger in hopes of bringing back the use for am and qop's blinks...

Not going to happen. The blink change is part of what is good about the patch. Longer cooldown? Sure. Less range? Maybe. But going back to a mana cost is working backwards.

I think a price increase (2300-2500 range) is more likely than a range nerf.
rip
idonthinksobro
Profile Joined December 2010
3138 Posts
September 04 2014 04:07 GMT
#127412
it is always amazing how the dota team can fix ~60 bugs in 3 days when something is on the test server (including big stuff like the inventory bug) but in the next 2 months after the update they won't fix a single bug even if it is gamebreaking.
Shaella
Profile Blog Joined January 2013
United States14828 Posts
September 04 2014 04:11 GMT
#127413
actual 'gamebreaking' bugs are usually fixed within the week though

just not retarded OMG GAME IS LITERALLY UNPLAYABLE bugs
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
CeriseCherries
Profile Blog Joined May 2011
6170 Posts
September 04 2014 04:46 GMT
#127414
just got commended for "...being the only reasonable one in the game"

its a good day for sense and manners
Remember, no matter where you go, there you are.
LuckoftheIrish
Profile Joined November 2011
United States4791 Posts
September 04 2014 04:53 GMT
#127415
On September 04 2014 13:46 CeriseCherries wrote:
just got commended for "...being the only reasonable one in the game"

its a good day for sense and manners


No, you shut up!
On Twitter @GosuGamers_LotI | Grubby has a huge head!
Acritter
Profile Joined August 2010
Syria7637 Posts
September 04 2014 04:59 GMT
#127416
Apropos of nothing, let's have some totally irrelevant theorycrafting.

Imagine that Slark's ult had never been changed to total invisibility. If it had an Aghs upgrade to make it permanent, would that be broken in competitive play? 100% broke in pubs, of course.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Shaella
Profile Blog Joined January 2013
United States14828 Posts
September 04 2014 05:07 GMT
#127417
oh wow aghs to upgrade it to a shitty version of riki's ult!
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
LuckoftheIrish
Profile Joined November 2011
United States4791 Posts
September 04 2014 05:08 GMT
#127418
So he's still revealed by dust and all other forms of truesight?

I'm going to say no; do we still get the cloud? Or is it Riki-style? It'd be strong as hell, but Agh's is still a decent investment and I don't think it would help that much in this meta.
On Twitter @GosuGamers_LotI | Grubby has a huge head!
Shaella
Profile Blog Joined January 2013
United States14828 Posts
September 04 2014 05:08 GMT
#127419
cloud would be there, and would be revealed by dust
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
TheYango
Profile Joined September 2008
United States47024 Posts
September 04 2014 05:14 GMT
#127420
Making it permanent would actually cause you to lose it's ward-hunting uses.
Moderator
Prev 1 6369 6370 6371 6372 6373 6534 Next
Please log in or register to reply.
Live Events Refresh
Next event in 10h 38m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 1147
Lowko387
SortOf 137
SpeCial 126
StarCraft: Brood War
Britney 65815
Calm 6640
Sea 3201
Jaedong 3029
Horang2 1473
Mini 596
Hyuk 473
Soma 371
Larva 370
BeSt 355
[ Show more ]
Stork 355
Rush 308
Light 279
Snow 264
ggaemo 210
actioN 184
Last 132
Hyun 121
hero 120
Mind 88
firebathero 83
Backho 81
ToSsGirL 80
Dewaltoss 78
Sharp 77
Soulkey 74
Killer 56
Sacsri 49
sSak 37
sorry 30
Hm[arnc] 27
[sc1f]eonzerg 26
soO 24
IntoTheRainbow 24
Movie 23
zelot 21
scan(afreeca) 21
Shinee 18
yabsab 14
HiyA 13
Shine 8
Rock 7
Icarus 6
Terrorterran 3
Dota 2
Gorgc5708
qojqva1116
Counter-Strike
olofmeister1349
byalli519
Super Smash Bros
Mew2King98
Other Games
singsing1675
B2W.Neo850
hiko589
Mlord322
DeMusliM199
XaKoH 167
KnowMe135
Trikslyr129
QueenE65
Liquid`VortiX62
Liquid`LucifroN60
RotterdaM53
NotJumperer1
Organizations
Dota 2
PGL Dota 2 - Main Stream15056
StarCraft 2
CranKy Ducklings207
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP225
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade1628
• Jankos1528
Upcoming Events
Replay Cast
10h 38m
The PondCast
20h 38m
KCM Race Survival
20h 38m
WardiTV Map Contest Tou…
21h 38m
Gerald vs herO
Clem vs Cure
ByuN vs Solar
Rogue vs MaxPax
ShoWTimE vs TBD
OSC
1d 1h
CranKy Ducklings
1d 10h
Escore
1d 20h
RSL Revival
2 days
Replay Cast
2 days
WardiTV Map Contest Tou…
2 days
[ Show More ]
Universe Titan Cup
2 days
Rogue vs Percival
Ladder Legends
3 days
uThermal 2v2 Circuit
3 days
BSL
3 days
Sparkling Tuna Cup
3 days
WardiTV Map Contest Tou…
3 days
Ladder Legends
4 days
BSL
4 days
Replay Cast
4 days
Replay Cast
4 days
Wardi Open
4 days
Afreeca Starleague
4 days
Soma vs TBD
Monday Night Weeklies
5 days
Replay Cast
5 days
Afreeca Starleague
5 days
TBD vs YSC
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-04-20
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.