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General Discussion - Page 6362

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Acritter
Profile Joined August 2010
Syria7637 Posts
September 03 2014 15:53 GMT
#127221
On September 04 2014 00:50 SKC wrote:
Ursa nerfs were quite a long time ago, before Dota 2 I think.

Look through the changelog. The last thing to him that hasn't been a buff is re-adding a cast time to Overpower, and that was in 2012.

I mean, it may have been a good example, but it's better to use contemporary nerfs.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
September 03 2014 15:53 GMT
#127222
Plus the longer duration of swipes, the change of it to a non-uam, etc.
The blink change was HUGE for ursa too.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
September 03 2014 15:54 GMT
#127223
On September 04 2014 00:34 LSB wrote:
Wait. Why are people complaining about tinker? He has a horrible professional and public win rate.

Sure win rates are not everything, but when tinker has one of the lowest professional win rates in 6.81 (17th lowest), heck Team Tinker barely picks Tinker nowadays.

Are we WoTC now? Nerfing alternative strategies because they are 'unfun' and 'non-interactive'?

tinker is cancer if u win or lose
11/5/14 CATACLYSM | The South West's worst Falco main
Unleashing
Profile Joined March 2011
Denmark14978 Posts
Last Edited: 2014-09-03 15:57:41
September 03 2014 15:54 GMT
#127224
I mean ursa almost casts earthshock twice as fast now, it's really not something to just ignore.
It improves his initation with blink so much, especially since you can pre-cast overpower.

Not to mention with the new overpower with cast-time you can use it to cast enrage WITHOUT using its cast time(By casting overpower->enrage you instantly cast enrage without using its casttime).
It's pretty neat and leaves ursa using his entire combo slightly faster in the end infact.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
SKC
Profile Joined October 2010
Brazil18828 Posts
September 03 2014 15:55 GMT
#127225
On September 04 2014 00:53 Acritter wrote:
Show nested quote +
On September 04 2014 00:50 SKC wrote:
Ursa nerfs were quite a long time ago, before Dota 2 I think.

Look through the changelog. The last thing to him that hasn't been a buff is re-adding a cast time to Overpower, and that was in 2012.

I mean, it may have been a good example, but it's better to use contemporary nerfs.

No, since I was saying how nerfing heroes not used at the competitive level isnt something new, old examples are actually better.
Acritter
Profile Joined August 2010
Syria7637 Posts
September 03 2014 15:55 GMT
#127226
On September 04 2014 00:52 Unleashing wrote:
With the reduced cast time of earthshock as a trade-off i'd still argue that ursa is in a better spot now, but that might just be me.
Earthshock used to have an annoying cast time compared to what it is now.

I really like where the hero is now. Earthshock is great, he can Rosh and stuff, and you can manmode to hell and back. He's actually a really solid mid who farms ridiculously well with only a little bottlecrow and can actually just run down the enemy mid if they step out of position even once.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
September 03 2014 15:55 GMT
#127227
Patch is so overdue, we're seeping with tons of balance talk @_@
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 03 2014 15:57 GMT
#127228
On September 04 2014 00:44 Acritter wrote:
Show nested quote +
On September 04 2014 00:42 Sn0_Man wrote:
Utterly irrelevant points. Batrider is 99x better vs tinker. Maybe more. This isn't storm who "zips" away its a hero with blink dagger, an item which unlike all the heroes you hilariously wrongly describe as "0/low cast point" actually has 0 cast point. LC's grade A useless vs tinker.

Blademail LC is pretty solid against Tinker. Some catch-out potential and then punishes the hero later in the game. Not as good as Doom or whatever, but hey.

Yeah, she is really good locking down squirrelly heroes. Sure she isn't doom or bat rides, but those two heroes have like one job in all of dota, so I don't think she would do it better than them.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
September 03 2014 15:57 GMT
#127229
I miss the 15s fury swipe duration on rosh :3
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Unleashing
Profile Joined March 2011
Denmark14978 Posts
September 03 2014 15:58 GMT
#127230
On September 04 2014 00:57 Sn0_Man wrote:
I miss the 15s fury swipe duration on rosh :3

IIRC didn't that make level 1 solo rosh relatively simple to do? I never got to test that.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
SKC
Profile Joined October 2010
Brazil18828 Posts
Last Edited: 2014-09-03 16:00:54
September 03 2014 15:58 GMT
#127231
Want another one? Sniper was exclusively nerfed in 6.65. Sniper was never OP. Meepo also received a huge nerf when his net stopped affecting BKB targets, and he wasnt exactly dominating competitive games or pubs. Even Techies was nerfed one patch.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
September 03 2014 16:01 GMT
#127232
On September 04 2014 00:58 Unleashing wrote:
Show nested quote +
On September 04 2014 00:57 Sn0_Man wrote:
I miss the 15s fury swipe duration on rosh :3

IIRC didn't that make level 1 solo rosh relatively simple to do? I never got to test that.

mhm
it didn't last very long
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 03 2014 16:02 GMT
#127233
Didn't we long ago accept that pub win rates are not a reason to change a game back in the era of WoL in SC2? Or at least, its never a good reason because it just makes the game dull, flat and boring.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
SKC
Profile Joined October 2010
Brazil18828 Posts
Last Edited: 2014-09-03 16:06:35
September 03 2014 16:03 GMT
#127234
On September 04 2014 01:02 Plansix wrote:
Didn't we long ago accept that pub win rates are not a reason to change a game back in the era of WoL in SC2? Or at least, its never a good reason because it just makes the game dull, flat and boring.

No, since IceFrog clearly cares about pubs when balancing. There is one this thread will like. Remember when Tree was completelly abscent on pro games, had one of the highest winrates in pubs and IF removed the damage on the ult?
Comeh
Profile Blog Joined July 2008
United States18919 Posts
Last Edited: 2014-09-03 16:07:56
September 03 2014 16:05 GMT
#127235
On September 04 2014 00:58 SKC wrote:
Want another one? Sniper was exclusively nerfed in 6.65. Sniper was never OP. Meepo also received a huge nerf when his net stopped affecting BKB targets, and he wasnt exactly dominating competitive games or pubs. Even Techies was nerfed one patch.

And now meepo is one of the most broken non-picked heroes this patch.

On September 04 2014 01:03 SKC wrote:
Show nested quote +
On September 04 2014 01:02 Plansix wrote:
Didn't we long ago accept that pub win rates are not a reason to change a game back in the era of WoL in SC2? Or at least, its never a good reason because it just makes the game dull, flat and boring.

No, since IceFrog clearly cares about pubs when balancing. There is one this thread will like. Remember when Tree was completelly abscent on pro games, had one of the highest winrates in pubs and IF removed the damage on the ult?


He also completely changed how living armor works and lowered the cd for his ult drastically.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
SKC
Profile Joined October 2010
Brazil18828 Posts
September 03 2014 16:07 GMT
#127236
On September 04 2014 01:05 Comeh wrote:
Show nested quote +
On September 04 2014 00:58 SKC wrote:
Want another one? Sniper was exclusively nerfed in 6.65. Sniper was never OP. Meepo also received a huge nerf when his net stopped affecting BKB targets, and he wasnt exactly dominating competitive games or pubs. Even Techies was nerfed one patch.

And now meepo is one of the most broken non-picked heroes this patch.

Yeah, but that has nothing to do with that patch. He received a shitload of buffs since then. Just the Aghs addition changed the hero completelly.
-Celestial-
Profile Joined September 2011
United Kingdom3867 Posts
September 03 2014 16:08 GMT
#127237
On September 04 2014 01:05 Comeh wrote:
Show nested quote +
On September 04 2014 00:58 SKC wrote:
Want another one? Sniper was exclusively nerfed in 6.65. Sniper was never OP. Meepo also received a huge nerf when his net stopped affecting BKB targets, and he wasnt exactly dominating competitive games or pubs. Even Techies was nerfed one patch.

And now meepo is one of the most broken non-picked heroes this patch.


Meepo has always been broken. Just hardly anyone ever played/plays him properly. :3
"Protoss simultaneously feels unbeatably strong and unwinnably weak." - kcdc
Comeh
Profile Blog Joined July 2008
United States18919 Posts
September 03 2014 16:08 GMT
#127238
On September 04 2014 01:07 SKC wrote:
Show nested quote +
On September 04 2014 01:05 Comeh wrote:
On September 04 2014 00:58 SKC wrote:
Want another one? Sniper was exclusively nerfed in 6.65. Sniper was never OP. Meepo also received a huge nerf when his net stopped affecting BKB targets, and he wasnt exactly dominating competitive games or pubs. Even Techies was nerfed one patch.

And now meepo is one of the most broken non-picked heroes this patch.

Yeah, but that has nothing to do with that patch. He received a shitload of buffs since then. Just the Aghs addition changed the hero completelly.

True.

I'm still in awe he has a reduced respawn time.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Laserist
Profile Joined September 2011
Turkey4269 Posts
September 03 2014 16:10 GMT
#127239
On September 04 2014 01:08 Comeh wrote:
Show nested quote +
On September 04 2014 01:07 SKC wrote:
On September 04 2014 01:05 Comeh wrote:
On September 04 2014 00:58 SKC wrote:
Want another one? Sniper was exclusively nerfed in 6.65. Sniper was never OP. Meepo also received a huge nerf when his net stopped affecting BKB targets, and he wasnt exactly dominating competitive games or pubs. Even Techies was nerfed one patch.

And now meepo is one of the most broken non-picked heroes this patch.

Yeah, but that has nothing to do with that patch. He received a shitload of buffs since then. Just the Aghs addition changed the hero completelly.

True.

I'm still in awe he has a reduced respawn time.


Most of the time it works to feed even faster. Respawn faster = feed faster
“Are you with the Cartel? Because you’re definitely an Angel.”
idonthinksobro
Profile Joined December 2010
3138 Posts
September 03 2014 16:10 GMT
#127240
i want them to update the blog post, i don't believe that what they showed us so far is all we will get with this update.
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