Whereas by getting ulti at 6 you get: 20 movespeed, 50 more attack damage(guaranteed lasthits and denies), and like 30~ extra damage for toss.
Easy choice for me, though Avalanche is better for farming.
Forum Index > Dota 2 General |
IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2 Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads. | ||
Shikyo
Finland33997 Posts
March 10 2012 03:08 GMT
#3861
Whereas by getting ulti at 6 you get: 20 movespeed, 50 more attack damage(guaranteed lasthits and denies), and like 30~ extra damage for toss. Easy choice for me, though Avalanche is better for farming. | ||
Shai
Canada806 Posts
March 10 2012 03:15 GMT
#3862
On March 10 2012 12:08 Shikyo wrote: Well just think about it. By maxing avalance you get what, 80(lvl 6, 7) -> 40(lvl 8) extra dmg and no other benefits?(Assuming playdota numbers are correct) Whereas by getting ulti at 6 you get: 20 movespeed, 50 more attack damage(guaranteed lasthits and denies), and like 30~ extra damage for toss. Easy choice for me, though Avalanche is better for farming. Are you accounting for the fact that Avalanche does multiple times damage when a tossed unit is hit? Getting his max combo ASAP is rediculous - it is far more than the sum of its parts, and the main reason why Tiny is good. | ||
Shikyo
Finland33997 Posts
March 10 2012 03:29 GMT
#3863
Unless it works differently in dota2 I have no idea | ||
Nilrem
United States3684 Posts
March 10 2012 03:29 GMT
#3864
For myself, I was thinking that it would be interesting going for the build. I am just unsure how I should go about secondary skill. Lightning is nice is that, it can bounce off and hit the hero (without having to time it perfectly), and it is easier on the mana. But you do lose either the early kill possibility or tower kill. Which is dependent on either going with edict or split earth. So yeah, what do you all suggest? Perhaps heavy lightning, 2 points in earth, and than max out edict so can potentially tower kill. I am still learning Leshrac (and loving the hero), so thinking of other variations. | ||
![]()
TheYango
United States47024 Posts
March 10 2012 03:32 GMT
#3865
On March 10 2012 12:15 Shai wrote: Show nested quote + On March 10 2012 12:08 Shikyo wrote: Well just think about it. By maxing avalance you get what, 80(lvl 6, 7) -> 40(lvl 8) extra dmg and no other benefits?(Assuming playdota numbers are correct) Whereas by getting ulti at 6 you get: 20 movespeed, 50 more attack damage(guaranteed lasthits and denies), and like 30~ extra damage for toss. Easy choice for me, though Avalanche is better for farming. Are you accounting for the fact that Avalanche does multiple times damage when a tossed unit is hit? Getting his max combo ASAP is rediculous - it is far more than the sum of its parts, and the main reason why Tiny is good. Is it confirmed that it works properly now? | ||
dragonborn
4781 Posts
March 10 2012 03:57 GMT
#3866
| ||
Rice
United States1332 Posts
March 10 2012 03:58 GMT
#3867
On March 10 2012 12:29 Nilrem wrote: I have a question for those who have played Leshrac. I was watching The Defense, and not going to mention which game it was. But the build that the player went for was going heavy heavy lightning. has anyone gone with this sort of build and what did you think? For myself, I was thinking that it would be interesting going for the build. I am just unsure how I should go about secondary skill. Lightning is nice is that, it can bounce off and hit the hero (without having to time it perfectly), and it is easier on the mana. But you do lose either the early kill possibility or tower kill. Which is dependent on either going with edict or split earth. So yeah, what do you all suggest? Perhaps heavy lightning, 2 points in earth, and than max out edict so can potentially tower kill. I am still learning Leshrac (and loving the hero), so thinking of other variations. lightning is the best build, imo. Not for killing purposes necessarily, but you can just sit there and get ridiculous farm while also harassing spamming lightning | ||
kineticSYN
United States909 Posts
March 10 2012 04:06 GMT
#3868
http://www.playdota.com/changelogs/6.74 decent amount of hero tweaks/balancing, looks interesting will probably get it thrown onto dota2 soon =) | ||
red_b
United States1267 Posts
March 10 2012 04:17 GMT
#3869
not being able to EMP tornado'd units might be significant. | ||
rabidch
United States20289 Posts
March 10 2012 04:19 GMT
#3870
On March 10 2012 13:06 kineticSYN wrote: dota 6.74 is out for those interested in seeing the changelog: http://www.playdota.com/changelogs/6.74 decent amount of hero tweaks/balancing, looks interesting will probably get it thrown onto dota2 soon =) interesting aghanim DS change, probably drop off in usage now. huge tweaks on invoker, but i think it may be too detrimental (well actually maybe not) ember spirit nerfed way too hard i think, awesome hero but why so much honestly, looks like all directions are going back to older aoe based heroes now. oh nevermind... - Added Wisp, Disruptor and Rubick to CM egads. | ||
Nilrem
United States3684 Posts
March 10 2012 04:23 GMT
#3871
On March 10 2012 12:58 Rice wrote: Show nested quote + On March 10 2012 12:29 Nilrem wrote: I have a question for those who have played Leshrac. I was watching The Defense, and not going to mention which game it was. But the build that the player went for was going heavy heavy lightning. has anyone gone with this sort of build and what did you think? For myself, I was thinking that it would be interesting going for the build. I am just unsure how I should go about secondary skill. Lightning is nice is that, it can bounce off and hit the hero (without having to time it perfectly), and it is easier on the mana. But you do lose either the early kill possibility or tower kill. Which is dependent on either going with edict or split earth. So yeah, what do you all suggest? Perhaps heavy lightning, 2 points in earth, and than max out edict so can potentially tower kill. I am still learning Leshrac (and loving the hero), so thinking of other variations. lightning is the best build, imo. Not for killing purposes necessarily, but you can just sit there and get ridiculous farm while also harassing spamming lightning Build wise, what do you suggest? I was thinking maybe: L > Edict > Edict > L > ES > L > Edict > L > Edict... Buh, I am not sure lol. I keep trying to switch the skills around but I just do not know. I am wanting Lightning maxed first than edict, but at least 1 point in ES. Argh, just not sure. | ||
NB
Netherlands12045 Posts
March 10 2012 04:33 GMT
#3872
- Sun Strike damage type changed from Magical to Pure - Phase Shift autocast removed - Phase Shift manacost removed - Phase Shift level 4 duration increased from 3 to 3.25 seconds Techies - Attack range increased from 650 to 700 - March of the Machines duration increased from 5 to 6 seconds - Courier cost decreased from 170 to 150 Tranquil Boots - Can now be disassembled - Mjollnir's Static Shock can now be cast on non-hero units as well (like Infernals) - Discord duration increased from 15 to 20 seconds - Removed Unexplored Fog of War(furion tp enemy base lv1, wut?) | ||
![]()
TheYango
United States47024 Posts
March 10 2012 04:34 GMT
#3873
On March 10 2012 13:19 rabidch wrote: interesting aghanim DS change, probably drop off in usage now. huge tweaks on invoker, but i think it may be too detrimental (well actually maybe not) ember spirit nerfed way too hard i think, awesome hero but why so much honestly, looks like all directions are going back to older aoe based heroes now. oh nevermind... egads. Agreed with what you said on everything. Interesting that a lot of heroes that were already picking up popularity in those AoE comps got buffs (Pugna, QoP, etc.). | ||
konadora
![]()
Singapore66163 Posts
March 10 2012 04:39 GMT
#3874
On March 10 2012 05:38 TheWarbler wrote: Show nested quote + On March 10 2012 05:25 Esoterikk wrote: On March 10 2012 03:03 konadora wrote: antimage has got to be the trashiest hero ever wtf just played 5v5, am goes midas first, goes 2-4 early game, then starts farming his own jungle only 30 minutes in, our highest (spectre with 8 kills) is lvl 17, he's 22 he has midas bfury treads manta aegis basher wipes whole team team goes from 13 kills ahead to instant-lose wtf how do you even stop that? constant gank? Ward his camps, kill him in the jungle push their towers down so they lose map control among other things. Also your spectre probably got the wrong items and sucks at farming. spectre with typical phase boots vanguard radiance and manta by then | ||
konadora
![]()
Singapore66163 Posts
March 10 2012 04:43 GMT
#3875
| ||
Ack1027
United States7873 Posts
March 10 2012 05:09 GMT
#3876
| ||
![]()
TheYango
United States47024 Posts
March 10 2012 05:14 GMT
#3877
On March 10 2012 13:33 NB wrote: - Removed Unexplored Fog of War(furion tp enemy base lv1, wut?) I would assume they felt it isn't abusive anymore to be able to do that, since the courier is invulnerable while in fountain anyway. | ||
Xinder
United States2269 Posts
March 10 2012 05:19 GMT
#3878
- Sange and Yasha can now be disassembled that's a nice change. Certain heroes prob can go SnY mid game then disassemble late game and turn it into halberd. | ||
evantrees
Canada497 Posts
March 10 2012 05:22 GMT
#3879
Phase Shift autocast removed - Phase Shift manacost removed - Phase Shift level 4 duration increased from 3 to 3.25 seconds yay Medusa - Split Shot now shoots 5 arrows instead of 4 slight gyro buff. Tranquil Boots - Can now be disassembled - Damage instances before breaking increased from 3 to 4 - Rejuvenate heal increased from 150 to 170 Sange & Yasha - Sange and Yasha can now be disassembled Animal Courier - Courier cost decreased from 170 to 150 hmm this sort of thing again Morph passively grants 3/4/5/6 agility and strength amusing Ogre Magi, Nerubian Assassin, Naga Siren changes + Show Spoiler + Ogre Magi - Added Aghanim's Scepter + Show Spoiler + Gives his other head the ability to cast a more primitive version of Fireblast. It has a constant (not modified by ultimate/level) 275 damage, 1.5 second stun, 20 cooldown, 400 manacost. It can trigger multicast. This is an independent 5th skill added to his ability card. Nerubian Assassin - Urna Swarm replaced with a new spell + Show Spoiler + Urna Swarm will be reused for a future hero. Spiked Carapace: ================= Temporarily enhances the Assassin's chitinous armor with organic barbs, causing him to prevent and reflect the next player based damage instance and stuns the target. Lasts 4.5 seconds. Duration: 4.5 seconds Damage return: 100% (after resistance on your hero) Stun: 0.6/1.2/1.8/2.4 Cooldown: 10 Manacost: 50 Note: Only triggers on player based damage, both physical and magical. Does not prevent status debuffs. Spikes visually grow out of the hero when he is in this state. Naga Siren - Changed Rip Tide cast mechanism + Show Spoiler + Rip Tide now casts in a 450 aoe around naga and all of her illusions. Enemies can be fully affected by the Illusion's aoe. The effect does not stack. No longer uses cast point. | ||
konadora
![]()
Singapore66163 Posts
March 10 2012 05:22 GMT
#3880
On March 10 2012 14:09 Ack1027 wrote: ogre magi lol "gives his other head..." i lol'd | ||
| ||
![]() StarCraft 2 StarCraft: Brood War Britney Dota 2![]() ![]() Calm ![]() Flash ![]() Sea ![]() Horang2 ![]() Shuttle ![]() ggaemo ![]() EffOrt ![]() Barracks ![]() Mini ![]() [ Show more ] Soulkey ![]() hero ![]() actioN ![]() firebathero ![]() ZerO ![]() Larva ![]() Soma ![]() BeSt ![]() Hyuk ![]() Snow ![]() Pusan ![]() Nal_rA ![]() Mong ![]() Mind ![]() TY ![]() Rush ![]() sorry ![]() Movie ![]() soO ![]() Sea.KH ![]() sSak ![]() Sharp ![]() [sc1f]eonzerg ![]() sas.Sziky ![]() JulyZerg ![]() scan(afreeca) ![]() ![]() Terrorterran ![]() NaDa ![]() Rock ![]() Bale ![]() IntoTheRainbow ![]() 910 ![]() HiyA ![]() League of Legends Counter-Strike Other Games singsing2425 B2W.Neo1433 hiko1127 crisheroes397 Hui .306 Fuzer ![]() oskar188 ArmadaUGS112 KnowMe91 QueenE61 rGuardiaN43 FunKaTv ![]() ZerO(Twitch)23 Trikslyr3 Organizations
StarCraft 2 • StrangeGG StarCraft: Brood War![]() • davetesta28 • AfreecaTV YouTube • intothetv ![]() • Kozan • IndyKCrew ![]() • LaughNgamezSOOP • Migwel ![]() • sooper7s Dota 2 League of Legends |
RotterdaM Event
OSC
WardiTV Summer Champion…
WardiTV Summer Champion…
PiGosaur Monday
WardiTV Summer Champion…
Stormgate Nexus
uThermal 2v2 Circuit
The PondCast
WardiTV Summer Champion…
[ Show More ] Replay Cast
LiuLi Cup
uThermal 2v2 Circuit
RSL Revival
RSL Revival
uThermal 2v2 Circuit
Sparkling Tuna Cup
uThermal 2v2 Circuit
Wardi Open
|
|