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Phoenix, Terrorblade, Replay Takeover, and Dota Patch 6.80…

Forum Index > Dota 2 General
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TheYango
Profile Joined September 2008
United States47024 Posts
January 27 2014 22:03 GMT
#141
On January 28 2014 06:56 tpmraven wrote:
people who think lion aoe wont matter without a magnus are so wrong...

how many times have you stunned two heroes running in a line? and now you can ulti both of them, that shit is useful in every game. Axe/Lion combo, will be so fun. Axe to bunch them up for lion ulti then axe can ulti all the ones that live.

Most games Lion doesn't end up with an Agha. Core Lion needs other items to perform his role, and support Lion never gets that kind of gold.

It's a cute addition to the Agha effect, but Lion needing an Agha to get the effect is what makes it not matter.
Moderator
ahswtini
Profile Blog Joined June 2008
Northern Ireland22212 Posts
January 27 2014 22:03 GMT
#142
Wait does Lion Aghs still increase damage and decrease cooldown, or has that all been replaced by the aoe.
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Deleted User 173346
Profile Blog Joined April 2011
16169 Posts
January 27 2014 22:04 GMT
#143
--- Nuked ---
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2014-01-27 22:07:48
January 27 2014 22:06 GMT
#144
On January 28 2014 07:04 plasmidghost wrote:
Jesus, these changes are nuts. It's like 6.79 all over again

Its not remotely close to 6.79. 6.79 passive gold changes, start gold changes, smoke changes, jungle camp spawn changes, ward duration and sentry vision changes, ALL of those are bigger than any change present in this patch.

Edit: oh yeah, regen cost changes, ranged deny XP changes, Jungle XP share changes, all of those are also bigger than anything in this patch. Also creep equilibrium changes. The list goes on.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Schickysc
Profile Blog Joined May 2010
Canada380 Posts
January 27 2014 22:06 GMT
#145
On January 28 2014 07:03 Logo wrote:
I don't buy that the AP changes are to discourage counter-picking. People will still do that probably.

To me what it punishes are the annoying people in AP picking; that person who cycles through the whole hero pool during selection, don't pick anything, and then pick a 4th melee carry as the creeps are spawning. At least now people are encouraged, if only slightly so, to make their pick during the pick phase and not be lazy about it.

Also if Skywrath can have a 0s cd ult and be balanced, Lion with 20s cd aoe ult will probably be ok.


People just pause for those people anyway when the timer runs out, "oh orange is afk it would be unfair not to wait for him".
Shoot for the Moon, Find a Star
NeThZOR
Profile Blog Joined November 2010
South Africa7387 Posts
Last Edited: 2014-01-27 22:08:38
January 27 2014 22:08 GMT
#146
6.80 does not change the game as drastically as 6.79 did. Pro players will most likely comment positively on this patch for the most part and approve of the changes. Hell, I think most people should be glad that so many tweaks have been made to improve the game. No change is no fun at all.
SuperNova - 2015 | SKT1 fan for years | Dear, FlaSh, PartinG, Soulkey, Naniwa
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
January 27 2014 22:08 GMT
#147
Ogre seems fucking amazing with aghanims now. You're always going to have mana for a stun. You only have 10 mana left? Unrefined fireblast costs 6 mana. This is going to be SO MUCH FUN! I want to play a farming Ogre: Midas, Phaseboots, Aghanims, AC. Come at me bro.
super gg
NeThZOR
Profile Blog Joined November 2010
South Africa7387 Posts
January 27 2014 22:09 GMT
#148
Hell yeah Ogre for best pubstomper!
SuperNova - 2015 | SKT1 fan for years | Dear, FlaSh, PartinG, Soulkey, Naniwa
Belisarius
Profile Joined November 2010
Australia6233 Posts
Last Edited: 2014-01-27 22:10:45
January 27 2014 22:09 GMT
#149
EDIT: I should finish reading first.
MentalGNT
Profile Joined January 2011
Denmark1264 Posts
January 27 2014 22:10 GMT
#150
On January 28 2014 05:02 Firebolt145 wrote:
Meepo
Divided We Stand level requirement reduced from 4/11/18 to 3/10/17
Divided We Stand now passively reduces your revive timer by 10%/20%/30%

Feeding efficiency increased by up to 30%!
What a player
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2014-01-27 22:11:15
January 27 2014 22:10 GMT
#151
On January 28 2014 07:09 Belisarius wrote:
Show nested quote +
Dual Breath DPS increased from 5/10/15/20 to 16/36/56/76


Holy balls. That's 3.5x damage at the max level. That has to be one of the biggest buffs to a single spell I've ever seen.

Not that Jak is OP or anything, but.... wow lol.

Edit: yes, yes you should
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Jerom
Profile Joined April 2011
Netherlands588 Posts
January 27 2014 22:11 GMT
#152
The bunker nerf might have been too much.
VelJa
Profile Joined October 2011
France1109 Posts
January 27 2014 22:14 GMT
#153
BOOM HEADSHOT
now it will change a lot of things.
faceless void back in business
ANGRY_KOREA_MAN. -- Giff WC4 plz
Burns
Profile Blog Joined December 2010
United States2300 Posts
January 27 2014 22:15 GMT
#154
Welcome back AM, Void and Morphling

also, random ability draft wtfffffffffffffffffff
What do you mean you heard me during the night, these are quiet pants!
Belisarius
Profile Joined November 2010
Australia6233 Posts
January 27 2014 22:15 GMT
#155
Is it just me or does Terrorblade's portrait look like Iron Man?
Dubzex
Profile Joined October 2010
United States6994 Posts
January 27 2014 22:16 GMT
#156
looks like meepo players get to feed more often now
"DONT UNDERESTIMATE MY CARRY OR YOU WILL BE CARRIED INTO THE ABYSS OF SUFFERING" - Tyler 'TC' Cook
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
January 27 2014 22:17 GMT
#157
Any suggestions on how to build Terrorblade? Is he still a jungler?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
January 27 2014 22:18 GMT
#158
I expected him to look more Illidan like.
ChaZzza
Profile Joined May 2011
United Kingdom162 Posts
January 27 2014 22:20 GMT
#159
bunker biuld time lol
"We can't whine, we can't do shit, just fucking play," EE-sama
Chronos.
Profile Joined February 2012
United States805 Posts
January 27 2014 22:21 GMT
#160
Sooo excited about this! I was happy about just about every change on here, the Meepo one especially.

This new game mode looks amazing as well, the first actually different, permanent game mode since all the others are just different ways to pick.
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