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D3 Auction Houses close 3-18-2014 - Page 3

Forum Index > Diablo 3
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trifecta
Profile Joined April 2010
United States6795 Posts
September 17 2013 20:58 GMT
#41
higher ilvl items in the expansion means that a lot of the stuff in the AH right now lost value even if they didn't close the AH, so they are just hastening the sell off.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 17 2013 20:59 GMT
#42
On September 18 2013 04:44 Zelniq wrote:
they need to make gold valuable somehow and i'm not sure there's an easy solution for that

I am sure they will figure out something. I think you should just be able to spend gold for an increased magic drop chance, like some blessing from the church or something.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
sob3k
Profile Blog Joined August 2009
United States7572 Posts
September 17 2013 21:02 GMT
#43
Holy shit I'm very surprised and impressed. I thought blizzard was too far gone to admit a fuckup like AH and fix it.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 17 2013 21:04 GMT
#44
On September 18 2013 06:02 sob3k wrote:
Holy shit I'm very surprised and impressed. I thought blizzard was too far gone to admit a fuckup like AH and fix it.

It has been intresting to see Blizzard change over the last three years. The community has knocked a lot of the swagger off of them and they seem to be actively trying to get our love back. I think we should play hard to get, but show we are interested.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
rd
Profile Blog Joined July 2010
United States2586 Posts
Last Edited: 2013-09-17 21:19:42
September 17 2013 21:05 GMT
#45
On September 18 2013 04:44 Zelniq wrote:
they need to make gold valuable somehow and i'm not sure there's an easy solution for that


The only reason it was worthless in D2 was because the only actual thing that specifically required gold was repairing, and gambling (but not even really gambling because there were 100 better ways to "gamble" for items without using gold). Pretty much everything was done by using items that were easily found/traded for. They didn't even try to give gold a significant use. If they really want gold to have value, they can add worthwhile gold sinks. The AH isn't going to really affect the value of gold, just it's purpose.

A good example, ironically where they likely got the idea to bring in the AH from, is in WoW. Every other patch/expac they continually add new gold sinks to help prevent the currency from inflating and keep players spending it on different and new things. Things such as exclusive items, crafting materials, mounts, etc.
Aiobhill
Profile Joined June 2013
Germany283 Posts
September 17 2013 21:12 GMT
#46
Bait and switch at its finest.

Long before launch people predict real money AH will massively hurt the game. Millions buy it anyway - many based on Diablo II reputation. Game goes gold, is extremely lackluster and indeed real money AH massively hurts the game. Blizzard pockets money form box sales and AH sales.

Fast forward 18 or so months. AH sales should be a trickle at best these days, Hype about add-on is non-existant, Blizzard does the smart thing, distances itself from the AH loudly and hopes for the sheep to come back.
Axslav - apm70maphacks - tak3r
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 17 2013 21:15 GMT
#47
On September 18 2013 06:12 Aiobhill wrote:
Bait and switch at its finest.

Long before launch people predict real money AH will massively hurt the game. Millions buy it anyway - many based on Diablo II reputation. Game goes gold, is extremely lackluster and indeed real money AH massively hurts the game. Blizzard pockets money form box sales and AH sales.

Fast forward 18 or so months. AH sales should be a trickle at best these days, Hype about add-on is non-existant, Blizzard does the smart thing, distances itself from the AH loudly and hopes for the sheep to come back.

Conspiracy theory at its finest. Or maybe what they made was not worth the trouble it caused.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
rd
Profile Blog Joined July 2010
United States2586 Posts
Last Edited: 2013-09-17 21:16:51
September 17 2013 21:16 GMT
#48
On September 18 2013 06:12 Aiobhill wrote:
Bait and switch at its finest.

Long before launch people predict real money AH will massively hurt the game. Millions buy it anyway - many based on Diablo II reputation. Game goes gold, is extremely lackluster and indeed real money AH massively hurts the game. Blizzard pockets money form box sales and AH sales.

Fast forward 18 or so months. AH sales should be a trickle at best these days, Hype about add-on is non-existant, Blizzard does the smart thing, distances itself from the AH loudly and hopes for the sheep to come back.


Lol, people like to picture Blizzard in a smoke filled room trying to rip-off the community. It's like you think the reason they added the Auction House was NOT because it's a gold standard in modern RPG's -- including the single most successful MMO THEY made, and it was not because they thought like other games, it would make D3 better, but they actually added it to farm auction fees from the RMAH against the whims of the community.
Taguchi
Profile Joined February 2003
Greece1575 Posts
September 17 2013 21:17 GMT
#49
Oh hell yes.

They really seem to have learned their lesson.

Step 1 : Design a good game.
Step 2 through infinity : Worry about meta details.

AH was absolutely hindering step 1. There is no way around it. It made acquiring loot trivial in a game that's about acquiring loot. They tried to offset the millions of players/bots farming nonstop in a nonreset economy and selling their wares extremely easily in a huge market with ridiculous droprates. For a game centered around finding loot, this obviously cheapened the experience of the vast majority of players who couldn't powergame and/or weren't botting.

There is no contest between having an AH ingame and trade posts / forums / whatever else. There will be a very big part of the playerbase that just won't bother with that stuff because of the hassle involved. This frees up the devs to design loot and droprates that make it feasible to play the game without trading. You'll be at a disadvantage, sure, but you won't be hopeless. Untying loot and gold from direct real world monetary value is also of huge importance for the well being of the game. You won't feel guilty anymore for holding onto a top tier drop instead of selling it off. Not if you got to jump hurdles to sell it and also run a big risk of getting scammed/hacked/whatever else.

For a while there I thought Blizzard was on its way to a slow death, with mediocre/bad releases and living off its reputation to hit sales figures. Well, looks like they're smart. They want to go on having a great reputation in 2020 too. Good for everyone involved, I say.
Great minds might think alike, but fastest hands rule the day~
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 17 2013 21:18 GMT
#50
On September 18 2013 06:16 rd wrote:
Show nested quote +
On September 18 2013 06:12 Aiobhill wrote:
Bait and switch at its finest.

Long before launch people predict real money AH will massively hurt the game. Millions buy it anyway - many based on Diablo II reputation. Game goes gold, is extremely lackluster and indeed real money AH massively hurts the game. Blizzard pockets money form box sales and AH sales.

Fast forward 18 or so months. AH sales should be a trickle at best these days, Hype about add-on is non-existant, Blizzard does the smart thing, distances itself from the AH loudly and hopes for the sheep to come back.


Lol, people like to picture Blizzard in a smoke filled room trying to rip-off the community. It's like you think the reason they added the Auction House was NOT because it's a gold standard in modern RPG's -- including the single most successful MMO THEY made, and it was not because they thought like other games, it would make D3 better, but they actually added it to farm auction fees from the RMAH against the whims of the community.

I love the people who think that Blizzard and other video games companies are out to get them and steal their money. If you ever see interviews with programmers or producers who are between games or not working, it is so clear they just want to make a good game.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Hermanoid
Profile Joined March 2011
Sweden213 Posts
September 17 2013 21:19 GMT
#51
This should have been done a long time ago, but I guess no one would pass on the chance to get the greatest amount of attention possible by making the change with RoS on the way.

This might actually make the game worth picking up again (yeah, the world in D3 isn't immersive enough to enjoy HC imo, so that was never an option either)
xyzåäö
ianjamesbarnett
Profile Joined May 2013
United States13 Posts
September 17 2013 21:19 GMT
#52
On September 18 2013 06:12 Aiobhill wrote:
Bait and switch at its finest.

Long before launch people predict real money AH will massively hurt the game. Millions buy it anyway - many based on Diablo II reputation. Game goes gold, is extremely lackluster and indeed real money AH massively hurts the game. Blizzard pockets money form box sales and AH sales.

Fast forward 18 or so months. AH sales should be a trickle at best these days, Hype about add-on is non-existant, Blizzard does the smart thing, distances itself from the AH loudly and hopes for the sheep to come back.


That isn't bait and switch at all... AH was criticized from the very start. This is a simple case of fucking up and fixing it after a long time of continuous complaints and lack of results.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 17 2013 21:22 GMT
#53
On September 18 2013 06:19 ianjamesbarnett wrote:
Show nested quote +
On September 18 2013 06:12 Aiobhill wrote:
Bait and switch at its finest.

Long before launch people predict real money AH will massively hurt the game. Millions buy it anyway - many based on Diablo II reputation. Game goes gold, is extremely lackluster and indeed real money AH massively hurts the game. Blizzard pockets money form box sales and AH sales.

Fast forward 18 or so months. AH sales should be a trickle at best these days, Hype about add-on is non-existant, Blizzard does the smart thing, distances itself from the AH loudly and hopes for the sheep to come back.


That isn't bait and switch at all... AH was criticized from the very start. This is a simple case of fucking up and fixing it after a long time of continuous complaints and lack of results.

And I don't think people realize how big of a deal this is. Blizzard had to make the RMAH work in a number of countries, building systems and allowing it to function under local laws. It must have been a huge amount of money and effort. To simply scrap the entire thing must have been a huge fight in Blizzard or at least a very long, protracted discussion.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Aiobhill
Profile Joined June 2013
Germany283 Posts
September 17 2013 21:27 GMT
#54
On September 18 2013 06:18 Plansix wrote:
Show nested quote +
On September 18 2013 06:16 rd wrote:
On September 18 2013 06:12 Aiobhill wrote:
Bait and switch at its finest.

Long before launch people predict real money AH will massively hurt the game. Millions buy it anyway - many based on Diablo II reputation. Game goes gold, is extremely lackluster and indeed real money AH massively hurts the game. Blizzard pockets money form box sales and AH sales.

Fast forward 18 or so months. AH sales should be a trickle at best these days, Hype about add-on is non-existant, Blizzard does the smart thing, distances itself from the AH loudly and hopes for the sheep to come back.


Lol, people like to picture Blizzard in a smoke filled room trying to rip-off the community. It's like you think the reason they added the Auction House was NOT because it's a gold standard in modern RPG's -- including the single most successful MMO THEY made, and it was not because they thought like other games, it would make D3 better, but they actually added it to farm auction fees from the RMAH against the whims of the community.

I love the people who think that Blizzard and other video games companies are out to get them and steal their money. If you ever see interviews with programmers or producers who are between games or not working, it is so clear they just want to make a good game.


Do you seriously believe the decision to add a RMAH was made at programmer or even producer level? Seriously? Doubt it very much. The suits at Activision-Blizzard are not being paid for twiddling their thumbs.
Axslav - apm70maphacks - tak3r
NovaTheFeared
Profile Blog Joined October 2004
United States7232 Posts
September 17 2013 21:29 GMT
#55
Blizzard implementing the RMAH was clearly a money grab. If you can't see that I don't know what to tell you.
日本語が分かりますか
rd
Profile Blog Joined July 2010
United States2586 Posts
Last Edited: 2013-09-17 21:34:42
September 17 2013 21:33 GMT
#56
On September 18 2013 06:27 Aiobhill wrote:
Show nested quote +
On September 18 2013 06:18 Plansix wrote:
On September 18 2013 06:16 rd wrote:
On September 18 2013 06:12 Aiobhill wrote:
Bait and switch at its finest.

Long before launch people predict real money AH will massively hurt the game. Millions buy it anyway - many based on Diablo II reputation. Game goes gold, is extremely lackluster and indeed real money AH massively hurts the game. Blizzard pockets money form box sales and AH sales.

Fast forward 18 or so months. AH sales should be a trickle at best these days, Hype about add-on is non-existant, Blizzard does the smart thing, distances itself from the AH loudly and hopes for the sheep to come back.


Lol, people like to picture Blizzard in a smoke filled room trying to rip-off the community. It's like you think the reason they added the Auction House was NOT because it's a gold standard in modern RPG's -- including the single most successful MMO THEY made, and it was not because they thought like other games, it would make D3 better, but they actually added it to farm auction fees from the RMAH against the whims of the community.

I love the people who think that Blizzard and other video games companies are out to get them and steal their money. If you ever see interviews with programmers or producers who are between games or not working, it is so clear they just want to make a good game.


Do you seriously believe the decision to add a RMAH was made at programmer or even producer level? Seriously? Doubt it very much. The suits at Activision-Blizzard are not being paid for twiddling their thumbs.


The RMAH was an addition to the auction house, all of which they are removing. If the "suits" wanted more monetization of D3 they could simply add an item shop and let the game go to shit. Turns out you need more tact to convince people to part with their money, and you need them to part with their money before they'll even consider playing. They only now just remembered that.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 17 2013 21:33 GMT
#57
On September 18 2013 06:27 Aiobhill wrote:
Show nested quote +
On September 18 2013 06:18 Plansix wrote:
On September 18 2013 06:16 rd wrote:
On September 18 2013 06:12 Aiobhill wrote:
Bait and switch at its finest.

Long before launch people predict real money AH will massively hurt the game. Millions buy it anyway - many based on Diablo II reputation. Game goes gold, is extremely lackluster and indeed real money AH massively hurts the game. Blizzard pockets money form box sales and AH sales.

Fast forward 18 or so months. AH sales should be a trickle at best these days, Hype about add-on is non-existant, Blizzard does the smart thing, distances itself from the AH loudly and hopes for the sheep to come back.


Lol, people like to picture Blizzard in a smoke filled room trying to rip-off the community. It's like you think the reason they added the Auction House was NOT because it's a gold standard in modern RPG's -- including the single most successful MMO THEY made, and it was not because they thought like other games, it would make D3 better, but they actually added it to farm auction fees from the RMAH against the whims of the community.

I love the people who think that Blizzard and other video games companies are out to get them and steal their money. If you ever see interviews with programmers or producers who are between games or not working, it is so clear they just want to make a good game.


Do you seriously believe the decision to add a RMAH was made at programmer or even producer level? Seriously? Doubt it very much. The suits at Activision-Blizzard are not being paid for twiddling their thumbs.

Did I say that? No I did. I just pointed out that no one sets out for make a bad game or a feature everyone hates. Even the suites do not plan to make shitty features noone likes.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
ElMeanYo
Profile Joined March 2011
United States1032 Posts
September 17 2013 21:35 GMT
#58
On September 18 2013 06:29 NovaTheFeared wrote:
Blizzard implementing the RMAH was clearly a money grab. If you can't see that I don't know what to tell you.


I'll bet it didn't do as well or make as much money as it cost to develop and maintain it, and thats the main reason it's being cancelled.

As a side-effect I think it will make D3 a more fun game to play, along with loot 2.0.
“The only man who never makes mistakes is the man who never does anything.” ― Theodore Roosevelt
omisa
Profile Joined January 2011
United States494 Posts
September 17 2013 21:37 GMT
#59
Oh wow what a big change. I must say Blizzard is really good at getting people me excited for their new releases, cuz im pretty pumped now for RoS.
\m/
sob3k
Profile Blog Joined August 2009
United States7572 Posts
September 17 2013 21:40 GMT
#60
On September 18 2013 06:29 NovaTheFeared wrote:
Blizzard implementing the RMAH was clearly a money grab. If you can't see that I don't know what to tell you.


There is a difference between a money grab and trying to monetize a product. If you're going to be spending 300+ hours on a game I think its pretty reasonable to try to potentially voluntarily get more than $60 from you.

plus if you had any acumen you could easily make 10+x the purchase price. AH was terrible for the game but I made bank and spent nothing.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
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