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On September 20 2013 02:42 rd wrote:Show nested quote +On September 19 2013 20:43 Sek-Kuar wrote:On September 19 2013 19:51 Nilrem wrote:On September 19 2013 19:29 Sek-Kuar wrote: Noone was ever trading items vs items in D2.... Unless you call Ist runes "items", but that would be just stupid - runes were currency in D2, just like gold is currency in D3. There is only formal difference between those. Just going to say this quick before bouncing for now. Exaggerating to make a point hurts your credibility. There were rooms and traders out there that were trading items for items (often more bulk than anything else). Also, perhaps you had forgotten, there was a time when SoJ acted as a form of currency. Even bulk P-gems had trading value for the needy. So the "difference" was not mere formality between the two but much more. Its exactly as you said: SoJ was currency, PGs were currency... Trading in D2 was never about item vs item except for few common items, but its always about exchanging item you dont want vs currency, and then currency vs item you want. Whether currency is SoJ, FG, PG, gold or Ist means nothing. Strictly speaking even gold is an item. But direct item vs item trade was never possible in D2 except for like Arreat vs Shako, nothing that really mattered. Either way if you wanted to trade something better than occulus, like rare or crafted rings etc., it was always done via currency, and D3 is no different in this than D2 was. D3 is definitely different than D2 in how currency functioned. Gold is a much more accessible currency than pseudo-currency in items. There was a natural barrier of entry on item quality before you could earn your first SoJ or HR in a trade. These items were used directly in creating the best gear available. Direct item trades were definitely possible and were common. The prices and values of items were pretty dead set in stone. It just wasn't ideal cause of how difficult it is finding the right trade.
Not true at all. First - only nub items had their price set in stone. Shako was worth Pul since the end of first week after reset till season ended. But how about crafted, rare and magic items? How about JMOD and similar stuff?
And what you said about SoJ and HRs also couldnt be more wrong. You could be farming PGs on nightmare and work your way to HR just in few days... Also - Hephasto quest ring a bell? You could make your own HotO just from quest rewards coming from 2 chars...
You guys either never really played D2 on any reasonable level, or you already forgot everything there was. The only diference between D2 and D3 regarding this is that in D2 you traded armor vs 7 Ist runes, while in D3 you trade armor vs 7M gold.
If you dont like paying in gold, then for Heavens sake just go on trade chat and offer payment in Star gems. Saying that there is difference between paying in gold or SoJ or Ist or PG or whatever community decides to use as currency is about as retarded as saying that there is difference between paying in Euro and in USD.
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On September 20 2013 02:42 rd wrote:Show nested quote +On September 19 2013 20:43 Sek-Kuar wrote:On September 19 2013 19:51 Nilrem wrote:On September 19 2013 19:29 Sek-Kuar wrote: Noone was ever trading items vs items in D2.... Unless you call Ist runes "items", but that would be just stupid - runes were currency in D2, just like gold is currency in D3. There is only formal difference between those. Just going to say this quick before bouncing for now. Exaggerating to make a point hurts your credibility. There were rooms and traders out there that were trading items for items (often more bulk than anything else). Also, perhaps you had forgotten, there was a time when SoJ acted as a form of currency. Even bulk P-gems had trading value for the needy. So the "difference" was not mere formality between the two but much more. Its exactly as you said: SoJ was currency, PGs were currency... Trading in D2 was never about item vs item except for few common items, but its always about exchanging item you dont want vs currency, and then currency vs item you want. Whether currency is SoJ, FG, PG, gold or Ist means nothing. Strictly speaking even gold is an item. But direct item vs item trade was never possible in D2 except for like Arreat vs Shako, nothing that really mattered. Either way if you wanted to trade something better than occulus, like rare or crafted rings etc., it was always done via currency, and D3 is no different in this than D2 was. D3 is definitely different than D2 in how currency functioned. Gold is a much more accessible currency than pseudo-currency in items. There was a natural barrier of entry on item quality before you could earn your first SoJ or HR in a trade. These items were used directly in creating the best gear available. Direct item trades were definitely possible and were common. The prices and values of items were pretty dead set in stone. It just wasn't ideal cause of how difficult it is finding the right trade.
Blizzard is currently working on (among many other things) figuring out what they deem as the best system for trading without the Auction House. I do think the last remaining piece needed to make Diablo III an all new entity is by revamping the b.net 2.0. The social aspect as of right now would not be good enough to handle the load of trade so there must be an introduction of something.
I would love for that something to be announced during Blizzcon but I am doubtful. Most likely the primary announcement for Diablo III will be the reveal of the new PvP alongside more in-depth look at Ladder, Loot 2.0. and various other aspects. It finally feels like Blizzard is putting effort into improving the game (and not just throwing a band-aid on issues).
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Does anybody know how the transition will work to the expansion?
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On September 20 2013 07:35 thezanursic wrote: Does anybody know how the transition will work to the expansion?
What do you mean by 'transition' for the expansion?
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Yep - the only important twist in the wall of text:
Paragon level 1 gives you a point to spend in a core stat, Paragon 2 gives you a point in the offensive category, 3 is defensive, and 4 is utility, each level past that folows the same pattern.
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On September 20 2013 08:11 Nilrem wrote:Show nested quote +On September 20 2013 07:35 thezanursic wrote: Does anybody know how the transition will work to the expansion? What do you mean by 'transition' for the expansion? Gold, Leveling etc
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On September 20 2013 09:17 thezanursic wrote:Show nested quote +On September 20 2013 08:11 Nilrem wrote:On September 20 2013 07:35 thezanursic wrote: Does anybody know how the transition will work to the expansion? What do you mean by 'transition' for the expansion? Gold, Leveling etc
You keep all items and gold. You will start as a level 60 class (if you were at 60P+) and will have to get to level 70 to access you Paragon experience.
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On September 20 2013 03:11 Sek-Kuar wrote:Show nested quote +On September 20 2013 02:42 rd wrote:On September 19 2013 20:43 Sek-Kuar wrote:On September 19 2013 19:51 Nilrem wrote:On September 19 2013 19:29 Sek-Kuar wrote: Noone was ever trading items vs items in D2.... Unless you call Ist runes "items", but that would be just stupid - runes were currency in D2, just like gold is currency in D3. There is only formal difference between those. Just going to say this quick before bouncing for now. Exaggerating to make a point hurts your credibility. There were rooms and traders out there that were trading items for items (often more bulk than anything else). Also, perhaps you had forgotten, there was a time when SoJ acted as a form of currency. Even bulk P-gems had trading value for the needy. So the "difference" was not mere formality between the two but much more. Its exactly as you said: SoJ was currency, PGs were currency... Trading in D2 was never about item vs item except for few common items, but its always about exchanging item you dont want vs currency, and then currency vs item you want. Whether currency is SoJ, FG, PG, gold or Ist means nothing. Strictly speaking even gold is an item. But direct item vs item trade was never possible in D2 except for like Arreat vs Shako, nothing that really mattered. Either way if you wanted to trade something better than occulus, like rare or crafted rings etc., it was always done via currency, and D3 is no different in this than D2 was. D3 is definitely different than D2 in how currency functioned. Gold is a much more accessible currency than pseudo-currency in items. There was a natural barrier of entry on item quality before you could earn your first SoJ or HR in a trade. These items were used directly in creating the best gear available. Direct item trades were definitely possible and were common. The prices and values of items were pretty dead set in stone. It just wasn't ideal cause of how difficult it is finding the right trade. Not true at all. First - only nub items had their price set in stone. Shako was worth Pul since the end of first week after reset till season ended. But how about crafted, rare and magic items? How about JMOD and similar stuff? And what you said about SoJ and HRs also couldnt be more wrong. You could be farming PGs on nightmare and work your way to HR just in few days... Also - Hephasto quest ring a bell? You could make your own HotO just from quest rewards coming from 2 chars... You guys either never really played D2 on any reasonable level, or you already forgot everything there was. The only diference between D2 and D3 regarding this is that in D2 you traded armor vs 7 Ist runes, while in D3 you trade armor vs 7M gold. If you dont like paying in gold, then for Heavens sake just go on trade chat and offer payment in Star gems. Saying that there is difference between paying in gold or SoJ or Ist or PG or whatever community decides to use as currency is about as retarded as saying that there is difference between paying in Euro and in USD.
Not sure which D2 you played, but every item every single ladder season had a very rigid price. The only items that didn't were items that were ultra rare and in some cases worth more than the value of the "currency" you would trade them for.
What I said about SoJ's and HR's is entirely right. PGems, until the middle and the end of a ladder season aren't getting you high runes because other gear is just way more useful than exhausting your resources into crafting. After that point it doesn't really matter when everything became massively inflated from botting and duping. Non-ladder isn't even worth mentioning in this regard.
I'm sorry you don't see the difference. If you don't like trading maybe D3 isn't your game.
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On September 20 2013 09:44 willoc wrote:Show nested quote +On September 20 2013 09:17 thezanursic wrote:On September 20 2013 08:11 Nilrem wrote:On September 20 2013 07:35 thezanursic wrote: Does anybody know how the transition will work to the expansion? What do you mean by 'transition' for the expansion? Gold, Leveling etc You keep all items and gold. You will start as a level 60 class (if you were at 60P+) and will have to get to level 70 to access you Paragon experience. Are you sure that will be the case, even with the ladder seasons?
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On September 20 2013 15:32 ShivaN wrote:Show nested quote +On September 20 2013 09:44 willoc wrote:On September 20 2013 09:17 thezanursic wrote:On September 20 2013 08:11 Nilrem wrote:On September 20 2013 07:35 thezanursic wrote: Does anybody know how the transition will work to the expansion? What do you mean by 'transition' for the expansion? Gold, Leveling etc You keep all items and gold. You will start as a level 60 class (if you were at 60P+) and will have to get to level 70 to access you Paragon experience. Are you sure that will be the case, even with the ladder seasons? yes
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With the way Diablo 3 is moving, I would actually consider to buy the expansion pack. Hated D3, but it seems there is light at the end of the tunnel.
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On September 20 2013 16:48 Frankenberry wrote: With the way Diablo 3 is moving, I would actually consider to buy the expansion pack. Hated D3, but it seems there is light at the end of the tunnel.
Doesn't it?
There is not one promised change I'm 'meh' about, everything they plan seems absolutely sick city.
Can't wait to play those randomised dungeons.
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On September 20 2013 17:27 SixStrings wrote:Show nested quote +On September 20 2013 16:48 Frankenberry wrote: With the way Diablo 3 is moving, I would actually consider to buy the expansion pack. Hated D3, but it seems there is light at the end of the tunnel. Doesn't it? There is not one promised change I'm 'meh' about, everything they plan seems absolutely sick city. Can't wait to play those randomised dungeons.
Wait until Blizzcon, you and others who are starting to get excited about RoS will like what is announced =) Blizzard may have something nice in the works that can finally be revealed.
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On the second week of release, i found a socket immortal king. Sold it for something like 10 m and use that money to upgrade everything for my character. And since then, 99%of the upgrade come from AH not from my own loot. My diablo experience was to tried to sell and make the most of the AH as much as possible. After 2 or 3 months, i can not keep up with the inflation. I didnt make money fast enough so I can not upgrade my character. So at that time , I can only upgrade with a gear that were considered mid- low tier. Market was inflated with good item for inferno act 1-2. On the other hand , HI END gear become very expensive and out of reach now. I clock out at 400 hours on 4th or 5th month after game released. I really enjoy the game especially the first 100 hours. The last 100 hours feel little bit boring.
What i want to say is the AH is the most powerful way to upgrade your character. It become the core of the game's experience. Player who were active in AH will go 10 time faster than player who just farm for them self. The game is tune to accomodate the AH, the drop rate, the difficulty. I would love to see item trading as part of the game not the core of the game. I hope blizzard can find the middle ground for player who like the game this way and the player who dont like Ah.
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Cayman Islands24199 Posts
there should be an AH for the commodities market. with items, the problem was that nothing was destroyed from the economy and you get item devaluation very fast.
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On September 20 2013 21:40 oneofthem wrote: there should be an AH for the commodities market. with items, the problem was that nothing was destroyed from the economy and you get item devaluation very fast.
That's probably the most clever way to go about it.
Just have them sold by an auctioneer in-game, using the old AH mechanics, so you don't have to have a separate auction house.
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Canada8159 Posts
I really don't like this decision, I found it if extremely hard to trade items in Diablo 2 without having to resort to d2jsp. What exactly is wrong with the auction house, that makes an item you need readily available to you instead of having to spam trade chat and post on forums for hours looking for just 1 item?
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On September 20 2013 16:48 Frankenberry wrote: With the way Diablo 3 is moving, I would actually consider to buy the expansion pack. Hated D3, but it seems there is light at the end of the tunnel.
Don't buy it. Doubt the core gameplay will change. If you hate D3, you will likely hate D3X.
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On September 20 2013 21:40 oneofthem wrote: there should be an AH for the commodities market. with items, the problem was that nothing was destroyed from the economy and you get item devaluation very fast. you would expect this with increased drops and for low end items it did happen, but high end items did not devalue, they actually got absurdly expensive.
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