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Reaper of Souls General Discussion - Page 10

Forum Index > Diablo 3
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Mannerheim
Profile Joined April 2007
766 Posts
August 02 2013 12:04 GMT
#181
It's perfectly reasonable to consider D3 a failed Blizzard game. I hold their games to a higher standard than the rest of the industry (as I do with Valve), so I'm not comparing D3 to other ARPGs, but to other Blizzard games. It's their first one in over a decade to not have the replayability aspects that has been the trademark of the company. Once they lose that for good, Blizzard will be just another game development company, and not an automatic buy as it has been for me in the past.
aka_star
Profile Blog Joined July 2007
United Kingdom1546 Posts
August 02 2013 12:21 GMT
#182
On August 02 2013 18:55 [F_]aths wrote:
Show nested quote +
On August 02 2013 18:54 Emnjay808 wrote:
Yay, a blizz announcement. Im so hype.

/sarcasm

You get to a website which has a strong Blizzard game community and show how little you give.

Great. I admire how 'cool' you are and what you 'contribute' to the community you joined.


I admire your elitism its perfect for this community
FlashDave.999 aka Star
nanospartan
Profile Joined July 2011
649 Posts
August 02 2013 12:22 GMT
#183
On August 02 2013 21:04 Mannerheim wrote:
It's perfectly reasonable to consider D3 a failed Blizzard game. I hold their games to a higher standard than the rest of the industry (as I do with Valve), so I'm not comparing D3 to other ARPGs, but to other Blizzard games. It's their first one in over a decade to not have the replayability aspects that has been the trademark of the company. Once they lose that for good, Blizzard will be just another game development company, and not an automatic buy as it has been for me in the past.

Starcraft 2 could arguably fall into the same category as Diablo 3 Q_Q
I was an athiest until I watched the Day[9] daily
NukeD
Profile Joined October 2010
Croatia1612 Posts
August 02 2013 12:24 GMT
#184
On August 02 2013 21:22 nanospartan wrote:
Show nested quote +
On August 02 2013 21:04 Mannerheim wrote:
It's perfectly reasonable to consider D3 a failed Blizzard game. I hold their games to a higher standard than the rest of the industry (as I do with Valve), so I'm not comparing D3 to other ARPGs, but to other Blizzard games. It's their first one in over a decade to not have the replayability aspects that has been the trademark of the company. Once they lose that for good, Blizzard will be just another game development company, and not an automatic buy as it has been for me in the past.

Starcraft 2 could arguably fall into the same category as Diablo 3 Q_Q

It does, but not in the same amount.
sorry for dem one liners
Roggay
Profile Joined April 2010
Switzerland6320 Posts
August 02 2013 12:25 GMT
#185
On August 02 2013 21:22 nanospartan wrote:
Show nested quote +
On August 02 2013 21:04 Mannerheim wrote:
It's perfectly reasonable to consider D3 a failed Blizzard game. I hold their games to a higher standard than the rest of the industry (as I do with Valve), so I'm not comparing D3 to other ARPGs, but to other Blizzard games. It's their first one in over a decade to not have the replayability aspects that has been the trademark of the company. Once they lose that for good, Blizzard will be just another game development company, and not an automatic buy as it has been for me in the past.

Starcraft 2 could arguably fall into the same category as Diablo 3 Q_Q

No? The main focus of sc2 is the multiplayer, and it hasnt disappointed (yes the single player wasn't perfect at all, but the replayability doesnt come from there).
nanospartan
Profile Joined July 2011
649 Posts
August 02 2013 12:30 GMT
#186
On August 02 2013 21:25 Roggay wrote:
Show nested quote +
On August 02 2013 21:22 nanospartan wrote:
On August 02 2013 21:04 Mannerheim wrote:
It's perfectly reasonable to consider D3 a failed Blizzard game. I hold their games to a higher standard than the rest of the industry (as I do with Valve), so I'm not comparing D3 to other ARPGs, but to other Blizzard games. It's their first one in over a decade to not have the replayability aspects that has been the trademark of the company. Once they lose that for good, Blizzard will be just another game development company, and not an automatic buy as it has been for me in the past.

Starcraft 2 could arguably fall into the same category as Diablo 3 Q_Q

No? The main focus of sc2 is the multiplayer, and it hasnt disappointed (yes the single player wasn't perfect at all, but the replayability doesnt come from there).

I was thinking more in terms of battle.net, in comparison to older blizzard games like Warcraft 3
I was an athiest until I watched the Day[9] daily
Chosi
Profile Blog Joined January 2005
Germany1306 Posts
August 02 2013 12:32 GMT
#187
The only thing that could save diablo, if something can save it, is a working moneysink. And the only one I could imagine working would be bind-on-equip. But since D3 is not fee based, nor good for eSports (PR) I don't see why they would be interessted in keeping it alive after everyone bought it.
Someday, you’re going to fuck up so magnificently, so ambitiously, so overwhelmingly that the sky will light up and the moons will spin and the gods themselves will shit comets with glee. And I just hope I’m still around to see it.
Roggay
Profile Joined April 2010
Switzerland6320 Posts
August 02 2013 12:32 GMT
#188
On August 02 2013 21:30 nanospartan wrote:
Show nested quote +
On August 02 2013 21:25 Roggay wrote:
On August 02 2013 21:22 nanospartan wrote:
On August 02 2013 21:04 Mannerheim wrote:
It's perfectly reasonable to consider D3 a failed Blizzard game. I hold their games to a higher standard than the rest of the industry (as I do with Valve), so I'm not comparing D3 to other ARPGs, but to other Blizzard games. It's their first one in over a decade to not have the replayability aspects that has been the trademark of the company. Once they lose that for good, Blizzard will be just another game development company, and not an automatic buy as it has been for me in the past.

Starcraft 2 could arguably fall into the same category as Diablo 3 Q_Q

No? The main focus of sc2 is the multiplayer, and it hasnt disappointed (yes the single player wasn't perfect at all, but the replayability doesnt come from there).

I was thinking more in terms of battle.net, in comparison to older blizzard games like Warcraft 3

Oh, I can see that then.
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
Last Edited: 2013-08-02 12:46:13
August 02 2013 12:44 GMT
#189
On August 02 2013 19:07 Emnjay808 wrote:
Show nested quote +
On August 02 2013 18:55 [F_]aths wrote:
On August 02 2013 18:54 Emnjay808 wrote:
Yay, a blizz announcement. Im so hype.

/sarcasm

You get to a website which has a strong Blizzard game community and show how little you give.

Great. I admire how 'cool' you are and what you 'contribute' to the community you joined.

First off. The old Blizzard is not the same as the new Blizzard. And this website birthed on BroodWar.

Secondly. Am Im not allowed to express my unenthusiasm because what... I havent bought ANY (in fact, I bought ALL) of their games. Excluding HOTS, for obvious reasons. Which I wont be purchasing a new D3 (whatever the fuck they come up with next). For obvious fucking reasons too.

Am I still in the wrong for expressing myself.

Edit: Should just move this thread into the D3 section. I hate to have to see this bumped in the General every other minute.

If you have unenthusiasm, why do you feel the need to voice it? To help creating at atmosphere were some think it's cool to be sarcastic? Or someone who uses "fuck" and "fucking", just to show how 'mature' you are?



On August 02 2013 19:10 Mataza wrote:
Show nested quote +
On August 02 2013 18:59 [F_]aths wrote:
On August 02 2013 18:56 Mataza wrote:
On August 02 2013 18:44 [F_]aths wrote:
On August 02 2013 18:42 Holy_AT wrote:
On August 02 2013 18:28 [F_]aths wrote:
On August 02 2013 07:01 Dingodile wrote:
WC4
but after the massive failure in d3 and sc2, i am very worried that wc4 will be a good game

How is a game which sold millions and got a metacritic score 93 resp. 88 points a "massive failure"?


Because there were no corrections of the score after the release.
We were all hyped even the media and the first play through on normal was fun but Diablo 3 offered no long term enjoyment for most part and after 2-3 weeks 90% of players were already gone and 70% would have never bought the game if they knew what they were buying.

Are those numbers actual data or just a guess?

Most games offer a playthrough time of 8-12 hours. Keeping a player for 2-3 weeks is already quite good.


On August 02 2013 18:34 WolfintheSheep wrote:
On August 02 2013 18:28 [F_]aths wrote:
On August 02 2013 07:01 Dingodile wrote:
WC4
but after the massive failure in d3 and sc2, i am very worried that wc4 will be a good game

How is a game which sold millions and got a metacritic score 93 resp. 88 points a "massive failure"?

Every professional reviewer only played Normal with a couple characters at most. Not a single one made mention of Inferno, which is where the entirety of D3 is played. And almost every single one of those same review sites ended up doing follow stories on D3's issues.

Averaged user reviews usually put the game at 60-70 range.

Normal mode is the mode for most users. Inferno is only for the few hardcore gamers.

Most previous Blizzard games offered playtime in the area of several months, as is nowadays also expected of many multiplayer games.
Many people expected Diablo3 to continue the success of Blizzard titles. Some even hoped it would be even better to make up for the issues starcraft 2 had.

Yes, after a decade of high quality games people expected blizzard to not suddenly drop the quality of their games.

My take on this:

The previous Blizzard games were played by you when you were younger and therefore had less experience. In your eyes, the quality drops because you are now not as easy to impress. And you probably have less time to play, so the opportunity cost of playing is higher. This requires an even higher quality to get you playing.

I see very few and little issues with SC2. Considering SC2 did what neither BW nor WC3 could, I would call it a great success. Both the quality at launch as well as the great development with patches are quite rare.

This is your assumption.
Heard your argument countless times. Your kind is called Blizzard fanboy, the white knights that defend blizzard from those people that were disappointed.
Blizzard is a big boy, it doesn't need your help for that.

I am disappointed by their recent releases. There are valid reasons, like the fact that WC3 battlenet was objectively better than that of SC2.
It had everything sc2's battlenet had except for facebook integration. On top of that it had a better custom map integration, chat channels from the start, clans from the start(does sc2 even have clan support now?) and automated tournaments.

I think a good argument would not rely on calling someone a fanboy. The rest of your posting shows that you don't know much about the currents version of SC2. That is probably why to try to attack ad hominem ("fanboy") instead of bringing forth good arguments.

You don't choose to play zerg. The zerg choose you.
Iblis
Profile Joined April 2010
904 Posts
August 02 2013 12:48 GMT
#190
On August 02 2013 21:25 Roggay wrote:
Show nested quote +
On August 02 2013 21:22 nanospartan wrote:
On August 02 2013 21:04 Mannerheim wrote:
It's perfectly reasonable to consider D3 a failed Blizzard game. I hold their games to a higher standard than the rest of the industry (as I do with Valve), so I'm not comparing D3 to other ARPGs, but to other Blizzard games. It's their first one in over a decade to not have the replayability aspects that has been the trademark of the company. Once they lose that for good, Blizzard will be just another game development company, and not an automatic buy as it has been for me in the past.

Starcraft 2 could arguably fall into the same category as Diablo 3 Q_Q

No? The main focus of sc2 is the multiplayer, and it hasnt disappointed (yes the single player wasn't perfect at all, but the replayability doesnt come from there).


And most people can argue that SC2 WoL and even HotS lack(or lacked) way too much features as a multiplayer competitve games: no clan support, simplistic replay, custom games ergonomy and presentation was the worst. Warcraft 3 and its battlenet had more features and is 10years old, it had ingame little tournament with multiple modes 1v1, 2v2 etc everyday.
And honestly the gameplay and meta wised in WoL was really bland and hots listened to quite a lot of feedback and news casters are nice.

As for their annoucement it'll be something way underwhelming like the start of hearthstone beta or something like them saying D3 on console will have (or confirmed it will not )RMAH in the end.
JacobShock
Profile Blog Joined April 2012
Denmark2485 Posts
August 02 2013 12:53 GMT
#191
Diablo III never captured me like Diablo II did. Maybe this expansion will change that, I dunno.
"Right on" - Morrow
Plansix
Profile Blog Joined April 2011
United States60190 Posts
Last Edited: 2013-08-02 13:00:20
August 02 2013 12:53 GMT
#192
On August 02 2013 20:59 ViperPL wrote:
Show nested quote +
On August 02 2013 19:54 Plansix wrote:
Remember folks, less than .5% of the people who purchased SC2 beat it on brutal and they are all on the Team Liquid forums.


Did you ask all SC2 players to come up with that number?

And regarding D3, it's probably some new designs for a personal banner and 1 new color. Plus 1 new monster type for act 2!

No, the number comes from a very old interview with DK back in 2011 at some point. The question was if Blizzard intented to make the Brutal harder, since people on community complained it was to easy. They laughed in response and said that less than .5%(from my memory, it was less than 1%) beat the game on brutal. It is a joke in my group of friends that all those players are on TL and think they are the majority of SC2 owners.

There are valid critizism to bring against Blizzard and to request they improve, I will never say otherwise. That doesn't mean their games are failure or did not have amazing features. There are still not RTS games that matter beyond SC2. I played Dawn of War 2 recently and was reminded how good SC2 is. D3 is still better than any other loot based game I have played, including TorchLight 2(which has really dry combat and a fucked up skill progresssion).

The more intresting discussion is "Man, what would I want ot see in a D3 expansion." Or "I kinda want to get my hands on the Heart Stone game and see if its fun". Or "Blizzard Allstars could be crazy, I wonder what they could do differently than Dota 2?"

All of those are way more intresting that rehashing the same discussion that has been had an unlimited number of times on these forums.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
peidongyang
Profile Joined January 2009
Canada2084 Posts
August 02 2013 12:59 GMT
#193
Blizzard buys guild wars and turns its pvp in d3 to a direct copy?

I can only wish...
the throws never bothered me anyway
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
August 02 2013 13:05 GMT
#194
On August 02 2013 19:38 Fuchsteufelswild wrote:
Show nested quote +
On August 02 2013 18:53 [F_]aths wrote:
On August 02 2013 18:48 Fuchsteufelswild wrote:
On August 02 2013 18:44 [F_]aths wrote:
1 - Most games offer a playthrough time of 8-12 hours. Keeping a player for 2-3 weeks is already quite good.

2 - Normal mode is the mode for most users. Inferno is only for the few hardcore gamers.

1 - Do many of those games cost as much?
2 - Are your supposed majority of people still playing? If they don't play for many hours, they aren't a REAL majority, or at least not an important one.
The vast majority of TIME spent on the game will be by players on Inferno, don't you think? Count by time, not by people. If
the game is better, more people will want to spend more time on it. Enough people were disappointed with Normal mode that they couldn't be stuffed redoing the short levels on harder difficulties.

1 – No, they cost only about $40. But Diablo for $60 keeps many players for longer than 1.5x the $40 3d-shooter does.

2 – Every one who buys the game is important. If you play for 2-3 weeks you got a lot out of the game for mere $60. If you stay, then you obviously like the game. I guess that more players still play Diablo 3 than a normal PC game ever sold (using the range of 100-300k sold copies as the point where the game gets you some profit.)


1) - "Only $40" is "only" low for you. Many people feel that cheaper games should be cheaper and even if a single play-through of the game only lasts 8-12 hours as you claim (I think many such times might be speed-runs without trying to get any special achievements etc., which makes the claim bullshit, really), people will happily play the game more than once if they enjoyed it enough.

2) 2-3 weeks is not much time to spend on a game you paid $60 for in my opinion. How the heck? Do you throw money away like Sir Scouts does in that .GIF?
I remember paying $40 (in AU, so it would be cheaper in USA typically) for FIFA 2000 on the Playstation on special, halved from $80, but I and most people who had any real interest in playing such games got a hell of a lot more than 12 hours out of it, probably far, far over 80 hours. If it's something you enjoy, you shouldn't want to put it down after such a short time.
So had that game been full AU price, it still would have been $80 for say 80 hours, so it's fair to expect at least 20 hours from a $40 game, not 8-12.
What about the Gran Turismo series? A lot of people who loved driving games loved them and spent a lot of time on them, unlocking everything. The play time of course increases if you're not already good enough to beat the main part of the game in one play-through, because you have to practise a lot to improve. They were successful for a reason and they often cost more because of that, but your minimum ratio of play time: $ paid seems way too low.

Maybe said supposed 3D shooter gave you 2/3 of the play time you expect because it was just rubbish, or offered no replay value. Maybe people shouldn't want to pay $40 for something like that.
Geez, standards!

1) I think, almost everyone feels anything should be cheaper, but they also feel that their deserve a raise. I bought a lot of games through retail and steam which I did not even play so I wasted money. I personally like to focus on a few games which I play a lot. I guess that is one of the reasons why I like Blizzard games, they offer (for my taste of course) much more replay value than most other games.

I played the WoL campaign 5 times through. Yes, 5 times. And still there are things I want to try out. I played Diablo 3 for several hundred hours. Currently I play only very little D3, but even if I would stop now, I played a lot more of Diablo 3 than I would ever have played Diablo 2 if Diablo 3 would not have been released. Using this as data, I consider D3 a success for me, even though I hoped for a different game.

2) I played Gran Turismo a lot with my Logitech Driving Force Pro. I bought my PS2 for GT4. Even though I bought a dozen of other games later on, I played more GT4 than all other games combined. The value is incredible for me.

On the PC, I played a lot of Civilization, Wing Commander, Fallout 1+2, Tropico, Warcraft III and Starcraft II. Diablo 3 kept me for "only" two month, which is still much better than Unreal Tournament 3, Need for Speed Hot Pursuit 2010, Half-Life 2, even Skyrim.
You don't choose to play zerg. The zerg choose you.
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
Last Edited: 2013-08-02 13:17:38
August 02 2013 13:08 GMT
#195
On August 02 2013 21:25 Roggay wrote:
Show nested quote +
On August 02 2013 21:22 nanospartan wrote:
On August 02 2013 21:04 Mannerheim wrote:
It's perfectly reasonable to consider D3 a failed Blizzard game. I hold their games to a higher standard than the rest of the industry (as I do with Valve), so I'm not comparing D3 to other ARPGs, but to other Blizzard games. It's their first one in over a decade to not have the replayability aspects that has been the trademark of the company. Once they lose that for good, Blizzard will be just another game development company, and not an automatic buy as it has been for me in the past.

Starcraft 2 could arguably fall into the same category as Diablo 3 Q_Q

No? The main focus of sc2 is the multiplayer, and it hasnt disappointed (yes the single player wasn't perfect at all, but the replayability doesnt come from there).

I consider the SC2 single player part great. Is there any other RTS campaign with such high production values (preview videos for upgrades) and a meta game (armory / laboratory / mercenary upgrades)? Sure, the storywriting lacks in depth (with the bar fight being the worst, imo) but the actual game is great imo.
You don't choose to play zerg. The zerg choose you.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
Last Edited: 2013-08-02 13:21:03
August 02 2013 13:18 GMT
#196
On August 02 2013 22:08 [F_]aths wrote:
Show nested quote +
On August 02 2013 21:25 Roggay wrote:
On August 02 2013 21:22 nanospartan wrote:
On August 02 2013 21:04 Mannerheim wrote:
It's perfectly reasonable to consider D3 a failed Blizzard game. I hold their games to a higher standard than the rest of the industry (as I do with Valve), so I'm not comparing D3 to other ARPGs, but to other Blizzard games. It's their first one in over a decade to not have the replayability aspects that has been the trademark of the company. Once they lose that for good, Blizzard will be just another game development company, and not an automatic buy as it has been for me in the past.

Starcraft 2 could arguably fall into the same category as Diablo 3 Q_Q

No? The main focus of sc2 is the multiplayer, and it hasnt disappointed (yes the single player wasn't perfect at all, but the replayability doesnt come from there).

I consider the SC2 single player part great. Is there any other RTS campaign with such high production values (preview videos for upgrades) and a meta game (armory / laboratory / mercenary upgrades)? Sure, the storywriting lacks in depth, but the actual game is great imo.

Most video games stories are bad, including those of previous Blizzard games. We remember them fondly because we were younger when we played them. However, now that I am older and have read well written books like "The book Thief" and "The Name of the Wind", I now see that most of those old Blizzard games had pretty shallow stories. Their rich, colorful worlds are what really carry them.

And the majority of people who own SC2 and HotS never play multiplayer, ever. This has always been true for RTS games. They are not like FPS games or fighting games, were everyone can just jump in and have some fun. Most people never touch the multiplayer.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
August 02 2013 13:19 GMT
#197
On August 02 2013 21:04 Mannerheim wrote:
It's perfectly reasonable to consider D3 a failed Blizzard game.


No, it absolutely is not. Diablo 3 was a wild success, no matter what you personally think about it.

"Diablo III set a new record for fastest-selling PC game by selling over 3.5 million copies in the first 24 hours of its release,[6] and was the best selling PC game of 2012, selling more than 12 million copies during the year" - Bramblet, Matthew (February 7, 2013). "Activision Blizzard Q4 2012 Earnings Report"


"Diablo III has received generally positive reviews from critics, attaining scores of 87.64% and 88/100 on aggregate review websites GameRankings and Metacritic respectively"


Furthermore, the only people complaining about Diablo are people that purchased it and played it ad nauseum. What's your /played, by the way?
shaGuar :: elemeNt :: XeqtR :: naikon :: method
StarStruck
Profile Blog Joined April 2010
25339 Posts
August 02 2013 13:25 GMT
#198
On August 02 2013 19:49 Fuchsteufelswild wrote:
Show nested quote +
On August 02 2013 19:05 Aelfric wrote:
On August 02 2013 18:59 [F_]aths wrote:
My take on this:

The previous Blizzard games were played by you when you were younger and therefore had less experience. In your eyes, the quality drops because you are now not as easy to impress. And you probably have less time to play, so the opportunity cost of playing is higher. This requires an even higher quality to get you playing.

I see very few and little issues with SC2. Considering SC2 did what neither BW nor WC3 could (creating widely-noticed RTS e-sports in the western world) I would call it a great success. Both the quality at launch as well as the great development with patches are quite rare.

This guy is right, no one likes to talk about psychology aspect of things but it is the actual truth. I can realise this kind of approach in me too. It's not the games suck, it's the world and you changing.


I disagree, especially with the whole "psychology aspect". I agree that that may affect some people, but you can't try to account for the opinions of all people who were disappointed with just one claim that they're all being affected by the same one truth.

There are many reasons other than nostalgia for which people still play old games, one major one being that they simply preferred aspects of those games, which could be the character choices in those games, the interfaces, the controls, the graphics, etc.
While some games have flashy effects these days, sometimes you just don't like the artistic style, no matter how well it is rendered.
A modern game may have more ways of customising the appearance of your character, but you may just outright prefer the options another older game gave, even if there were less options.
You may feel that the gameplay was simply better in old games.
You may feel that the storyline was simply better in old games.

This is why there is such a strong feeling amongst (many but not all, obviously) people that the increasing demand for "pretty games" distracts from focus on enjoyable, rewarding gameplay that makes you want to play it more just because of how enjoyable it is (rather than to grind for so much longer in order to get whatever special new item they released in a new patch).
It's also a key reason for why more low budget games with simpler graphics and interesting, engaging or innovative gameplay are becoming more popular and more frequently released.
There's no "this man speaks the one great truth on the topic"
it's
"Hey, this guy has an opinion and thinks it applies to all people who disagree with his perspective. Well huh."



Good post. The graphics have always been high on the developers list when it should have been the game play because that's what's going to keep them coming back for more. Having a good story is just the icing on the cake and that my friend is how you start merchandising it. You want to make a lot of money? Make a character everyone knows and loves.
ReignSupreme.
Profile Blog Joined September 2012
Australia4123 Posts
Last Edited: 2013-08-02 13:34:38
August 02 2013 13:30 GMT
#199
I don't get why some of you are comparing completely separate genres of games, of course Half Life 2 (and others that people have listed) isn't going to keep you playing longer than something like Diablo 1/2/3, they're not even comparable.

And of course sales-wise Diablo 3 was a huge success, too bad the game/client was broken as soon as it launched, and needed to be patched into oblivion just to make the end-game viable (there were literally mobs that ended up being un-killable before certain types of mob-attributes (not the right word but meh) were changed that they couldn't be spawned together), as well as allowing "paragon" levels to make your character stronger (Mind you I stopped playing prior to Paragon leveling's release). And features that were meant to be in the game were cut without notice. And I don't even want to mention the joke that is the RMAH.

By the way, any score under 90 for a title the size and reputation of the Diablo series is generally considered sub-par.
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
August 02 2013 13:33 GMT
#200
On August 02 2013 22:08 [F_]aths wrote:
Show nested quote +
On August 02 2013 21:25 Roggay wrote:
On August 02 2013 21:22 nanospartan wrote:
On August 02 2013 21:04 Mannerheim wrote:
It's perfectly reasonable to consider D3 a failed Blizzard game. I hold their games to a higher standard than the rest of the industry (as I do with Valve), so I'm not comparing D3 to other ARPGs, but to other Blizzard games. It's their first one in over a decade to not have the replayability aspects that has been the trademark of the company. Once they lose that for good, Blizzard will be just another game development company, and not an automatic buy as it has been for me in the past.

Starcraft 2 could arguably fall into the same category as Diablo 3 Q_Q

No? The main focus of sc2 is the multiplayer, and it hasnt disappointed (yes the single player wasn't perfect at all, but the replayability doesnt come from there).

I consider the SC2 single player part great. Is there any other RTS campaign with such high production values (preview videos for upgrades) and a meta game (armory / laboratory / mercenary upgrades)? Sure, the storywriting lacks in depth (with the bar fight being the worst, imo) but the actual game is great imo.


I'm pretty sure DOW campaign is better written and designed than the SC2 one. A pity the online multiplayer is even less functional than Battle.net 2.0.
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