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that melee is not as good at getting initial items would be no problem, this is diablo, you can roll more than one class very easily and gear is not bind on pickup or even use. Like in Diablo 2 ladderstart, people made very specific classbuilds just to equip their real char.
But i think its actually impossible for melees to do much in inferno act2+, even with perfect gear. We will see, i also think blizzard would never let that stand.
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Wow. I've been on these forums a long time. And I never wondered if there is a function to hide all posts from individual users until I met [Crimson]Bason. Is there?
User was warned for this post
Edit: my apologies! Was late yesterday.
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I am sure we are all expecting new items etc to be patched in, what would be the point of these items if a melee char can stomp their way through inferno already?
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It's really really hard to balance melee because if you could tank everything the game would be over. Fast packs are a hell for ranged because my 80% snare doesn't really slow them down at all and my pets are terrible in inferno
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While I thoroughly enjoy Force Armor since I rolled a wizard first, I do agree it's weird I'm the better tank in inferno act 2 between me and my friend who plays monk. If I were to balance it I would probably make it so that when the 35% limit procs, the armor "breaks" so you have to recast it. I like the idea of oneshot protection though.
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On May 23 2012 10:28 vanTuni wrote: Wow. I've been on these forums a long time. And I never wondered if there is a function to hide all posts from individual users until I met [Crimson]Bason. Is there?
wow i havent met such a blizzard fanboy as you who dont want to see the flaw in D3 as blatanly apparent as they are. I will ignore your posts as well... since you dont bring any insight or discussion on this topic
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Sorc is SOOOO much fun to play atm! Solo inferno with Illusionist on top of the 35% and ancient guardian, you even survive with 300+ latency xD. Yet you still have to watch out and don't get hit by to many mobs at the same time and avoid dots.
I don't think Sorc needs fixing, I think the other chars need to be brought to a level where they are just as much fun!
Overall the Class that I think needs fixing BADLY is the DH, but maybe that just aint my class. 75% of its skill feel useless, and going permascreen feels like playing an alpha build of dia3 in debug mode^^.
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On May 23 2012 10:57 HaRuHi wrote: Sorc is SOOOO much fun to play atm! Solo inferno with Illusionist on top of the 35% and ancient guardian, you even survive with 300+ latency xD. Yet you still have to watch out and don't get hit by to many mobs at the same time and avoid dots.
I don't think Sorc needs fixing, I think the other chars need to be brought to a level where they are just as much fun!
Overall the Class that I think needs fixing BADLY is the DH, but maybe that just aint my class. 75% of its skill feel useless, and going permascreen feels like playing an alpha build of dia3 in debug mode^^.
perma screen lasts for 15 seconds, if you want to kill the elites, you need to dodge everything and only cast it of you have to, its not unskillfull. If anything, anything at all touches you, you are dead. DH has good abilities, but ofc there are certain things that are mathematically superior if you need to kill stuff as fast as possible (every second longer is one more second that something can oneshot you).
But yeah, the playstyle changed from hell to inferno, i kited and tumbled before, but thats not viable anymore.
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On May 23 2012 10:22 vanTuni wrote: I'm not saying that this is a great to design the game. But really... people need to consider wtf they are talking about in all these replies. Blizz stated that every Act in Inferno would require a new tier of items. Just as hell required a higher tier than nightmare. So ..basically if you die instantly in act2 inferno with gear mostly from the end of hell, is like dying with gear from normal mode in hell. would people consider that weird? no.
The problem is all the gear in the world will not enable you to kill these mobs.
![[image loading]](http://i.imgur.com/1xVUU.png)
Good luck surviving 3x desecrate that together ticks for 75k+/sec
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On May 23 2012 11:20 nonsequitur wrote:Show nested quote +On May 23 2012 10:22 vanTuni wrote: I'm not saying that this is a great to design the game. But really... people need to consider wtf they are talking about in all these replies. Blizz stated that every Act in Inferno would require a new tier of items. Just as hell required a higher tier than nightmare. So ..basically if you die instantly in act2 inferno with gear mostly from the end of hell, is like dying with gear from normal mode in hell. would people consider that weird? no. The problem is all the gear in the world will not enable you to kill these mobs. ![[image loading]](http://i.imgur.com/1xVUU.png) Good luck surviving 3x desecrate that together ticks for 75k+/sec
Yeah, and even if the best gear possible made you survive, what about testing the player's skill rather than the size of his pockets? Not saying any stuff should be enough, but a better balance of skill vs gear would be good.
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On May 22 2012 23:44 Crushgroove wrote: Lots of balance whining here can be attributed to Blizzard's inability to create anything that is intellectually challenging.
This is the same thing that began happening in wow after the game was sort of figured out 5 or 6 years ago.
NEW BOSS/ELITE IS HARD BECAUSE [numbers] is a bad way to go, because there is a really really small sweet spot where its challenging. Its either next to impossible and un-fun because you just insta-die, or its really really really easy because you got more gear. I'd rather see things that make decision making really important and complicated than things that are either too hard or too easy based off of auction house usage. =/
seems a silly way to go.
I haven't got this much fun from a video game in a long time. The first pack of elites that had vortex searing and teleport made me laugh so much i cried a bit. I love blizzard they made something challenging, i doubt you played wow too much, its not much harder then any new instance in wow. You rolled barb? Go farm or get a group. What did you think you will finish the whole game in a week?
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On May 23 2012 11:27 ulan-bat wrote:Show nested quote +On May 23 2012 11:20 nonsequitur wrote:On May 23 2012 10:22 vanTuni wrote: I'm not saying that this is a great to design the game. But really... people need to consider wtf they are talking about in all these replies. Blizz stated that every Act in Inferno would require a new tier of items. Just as hell required a higher tier than nightmare. So ..basically if you die instantly in act2 inferno with gear mostly from the end of hell, is like dying with gear from normal mode in hell. would people consider that weird? no. The problem is all the gear in the world will not enable you to kill these mobs. ![[image loading]](http://i.imgur.com/1xVUU.png) Good luck surviving 3x desecrate that together ticks for 75k+/sec Yeah, and even if the best gear possible made you survive, what about testing the player's skill rather than the size of his pockets? Not saying any stuff should be enough, but a better balance of skill vs gear would be good.
Dunno about other classes but WD can deal with such elites by using some spells (horrify, hex, confusion, spirit walk) I would imagine that other classes also have some skills to deal with some of affix combos.
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Netherlands45349 Posts
Wizards do
Barbarians aren't so lucky.
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I never thought I'd see so much complaining about the difficulty of a game that, prior to the release, everyone said wouldn't be too hard. This thread is great for lulz
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On May 23 2012 11:43 TheRealDudeMan wrote: I never thought I'd see so much complaining about the difficulty of a game that, prior to the release, everyone said wouldn't be too hard. This thread is great for lulz Go check again, there were maybe 3 of us saying the game would be easy and getting raged at by dozens of fanbois going on about how hard the game will be, and at least 2 of those 3 beat inferno in 4-5days and are saying the game is too easy. I even flat out predicted inferno cleared in 4 days max while people were saying weeks to months.
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The OP is mostly there: http://us.battle.net/d3/en/forum/topic/5149619492#1
Basically, the official response to "we melee characters get one/two-shot and can't do anything about it (jail etc)" is "you should learn to play, and if you still die it's cool too because it's INFERNO".
Monk and barbarian take 30% less damage base, than demon hunter, witch doctor or wizard. The melee classes also have passives and abilities which provide significant defensive bonuses. and
Because those fights are where you'll generally score the best loot, they are also intended to be some of the most challenging experiences in the game. [...] Sometimes they're brutal, but this is Diablo III on a difficulty titled 'Hell'. Sometimes brutal is okay.
I've got mixed feelings and I don't think they quite answered the question. What they say makes sense but seems a bit off.
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i don't know how people can stand so much kiting and grinding. they would make good actuaries.
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On May 23 2012 07:24 [Crimson]Bason wrote:Show nested quote +On May 23 2012 07:17 Lagcraft wrote:On May 23 2012 07:08 [Crimson]Bason wrote: there are no mob in D2 that can really 1-2 shot you before u can escape of use your skills to avoid etc...
Lol. Undead Soul killers? Any kind of lightning enchanted mob? Venom lord mobs? Trash mobs? Glooms? Urders? Tainted? Try again with a legitimate argument sometime. I'm not even gonna waste my time fleshing out the rest of the garbage in your post. you are the garbage LOL are you serious?? they dont 1 shot u the way the D3 inferno mobs do... even if its poison u have time to react because it takes u down to 1 hp ... unless u were naked... which you shouldnt be... I am talking about people who are fully geared from items that they cant even farm for... ie items from later acts of inferno they are wearing it and still getting 1 shot it...if you were careful or used ur skills right in D2 you are not going to die...
Lolol. Dude, I played d2 lod for over 6 years. I know how to get fully geared. Unless you were an uberdin of some sort, you would get one-hit.
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On May 23 2012 12:17 Lagcraft wrote:Show nested quote +On May 23 2012 07:24 [Crimson]Bason wrote:On May 23 2012 07:17 Lagcraft wrote:On May 23 2012 07:08 [Crimson]Bason wrote: there are no mob in D2 that can really 1-2 shot you before u can escape of use your skills to avoid etc...
Lol. Undead Soul killers? Any kind of lightning enchanted mob? Venom lord mobs? Trash mobs? Glooms? Urders? Tainted? Try again with a legitimate argument sometime. I'm not even gonna waste my time fleshing out the rest of the garbage in your post. you are the garbage LOL are you serious?? they dont 1 shot u the way the D3 inferno mobs do... even if its poison u have time to react because it takes u down to 1 hp ... unless u were naked... which you shouldnt be... I am talking about people who are fully geared from items that they cant even farm for... ie items from later acts of inferno they are wearing it and still getting 1 shot it...if you were careful or used ur skills right in D2 you are not going to die... Lolol. Dude, I played d2 lod for over 6 years. I know how to get fully geared. Unless you were an uberdin of some sort, you would get one-hit. No, I played pure dex amazons for 10+ years (zero vit) and could still take a hit or two from any mob in the game. The only real one shot in the game was bugged viper poison. D2 was about many mobs hitting you quickly to kill you rather than 1 mob hitting you once.
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On May 23 2012 11:48 NotSorry wrote:Show nested quote +On May 23 2012 11:43 TheRealDudeMan wrote: I never thought I'd see so much complaining about the difficulty of a game that, prior to the release, everyone said wouldn't be too hard. This thread is great for lulz Go check again, there were maybe 3 of us saying the game would be easy and getting raged at by dozens of fanbois going on about how hard the game will be, and at least 2 of those 3 beat inferno in 4-5days and are saying the game is too easy. I even flat out predicted inferno cleared in 4 days max while people were saying weeks to months. I also estimated that the game would be beat in a number of days by insane players. If I remember correctly, I said around 3 days for my estimate. I even said I would personally beat inferno before work the next week which was 5 days, but it took a bit longer at 6 days. I got raged at an incredible amount...
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