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reading the spring coefficient nerf, I decided to stash my ww gear and try to build a 1h + shield build w/ rend, since Im not sure if Ill be able to keep up wotb permanently.
so far, my runs doesnt feel that much different, instead of perma wotb + sprint and running through trash, now its nearly perma 50% sprint and only stopping to rend. elites tend to be faster with rend + bash, and really annoying elites can be bursted down in 2-3 seconds with wotbb/insanity.
however, I die noticeably more often now since I cant just ww through monsters anymore and I still die very fast vs damaging affixes. so Im thinking of increasing my defenses more now. which slots should I replace to be able to get the most EHP without giving up too much dps?
https://us.battle.net/d3/en/profile/INeedLings-1648/hero/3247163
budget is about 100m or so.
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On September 21 2012 16:30 Aceace wrote: You have 2 pieces of IK.
The answer is obvious. No value whatsoever for the 5 piece bonus with the upcoming nerf to fury?
On September 19 2012 18:50 Hairy wrote:Show nested quote +On September 19 2012 18:10 vol_ wrote:I would be proud of the perfectly terrible roll andys too, it's just as rare as a perfect max poison/min fire roll right?  On another note, sold my Helm of Command for 3 mil more than I Paid for it months ago. Seemed to be very few on AH and maybe people are saving up some tank gear in anticipation for the patch? Is there any other tank gear rising in price that people have noticed? Not that I've noticed, but I'm trying desperately to save up enough for a good LOH amulet before patch hits. People have been carefully tuning their characters to max DPS, while maintaining an appropriate level of survivability. That "appropriate level" is about to shift.... Here's a bit of speculation/prediction for you too - I think life regeneration is going to become a massively sought after stat for PvP. You heard it here first.
I agree life regen will be nice in pvp and sorry not the first place I have seen it  I also just sold my SS for a nice profit. made about 6 mil between the hoc and SS and I by no means got them for a bargain or anything. Both were also bought well after WW became most popular.
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LindgsAreBunnies, I'm about to go out so I can't give specific advice right now, sorry. But I've dedicated a thread to 1H + Shield style, check it out. If you have already, awesome, however posting questions in there will attract answers from people who play this style more than posting in here. This thread here is populated 95% by WW/Sprint barbs, so most of the Tanky barb stuff gets lost in the sea of WW/Sprint talk :/
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Essentially this patch is removing permanent WOTB - there's simply no way that it's going to be possible with standard gear to maintain it with a 60% fury nerf to our fury generator. The build will still work I think, because with correct gear you always did have more than enough fury to maintain sprint while applying the occasional whirlwind (and the fury cost of whirlwind is dropping). EDIT: it may not be that bad... I forgot that right now I'm spamming sprint/battle rage when in groups to try and expend fury to help keep up WOTB. With a 60% nerf, it might be absolutely fine for me and I don't need to spam anymore Bear in mind that my average attack speed is 2.2, with 47% crit using standard buffs (57% with WOTB).
The healing requirements through LOH are going to go up dramatically, though. You'll need 2.5x as much LOH to get the same healing from sprint now! Because I have very high DPS lifesteal is very viable for me, and I personally intend to gather some lifesteal instead of fighting the LOH battle.
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The more I think about it the more I like the change. WOTB is too strong to have up all the time, Sprint uptime will be no problem to maintain and whirlwind is cheaper. Battle rage is less annoying and most high end barbs were starting to get life steal with their massive dps anyway.
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Im not too concerned by the loh nerf, since I can almost sustain with just bloodlust + 3% ls belt, should be no problem at all if I get ls on weapons. but without permanent wotb ww build feels comparable/worse than sprint + rend given enough dps.
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On September 21 2012 16:52 LingsAreBunnies wrote:reading the spring coefficient nerf, I decided to stash my ww gear and try to build a 1h + shield build w/ rend, since Im not sure if Ill be able to keep up wotb permanently. so far, my runs doesnt feel that much different, instead of perma wotb + sprint and running through trash, now its nearly perma 50% sprint and only stopping to rend. elites tend to be faster with rend + bash, and really annoying elites can be bursted down in 2-3 seconds with wotbb/insanity. however, I die noticeably more often now since I cant just ww through monsters anymore and I still die very fast vs damaging affixes. so Im thinking of increasing my defenses more now. which slots should I replace to be able to get the most EHP without giving up too much dps? https://us.battle.net/d3/en/profile/INeedLings-1648/hero/3247163budget is about 100m or so. First of all, put some amethyst on your chest and see how it goes. It's a bit hard to increase survivability when you're using lacuni, andariel and witching hour. Try searching for a good Vile Ward... more resist, more armor, 300 life regeneration. Stormshield with 30% block should be fine too, but those with 9% cc are very expensive.
Anyway, I find battle rage and WotB together to be a bit redundant. With high dps you don't really need WotB except for avoiding perma-CC, which can be partially solved by other skills. You'll probably need another fury generator since Bash gets worse as dps rises (I see 130k dps on your profile, so you're already oneshotting a lot of mobs), so give a try to Leap, Furios Charge or Threatening Shout. I play with Leap most of the time, the mobility granted by sprint and leap together is fantastic, and the 4" bonus to armor can save your life pretty often. Shout is a bit situational due to its cooldown, stuff dies too fast and the build in itself is too mobile, but IIRC the cooldown will be cut to 10" in 1.0.5. Ground Stomp is getting buffed too, and that's a very useful tool if you have high dps.
Rend (bloodlust) is a must have, and this style can be similar to sprint-WW sometimes... attack big packs from different angles while sprint is active, wait for 5" and rend has done its job.
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From what im seeing, due to the LOH requirements, i should switch to Lifesteal. I already have a 2.8% LS+800LOH +100vit, 850dps axe, so im okay with one hand. The other hand its time to search.
Im definitely switching spec, as my dps probably isnt high enough for LS to sustain me(14k max crit tornados). Im thinking instead of going dual wielding, i should attempt to create a max dps 2hander rend/burst(EQ+Wrath) build, that depends on Rend+WW Life Regen runes for sustainability.
Fury should be no issue with animosity and using things like Bash/Cleave with fury runes.
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I thought I'd broadcast my own personal calculations for you guys, comparing LOH to lifesteal for a sprint barb.
I am going to be using my own character stats: http://eu.battle.net/d3/en/profile/Hairy-1750/hero/2281818 My sprint hits for ~5k and crit for 20-30k, which means my AVERAGE HIT is approx ~15k damage (~19k average on elites, but we'll ignore that).
With 1% lifesteal: 15000 damage = 150 health 20% effectiveness on inferno = 30 health
Former sprint coefficient = 0.2 30 health / 0.2 = 150 This means we would need to have 150 LOH to gain 30 health Therefore, for me 1% lifesteal = 150 LOH
New sprint coefficient = 0.08 30 health / 0.08 = 375 This means we would need to have 375 LOH to gain 30 health Therefore, for me 1% lifesteal = 375 LOH Note that obviously this doesn't mean lifesteal is actually going to heal you more than it did before, but it's effectiveness compared to LOH has improved.
Personally I intend to swap out some gear for lifesteal items, as it's going to be really tough to reach the necessary healing through LOH alone. If we say that 1000 LOH is roughly the amount you need right now to be functional, with the change to the sprint coefficient it means you would need 2500 LOH to get the equivalent healing post-patch. That's pretty rough :| With my DPS, ~6.6% lifesteal will be equal to the healing received from 1000 LOH (pre-patch). I am going to be shooting for more healing, though, as I want to be able to bash the infernal machine right on the noggin!
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On September 21 2012 19:53 Hairy wrote: Personally I intend to swap out some gear for lifesteal items, as it's going to be really tough to reach the necessary healing through LOH alone. If we say that 1000 LOH is roughly the amount you need right now to be functional, with the change to the sprint coefficient it means you would need 2500 LOH to get the equivalent healing post-patch. That's pretty rough :| With my DPS, ~6.6% lifesteal will be equal to the healing received from 1000 LOH (pre-patch). I am going to be shooting for more healing, though, as I want to be able to bash the infernal machine right on the noggin!
I just swapped my belt ditching it's VIT, and sacrificing some STR, but that added 2.8~3% life steal on the belt might be just enough.
Meaning I now have ~1450 LoH + 2.8% LS
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In large mobs you should still be able to heal using Whirlwind and smaller ones don't hit to hard anyway. Or do I miss something?
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On September 21 2012 20:33 CruelZeratul wrote: In large mobs you should still be able to heal using Whirlwind and smaller ones don't hit to hard anyway. Or do I miss something? I'm not sure how you think whirlwind is giving you great healing... are you using the Blood Funnel rune? It is very much recommended against (at the moment, at least) because without the hurricane rune your tornado generation from sprint is very poor.
Currently, sprint has a 20% coefficient and whirlwind has 13% I think. Remember that you get 4x tornadoes from sprint.
Assuming 1000 LOH... Healing from sprints = 200 x 4 = 800 Healing from whirlwind = 130 Total healing = 930 Whirlwind adds 16.3% healing
It doesn't really seem like enough to save the day on its own, especially considering post-patch...
Assuming 1000 LOH... Healing from sprints = 80 x 4 = 320 Healing from whirlwind = 130 Total healing = 450
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On September 21 2012 16:52 LingsAreBunnies wrote:however, I die noticeably more often now since I cant just ww through monsters anymore and I still die very fast vs damaging affixes. so Im thinking of increasing my defenses more now. which slots should I replace to be able to get the most EHP without giving up too much dps? https://us.battle.net/d3/en/profile/INeedLings-1648/hero/3247163budget is about 100m or so.
To be honest I would just hang tight and wait for 1.0.5 before spending a lot gold on items. I suspect that, even with the def passive nerfs, Inferno is still going to be easier than it is now, and you may regret if you spent a lot of gold on def gear you didn't end up needing.
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well, I want to start buying defense because Im predicting it to be more valuable once the patch is out because of /players 8, and the nerf to ww builds. also because since the monsters can be scaled for higher damage and higher rewards, extra defense will never be wasted.
as for stormshield, Im confused as to why it would be an upgrade unless I got a extremely powerful one with crit and huge strength. Otherwise it seems like Im sacrificing about 100 str/vit and probably some crit just for blocking, feels like the stuff that kills me cant be blocked anyways.
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sigh, 40million spent, and now i have to regear again and all my gear is going to be way down in worth. /sigh
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On September 22 2012 02:20 Kazeyonoma wrote: sigh, 40million spent, and now i have to regear again and all my gear is going to be way down in worth. /sigh I don't think so - anything that's good for ww/sprint should be good for other DPS-orientated builds.
I actually think it will be fine, I just think that it won't be possible to keep WOTB up on a permanent basis. With a little more protection from gear, and a move towards some lifesteal instead of just LOH, I don't think the build will die at all. Maybe I'll just replace WOTB with something else (rend, perhaps?)
EDIT: though I did just go and impulse buy a stormshield, rofl. was this actually decent value for money? I paid 7.5m for it:
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Thats a pretty good deal Hairy, the one I sold got me 10m and it was 190 str 50 vit 33 block 80 6/6
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On September 22 2012 02:52 Hairy wrote:Show nested quote +On September 22 2012 02:20 Kazeyonoma wrote: sigh, 40million spent, and now i have to regear again and all my gear is going to be way down in worth. /sigh I don't think so - anything that's good for ww/sprint should be good for other DPS-orientated builds. I actually think it will be fine, I just think that it won't be possible to keep WOTB up on a permanent basis. With a little more protection from gear, and a move towards some lifesteal instead of just LOH, I don't think the build will die at all. Maybe I'll just replace WOTB with something else  (rend, perhaps?) EDIT: though I did just go and impulse buy a stormshield, rofl. was this actually decent value for money? I paid 7.5m for it: ![[image loading]](http://i.imgur.com/C8XSE.jpg)
I hope so, i just want ww to continue to work, maybe not as strong but at least with some work and proper gameplay make it viable, it's what i loved about my barb finally, and if it's taken away i'm going to be pretty sad.
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