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Witch Doctor - Builds/Discussion - Page 48

Forum Index > Diablo 3
Post a Reply
Prev 1 46 47 48 49 50 70 Next
Tears.Of.The.Moon
Profile Joined September 2009
Slovenia715 Posts
August 24 2012 06:08 GMT
#941
I have just a simple question , i have a dire bats summoner build and i'm wondering what is bether, spiritual attunement or blood ritual ?
ヽ(´ー`)┌
Hydrolisko
Profile Blog Joined May 2004
Vanuatu1659 Posts
August 24 2012 06:22 GMT
#942
Does WD have any A3 solo viable builds now? Thinking about investing a few days to get a WD up to 60.
Weird
Profile Blog Joined April 2010
United States832 Posts
Last Edited: 2012-08-24 06:43:00
August 24 2012 06:39 GMT
#943
On August 24 2012 15:22 Hydrolisko wrote:
Does WD have any A3 solo viable builds now? Thinking about investing a few days to get a WD up to 60.


Yes, I'm no pro but with this build you can solo Act 3 and 4 Inferno(might want something else for Diablo himself, but everything else will work)

http://us.battle.net/d3/en/calculator/witch-doctor#bRUdYT!aWe!cbcYcZ

Use spirit walk to wade into the middle of a large group and then soul harvest, run back out as your minions engage, dump acid all over everything, when in doubt throw spiders, kite with spiders, throw spiders around corners, into doorways, spirit vessel will save your life many times, spirit walk whenever things get hairy, minions are much better at tanking damage now

Spiders are a personal choice, I have decent crit chance and dmg, just make sure you have crit chance on gloves, helm, and off hand (not hard to find for cheap on AH), and get crit dmg on amulet/rings.
Meatpuppet
Profile Joined January 2011
United States86 Posts
August 24 2012 06:54 GMT
#944
Lots of viable builds for act 3/4 inferno now. Pets are extremely effective at tanking now, especially if you have descent resists or add a passive for 'em. Lots of ways to deliver the hurt now as well. Firebomb is much better, can actually kite with it. I use to run typical splinters build to farm act 3. I swapped zombie wall/fetish army for dogs/garg and my survivability went through the roof. Demonic tremor elites/phase beast elites/elites with either molten/plague/electrified are no problem, most of the time I might have to resummon the dogs once and/or grab some globes mid-fight to heal 'em. It makes MF swapping hilariously easy, I just stand there mid fight and casually swap(I might even have to use huge apm and click somewhere onscreen if they desecrate the ground under me while doing this). I so rarely got close to dieing that I decided to swap spirit vessel for jungle fortitude, I just so rarely die now.
I am the walrus
Corak
Profile Joined February 2010
Germany188 Posts
August 24 2012 08:39 GMT
#945
On August 24 2012 15:08 Tears.Of.The.Moon wrote:
I have just a simple question , i have a dire bats summoner build and i'm wondering what is bether, spiritual attunement or blood ritual ?


It depends.

On you attackspeed: blood ritual (BR) get's better the faster you attack

You max mana: the more you got the better spiritual attunement (SA) gets.

You goal: If your goal is to be able to spam them without ever running dry: BR will normally help you more.
If your goal is to just keep going as long as possible but will run dry anyway SA increases your maxmana.

Your Gear: If you got no mana reg on gear you will never spam without running dry no matter what (in my exp).

I feel BR is better most of the time. But after 1.0.4 I gave up my bats as I wasn't able to spam them.

I'm running this: http://us.battle.net/d3/en/calculator/witch-doctor#SfkUYT!aWe!ccaaca at the moment.
Not completely happy with it. Had BBV with Rain Dance in there to spam bears with it. Always feels a bit all in like.
adwodon
Profile Blog Joined September 2010
United Kingdom592 Posts
August 24 2012 09:10 GMT
#946
On August 24 2012 15:22 Hydrolisko wrote:
Does WD have any A3 solo viable builds now? Thinking about investing a few days to get a WD up to 60.


Yes there are plenty.

I ran A3 yesterday with some previously ridiculous builds, including just pets:

Dogs
Garg
Spiders
Manitou
Zombie Wall
Grasp of the Dead

Was it great? Not really, but I got through without a huge amount of deaths and some small tweaks would make it more efficient, I wasn't trying to be efficient though, just seeing how far you can actually push 'viability' now, and you really can push it.

Pets are so good now they open up all kinds of opportunities. Instead of asking that question why not go find out for yourself, the better your gear, the less conservative you have to be.

You may struggle in wide open areas, and without great dps you'll probably need spirit walk in case your pets lose agro.
Doko
Profile Joined May 2010
Argentina1737 Posts
Last Edited: 2012-08-24 11:34:20
August 24 2012 11:33 GMT
#947
Using this atm. My gear is pretty damn good mind you. Otherwise stuff like vengeful spirit / severance would be pretty bad. But if you have a glass cannon build or just overall good stuff on your toon give it a try. The acid cloud rune is pretty much up to you but I like slow burn personally, so is the gargantuan rune, I tried cleave but since the spec is mostly focused on dealing with trash I liked restless giant more, besides its hilarious seeing your gargantuan rape elites.

http://us.battle.net/d3/en/calculator/witch-doctor#aUdRTY!WaY!aYcbZa

You basically run up to mobs / elites and pop spirit walk, do some damage with severance, soul harvest. Back out, let your pets take the agro, rain if anything is still alive from the soul harvest -> repeat. For packs its pretty much the same. It doesn't kill packs as fast as say totem bears but its fun as hell to play and clears trash stupidly fast. You have to play fairly close to mobs to keep grabbing health globes.

After doing some act 3 runs I would recommend taking languish or siphon for soul harvest to either help the group or stay alive easier.

note: umbral shock sounds better than severance but its actually pretty awful, the radius of the blast is really small 5-6 yards at most.
DrGreen
Profile Joined July 2010
Poland708 Posts
Last Edited: 2012-08-24 11:53:22
August 24 2012 11:51 GMT
#948
why won't you use firebomb instead of dart?

Also WD can clear A3/4 easily but you need a lot of money for that (my gear is worth like 200kk+(?)) and can clear cyde+azmo in 10-15 min or so.

So I wouldnt recommend it for new players
Doko
Profile Joined May 2010
Argentina1737 Posts
August 24 2012 12:59 GMT
#949
On August 24 2012 20:51 DrGreen wrote:
why won't you use firebomb instead of dart?

Also WD can clear A3/4 easily but you need a lot of money for that (my gear is worth like 200kk+(?)) and can clear cyde+azmo in 10-15 min or so.

So I wouldnt recommend it for new players


I like sniping ranged mobs quickly with dart and the damage output is really smooth compared to other skills, it interrupts mobs a lot on crits etc. And yeah, I wouldn't use this build without high stats. You'll probably not have enough burst to make it work or die a lot from being close to mobs.
DrGreen
Profile Joined July 2010
Poland708 Posts
August 24 2012 13:04 GMT
#950
On August 24 2012 21:59 Doko wrote:
Show nested quote +
On August 24 2012 20:51 DrGreen wrote:
why won't you use firebomb instead of dart?

Also WD can clear A3/4 easily but you need a lot of money for that (my gear is worth like 200kk+(?)) and can clear cyde+azmo in 10-15 min or so.

So I wouldnt recommend it for new players


I like sniping ranged mobs quickly with dart and the damage output is really smooth compared to other skills, it interrupts mobs a lot on crits etc. And yeah, I wouldn't use this build without high stats. You'll probably not have enough burst to make it work or die a lot from being close to mobs.


Don't get me wrong, I was a Poison Dart fag before 1.0.4 but after FireBomb buff it's clearly a better choice. 80% of the time you will hit 2 or more monsters, it doesn't get blocked by stairways and other obstacles and it staggers monsters as well. And now you can kite with it.
If you have problem with being close to mobs = gotd is your friend.

Fire Bomb makes your run faster. I don't believe that any single target spells are good right now. There's always some aoe spell with similar damage + aoe.
Spec
Profile Blog Joined July 2009
Taiwan931 Posts
August 24 2012 16:33 GMT
#951
Pets vs Siegebreaker is such a joke lol He can't even kill a zombie dog.
Eye for an eye make the world go blind - Gandhi
DrGreen
Profile Joined July 2010
Poland708 Posts
August 24 2012 17:37 GMT
#952
On August 25 2012 01:33 Spec wrote:
Pets vs Siegebreaker is such a joke lol He can't even kill a zombie dog.


what did you expect? they are frikkin UNDEAD ZOMBIES
holy_war
Profile Blog Joined July 2007
United States3590 Posts
August 24 2012 20:34 GMT
#953
On August 25 2012 01:33 Spec wrote:
Pets vs Siegebreaker is such a joke lol He can't even kill a zombie dog.


Pets vs Izual in Act 4 is also hilarious. You just sit there and laugh.
Charger
Profile Blog Joined September 2010
United States2405 Posts
Last Edited: 2012-08-24 20:39:40
August 24 2012 20:39 GMT
#954
On August 25 2012 05:34 holy_war wrote:
Show nested quote +
On August 25 2012 01:33 Spec wrote:
Pets vs Siegebreaker is such a joke lol He can't even kill a zombie dog.


Pets vs Izual in Act 4 is also hilarious. You just sit there and laugh.


Haha, my buddy and I was so worried about that fight last night and it was hilariously easy. Lovin the new pets :D

edit - woot 2000 posts!
It's easy to be a Monday morning quarterback.
Charger
Profile Blog Joined September 2010
United States2405 Posts
August 24 2012 20:44 GMT
#955
Has anyone considered swapping out the templar for enchantress or scoundrel now that pets are back and can tank?
It's easy to be a Monday morning quarterback.
ArC_man
Profile Blog Joined August 2006
United States2798 Posts
August 24 2012 22:34 GMT
#956
My pets tank better than my barb >_>. I love how phase beast AI focuses pets for some reason.
Meatpuppet
Profile Joined January 2011
United States86 Posts
August 25 2012 05:54 GMT
#957
Darts still seems to be by far the best single target damage dealing skill. I had a great helm drop a while back with bonus
damage to locust swarm so I am fairly locked in to using that for aoe. Considering I want to use only one more slot for
mopping up, the skill of choice still seems to be splinters.

I used firebomb a lot and it does very well but the primary reason I am going back to splinters is what Doko said earlier, a very smooth/consistent damage output. This is very important when dealing with elites and trying to MF swap in act 3. I used firebomb and toyed with most of the runes and while most of the runes(minus pyrogeist) deal steady aoe dmg, its performance against elites(more single target) is spiky.

I would more often swap too late(elites are already dead), or swap a little too soon and sometimes pay the price(die). Splinters allows you to successfully swap more often and more efficiently(less health left on elites) and focus them down quicker after the MF swap.
I am the walrus
Corrosive
Profile Joined August 2010
Canada3741 Posts
August 25 2012 06:02 GMT
#958
pets are soooooooooooooooo good

although they still have trouble with diablo
Maruprime.
Flummie
Profile Joined August 2010
Netherlands417 Posts
August 25 2012 08:36 GMT
#959
http://eu.battle.net/d3/en/calculator/witch-doctor#aRYgPT!aWd!aaccbZ

This is what im running farming act II and SB
ผมพยายามหาคำตอบอยู่ตลอดเวลา
crisiscore
Profile Joined November 2010
Australia72 Posts
August 25 2012 08:37 GMT
#960
On August 25 2012 05:44 Charger wrote:
Has anyone considered swapping out the templar for enchantress or scoundrel now that pets are back and can tank?


Never have used templar, always gone with enchantress for attack speed, armour buff with charm.

On August 25 2012 15:02 Corrosive wrote:
pets are soooooooooooooooo good
although they still have trouble with diablo


Yeah act 3 / 4 are breeze with pets, though dogs die a little bit more in 4.
For diablo you have to replace dogs with something else, gargantuan still survives long enough to be worthwile for me anyways.
d(O_O)b
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