Wizard - Builds/Discussion - Page 163
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Nizaris
Belgium2230 Posts
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tomwizz
524 Posts
On July 10 2012 22:52 NTTemplar wrote: I have tom and it is super effective, a full set that I guarante beat all bosses first try and I have yet to meet an elite/champ pack I couldn't beat with it, will cost about 10m +- a little. edit: ofc it takes a long frigging time to kill things. On July 11 2012 01:03 Nizaris wrote: running around with 800 life regen per second and 900 resists makes act 3 pretty much a joke. that sound nice. gonna try it right now. ![]() | ||
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trinxified
Canada7774 Posts
On July 11 2012 01:03 Nizaris wrote: running around with 800 life regen per second and 900 resists makes act 3 pretty much a joke. Are you using galvanizing ward and/or templar follower? Or just pure gear regen? And 900 resists with prismatic armor? That's around 700 base AR then right? | ||
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YangJia
United States54 Posts
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HoriZoNXI
Australia310 Posts
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Dfgj
Singapore5922 Posts
On July 11 2012 02:24 trinxified wrote: Are you using galvanizing ward and/or templar follower? Or just pure gear regen? And 900 resists with prismatic armor? That's around 700 base AR then right? Closer to 600 base. | ||
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Nizaris
Belgium2230 Posts
On July 11 2012 02:24 trinxified wrote: Are you using galvanizing ward and/or templar follower? Or just pure gear regen? And 900 resists with prismatic armor? That's around 700 base AR then right? pure gear regen. I use Scoundrel with Cold bow. and passives are Flux, Astral, Glass Cannon. (i use AO/Hydra) and i only have 900 resists (with prismatic ofc) fire/ physical others are at around 800. 6 something base resists. If i had problems with a3 i'd switch GC for Gal. Ward, but i don't need it. | ||
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Nizaris
Belgium2230 Posts
On July 11 2012 13:12 YangJia wrote: try 3k life regen you'll like it while i'm sure it must be nice, i wonder what your other stats look like if u have 3K/s. | ||
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nface
106 Posts
Is there a specific build or skill that you should use for melee? I'm using spectral blades, tornados since the loh procs much. then force weapon, prismatic armor, hydra and teleport. Only tried for 30 mins tho. Not sure if thats really that good. | ||
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NTTemplar
609 Posts
Your dmg doesn't really matter since you won't die at all. | ||
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TheMooseHeed
United Kingdom535 Posts
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TheRealDudeMan
United States213 Posts
On July 11 2012 21:51 nface wrote: I bought equip for around 5 mil, whats the secret for a melee build. I got 1100 all res, 1800 regen per second, 20k dps, 28k hp, 900 life on hit and act 1 is kinda easy i suppose, but i couldnt see myself in act 3 i guess. Not sure tho would have to try. Is there a specific build or skill that you should use for melee? I'm using spectral blades, tornados since the loh procs much. then force weapon, prismatic armor, hydra and teleport. Only tried for 30 mins tho. Not sure if thats really that good. http://us.battle.net/d3/en/calculator/wizard#WZeYmO!afX!YYbYYc With prismatic armor, I have 54k hp, 12k armor, 1100 resists, 1100 loh and 11.64% reduction to range. I'm currently tanking better than most barbs with the exception of those who just have better gear than me. Flying moloks/hellflyers and Heralds of Pestilence can still be a problem but everything else doesn't do shit to you. Edit: Arcane Mines can be cast periodically without breaking Sleet Storm. | ||
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nface
106 Posts
On July 12 2012 00:47 TheRealDudeMan wrote: http://us.battle.net/d3/en/calculator/wizard#WZeYmO!afX!YYbYYc With prismatic armor, I have 54k hp, 12k armor, 1100 resists, 1100 loh and 11.64% reduction to range. I'm currently tanking better than most barbs with the exception of those who just have better gear than me. Flying moloks/hellflyers and Heralds of Pestilence can still be a problem but everything else doesn't do shit to you. Edit: Arcane Mines can be cast periodically without breaking Sleet Storm. I find that Living Lightning proc's way better with LoH than Spectral Blades, they would only be better if you have a high crit chance, which will make items more expensive..! How do you get to 12k Armor tho? | ||
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Saeglopur
Canada177 Posts
On July 12 2012 00:47 TheRealDudeMan wrote: http://us.battle.net/d3/en/calculator/wizard#WZeYmO!afX!YYbYYc With prismatic armor, I have 54k hp, 12k armor, 1100 resists, 1100 loh and 11.64% reduction to range. I'm currently tanking better than most barbs with the exception of those who just have better gear than me. Flying moloks/hellflyers and Heralds of Pestilence can still be a problem but everything else doesn't do shit to you. Edit: Arcane Mines can be cast periodically without breaking Sleet Storm. Man your armor and resist values are both beyond sick. Would you say most of your pieces are Best in Slot? Also, how trivial do you find A3 and A4? I have no problem soloing at a very brisk pace but I still die to some rares. My stats are nowhere near as good as yours. 40k dps 900 allres 10000 armor 30k life 1300LoH 25% block 40 crit | ||
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ArC_man
United States2798 Posts
On July 11 2012 23:32 TheMooseHeed wrote: This is so retarded been farming for about 2 weeks and still dont have good enough gear to get through act 2. So fucking annoying act one is soooo boring /rant over I was stuck on act 2 for a bit then I decided to try out the wicked wind build and I'm essentially rolling all the mobs except for invuln/shielding/frozen. If you already have decent crit %, grab some AP on crit and try the build out. | ||
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TheRealDudeMan
United States213 Posts
On July 12 2012 01:10 nface wrote: I find that Living Lightning proc's way better with LoH than Spectral Blades, they would only be better if you have a high crit chance, which will make items more expensive..! How do you get to 12k Armor tho? I actually had to cut back on armor. I was sitting at 13k armor and 13.5k with enchantress. I wanted to add more intelligence. The only things you need to get ridiculous armor is 1500+ shield 700+ helm, 700+ chest, 700+ shoulder, 500+ pants 400+ belt/gloves/bracers. Reduction of ranged attacks is key though. It is mad cheap as well. As far as spectral blades, there is no reason you should be using them. RoF with mines is your go to. Freeze when you run out of arcane power then use spectral blades to add a little bit of extra free hp. The best part about blades is that it hits 3 seperate times, LOH only occurs once but you can proc the crit on all 3 hits. I don't have nearly enough crit to do this but I get 2 out of 3 often for 8k dmg which translates to 1280 life steal or 640 per crit. As far as difficulty, the two things to watch out for is moloks and phasebeasts as elites. You can handle them fine as normal mobs but it becomes more of a kiting game with mines when it comes to the elites. | ||
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Avalain
Canada308 Posts
On July 08 2012 01:44 Drake22 wrote: Here's a pony level run with melee build: http://www.own3d.tv/drake22x/watch/701559 ![]() So why did you take the Cold Blooded passive? As far as I can tell you don't have any spells that deal cold damage and doesn't Cold Blooded only increase your cold damage spells (when monsters are frozen, of course). Then again, I heard something about how physical damage spells get their damage type replaced by the damage type on your weapon? Is this how you're making it work? | ||
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iLLusive
United States274 Posts
1. Crit 2. ias 3. AP on crit 4. Touch of life regen 5. Obvious balance of HP / All resist I just want to take my current gear and try to carry some over. Right now I am at 52k DPS / 33 Crit / 600 AR but I need to know where things like AR and Armor fall into importance in Act 2 / 3. So my question is how important is high armor? How needed is more then 200-500 life regen? Is 30% a good starting crit rate? Do you recommend using a shield / 1hand when starting out with this build? Thanks for feedback from folks who use this build and have gear advice for it! | ||
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Kentor
United States5784 Posts
On July 12 2012 07:37 Avalain wrote: So why did you take the Cold Blooded passive? As far as I can tell you don't have any spells that deal cold damage and doesn't Cold Blooded only increase your cold damage spells (when monsters are frozen, of course). Then again, I heard something about how physical damage spells get their damage type replaced by the damage type on your weapon? Is this how you're making it work? the tool tip is wrong. ANY damage done to chilled or frozen enemies gets the 20%. i've tested it, so did others. | ||
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PJFrylar
United States350 Posts
On July 12 2012 09:24 Kentor wrote: the tool tip is wrong. ANY damage done to chilled or frozen enemies gets the 20%. i've tested it, so did others. Really? That's pretty interesting. Do you know if that boosts damage for allies as well or just your own damage? | ||
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