Demon Hunter - Builds/Discussion - Page 94
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tuho12345
4482 Posts
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S_SienZ
1878 Posts
On June 21 2012 22:11 Assault_1 wrote: why dont people just use frost arrow? I tried it last night and it seems just as good as nether. It goes fast so it never misses, and also slows I'm not so sure about devouring/hungering arrow though, seems the frost aoe arrow does just as much damage to single target.. any alternative? -Struggles against invulnerable minions -Sucks against bosses -Occupies a passive talent for full potential (Cull the Weak) -Frost does not do as much single damage as DA But yeah, I could see a FA build with Cull the Weak and Caltrops working tbh if you don't mind putting in more effort against invulnerables and bosses.Tried it in Act 1 Inferno and was fine til the an invulnerable pack and the Butcher which both took some effort. | ||
tuho12345
4482 Posts
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Assault_1
Canada1950 Posts
On June 22 2012 00:49 S_SienZ wrote: -Struggles against invulnerable minions -Sucks against bosses -Occupies a passive talent for full potential (Cull the Weak) -Frost does not do as much single damage as DA But yeah, I could see a FA build with Cull the Weak and Caltrops working tbh if you don't mind putting in more effort against invulnerables and bosses.Tried it in Act 1 Inferno and was fine til the an invulnerable pack and the Butcher which both took some effort. so whats the preference now then? Im also using caltrops/preparation/vault/smoke screen //// archery/sharpshooter/steady aim | ||
S_SienZ
1878 Posts
On June 22 2012 01:07 Assault_1 wrote: so whats the preference now then? Im also using caltrops/preparation/vault/smoke screen //// archery/sharpshooter/steady aim Personally, Smokescreen [Lingering Fog] Caltrops [Bait the Trap] Fan of Knives [Hail] Preparation [Backup Plan / Battle Scars if you have enough HP] Evasive Fire [Covering Fire] Spiketrap [Scatter] Archery / Steady Aim / Tactical Advantage Get decent crit% gear and run Bait the Trap caltrops and Scoundrel for easy + 13% CC. Got my Crit Chance up from 12.5 to 41% in a day's reselling and replacing gear and could ditch Sharpshooter. EDIT: Just sniped a fresh 1.15k DPS bow from the AH, 1.2m, nice 4k increase in damage but my crit damage now needs serious work and lost 157 VIT from my previous xbow, hope it was worth it, might still need to change back to my xbow if I am to push Act 2 progression. | ||
andrewlt
United States7702 Posts
On June 22 2012 00:49 S_SienZ wrote: -Struggles against invulnerable minions -Sucks against bosses -Occupies a passive talent for full potential (Cull the Weak) -Frost does not do as much single damage as DA But yeah, I could see a FA build with Cull the Weak and Caltrops working tbh if you don't mind putting in more effort against invulnerables and bosses.Tried it in Act 1 Inferno and was fine til the an invulnerable pack and the Butcher which both took some effort. I actually found frost arrow to be good against invulnerable minions. As long as the unique is behind the mob you are shooting at, it will spread and hit them. Bosses are a problem, so you have to use devouring as single target or have something else like spike traps. | ||
S_SienZ
1878 Posts
On June 22 2012 02:01 andrewlt wrote: I actually found frost arrow to be good against invulnerable minions. As long as the unique is behind the mob you are shooting at, it will spread and hit them. Bosses are a problem, so you have to use devouring as single target or have something else like spike traps. Hmm I guess Invulnerables only become a problem when there's more bodies in between to tank the split damage too. I remember having to go all rambo smokescreening past the minions and unloading all my hatred into that unique's face, spamming SS and prep lol. | ||
Oldfool
Australia394 Posts
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Joni_
Germany352 Posts
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ilbh
Brazil1606 Posts
On June 21 2012 18:12 Kreb wrote: O.o I dont know where it says 56k with sharp, but it takes about 5sec of watching that video to realize its very far from the truth. Upon watching again he even shows it being 78k without andariels on (why doesnt he wear a helm at start?), which should put it up to like what, 85-90k something with? And given the numbers hes doing, I'm very much inclined to believe its 85-90 without sharp, comparing to my own 70 without sharp. With that damage gear he could use about any out of a good 10 different abilities to stream through content. Hell, all the hassles with traps seems to be completely unnecessary when he could probably just pick up frost arrow, dual chakrams or something similar standard and hold right click and watch stuff die without having to run around that much. The downtimes between his burst windows are very notable (but of course not what you'll remeber after having watched it). Granted, if you prefer tricky playstyles this might be something for you, but I can in no way believe this to be effective. Eye pleasening with stuff blowing up in 2sec maybe, but not effective. And if you want tricky playstyles with granades and bombs there plenty of funky builds out there to use. how is it not effective if he is doing azmodan runs in 15 minutes? | ||
ktang
United States196 Posts
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Hydrolisko
Vanuatu1659 Posts
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Mondeezy
United States1938 Posts
On June 22 2012 06:02 ktang wrote: After the patch I notices that a lot more people are using hunger arrow with spray of teeth rune. What's the reason that people are using spray of teeth over devouring? Is it more effective combining that with frost arrow? Because Athene said to -- I'm having a blast with the "Korean" build that was posted here yesterday -- thanks Mango. Just need to upgrade my gear, I'm only hitting 82k with sharpshooter(not using steady aim or archery though), but I feel as if I could be a lot higher, even though I have pretty decent stats. Just not sure what to upgrade I guess :/ | ||
Lobotomist
United States1541 Posts
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Medrea
10003 Posts
Caltrops (Immobilize) Smokescreen (Duration increase) Spike Traps (Scatter 3) Bat Companion Evasive Fire (3 way shot) Cluster Arrow (Loaded for Bear, increased initial AoE) Sharpshooter Archery and Greater damage at a distance. I have high quality gear but this lets me two shot entire champion packs. Basically use caltrops with immobilize to group up enemies and hold them in place. Then spike trap with double cluster arrow all in 1 second. This salvo does about 1.3 million for me. A couple evasive shots polishes it off for me. The rare in a rare pack takes a little more work but yeah. This shit is bonkers. The only thing is that unlike Nether Tentacles spam, this takes skill, and flexibility. But once mastered I actually think its better than nether tentacles. Reflects Damage: Joke mod now. Smokescreen before you start landing hits and you will be fine, or you will one shot yourself. Invulnerable minions: Caltrops help you gather enemies up so the rare should be there. Now that the rare itself has less life you can two shot it with enough gear. Any Other Mod on enemies: Usually dont have time to read. They die too fast. | ||
{ToT}ColmA
Japan3260 Posts
![]() I ve played so much with my 280h played but the gear i ve is so bad, 70-100 resists, 38k dps 23k hp, if something hits me i am dead, thats so not fun but as i dont ve the 90 million i would need to get every item with full resist on it it seems like i can through my dh into the toilet...sadly no other class does it for me. any advice before i quit cuz i cant deal with how slow it went today... (not even going into the loot cuz its so bad its not funny anymore) | ||
Kreb
4834 Posts
On June 22 2012 04:52 ilbh wrote: how is it not effective if he is doing azmodan runs in 15 minutes? The gear makes it effective, not the spec. Since I was running asmo runs myself now I just tried and did it in 13min flat with 70k no sharp, (impale, smoke, prep, bat, hungering, chakram, tactical advantage, steady iam, archery). And that was just a random run. That doesnt mean anything of course or that my spec is the best ever, but 15 min is in no way something special with his gear. He could do it in 15 with 10 different main nukes. | ||
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TheMango
United States1967 Posts
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Mondeezy
United States1938 Posts
On June 22 2012 07:13 Medrea wrote: Trying that new build. Its as good or better than Nether tentacles when nether tentacles was amazing. Caltrops (Immobilize) Smokescreen (Duration increase) Spike Traps (Scatter 3) Bat Companion Evasive Fire (3 way shot) Cluster Arrow (Loaded for Bear, increased initial AoE) Sharpshooter Archery and Greater damage at a distance. I have high quality gear but this lets me two shot entire champion packs. Basically use caltrops with immobilize to group up enemies and hold them in place. Then spike trap with double cluster arrow all in 1 second. This salvo does about 1.3 million for me. A couple evasive shots polishes it off for me. The rare in a rare pack takes a little more work but yeah. This shit is bonkers. The only thing is that unlike Nether Tentacles spam, this takes skill, and flexibility. But once mastered I actually think its better than nether tentacles. Reflects Damage: Joke mod now. Smokescreen before you start landing hits and you will be fine, or you will one shot yourself. Invulnerable minions: Caltrops help you gather enemies up so the rare should be there. Now that the rare itself has less life you can two shot it with enough gear. Any Other Mod on enemies: Usually dont have time to read. They die too fast. What's your Damage, and Crit Damage %? Just curious. | ||
Medrea
10003 Posts
270 percent crit damage. 25 percent base crit chance. Gear is 4 piece natalyas for triple disc regen. And dex vit all resistance gear. 140 percent MF on top of all that. So I am not glass cannon. I just have very high quality gear. But someone going glass cannon can do this as well until their gear catches up. | ||
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