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Hi guys, I'm done TONS of studying up, I'm currently on A2 inferno, and just like everyone else, I'm hitting a brick wall against the invinci-mobs. Most of the other rare packs or bosses aren't that difficult, and can be beaten over time, but whether I solo or play in a party, I get raped HARD by the invinciguys, since at one point or another I run out of DISC or hatred (usually disc. from spamming SS)....
Anyways, long story short I saved up about 5.5mil gold (buying and selling from AH as well as farming) and I plan on upgrading my DH. NOW, I know you want to start with a good weapon and quiver, so I was wondering how I should go about spending the 5.5mil or so EFFECTIVELY for the best combination of weapon / quiver (or other items?)
Preferably, I want a 1k DPS blue 2h xbow and a really good quiver, do you guys think it's feasible with my cash?
If someone (who can faceroll quite easily in Inferno Acts2-4) can point me in the right "direction" (meaning although I have nowhere enough cash to buy godly items, at least I'll have a start), I would highly appreciate it.
Thanks!
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If you're only having problems with invincible elites then you're doing just fine.
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K in auction house, I bid on an item for 1050 gold. Then it said I didn't have the highest bid but then I lost the 1050 gold. Thought that was normal so I bid 2 g again. Then again, I lost bid and lost the 2 g. What the fuck is this? Do u lose everytime when u bid less money than the highest bid?
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On June 19 2012 17:02 OneBaseKing wrote: K in auction house, I bid on an item for 1050 gold. Then it said I didn't have the highest bid but then I lost the 1050 gold. Thought that was normal so I bid 2 g again. Then again, I lost bid and lost the 2 g. What the fuck is this? Do u lose everytime when u bid less money than the highest bid? The game refunds the gold to you..
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United States1967 Posts
lmao, pretty sure Athene just trolled everyone on Kripp's stream saying that the best in slot items are Zunimasa's Journey (bugged ias legendary boots) + Inna's pant/belt combo (bugged ias again). He also said that Natalya's Gaze would replace Andys as best in slot helm post ias nerf (lol). I checked the AH, and all the zunimasa journeys were being bought up.
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United States1967 Posts
wow, went from 7 pages of Zunimasa's down to 2. Cheapest one is 20 mill now - LOL. I wish I had one to sell right now.
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dude wtf i just sold one yesterday
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hmm, i did a google search and it seems like the innas combo might actually increase total damage afterall.
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On June 19 2012 15:55 iFluX wrote: Hi guys, I'm done TONS of studying up, I'm currently on A2 inferno, and just like everyone else, I'm hitting a brick wall against the invinci-mobs. Most of the other rare packs or bosses aren't that difficult, and can be beaten over time, but whether I solo or play in a party, I get raped HARD by the invinciguys, since at one point or another I run out of DISC or hatred (usually disc. from spamming SS)....
Anyways, long story short I saved up about 5.5mil gold (buying and selling from AH as well as farming) and I plan on upgrading my DH. NOW, I know you want to start with a good weapon and quiver, so I was wondering how I should go about spending the 5.5mil or so EFFECTIVELY for the best combination of weapon / quiver (or other items?)
Preferably, I want a 1k DPS blue 2h xbow and a really good quiver, do you guys think it's feasible with my cash?
If someone (who can faceroll quite easily in Inferno Acts2-4) can point me in the right "direction" (meaning although I have nowhere enough cash to buy godly items, at least I'll have a start), I would highly appreciate it.
Thanks! I beat Act 2 with minor difficulty with really bad gear (about 4mil total invested in it, 30k dps w/o SS); I usually just skipped any mobs that had multiple bad affixs. Like I bet the invuln by itself isn't killing you; it's the fact that they are also fast, or also reflect, or it's one of those damn invisbile mobs, etc etc
Simply put, Act 2 is by far the most frustrating Act in my personal opinion due to the mechanics of the mobs in that level. As long as you have 40 discp, 35k dps++, you should be able to clear A2 with ease and progress to A3 where the farming is at.
In terms of actually fighting them, you could try and peel off some of the minions to a corner then suicide, so you only have to deal with the big mob. All in all though, unfortunately I think best strat is just avoid if it's too hard. In terms of gear, if you are really having trouble you could also get +10 discp on your armor, so you have an extra SS, and focus on more crit/crit dmg then pure atkspd since you'll be kiting, won't have enough juice to just stand there and DPS down.
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United States1967 Posts
On June 19 2012 19:15 KimJongChill wrote: hmm, i did a google search and it seems like the innas combo might actually increase total damage afterall.
It was my understanding that blizzard wasn't going to retroactively fix the bugged legendarys and it would only be for new drops. I could be wrong though :p
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On June 19 2012 19:47 TheMango wrote:Show nested quote +On June 19 2012 19:15 KimJongChill wrote: hmm, i did a google search and it seems like the innas combo might actually increase total damage afterall. It was my understanding that blizzard wasn't going to retroactively fix the bugged legendarys and it would only be for new drops. I could be wrong though :p From what I've read they were fixing the bugged ias on items to work. It was the buffing of the legendaries that wouldn't be retroactive. If that's not the case, I'm gonna be quite mad as I've been holding on to a pair of Zunimasa's for a long time now thinking they'll eventually be fixed and be BiS for what I have.
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not sure how much the holy dmg from the belt will factor in but the ias nerfs will happen to all items except quivers (including legendaries) which would make 7% ias and that innas combo worse compared to i63 yellows which would get you 150-200 extra dex.
edit- the 7% isnt confirmed but if the rumors are true and the ias nerfs are 50-60% then its not worth the dex loss imo
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On June 19 2012 19:53 ShivaN wrote:Show nested quote +On June 19 2012 19:47 TheMango wrote:On June 19 2012 19:15 KimJongChill wrote: hmm, i did a google search and it seems like the innas combo might actually increase total damage afterall. It was my understanding that blizzard wasn't going to retroactively fix the bugged legendarys and it would only be for new drops. I could be wrong though :p From what I've read they were fixing the bugged ias on items to work. It was the buffing of the legendaries that wouldn't be retroactive. If that's not the case, I'm gonna be quite mad as I've been holding on to a pair of Zunimasa's for a long time now thinking they'll eventually be fixed and be BiS for what I have.
This was my understanding as well. I wouldn't worry.
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So, now that Nether tentacles can only hit once, is it time to think about a different skill? What other skill comes even close to tentacle damage?
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I'm thinking either the ice or lightning rune. Pretty huge nerf against bosses, though those are not as lucrative anymore.
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On June 19 2012 23:12 AntiGrav1ty wrote: So, now that Nether tentacles can only hit once, is it time to think about a different skill? What other skill comes even close to tentacle damage? I guess Hungering Arrow with devouring or extra pierce % rune might be the best choice (it comes out at about 230% weapon damage/shot). As far as aoe is concerned I might swap nether rune for ball lightning now that they do the same dmg (lightning rune does 2x77.5%for a total of the listed 155%) due to greater aoe, frost arrow or skull rune might also be a good candidate.
To be honest, against regular elites the nerf does not seem that harsh since monsters seem to love to avoid it and it used to hit small targets only once anyway. Biggest nerf is vs bosses (huge hitboxes on all of them) and vs missile dampening affix.
Almost for got to mention: I think most other hatred spenders are not worth the cost (well maybe using RF for single target and evasive with the 3 shot rune for aoe).
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I just tried multishot on right mouse on a couple of runs. Seems too expensive for its uses in terms of hatred cost (with any rune). Will have to try some of the other elemental arrows i guess... In my experience nether tentacles hit nearly every mob multiple times if u line them up right. The damage was ridiculous compared to hungering arrow.
The attack speed and the tentacle nerf hit me pretty hard. I guess fun times for dh is over. With the nerfs, the nerf to Inferno and items dropping everywhere i seem to have lost my edge now. Not complaining, it was good while it lasted
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I did it for the last two weeks. It was fun at times but I knew that the glass cannon style wasn't healthy for the game in the long run. Hopefully, they'll take a look at DH survivability after this. Too many of the other class abilities are terrible, too.
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United States1967 Posts
I already switched my build yesterday to evasive fire left click and cluster arrow right click, works great
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Ball Lightning to replace Nether Tentacles isn't that bad when it comes the clearing rooms. It doesn't do as much damage as pre-nerf NT (should be roughly equal after the patch), but the AoE of Ball Lightning is so large that you don't even have to pretend to aim it. Elite packs also fall over fairly easily still, as AoE of BL makes more shots connect than NT did.
Bosses are a different story, damage-output on them is down by a significant amount. I guess it's actually better to use Hungering Arrow now for bosses (and other single-target fights).
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