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Demon Hunter - Builds/Discussion - Page 40

Forum Index > Diablo 3
Post a Reply
Prev 1 38 39 40 41 42 195 Next
Yiruru
Profile Blog Joined January 2009
Canada690 Posts
May 30 2012 17:45 GMT
#781
Does anyone know if Armor/Resists reduce damage from Reflect Damage Elites?
starfries
Profile Blog Joined July 2009
Canada3508 Posts
May 30 2012 18:07 GMT
#782
On May 30 2012 23:51 Sated wrote:
Show nested quote +
On May 30 2012 07:36 starfries wrote:
On May 29 2012 06:41 Sated wrote:
you can also get cold-damage bows that will also induce a snare effect.

Does it really? I've been trying out different bows looking for this effect and I have yet to see it actually work or a "snared" to pop up. I want to make sure I'm not missing out before I spend tons of money on a good bow...

My normal attacks definitely slow down enemies when I am using a bow with the cold damage modifier. I'm not sure whether or not it stacks with Caltrops, which I also use, but it definitely slows enemies down slightly on its own.

lol I'm an idiot, I tried it again and it very obviously slows. I don't know how I missed that before. It lasts a reasonable amount of time even on inferno, so I guess I know what kind of bow I'm getting.
DJ – do you like ramen, Savior? Savior – not really. Bisu – I eat it often. Flash – I’m a maniac! | Foxer Fighting!
VoirDire
Profile Joined February 2009
Sweden1923 Posts
May 30 2012 19:00 GMT
#783
On May 31 2012 02:42 Logo wrote:
Show nested quote +
On May 31 2012 02:31 VoirDire wrote:
What is the point of using two one-handed crossbows instead of a 2h crossbow and a quiver with 15% increased attackspeed (which lvl 60 quivers have by default)? The 2h will do way more damage in almost all situations.


You're too poor to afford a quiver/shield that's better than the 2nd 1h crossbow you have.

But as for why you'd use a 1h crossbow...
1. Increased hatred generation (because of #2)
2. Faster attack speed
3. Archery talent for crit chance
4. More procs/sec and crits/sec (because of #2)
5. To use a shield.

As far as I can tell 1h crossbow + quiver is always going to be better than 2x 1h crossbows provided you can get a quiver that has good stats. It's easy to more or less prove, if you get 2 1h crossbows and don't want to tank your DPS both have to have modifiers that boost damage that only apply when that weapon hits. So you end up wasting a lot of the modifiers. A quiver can have all its modifiers apply to boosting the DPS of all your attacks rather than 1/2 of them.

The standard inferno build type (hungering arrow & elemental arrow) the better attack speed doesn't mean much for DH builds, but it might for some builds in some situations.

Maybe there's some set 1h crossbows that'd be worth using though.

1. With faster generation you'll do less damage per hatred spent, it balances out. But with the innate hatred regeneration the 2h crossbows will benefit more as they do more damage per hatred spent.
2. This has disadvantages as well as benefits. Cool downed abilities will do more damage with slower harder hitting weapons for example.
3&4. Are there any good procs on crit for archery? Otherwise the other archery talents do more damage wise.
5. This is true. But I was talking about 2x1h vs 2h + quiver.
VoirDire
Profile Joined February 2009
Sweden1923 Posts
May 30 2012 19:01 GMT
#784
On May 31 2012 02:45 Yiruru wrote:
Does anyone know if Armor/Resists reduce damage from Reflect Damage Elites?

I think so, armor/resists reduces all damage taken afaik. I think you can even dodge it.
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2012-05-30 19:52:41
May 30 2012 19:51 GMT
#785
On May 31 2012 04:00 VoirDire wrote:
Show nested quote +
On May 31 2012 02:42 Logo wrote:
On May 31 2012 02:31 VoirDire wrote:
What is the point of using two one-handed crossbows instead of a 2h crossbow and a quiver with 15% increased attackspeed (which lvl 60 quivers have by default)? The 2h will do way more damage in almost all situations.


You're too poor to afford a quiver/shield that's better than the 2nd 1h crossbow you have.

But as for why you'd use a 1h crossbow...
1. Increased hatred generation (because of #2)
2. Faster attack speed
3. Archery talent for crit chance
4. More procs/sec and crits/sec (because of #2)
5. To use a shield.

As far as I can tell 1h crossbow + quiver is always going to be better than 2x 1h crossbows provided you can get a quiver that has good stats. It's easy to more or less prove, if you get 2 1h crossbows and don't want to tank your DPS both have to have modifiers that boost damage that only apply when that weapon hits. So you end up wasting a lot of the modifiers. A quiver can have all its modifiers apply to boosting the DPS of all your attacks rather than 1/2 of them.

The standard inferno build type (hungering arrow & elemental arrow) the better attack speed doesn't mean much for DH builds, but it might for some builds in some situations.

Maybe there's some set 1h crossbows that'd be worth using though.

1. With faster generation you'll do less damage per hatred spent, it balances out. But with the innate hatred regeneration the 2h crossbows will benefit more as they do more damage per hatred spent.
2. This has disadvantages as well as benefits. Cool downed abilities will do more damage with slower harder hitting weapons for example.
3&4. Are there any good procs on crit for archery? Otherwise the other archery talents do more damage wise.
5. This is true. But I was talking about 2x1h vs 2h + quiver.



Right it's obviously a trade-off and there's are reasons why people do one or the other (usually 2h). If you were building off of elemental arrow fear skull + marked for death + life on hit (for example) 1h crossbow would be an attractive choice.

#3/4 You can stun on crit with elemental arrow or use Night Stalker.

As for #5. 2 1h xbows is a false choice that is always theoretically worse than using an offhand so there's no reason to not talk about the possibility of a shield.
Logo
LoLAdriankat
Profile Blog Joined August 2010
United States4307 Posts
May 30 2012 20:11 GMT
#786
On May 31 2012 02:45 Yiruru wrote:
Does anyone know if Armor/Resists reduce damage from Reflect Damage Elites?

I have 10k armor (in combat) and 490 all resists on my Monk and I don't have nearly as much trouble with reflect damage as I do with my DH.
VoirDire
Profile Joined February 2009
Sweden1923 Posts
May 30 2012 21:29 GMT
#787
On May 31 2012 05:11 LoLAdriankat wrote:
Show nested quote +
On May 31 2012 02:45 Yiruru wrote:
Does anyone know if Armor/Resists reduce damage from Reflect Damage Elites?

I have 10k armor (in combat) and 490 all resists on my Monk and I don't have nearly as much trouble with reflect damage as I do with my DH.

Monks get an 30% extra reduction for being a melee character.
Logo
Profile Blog Joined April 2010
United States7542 Posts
May 30 2012 21:54 GMT
#788
How much reflect damage are people seeing per hit? I hit for 10k with hungering and seem to take about 800-900 damage. I've been thinking about trying to get a 2h crossbow with life on hit as I know that you can get some that go up to 600+/hit which would mitigate almost all of the problem from damage reflect mobs. It just seems like a waste for all other situations though.
Logo
LaSt)ChAnCe
Profile Blog Joined June 2005
United States2179 Posts
May 30 2012 22:43 GMT
#789
On May 31 2012 05:11 LoLAdriankat wrote:
Show nested quote +
On May 31 2012 02:45 Yiruru wrote:
Does anyone know if Armor/Resists reduce damage from Reflect Damage Elites?

I have 10k armor (in combat) and 490 all resists on my Monk and I don't have nearly as much trouble with reflect damage as I do with my DH.


how much damage do you do on your dh? and your monk? i think you'll probably see a correlation
houseurmusic
Profile Blog Joined September 2006
United States544 Posts
May 30 2012 22:52 GMT
#790
Wanted to share the build I have been using, I am in act 3 hell now and have had a lot of fun getting there. Everything you need can be unlocked at level 36.

http://us.battle.net/d3/en/calculator/demon-hunter#aRQVdY!aWY!Zbbbbb

The build revolves around speed. So if you like fast pace I think this might be the build for you. Vaulting (tumble), laying a bunch of traps (jagged spikes), and being much faster then your enemies (hot pursuit) lets you keep a very good distance. You can regain discipline with multishot suppression fire and preparation. When facing mobs you group them in a field of traps then multishot for mass damage regaining your dicipline. When you aren't facing non mobs you have elemental arrow with fear, and vaulting to keep you out of trouble.

Another really good thing about this build your ability to get around very quickly. You can vault twice for cheap and have a 60% bonus speed for 3 seconds after each vault.

If you are not a big vault fan you can replace it with smoke screen!

The weaknesses is this build requires you to have some room to run so its not ideal for boss fights. For bosses I suggest replacing multishot and tortuous grounds with smoke screen (lingering) and rain of vengence (dark cloud)

have fun!
Kuznagi
Profile Joined March 2010
Canada58 Posts
May 30 2012 23:10 GMT
#791
Quiverwise what are your thoughts between the two unique ones:

A random roll of Dead Man's Legacy (Higher attack speed, better stats)
http://i.imgur.com/Na688.png

A random roll of Black Bone Arrows: (Lower attack speed, crit chance)
http://i.imgur.com/CVxWA.jpg

Or is a good rare better? What should I be looking for in a long term quiver...?
Silidons
Profile Blog Joined September 2010
United States2813 Posts
May 30 2012 23:19 GMT
#792
I don't know why a lot of you guys go super glass cannon. I have 40k DPS unbuffed with 40k HP ~200 Resis all. Certain mobs always hit me for like 90k (Act 3), but a large majority of the time I can get hit 1-2 times and still live. Everyone who dies in 1 hit, seems completely useless to me. Do you ever kill Azmodan solo with <20k HP? I would LOVE to see that. I can do it pretty easily, but I always take some damage from pools when they spawn right on top me of, ticks for ~15k.
"God fights on the side with the best artillery." - Napoleon Bonaparte
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
Last Edited: 2012-05-30 23:22:59
May 30 2012 23:22 GMT
#793
On May 31 2012 08:19 Silidons wrote:
I don't know why a lot of you guys go super glass cannon. I have 40k DPS unbuffed with 40k HP ~200 Resis all. Certain mobs always hit me for like 90k (Act 3), but a large majority of the time I can get hit 1-2 times and still live. Everyone who dies in 1 hit, seems completely useless to me. Do you ever kill Azmodan solo with <20k HP? I would LOVE to see that. I can do it pretty easily, but I always take some damage from pools when they spawn right on top me of, ticks for ~15k.

burned him down to 50% in the duration of his 2 fireball attacks before pool, then just stoood near him and pressed right click down.

the wonders of dps
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
Silidons
Profile Blog Joined September 2010
United States2813 Posts
May 30 2012 23:28 GMT
#794
On May 31 2012 08:22 oneofthem wrote:
Show nested quote +
On May 31 2012 08:19 Silidons wrote:
I don't know why a lot of you guys go super glass cannon. I have 40k DPS unbuffed with 40k HP ~200 Resis all. Certain mobs always hit me for like 90k (Act 3), but a large majority of the time I can get hit 1-2 times and still live. Everyone who dies in 1 hit, seems completely useless to me. Do you ever kill Azmodan solo with <20k HP? I would LOVE to see that. I can do it pretty easily, but I always take some damage from pools when they spawn right on top me of, ticks for ~15k.

burned him down to 50% in the duration of his 2 fireball attacks before pool, then just stoood near him and pressed right click down.

the wonders of dps

so you rely on RNG. i get him to 50% HP before pools too...seems like you only did it once with the way you worded it.

what do you do if the very first pool drops on you? oh right, you pretty much die if it's right on top of you because you won't be able to SS before you take 1 tick.
"God fights on the side with the best artillery." - Napoleon Bonaparte
kaztah
Profile Joined September 2010
Norway1221 Posts
May 31 2012 00:38 GMT
#795
On May 31 2012 08:28 Silidons wrote:
Show nested quote +
On May 31 2012 08:22 oneofthem wrote:
On May 31 2012 08:19 Silidons wrote:
I don't know why a lot of you guys go super glass cannon. I have 40k DPS unbuffed with 40k HP ~200 Resis all. Certain mobs always hit me for like 90k (Act 3), but a large majority of the time I can get hit 1-2 times and still live. Everyone who dies in 1 hit, seems completely useless to me. Do you ever kill Azmodan solo with <20k HP? I would LOVE to see that. I can do it pretty easily, but I always take some damage from pools when they spawn right on top me of, ticks for ~15k.

burned him down to 50% in the duration of his 2 fireball attacks before pool, then just stoood near him and pressed right click down.

the wonders of dps

so you rely on RNG. i get him to 50% HP before pools too...seems like you only did it once with the way you worded it.

what do you do if the very first pool drops on you? oh right, you pretty much die if it's right on top of you because you won't be able to SS before you take 1 tick.


I'm pretty sure he spawns 3 pools along the sides before he spawns them below you, and it takes 6 seconds from each pool to spawn.
That's the basis I've been using while farming him with my no health DH, and it certainly isn't a problem. Add in the damage that nether tentackles do to such a big enemy, and he really isn't hard.
I speak fluent sarcasm.
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
May 31 2012 00:48 GMT
#796
On May 31 2012 08:19 Silidons wrote:
I don't know why a lot of you guys go super glass cannon. I have 40k DPS unbuffed with 40k HP ~200 Resis all. Certain mobs always hit me for like 90k (Act 3), but a large majority of the time I can get hit 1-2 times and still live. Everyone who dies in 1 hit, seems completely useless to me. Do you ever kill Azmodan solo with <20k HP? I would LOVE to see that. I can do it pretty easily, but I always take some damage from pools when they spawn right on top me of, ticks for ~15k.

I went through all of Act 2 with 20k HP and 16k DPS (Except I had 22k for Belial). And I'm on Arreat Crater Level 2 with 30k HP (still get 1 hit by anything at all) and 22k DPS.
lxanderl
Profile Joined April 2011
United States629 Posts
May 31 2012 00:55 GMT
#797
On May 31 2012 09:38 kaztah wrote:
Show nested quote +
On May 31 2012 08:28 Silidons wrote:
On May 31 2012 08:22 oneofthem wrote:
On May 31 2012 08:19 Silidons wrote:
I don't know why a lot of you guys go super glass cannon. I have 40k DPS unbuffed with 40k HP ~200 Resis all. Certain mobs always hit me for like 90k (Act 3), but a large majority of the time I can get hit 1-2 times and still live. Everyone who dies in 1 hit, seems completely useless to me. Do you ever kill Azmodan solo with <20k HP? I would LOVE to see that. I can do it pretty easily, but I always take some damage from pools when they spawn right on top me of, ticks for ~15k.

burned him down to 50% in the duration of his 2 fireball attacks before pool, then just stoood near him and pressed right click down.

the wonders of dps

so you rely on RNG. i get him to 50% HP before pools too...seems like you only did it once with the way you worded it.

what do you do if the very first pool drops on you? oh right, you pretty much die if it's right on top of you because you won't be able to SS before you take 1 tick.


I'm pretty sure he spawns 3 pools along the sides before he spawns them below you, and it takes 6 seconds from each pool to spawn.
That's the basis I've been using while farming him with my no health DH, and it certainly isn't a problem. Add in the damage that nether tentackles do to such a big enemy, and he really isn't hard.

Yep, you can dps him when he first starts spawning pools, then time your smokescreens right before the pool hits so you avoid it completely. Took him down solo with 13k hp.
AbuntuGuntu
Profile Joined August 2011
United States1972 Posts
Last Edited: 2012-05-31 01:06:19
May 31 2012 01:05 GMT
#798
On May 31 2012 09:48 ZAiNs wrote:
Show nested quote +
On May 31 2012 08:19 Silidons wrote:
I don't know why a lot of you guys go super glass cannon. I have 40k DPS unbuffed with 40k HP ~200 Resis all. Certain mobs always hit me for like 90k (Act 3), but a large majority of the time I can get hit 1-2 times and still live. Everyone who dies in 1 hit, seems completely useless to me. Do you ever kill Azmodan solo with <20k HP? I would LOVE to see that. I can do it pretty easily, but I always take some damage from pools when they spawn right on top me of, ticks for ~15k.

I went through all of Act 2 with 20k HP and 16k DPS (Except I had 22k for Belial). And I'm on Arreat Crater Level 2 with 30k HP (still get 1 hit by anything at all) and 22k DPS.


I had 45k health and 35k damage with around 150-200 resist but once I started farming Act 3/4 it was not worth it. Now sitting at 27k/46k(no sharpshooter)
Deshkar
Profile Joined June 2011
Singapore1244 Posts
May 31 2012 01:56 GMT
#799
Always an advocate of the glass cannon build/playstyle, 12k hp with 63k dps without sharpshooter. attempting diablo inferno now, realizing i can actually zerg my shadow clone down if i practise a little. hopefully i will get the kill soon >.<
TooL
Profile Joined April 2004
Canada275 Posts
Last Edited: 2012-05-31 01:58:11
May 31 2012 01:57 GMT
#800
glass cannon playstyle 4 life~~~~

85k without sharp shooter


edit: 28k hp though..
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