Kripparrian 16-hour D3 stream - Page 4
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Rimstalker
Germany734 Posts
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SCPhineas
Netherlands119 Posts
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Rimstalker
Germany734 Posts
edit: and doing a lot better than what the Method clan people were doing | ||
thewax
Austria365 Posts
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The Irate Turk
285 Posts
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Sandster
United States4054 Posts
On May 08 2012 22:45 Kickboxer wrote: Let me explain to you, and to him perhaps if he is reading this thread, why force move is the second most important bind in the game. If you played beta you must have noticed the gigantic hit box on monsters as well as their relatively fast movement already in the kindergarten bash of Act 1 normal. Now suppose you are at 5% life and need to get the fuck out of wherever you are, or there is a health globe you need to pick up (spawned by your ranged partner) or you just want to move rapidly and precisely like any skilled player would. When there are monsters adjacent to you you cannot move with "hold move" command because you will click on a monster hitbox and attack. If the screen is also filled with fast moving monsters, as it most certainly will be already in lower difficulties let alone inferno, clicking any point on the ground you consider "empty", if you can even find such a point since enemies are clearly seen swarming all over the screen in almost every gameplay video, incurs the risk of accidentally clicking the hitbox of a monster running, leaping or teleporting towards you. Even if you are melee, you will take at most a couple of steps (that's an extremely generous assumption), towards the monster and the place you in fact want to go before it reaches you, which will result in you attacking the monster and dying. In the video, Krip sounds like a guy who considers himself "leet" and "plays to win". How he could have missed such an obvious requisite for decent character control (while custom binding stuff like the skill panel) is beyond me. I hope this makes things just a little bit clearer. Unless you want to be a sloppy player with bad mechanics, you will bind this key and learn to use it, and fast. Yeah, I agree. Even a melee character can benefit because there are times where you have to leap out and GTFO, and leap->force move is much safer than the 1% likelihood that you leap->accidentally click on some random worm and die. For a gladiator-level hunter in a world-class raiding guild, I don't see any reason for why he wouldn't bind it, even if it's not used much. | ||
heartlxp
United States1258 Posts
On May 17 2012 05:51 Sandster wrote: Yeah, I agree. Even a melee character can benefit because there are times where you have to leap out and GTFO, and leap->force move is much safer than the 1% likelihood that you leap->accidentally click on some random worm and die. For a gladiator-level hunter in a world-class raiding guild, I don't see any reason for why he wouldn't bind it, even if it's not used much. ahhh! force-move bind seems so necessary, thank guys so much for point it out. i didn't even know about the option. do you know if it's possible to just use left click for force-move and a third button to hold still and primary attack (basically the third button would be the combination of normally holding shift + left-click)? | ||
Corr
Denmark796 Posts
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KillerSOS
United States4207 Posts
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Vod.kaholic
United States1052 Posts
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Angryhorse
Sweden387 Posts
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Kurr
Canada2338 Posts
On May 17 2012 09:14 Angryhorse wrote: So are kripp and the guys world first in progression or have some random already cleard all of inferno? I assume some people on the Asian server are done or farther. They had like 16 hours head start. Also, I see them getting smashed in act3. There's like 10 times as many mobs there and a lot of ranged stuff. | ||
Carapas
Canada242 Posts
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subzer0
67 Posts
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KillerSOS
United States4207 Posts
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subzer0
67 Posts
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snotboogie
Australia3550 Posts
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esperanto
Germany357 Posts
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Rimstalker
Germany734 Posts
has lots of screenshots. Biggest selection on the 8th page | ||
m3rciless
United States1476 Posts
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