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Kripparrian 16-hour D3 stream - Page 4

Forum Index > Diablo 3
Post a Reply
Prev 1 2 3 4 All
Rimstalker
Profile Joined May 2011
Germany734 Posts
May 15 2012 21:07 GMT
#61
That is important? I'd more ask why a _female_ Barbarian
Here be Dragons
SCPhineas
Profile Joined February 2011
Netherlands119 Posts
May 16 2012 07:45 GMT
#62
Can't watch stream atm, how far is he?
Rimstalker
Profile Joined May 2011
Germany734 Posts
Last Edited: 2012-05-16 10:26:41
May 16 2012 10:26 GMT
#63
somewhere in the middle of Hell, level 55/56

edit: and doing a lot better than what the Method clan people were doing
Here be Dragons
thewax
Profile Joined June 2011
Austria365 Posts
May 16 2012 10:29 GMT
#64
Oh god, Inferno Mode seems insane... Kiting all the way
The Irate Turk
Profile Blog Joined January 2011
285 Posts
May 16 2012 19:21 GMT
#65
he's just done Inferno SK first time
Sandster
Profile Joined November 2006
United States4054 Posts
May 16 2012 20:51 GMT
#66
On May 08 2012 22:45 Kickboxer wrote:
Show nested quote +
On May 08 2012 21:21 SolHeiM wrote:
On May 08 2012 03:45 Kickboxer wrote:
1000 SK runs and doesn't bind "force move" ? Must be trolling


He doesn't bind it because he's a melee character, and there is no need for it. He even mentions in his bindings video that it would be a good idea to bind if you're a ranged class.

And please stop using "must be trolling," because you obviously don't understand why he wouldn't need a move binding.


Let me explain to you, and to him perhaps if he is reading this thread, why force move is the second most important bind in the game. If you played beta you must have noticed the gigantic hit box on monsters as well as their relatively fast movement already in the kindergarten bash of Act 1 normal.

Now suppose you are at 5% life and need to get the fuck out of wherever you are, or there is a health globe you need to pick up (spawned by your ranged partner) or you just want to move rapidly and precisely like any skilled player would.

When there are monsters adjacent to you you cannot move with "hold move" command because you will click on a monster hitbox and attack. If the screen is also filled with fast moving monsters, as it most certainly will be already in lower difficulties let alone inferno, clicking any point on the ground you consider "empty", if you can even find such a point since enemies are clearly seen swarming all over the screen in almost every gameplay video, incurs the risk of accidentally clicking the hitbox of a monster running, leaping or teleporting towards you. Even if you are melee, you will take at most a couple of steps (that's an extremely generous assumption), towards the monster and the place you in fact want to go before it reaches you, which will result in you attacking the monster and dying.

In the video, Krip sounds like a guy who considers himself "leet" and "plays to win". How he could have missed such an obvious requisite for decent character control (while custom binding stuff like the skill panel) is beyond me.

I hope this makes things just a little bit clearer. Unless you want to be a sloppy player with bad mechanics, you will bind this key and learn to use it, and fast.


Yeah, I agree. Even a melee character can benefit because there are times where you have to leap out and GTFO, and leap->force move is much safer than the 1% likelihood that you leap->accidentally click on some random worm and die. For a gladiator-level hunter in a world-class raiding guild, I don't see any reason for why he wouldn't bind it, even if it's not used much.
heartlxp
Profile Joined September 2010
United States1258 Posts
May 16 2012 22:11 GMT
#67
On May 17 2012 05:51 Sandster wrote:
Show nested quote +
On May 08 2012 22:45 Kickboxer wrote:
On May 08 2012 21:21 SolHeiM wrote:
On May 08 2012 03:45 Kickboxer wrote:
1000 SK runs and doesn't bind "force move" ? Must be trolling


He doesn't bind it because he's a melee character, and there is no need for it. He even mentions in his bindings video that it would be a good idea to bind if you're a ranged class.

And please stop using "must be trolling," because you obviously don't understand why he wouldn't need a move binding.


Let me explain to you, and to him perhaps if he is reading this thread, why force move is the second most important bind in the game. If you played beta you must have noticed the gigantic hit box on monsters as well as their relatively fast movement already in the kindergarten bash of Act 1 normal.

Now suppose you are at 5% life and need to get the fuck out of wherever you are, or there is a health globe you need to pick up (spawned by your ranged partner) or you just want to move rapidly and precisely like any skilled player would.

When there are monsters adjacent to you you cannot move with "hold move" command because you will click on a monster hitbox and attack. If the screen is also filled with fast moving monsters, as it most certainly will be already in lower difficulties let alone inferno, clicking any point on the ground you consider "empty", if you can even find such a point since enemies are clearly seen swarming all over the screen in almost every gameplay video, incurs the risk of accidentally clicking the hitbox of a monster running, leaping or teleporting towards you. Even if you are melee, you will take at most a couple of steps (that's an extremely generous assumption), towards the monster and the place you in fact want to go before it reaches you, which will result in you attacking the monster and dying.

In the video, Krip sounds like a guy who considers himself "leet" and "plays to win". How he could have missed such an obvious requisite for decent character control (while custom binding stuff like the skill panel) is beyond me.

I hope this makes things just a little bit clearer. Unless you want to be a sloppy player with bad mechanics, you will bind this key and learn to use it, and fast.


Yeah, I agree. Even a melee character can benefit because there are times where you have to leap out and GTFO, and leap->force move is much safer than the 1% likelihood that you leap->accidentally click on some random worm and die. For a gladiator-level hunter in a world-class raiding guild, I don't see any reason for why he wouldn't bind it, even if it's not used much.


ahhh! force-move bind seems so necessary, thank guys so much for point it out. i didn't even know about the option.

do you know if it's possible to just use left click for force-move and a third button to hold still and primary attack (basically the third button would be the combination of normally holding shift + left-click)?
Corr
Profile Joined January 2009
Denmark796 Posts
May 16 2012 23:13 GMT
#68
well done @ inferno butcher
KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
May 16 2012 23:15 GMT
#69
Butcher drop anything fun?
Vod.kaholic
Profile Blog Joined August 2010
United States1052 Posts
May 16 2012 23:33 GMT
#70
My god inferno seems hard. If you're not speed running it it's gonna take ages to get through a single act.
._. \: |: /: .-. :\ :| :/ ._. They see me rolling...
Angryhorse
Profile Joined January 2010
Sweden387 Posts
May 17 2012 00:14 GMT
#71
So are kripp and the guys world first in progression or have some random already cleard all of inferno?
Don't cry blood, the world doesn't revolve around you
Kurr
Profile Blog Joined April 2010
Canada2338 Posts
Last Edited: 2012-05-17 00:34:22
May 17 2012 00:32 GMT
#72
On May 17 2012 09:14 Angryhorse wrote:
So are kripp and the guys world first in progression or have some random already cleard all of inferno?


I assume some people on the Asian server are done or farther. They had like 16 hours head start.


Also, I see them getting smashed in act3. There's like 10 times as many mobs there and a lot of ranged stuff.
(╯°□°)╯︵ ┻━┻ | ┻━┻ ︵╰(°□°)╯︵ ┻━┻
Carapas
Profile Joined February 2011
Canada242 Posts
May 17 2012 00:53 GMT
#73
Kripp way of clearing inferno seems very very weak. They are going to get crush.
subzer0
Profile Joined August 2011
67 Posts
May 17 2012 00:54 GMT
#74
What is he going to do once he clears Inferno?
KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
May 17 2012 01:07 GMT
#75
They wont be able to clear whole thing like this, it's impossible.
subzer0
Profile Joined August 2011
67 Posts
May 17 2012 01:32 GMT
#76
They will eventually. Hes dedicated his whole life to playing Diablo III.
snotboogie
Profile Blog Joined August 2009
Australia3550 Posts
May 19 2012 13:42 GMT
#77
They are at Diablo now (top progress atm, method gave up)
esperanto
Profile Blog Joined May 2010
Germany357 Posts
May 19 2012 16:16 GMT
#78
Method got to phase 2 of Diablo, Kripp and his guys are still stuck in phase 1. But many ppl are telling that a single guy killed diablo already. Does anyone has more information about that? Any videos or screenshots?
Rimstalker
Profile Joined May 2011
Germany734 Posts
May 19 2012 17:33 GMT
#79
http://eu.battle.net/d3/en/forum/topic/4210122688?page=1

has lots of screenshots. Biggest selection on the 8th page
Here be Dragons
m3rciless
Profile Joined August 2009
United States1476 Posts
May 19 2012 18:18 GMT
#80
I feel bad for kripp. He didnt get world first after all that work.
White-Ra fighting!
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